Commit Graph

74 Commits

Author SHA1 Message Date
ebaydayz
3f27bef1e3 Add version define in config.cpp
Vanilla commit:

75ff017b53
2016-08-27 10:09:55 -04:00
ebaydayz
9ea9af3272 Change player list and lobby icons to grey instead of blufor
Vanilla development commits:

36337e3c08

3a2d3ac20d

Connecting and normal icons are the same so players can not tell when
someone is in the lobby.

Also removed:
- player name and rank text shown in the top right of diary
- "Current task:" text shown above player list
- "Pool:" text shown in lobby
2016-07-21 14:50:02 -04:00
ebaydayz
8028efbb69 Allow admin customization of player_onPause #1340
Also disable abort and respawn immediately in pause menu onLoad. New
function fn_pauseMenuChecks allows admins to run unscheduled code in
pause menu onLoad.
2016-05-22 12:26:57 -04:00
ebaydayz
7da7b9e5dd Correct PVDZ_plr_Save for player zombies 2016-04-20 17:00:38 -04:00
ebaydayz
69091965a1 Merge new MultiPlayerSetup and autojoin 2016-03-30 17:01:28 -04:00
ebaydayz
23caf14dc9 Update mission
It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
2016-03-27 15:18:28 -04:00
icomrade
dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00
icomrade
c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
3162cf2eff Update version number 2015-04-18 15:15:29 -04:00
[VB]AWOL
83c04c9f4e update versions 2014-07-01 15:22:39 -05:00
[VB]AWOL
3aa6837247 version bump 2014-06-25 08:58:39 -05:00
[VB]AWOL
7b4af30c21 force mouse to center of screen on gear open. 2014-06-02 15:11:34 -05:00
icomrade
b80bb88467 Add missing variable + RPT cleanup
fix 2 dup string warnings
fix "Cannot delete class rscdisplayinfo" warning.
Start extended vehicle damage debugging.
2014-03-26 02:40:24 -04:00
[VB]AWOL
bfcb44c558 fixed missing mod.paa 2014-02-24 15:42:41 -06:00
Skaronator
9fb899afbf Move handleGear
Fix also wrong path in the New Gear Config
2014-02-23 18:33:07 +01:00
[VB]AWOL
5fc7c14899 rename loading screen and fix version 2014-02-19 15:54:09 -06:00
Florian Kinder
ad22c7df04 Updated Displays
Disabled new gear system
2014-02-18 23:51:38 +01:00
[VB]AWOL
96f9e1009b version bump to 1.0.5 2014-02-18 13:48:36 -06:00
[VB]AWOL
46dae90e9c version bump to 1.0.4.2 2014-02-10 11:16:50 -06:00
[VB]AWOL
144ea74935 version bump for 1.0.4.1 2014-01-30 11:47:14 -06:00
Skaronator
faaa645922 Include SpawnSelecter Config by Default 2014-01-24 20:52:33 +01:00
[VB]AWOL
293c5cb6b5 version bump, prep for 1.0.4 2014-01-01 20:05:16 -06:00
[VB]AWOL
9299ffe7b6 removed extra onpause causing button flicker after abort was pressed 2013-12-10 15:43:31 -06:00
[VB]AWOL
cebe9e588c Version bump for upcoming hotfix 2013-12-08 11:02:42 -06:00
[VB]AWOL
99efc15c1c removed rc5 2013-12-05 15:49:08 -06:00
[VB]AWOL
0b79bbc210 RC5 2013-12-04 23:59:09 -06:00
[VB]AWOL
08517b98c2 redefine the handlegear.sqf to prevent log spam 2013-12-02 10:40:38 -06:00
[VB]AWOL
ec4f68c4d1 RC2 2013-11-30 10:23:36 -06:00
Skaronator
f6c1cb0d43 Revert endMission
I'll use the 1.8 implementation for player_onPause and fix it in few days, not sure if i'm done until the Update released
2013-11-26 22:26:19 +01:00
Skaronator
8c5072dc56 Github Typo - Directly Disconnect? Pretty sure this is wrong, please test #3ffcdbc 2013-11-26 14:25:46 +01:00
Skaronator
a07bf1b4d5 Directly Disconnect? Pretty sure this is wrong, please test 2013-11-26 14:24:54 +01:00
Skaronator
4b71671540 Could fix Directly Disconnect, not sure because Private Repo is 404 2013-11-24 22:17:05 +01:00
[VB]AWOL
d431b21ce0 1029 version bump 2013-11-24 14:15:04 -06:00
[VB]AWOL
f1729e06e2 merge in #747 2013-11-21 10:39:24 -06:00
Zac Surplice
1b5cec1078 NOPE2 2013-11-21 12:48:12 +11:00
Zac Surplice
0f18293619 NOPE 2013-11-21 12:46:02 +11:00
Zac Surplice
f1d62cf7cc more localization 2013-11-18 11:31:06 +11:00
[VB]AWOL
c3f8355022 fixes errors during bin/packing 2013-11-16 21:39:23 -06:00
Skaronator
e42a9ab689 Cleanup Files, sort files etc. 2013-11-16 20:18:38 +01:00
Skaronator
8fdb9a9b7d SpawnSelecter and PlayerUI cfg in a #ifdef 2013-11-16 15:02:42 +01:00
Skaronator
e63e2a7d42 Config Stuff for Optional SpawnSelection 2013-11-16 14:52:44 +01:00
Skaronator
6c95733013 Directly Disconnect 2013-11-16 14:31:05 +01:00
[VB]AWOL
9eb1a4a61f 1028 2013-11-13 16:05:40 -06:00
[VB]AWOL
956ad993cb 1027 2013-11-06 21:08:17 -06:00
[VB]AWOL
cde35c43dc 1.0.2.51 dev 2013-10-30 13:06:18 -05:00
[VB]AWOL
b19d85d32d TLDR
unused dayz_disco variables commented out
player sync already does 10m nearby  gear update so only perform if no
sync was.
moved dayz_recordlogin to under !isNull _object check to prevent db call
if player isnull.
2013-10-27 09:27:45 -05:00
[VB]AWOL
44b0b827d3 forgot one border 2013-10-24 18:42:08 -05:00
[VB]AWOL
928d519b53 test removing border
also it seems that food, thirst and blood borders had an issue that was
breaking texheaders generation.
2013-10-24 18:36:02 -05:00
[VB]AWOL
3e61f1123f version bump 2013-10-14 06:07:02 -05:00
[VB]AWOL
b20a6e2948 version control and RC4 2013-10-11 11:44:07 -05:00