Commit Graph

20 Commits

Author SHA1 Message Date
ebaydayz
0a17804e36 Change inCombat to bool instead of number
When a variable is only going to be 0 or 1 it makes more sense to use a
bool.

Also avoided unnecessary network broadcasts of inCombat from e446603
2016-10-01 13:07:59 -04:00
ebaydayz
e8e5d24e80 Fix swimming in ground glitch
Also fixed invisible primary stance glitch when relogging with pistol
but no primary in inventory.

Fixed my mistake from:
e85f6ad1b5
2016-09-13 18:36:06 -04:00
ebaydayz
e85f6ad1b5 Consolidate transfusion scripts
Consolidated transfusion and transfusion_noBloodTypes to one script.

Selfbloodbag.sqf will never run if DZE_selftransfuse = false; because
the right click action is hidden.

Total blood quantity is now added in 1/4 increments during self bloodbag
as intended instead of all at once.
2016-09-13 15:02:16 -04:00
ebaydayz
29c16dc59f Consolidate duplicate sell distance variables 2016-09-12 14:14:38 -04:00
ebaydayz
16e4dc7b30 Move HeliCrash and CarePackage area variables to markers
This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).

Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.

Related vanilla commits:

b20b402bf0

7c8b69eb82

7dfd3ef9cf
2016-09-11 14:45:49 -04:00
ebaydayz
cab627e3de Add note about server_timeSync name change 2016-09-04 14:40:03 -04:00
ebaydayz
c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz
765b035764 Add note about PVDZ_plr_Save 2016-05-02 11:23:50 -04:00
ebaydayz
9d4bd9221a Add exception in REsec for death messages 2016-04-20 11:53:30 -04:00
ebaydayz
577892c40e Roll back to old dayz_objectUID2
1.8.7 dayz_objectUID2 seems to generate keys that are too long for the
Epoch hive. So, we will keep the old method for now.
2016-04-13 18:41:36 -04:00
ebaydayz
652ca51c2c Update combattimeout from time to diag_tickTime
Also organized change log
2016-04-12 21:04:17 -04:00
[VB]AWOL
9cb7319bc4 did not make it in time 2014-06-25 11:41:30 -05:00
[VB]AWOL
ee682bd24f pushed 1.0.5.1 2014-06-25 11:40:41 -05:00
[VB]AWOL
cd3ebfb9d1 Fixed client crash when player has chainsaw due to corrupt RTM file. 2014-06-25 01:55:52 -05:00
Florian Kinder
f0886c0175 Changelog Update 2014-02-16 15:32:42 +01:00
Skaronator
4c1d5d7eb9 Changelog ~105 2014-02-07 19:14:42 +01:00
[VB]AWOL
77e563468c here comes 1041 2014-01-28 13:15:21 -06:00
Skaronator
49a2f11e24 Update CHANGE LOG 1.0.3.1.txt 2013-12-13 14:24:23 +01:00
[VB]AWOL
aae68de9ee 1.0.3.1 released 2013-12-12 16:31:13 -06:00
[VB]AWOL
ef527384a8 getting ready for 1.0.3.1 2013-12-06 11:05:17 -06:00