Commit Graph

14 Commits

Author SHA1 Message Date
AirwavesMan
0b6df45690 Update BIS Effects and fix eject bug for Cessna
This commit fixes the cessna getOut bug. Sometimes if the cessna explodes and the player did not die he was trapped inside of the cessna wreck. Switching from getOut to eject fixes this problem.
Ive did a lot tests and it should be save to eject instead of getOut.
2020-10-31 10:19:27 +01:00
icomrade
28fa8ef31e Update to Core Patch BIS_Effects 2017-02-13 18:15:15 -05:00
ebaydayz
611fd73bbd Shorten some isKindOf checks 2017-01-28 21:04:26 -05:00
icomrade
d116bfecb4 Should fix BIS_Effect eject/kill
excludes cars now
2016-10-19 13:23:44 -04:00
icomrade
a70501cf59 Use GetOut
Doesn't create a parachute with air vehicles
2016-08-22 19:28:50 -04:00
ebaydayz
9dafa9d657 Always eject player when vehicle explodes
If the player is in a safezone we still want to eject them, just not
kill them.
2016-05-20 19:54:26 -04:00
icomrade
c2ce8aaf8b better fix for CH53 and add toggle for #1198 2016-05-03 11:14:26 -04:00
icomrade
ad4f3d7556 Kill and eject players from all vehicle types except boats
The code in the CH53 SFX file must remain there.

Boats/ships do not properly call the destruction EH files so this fix
doesn't work for them. maybe a killed event handler must be added from
the server?
2016-05-01 21:03:09 -04:00
icomrade
6c360073c2 Fix loot spawn + BIS_air_destruction 2014-03-21 18:19:21 -04:00
dayz10k
b34727d1a1 #796 error in BIS killed 2013-11-26 15:53:18 -05:00
dayz10k
f94da47546 #796 error in BIS killed 2013-11-26 15:05:26 -05:00
facoptere
cbe40ab4be BIS lib update 2013-11-18 19:38:19 +01:00
[VB]AWOL
207f4e3b88 private arrays part 2 2013-10-22 10:16:20 -05:00
vbawol
cc989b18d8 REsec and BIS_effects fixes from 1.7.7 2013-07-08 08:30:40 -05:00