icomrade
28fa8ef31e
Update to Core Patch BIS_Effects
2017-02-13 18:15:15 -05:00
ebaydayz
5884ef6445
Block Topolka Dam walk under water glitch
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https://github.com/DayZMod/DayZ/issues/826
2017-02-05 14:35:58 -05:00
ebaydayz
2bf589e151
Update vanilla antiwall
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Vanilla commit:
4f102f501b
2017-02-02 15:07:46 -05:00
ebaydayz
097a02b19a
Make zombie_agent.fsm customizable for admins #1877
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Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263 .
2017-02-01 20:36:00 -05:00
ebaydayz
752ed00566
Use playersNumber for player count in sched_animals #1889
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This won't count AI units unless they are spawned on side west.
2017-01-30 13:41:19 -05:00
ebaydayz
2ecb614534
Update comments for POI spawning
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Vanilla commits:
1f89bcfb98
0defa2af1e
2017-01-29 20:14:43 -05:00
ebaydayz
8c1caa9c1c
Remove some redundant checks
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Vanilla commits:
da7061429a
da55eaa53e
2017-01-29 19:36:48 -05:00
ebaydayz
611fd73bbd
Shorten some isKindOf checks
2017-01-28 21:04:26 -05:00
ebaydayz
c21a7311a5
Move POI back to local spawned #1816
2017-01-27 14:51:18 -05:00
ebaydayz
c7b71f93f0
Remove fn_upgradeActions
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Vanilla commit:
02bc22f325
2017-01-26 21:19:17 -05:00
ebaydayz
04986190d9
Update change log
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Removed unused variable from c641bc2
2017-01-25 16:10:42 -05:00
ebaydayz
c641bc20a8
Properly disable antiTP and sched security when dayz_antihack=0;
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This prevents them being called unnecessarily on loop.
2017-01-25 15:02:05 -05:00
ebaydayz
5d330e1c71
Disable vanilla antiwall objects and infected camps by default
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The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.
The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz
b148293920
Move group icons to separate slower loop
2017-01-22 19:09:02 -05:00
ebaydayz
94f342e7b6
Fix typo from 26c1bd9
2017-01-21 22:36:37 -05:00
ebaydayz
26c1bd9a86
Properly disable town generator and plant spawner loops
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Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.
Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles
Vanilla commit:
b5a9125086
2017-01-21 21:44:43 -05:00
ebaydayz
cc3b8801b7
Update zombie event handlers again
2017-01-20 14:27:55 -05:00
icomrade
c15caf5f8f
Improve BIS_Effects fix #1883
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Now stops particle effects loops when wreck is deleted.
Exucuted in an EH, so it should resolve any issue where the corepatch
fix version, or broken A2 version takes priority.
Minor script formating and performance improvements
2017-01-20 11:51:55 -05:00
ebaydayz
194bad12ea
Remove some more unused variables
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Vanilla commit:
68ffe8b158
2017-01-19 12:27:36 -05:00
icomrade
490fb90303
Disallow salvage in DZE_SafeZonePosArray locations
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by request of JohnnyBravo666 on the epoch forums
2017-01-18 16:43:23 -05:00
ebaydayz
0b0f2d3455
Update calls to zombie_agent.fsm #1877
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Forgot to update in 6853263
Fixes #1877
2017-01-16 18:34:47 -05:00
ebaydayz
e4d48cbf38
Revert pain effect to pre-1.8 version #1839
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Same as 1051
Vanilla commit:
9b6d3dcd9c
2017-01-07 16:51:48 -05:00
ebaydayz
fa89487f22
Revert pain effect to original #1839
2017-01-07 14:09:52 -05:00
ebaydayz
d5a3cdb2e3
Remove antiwall glitch blocks for vanilla hospitals
2017-01-02 13:36:59 -05:00
ebaydayz
30f1827509
Prevent 'name' error when player is killed while logging in
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Prevents WARNING: Function 'name' - x is dead when player is killed
while logging in.
2016-12-31 18:20:49 -05:00
ebaydayz
d509c15c82
Split player_death into scheduled and unscheduled #1833
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Death message was sometimes showing incorrectly due to spawn delay.
Also the sched_corpses two minute loop was occasionally deleting bodies
right away because bodyName setVariable was delayed by the time it took
PVDZ_plr_death to send (up to a few seconds). See #1825
2016-12-28 16:16:46 -05:00
ebaydayz
6f0c70989b
Remove unnecessary check in player_spawn_2
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This doesn't run on the server.
