Added ZSCdefines. Checking plotfriends against dayz_playerUID.

This commit is contained in:
Bruce
2016-04-30 00:59:17 +02:00
parent 98bfee8bdf
commit 59c731ba70
5 changed files with 6 additions and 5 deletions

View File

@@ -52,7 +52,7 @@ if(_IsNearPlot == 0) then {
_fuid = _fuid + [_friendUID];
} forEach _friendlies;
// check if friendly to owner
if(dayz_characterID in _fuid) then {
if(dayz_playerUID in _fuid) then {
_canBuildOnPlot = true;
};
} else {

View File

@@ -53,7 +53,7 @@ if(_IsNearPlot == 0) then {
_fuid = _fuid + [_friendUID];
} forEach _friendlies;
// check if friendly to owner
if(dayz_characterID in _fuid) then {
if(dayz_playerUID in _fuid) then {
_canBuildOnPlot = true;
};
} else {

View File

@@ -52,7 +52,7 @@ if(_IsNearPlot == 0) then {
} forEach _friendlies;
_builder = getPlayerUID player;
// check if friendly to owner
if(dayz_characterID in _fuid) then {
if(dayz_playerUID in _fuid) then {
_canBuild = true;
};
} else {

View File

@@ -454,7 +454,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
};
};
// plotManagement //
if(_isModularDoor) then {
if(_isModularDoor && DZE_plotManagement) then {
if(_hasToolbox && "ItemCrowbar" in _itemsPlayer) then {
_findNearestPoles = nearestObjects[player, ["Plastic_Pole_EP1_DZ"], DZE_PlotPole select 0];
_IsNearPlot = count (_findNearestPoles);
@@ -689,7 +689,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
// plotManagement //
// add Scroll-Menu to Plotpole
if (DZE_plotManagement && (s_player_plotManagement < 0) ) then {
if( DZE_plotManagement && (s_player_plotManagement < 0) ) then {
_adminList = ["0152"]; //TODO: Add admins here if you admins to able to manage all plotpoles
_owner = if(DZE_plotforLife)
then { _cursorTarget getVariable ["ownerPUID","0"] }

View File

@@ -114,5 +114,6 @@ class CfgAddons
#include "Configs\CfgExtra\snappoints.hpp"
#include "external\R3F_Realism\R3F_Weight\R3F_CfgWeight.hpp"
// plotManagement //
#include "Configs\RscDisplay\ZSCdefines.hpp"
#include "Configs\RscDisplay\plotManagement.hpp"
// plotManagement //