icomrade
3c27f76c7c
use self actions to spawn plot radius, fixes #1566
2016-05-02 23:06:50 -04:00
icomrade
5f054393e5
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# SQF/dayz_code/compile/fn_damageActions.sqf
# SQF/dayz_code/compile/fn_selfActions.sqf
2016-05-02 20:44:50 -04:00
icomrade
575682b7c8
Add A Plot For Life modification by RimBlock
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A Plot For Life also includes Precise Base Building by Mikeeeyy. Precise
base building has no variable to switch it on or off, I don't think it
should.
Seems to work well enough, this may conflict with the duplicate object
uid fix, it appears to spam my server rpt.
2016-05-02 20:42:37 -04:00
ebaydayz
adff6440ed
Fix errors from #1689 localization
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@Adaptivity
- STR_EPOCH_WALLWITHDOORLOCKED_DESC string was missing
- I see no reason STR_EPOCH_PLOTDEED_ACTION was renamed to a less
descriptive name, and it was missing the German translation from the old
one, so I changed it back
- These build actions in fn_selfActions are for vanilla building. They
shouldn't be in the Epoch package. I renamed them and submitted them to
vanilla too.
2016-05-02 14:03:41 -04:00
Anton
2a99cf8a63
more localization work ( #1689 )
2016-05-02 13:31:13 -04:00
ebaydayz
db62ed2019
Only check isPlayer if isMan in fn_selfActions
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Better method than:
66408ded24
2016-05-01 17:24:21 -04:00
ebaydayz
66408ded24
Prevent trader menu action showing on players
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Fixes bug where player wearing a skin in serverTraders would show trader
menu action on him.
2016-05-01 17:08:55 -04:00
ebaydayz
2806d6a00d
Localize some Advanced Trading strings
2016-05-01 15:45:07 -04:00
icomrade
1e65f7a959
Plot Management cleanup + improvement
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New compile DZE_GetPlotFriends
DZE_PlotManagementAdmins allows admin management of plot poles and
buildables near poles
DZE_MaxPlotFriends allows servers to allow more than 6 friends on a pole
at once
2016-05-01 13:20:21 -04:00
icomrade
9e2728af07
Merge pull request #1686 from Bruce-LXXVI/pullrequest/plotManagement
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Pullrequest/plot management
2016-05-01 11:05:54 -04:00
icomrade
b5c2c6c7bd
Fix remove object option
2016-04-29 20:48:16 -04:00
Bruce
59c731ba70
Added ZSCdefines. Checking plotfriends against dayz_playerUID.
2016-04-30 02:01:27 +02:00
Bruce
98bfee8bdf
added plotManagement by DevZupa
2016-04-30 02:01:15 +02:00
ebaydayz
2b61ce850a
Allow sleeping at all tents
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Vanilla development commit:
e647be13c1
2016-04-28 20:30:18 -04:00
icomrade
b0afc402e2
Require Config Traders for Advanced Trading
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Since advanced trading can now handle vehicles I don't think there's any
point to have the old dialog if using advanced trading.
2016-04-28 18:59:50 -04:00
icomrade
1585765ca6
Advanced trading by Zupa @Windmolders
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Stock configuration and basic integration. WE still need config based
trader setups.
2016-04-27 18:23:55 -04:00
Adaptivity
4dc46705f9
More progress on localization support
2016-04-25 15:47:09 +03:00
ebaydayz
1879fb8707
Fix siphon fuel
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ItemJerrycanEmpty no longer inherits from ItemJerrycan
2016-04-22 17:39:52 -04:00
ebaydayz
14dacf269c
Add back player zombie faces
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Also moved player zombie attack from 'v' key to an addaction with
localized string.
2016-04-20 14:50:12 -04:00
ebaydayz
4d5dc060d2
Fix tame_dog errors
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Tame_dog_old and player_tameDog are not used.
2016-04-18 21:49:27 -04:00
ebaydayz
27d57283a0
Fix server position sync after knockout
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All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now
been applied.
2016-04-12 14:51:22 -04:00
ebaydayz
666ace6d54
Cleanup duplicate and unused strings
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Cargo count is shown at the top of the gear menu now
2016-04-04 16:58:59 -04:00
ebaydayz
77e760fe73
Update private tags
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From
e69f8d5306
Moved dog files to the \dog\ folder and pzombie files to the \pzombie\
folder. Also removed some legacy files that are no longer used.
