- Safes and lockboxes can be upgraded now.
- A winter lockbox version was added too. The current model and icon will be replaced later for the new lockbox.
- Calling Child 308 on the DB has no room for storing coins, this is why we need to update coins and gear after swaping the object. Same for upgrade vehicle
Continuation of 8035df0
This is important to have on publish to identify cheaters who spam
create objects in the database or create objects with bad inventory.
- Renamed variables to backport to vanilla
- Removed % and & due to code filtering in publicvariableval.txt
Changes in modular_build.sqf were the same as player_build.sqf.
Tested with building, upgrading buildable/vehicle/tent, downgrading,
buying a vehicle, destroying tent and removing an object.
limits distance to object, as well as validating random auth key. added server_deleteObjDirect which is only for direct execution on the server, whereas server_deleteObj should be used for PVEH execution only
A Plot For Life also includes Precise Base Building by Mikeeeyy. Precise
base building has no variable to switch it on or off, I don't think it
should.
Seems to work well enough, this may conflict with the duplicate object
uid fix, it appears to spam my server rpt.
The protective box is not needed on Chernarus.
If other maps need it we are better off spawning a permanent box around
the debug area once, instead of constantly creating new boxes every time
a player logs in.