2016-12-23 14:59:55 -05:00
ebaydayz
5b7b1d69bd
Add HALO spawn height config var
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Height can be changed without overwriting player_monitor.fsm now.
Also
fixed my mistake from 3257d0f , need to HALO directly from debug pos for
antiTP compatibility.
2016-12-13 19:50:22 -05:00
ebaydayz
b62569932d
Fix missing return variable in sched_antiTeleport
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My mistake from 5058308
2016-12-12 16:22:43 -05:00
ebaydayz
bff2a3091d
Remove two unused files
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Vanilla commit:
64ea1eaa76
2016-12-11 15:25:57 -05:00
ebaydayz
3257d0fd88
Move HALO spawn below enableSimulation in player_monitor.fsm #1809
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Fixes stuck floating in air on Napf when dayz_paraspawn = true; Should
also fix #1809 .
Fixes #1809
2016-12-11 13:44:01 -05:00
ebaydayz
6ecdabc92d
Fix swimming in ground glitch at certain spots on Napf
2016-12-10 16:36:51 -05:00
ebaydayz
5094e61723
Update zombie pathing
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Vanilla commit:
f47d6fe5b9
2016-12-07 13:25:19 -05:00
ebaydayz
dab70963d6
Update POI spawning again
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Vanilla commits:
d98cc5d700
e2afec6a21
5b85b311ed
55518ed792
4a5cb525ef
2016-12-07 12:57:06 -05:00
ebaydayz
2160437e79
Convert POI to compact array format
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Vanilla commit:
c71d8cb23c
2016-12-06 19:26:00 -05:00
ebaydayz
5058308f00
Prevent issues caused by respawn_west marker being moved
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Vanilla commit:
39bcedb4b6
2016-12-05 14:37:28 -05:00
ebaydayz
45159d81c2
Update pain sound effect
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Vanilla commit:
7cdb2e67fd
2016-12-03 13:25:31 -05:00
ebayShopper
2cb55d85cd
Don't show low FPS hint when map is open
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FPS is automatically capped on map display.
2016-11-29 11:10:00 -05:00
ebaydayz
a8ab2f5d54
Allow drinking from hands at ponds on Cherno
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Town generator configs may be added for other maps in the future.
2016-11-27 14:04:18 -05:00
ebaydayz
6f7a69fd68
Update REsec.hpp allowed execVM
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Update for new corepatch:
https://github.com/Goliath86/CorePatch/blob/master/CorePatch_Modules/Functions/main.sqf#L9
Also fixed false positive due to case sensitivity:
"WARNING RE rexecVMcode with illegal
args:[any,any,"ca\modules\Functions\init.sqf"]"
2016-11-26 13:34:00 -05:00
ebaydayz
f49c8a4ed6
Remove excessive REsec log spam on clients
2016-11-23 15:48:55 -05:00
ebaydayz
43b900835e
Fix infectiousWaterholes init again
2016-11-21 20:28:07 -05:00
ebaydayz
d7ecf29744
Update infectious waterholes
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Vanilla commit:
0dadb0897c
2016-11-21 18:39:50 -05:00
ebaydayz
6853263f3d
Update zombie generate
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Vanilla commits:
09aa9f8879
68be696c4d
2016-11-21 18:33:41 -05:00
ebaydayz
3aad4b61e9
Move some addActions to config UserActions
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Should improve client FPS while still allowing conditions and scripts to
be customized.
Some special vehicles like MV22, UH1Y, etc. have UserActions overwritten
in their configs, so please let me know if you find any others that do
not get the option to repair or salvage because UserActions is
overwritten in their config. I think I got them all.
Vanilla commits:
a8c4238c0c
350d73abe1
2016-11-20 19:47:21 -05:00
ebaydayz
f307386cb2
Fix cherno field hospital tent position
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Vanilla commit:
7e18cef9cb
2016-11-18 18:43:28 -05:00
ebaydayz
5072ea4e8b
Update infectious waterholes init
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Vanilla commits:
a61088d9e8
0d18630c11
2016-11-18 14:16:45 -05:00
ebaydayz
b01a4165a8
Comment some unused achievement code
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Vanilla commits:
3ec1cc3c5d
3171f68bee
2016-11-18 13:22:36 -05:00
ebaydayz
e55960b6f9
Don't allow giving bloodbag to player with full blood
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Reverted be214d3 because this is a more complete solution
2016-11-11 17:03:50 -05:00
ebaydayz
f43348ebf6
Consolidate isServer checks for poi
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Vanilla commit:
fbcabc6d60
2016-11-11 15:19:57 -05:00