The actions\ and compile\ folders are fully up to date now
2016-03-30 14:55:45 -04:00
ebaydayz
e1a0bfebc1
Update inits
2016-03-27 23:47:30 -04:00
ebaydayz
ee13f4caf7
Remove friendlySaving for now
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Achievements are saved in the state field, so we don't have room to save
friendlies there anymore. DZE_FriendlySaving is removed for now. I will
add it back later with a save to player profile instead.
The dayz_players variable is not used for anything. There were several
other unused variables in server_playerLogin.sqf.
2016-03-24 17:04:17 -04:00
ebaydayz
3113889a98
Update fn_selfActions
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See also:
https://github.com/DayZMod/DayZ/pull/645
2016-03-15 22:15:38 -04:00
ebaydayz
17134170ea
Remove empty optional parameters
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AFAIK there is no benefit to including the optional shortcut and
condition parameters as empty strings:
https://community.bistudio.com/wiki/addAction
All the addActions in fn_damageActions do not include them either. I've
run these changes on a live server for a while and never saw a
difference.
2016-03-13 20:15:50 -04:00
ebaydayz
479097e7a8
1.8.7 player_switchWeapon updates
2016-03-03 21:31:32 -05:00
ebaydayz
03353b9483
Add lock and unlock vehicle from inside
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See: #1103
Made vehicle gear always accessible from inside.
Also added optional variable to prevent stealing from backpacks by
non-friendlies at traders. Thanks to @maca134 for the method.
2016-02-24 20:56:13 -05:00
ebaydayz
9bbeb1e43e
Use nearEntities for empty drivable vehicles
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NearEntities is faster and works fine for empty drivable vehicles that
are not destroyed.
2016-02-22 16:52:39 -05:00
Mikeeeyy
3e42af0bb4
Fix Maintain Area/Preview not disappearing
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When players would look at a plot pole, they would get the maintain/preview option and if they looked away they would still have it.
2014-08-13 14:10:43 +01:00
icomrade
65c08ace63
Fix #1279
2014-06-04 20:33:32 -04:00
icomrade
e54b9983dd
Replace forEach with Count
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Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45
Deprecated/Slow Commands
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Stop using them!
2014-05-27 15:03:53 -04:00
Armifer
6c0581bda9
object maintenance and remove fixes
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Allow owners to delete modular doors without locks, included missing
objects for plot pole area maintenance.
2014-02-20 01:00:37 -05:00
[VB]AWOL
60a6aeac10
force trade menu above static trade options
2014-02-05 09:17:24 -06:00
[VB]AWOL
69661a22b4
removed trade metals options fixes #1074
2014-02-05 09:15:09 -06:00
Skaronator
c6cc7f8d1e
Fix Var
2014-02-03 17:00:43 +01:00
[VB]AWOL
9876b42b0a
add DZE_DamageBeforeMaint default now 0.09 instead of 0.1
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Also exit with message if no maintainable objects are found
2014-02-03 08:38:39 -06:00
[VB]AWOL
fdecea8154
https://github.com/vbawol/DayZ-Epoch/issues/1027#issuecomment-33435759
2014-01-27 17:39:52 -06:00
[VB]AWOL
63ee278e82
lifting fixes
2014-01-22 18:07:26 -06:00
[VB]AWOL
3e8346dec4
private array
2014-01-22 15:22:11 -06:00
[VB]AWOL
d4edea2be4
revised heli lift
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disallow if crew != 0 or detach if crew > 0
DZE_HeliLift = false; disables heli lift
2014-01-22 14:48:57 -06:00
[VB]AWOL
c4333e2b7d
fixes to format and localize
2014-01-15 19:21:13 -06:00
[VB]AWOL
aa8975e36c
wrong variable used here
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@zabn let me know if this is not correct.
2014-01-13 09:35:58 -06:00
Zac Surplice
c980b95e18
Add Heli Towing
2013-12-24 15:29:08 +11:00
HARLAN
a264228b9e
#852 major stringtable overhaul
2013-12-20 13:51:48 -05:00
Skaronator
ed3cd2219c
Thats now a correctly Fix for the exitWith thing
2013-12-15 18:22:34 +01:00
Torndeco
7a20bc7170
Typo missing ;
2013-12-14 11:15:39 +00:00
Skaronator
f7e6f82ce6
Fix exitWith
2013-12-14 00:21:34 +01:00