Commit Graph

16 Commits

Author SHA1 Message Date
ebaydayz 43b900835e Fix infectiousWaterholes init again 2016-11-21 20:28:07 -05:00
ebaydayz d7ecf29744 Update infectious waterholes
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/0dadb0897cb64286e57dd24d735cd66c4a0a2c97
2016-11-21 18:39:50 -05:00
ebaydayz f307386cb2 Fix cherno field hospital tent position
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/7e18cef9cbc6627e0c4209365b4eaf3544218f2c
2016-11-18 18:43:28 -05:00
ebaydayz 5072ea4e8b Update infectious waterholes init
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/a61088d9e85219040ef4f9a6ba1fd4c888b0e3b4

https://github.com/DayZMod/DayZ/commit/0d18630c11667894f0691a6f46ceb7b016322865
2016-11-18 14:16:45 -05:00
ebaydayz f43348ebf6 Consolidate isServer checks for poi
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/fbcabc6d602088a7843da793378703ff4e7524dc
2016-11-11 15:19:57 -05:00
ebaydayz 6db0c3380f Remove unneeded isServer check
Missed one from 88870a6
2016-11-11 14:54:23 -05:00
ebaydayz 88870a6b2a Sync closeDisplay exit codes for easier scripts.txt filtering 2016-11-11 14:48:41 -05:00
ebaydayz fffcf43bbb Spawn infectious waterholes locally on each machine
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/2d47c7250c3eb6b4e746be9b130a11d4848779f3

https://github.com/DayZMod/DayZ/commit/94a0bac524b76eb630e9902318a807d5d0264619

https://github.com/DayZMod/DayZ/commit/44b71141293f19ddc316aa171fb84107f729f692
2016-10-17 16:49:24 -04:00
ebaydayz 01b45121d8 Fix dayz_townGeneratorBlacklist not working
I forgot to update it when these were moved to global spawn recently.
2016-09-20 20:19:47 -04:00
ebaydayz 16e4dc7b30 Move HeliCrash and CarePackage area variables to markers
This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).

Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.

Related vanilla commits:

https://github.com/DayZMod/DayZ/commit/b20b402bf030769350cf662b985efba9e83ebe55

https://github.com/DayZMod/DayZ/commit/7c8b69eb82a8c741d01251b2552d009abe2687c4

https://github.com/DayZMod/DayZ/commit/7dfd3ef9cf3cf1751759fd76f8eae10c0b1740dc
2016-09-11 14:45:49 -04:00
ebaydayz cbbbe1bd8f Randomized tree directions
Vanilla development commit:

https://github.com/DayZMod/DayZ/commit/beac505eb4ec3706550230d70c2fee10e056e1a8
2016-07-28 10:49:28 -04:00
ebaydayz 3a203b2720 Cover map bug at Polana factory pond
Vanilla development commits:

https://github.com/DayZMod/DayZ/commit/bd9ec53854364550c81a2496b44c08b21ddaa1d2

https://github.com/DayZMod/DayZ/commit/028490e21b431fdec6b746920e3dceebd20b9687
2016-07-25 12:31:39 -04:00
ebaydayz 16c1e9d205 Don't spawn POI objects on non-Chernarus maps
Object coordinates are only provided for Chernarus.
2016-06-10 18:42:18 -04:00
ebaydayz 6de88c7b07 Update some WeaponHolder to WeaponHolderBase 2016-03-31 11:35:33 -04:00
icomrade 68da397c52 Finish Medical and Sleep to UiSleep 2016-03-05 22:34:25 -05:00
icomrade c034f43d0b Additional Folders/Files in System 2016-02-27 22:34:50 -05:00