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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Added ZSCdefines. Checking plotfriends against dayz_playerUID.
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@@ -52,7 +52,7 @@ if(_IsNearPlot == 0) then {
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_fuid = _fuid + [_friendUID];
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} forEach _friendlies;
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// check if friendly to owner
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if(dayz_characterID in _fuid) then {
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if(dayz_playerUID in _fuid) then {
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_canBuildOnPlot = true;
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};
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} else {
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@@ -53,7 +53,7 @@ if(_IsNearPlot == 0) then {
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_fuid = _fuid + [_friendUID];
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} forEach _friendlies;
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// check if friendly to owner
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if(dayz_characterID in _fuid) then {
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if(dayz_playerUID in _fuid) then {
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_canBuildOnPlot = true;
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};
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} else {
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@@ -52,7 +52,7 @@ if(_IsNearPlot == 0) then {
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} forEach _friendlies;
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_builder = getPlayerUID player;
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// check if friendly to owner
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if(dayz_characterID in _fuid) then {
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if(dayz_playerUID in _fuid) then {
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_canBuild = true;
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};
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} else {
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@@ -454,7 +454,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
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};
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};
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// plotManagement //
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if(_isModularDoor) then {
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if(_isModularDoor && DZE_plotManagement) then {
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if(_hasToolbox && "ItemCrowbar" in _itemsPlayer) then {
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_findNearestPoles = nearestObjects[player, ["Plastic_Pole_EP1_DZ"], DZE_PlotPole select 0];
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_IsNearPlot = count (_findNearestPoles);
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@@ -689,7 +689,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
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// plotManagement //
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// add Scroll-Menu to Plotpole
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if (DZE_plotManagement && (s_player_plotManagement < 0) ) then {
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if( DZE_plotManagement && (s_player_plotManagement < 0) ) then {
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_adminList = ["0152"]; //TODO: Add admins here if you admins to able to manage all plotpoles
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_owner = if(DZE_plotforLife)
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then { _cursorTarget getVariable ["ownerPUID","0"] }
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@@ -114,5 +114,6 @@ class CfgAddons
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#include "Configs\CfgExtra\snappoints.hpp"
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#include "external\R3F_Realism\R3F_Weight\R3F_CfgWeight.hpp"
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// plotManagement //
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#include "Configs\RscDisplay\ZSCdefines.hpp"
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#include "Configs\RscDisplay\plotManagement.hpp"
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// plotManagement //
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