Commit Graph

38 Commits

Author SHA1 Message Date
ebaydayz
181c47d2a4 Use config traders by default
Config traders load faster and use less network traffic. Should help
with server lag. Admins can still switch back to DB traders if they
wish.
2016-04-06 13:22:07 -04:00
ebaydayz
4ce54fbb62 Update server_publishObject
The hive call in server_publishObject is the same between vanilla and
Epoch. The only difference is vanilla uses the _inventory area for
owner, lock code, etc. variables where as modular Epoch items just store
an empty array there.

The object classname does not need to be sent in the PV because it can
be obtained on the server.

PVDZE_veh_Publish was not used.
2016-04-02 15:24:20 -04:00
ebaydayz
3f6cd7de42 Fix some errors 2016-03-31 14:45:13 -04:00
ebaydayz
c54a52a103 Merge selfbloodbag and self_transfuse 2016-03-30 20:50:06 -04:00
ebaydayz
e1a0bfebc1 Update inits 2016-03-27 23:47:30 -04:00
ebaydayz
e435d41f6c Update server_functions
The protective box is not needed on Chernarus.

If other maps need it we are better off spawning a permanent box around
the debug area once, instead of constantly creating new boxes every time
a player logs in.
2016-03-25 21:24:43 -04:00
ebaydayz
ee13f4caf7 Remove friendlySaving for now
Achievements are saved in the state field, so we don't have room to save
friendlies there anymore. DZE_FriendlySaving is removed for now. I will
add it back later with a save to player profile instead.

The dayz_players variable is not used for anything. There were several
other unused variables in server_playerLogin.sqf.
2016-03-24 17:04:17 -04:00
ebaydayz
15a38afd82 Remove some unused files 2016-03-20 13:28:49 -04:00
ebaydayz
7b0253debc Spawn trader city objects locally on each machine
Also move dynamic_vehicle.sqf to the dayz_server\system folder
2016-02-29 23:43:12 -05:00
ebaydayz
f9bec452a5 Consolidate dynamic_vehicle to one file
The only difference between them is the water maps include boats.
2016-02-26 13:29:28 -05:00
ebaydayz
441e9fb231 Update keyboard eventhandler and add rules.sqf
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz
edf9b71e12 Update description.ext to 1861 format
Tested with current 106 files without issue.
2016-02-12 17:41:23 -05:00
[VB]AWOL
94b47f3c3b Updated Axeman's lighting system disabled by default 2014-02-11 13:29:16 -06:00
[VB]AWOL
ef779ba2e0 lower animal counts and removed unused variable MaxHeliCrashes 2014-01-16 16:35:31 -06:00
HARLAN
4e34b1ad57 Update init.sqf 2013-12-13 14:18:12 -05:00
facoptere
2ce20f19da antihack on every mission file 2013-12-08 17:41:59 +01:00
[VB]AWOL
79253e4d3f May prevent "how are you civilian?" messages from NPC 2013-11-24 08:56:30 -06:00
Jeff
26c5f7704c Move traders to server side 2013-11-21 19:33:34 -05:00
facoptere
2136bf0c92 rewrite BIS effect in all mission files 2013-11-18 19:46:42 +01:00
[VB]AWOL
bc7b19dd64 moved r3f realism into client files 2013-11-17 02:08:28 -06:00
Skaronator
1c82cb3830 Not anymore used 2013-11-17 02:43:29 +01:00
Skaronator
2d0025608f Split compiles a bit, diff sell ranges for Vehicles, air-vehicles and boats 2013-11-08 21:11:26 +01:00
Skaronator
1d8492ed0a Move weather exec. to mission
just for me lol
2013-11-04 14:19:10 +01:00
Skaronator
99ed783fa7 Remove waitUntil
Mission should be run instancly w/o any sleeps or waitUntil (tip from
rocket)
2013-11-04 14:15:53 +01:00
[VB]AWOL
c037a00b7c used as a max spawn count limit, no longer needed as we dynamically get marker counts 2013-10-23 00:47:12 -05:00
Skaronator
91c0c4b2b2 Add undefined Vars 2013-10-19 20:43:23 +02:00
[VB]AWOL
ccd685ab76 merged in Axemans pull 2013-09-26 20:42:57 -05:00
[VB]AWOL
3d8adb9145 removed tavi zombie count and increased sell distance 2013-09-19 11:07:36 -05:00
[VB]AWOL
1307058f09 added supply drops with building supplies 2013-09-16 13:36:53 -05:00
Andrew Gregory
d997ee484a Update init.sqf 2013-09-14 21:42:42 +01:00
Andrew Gregory
514a166e9d Update init.sqf 2013-09-14 03:34:38 +01:00
Andrew Gregory
966da73255 Update init.sqf 2013-09-12 11:31:55 +01:00
Andrew Gregory
203de17b8e Update init.sqf 2013-09-11 00:25:58 +01:00
Andrew Gregory
2437d5ff64 Update init.sqf 2013-09-08 00:42:30 +01:00
Andrew Gregory
4f2d11f213 Update init.sqf 2013-09-02 17:06:51 +01:00
vbawol
840e52e9a5 REsec and BIS effects fixes from 177 part 2 2013-07-08 15:28:42 -05:00
vbawol
ad821ce955 mission file updates to add new event scheduler +
additional credits added for jetski's
2013-07-07 10:07:57 -05:00
vbawol
483279c126 Organize files a bit and removed non source pbo's 2013-06-24 06:26:15 -05:00