Commit Graph

7378 Commits

Author SHA1 Message Date
vbawol
1be1707895 0.982
+ removed ACR requirement from missions and removed Octavia_ACR from
vehicle spawn config.
2013-02-27 10:32:35 -06:00
vbawol
3c9df28ead 0.981 + 1.7.6.1 CE
+ Increased raise horde distance to 65m.
+ decreased raise horde action timer to 7 seconds.
+ sync with 1.7.6.1 CE
2013-02-26 20:05:35 -06:00
vbawol
52461f4a52 0.981
+ fixed trader low/high humanity message
+ changed coyote bckpack -  transportMaxMagazines = 24; to
transportMaxMagazines = 30;
+ updated trader city sources for takistan.
2013-02-25 15:34:43 -06:00
vbawol
6af9f62299 minor changes 0.98 2013-02-23 13:03:17 -06:00
vbawol
50132af841 version bump 2013-02-23 08:50:31 -06:00
vbawol
73594cc02c 0.98
+ Added Armored SUV to spawn tables
+ Lowered gear counts on armed suv to 400,20,10
+ Removed boats from takistan DVS table
+ Moved metals trader options to a "trade metals" menu on each trader.
+ Changed old metals trader to new Hero only trader, will have certain
clothes at first. and lower priced items.
+ Add crafting in progress lock to prevent duping.
+ changed wording of vault to safe
+ added Hero traders that only deal with 5000+ humanity
+ Updated to larger 10oz copper, silver, gold equipment icons.
+ Server Side changed allowed buildables to array
2013-02-23 08:45:41 -06:00
vbawol
16cfc75b26 version bump 2013-02-22 10:55:15 -06:00
vbawol
f5c738b74d 0.976
+ added allowed objects list for mpkilled and publishing objects
+ added missing vaultstorage to gear sync
+ fixed broken maxLocalZombies override via mission init.sqf
2013-02-22 09:01:35 -06:00
vbawol
0aaf2438cb up sources for trader citys 2013-02-21 15:14:24 -06:00
vbawol
82dc097f46 0.975a
+ remove repair and salvage menus when performing action.
2013-02-21 12:01:33 -06:00
vbawol
68481f75b4 0.975
+ added animation to crafting
+ added staged deconstruction of buildables.
+ allow new buildables to be saved to db
+ add R3F files to other mission files.
+ add dynamic_vehicle.sqf to mission files
2013-02-21 11:29:12 -06:00
vbawol
70be2b1dae 0.974
+ allow cargo check on open vaults
+ added Land_HBarrier1_DZ for large sandbag crafting
+ fixed animation sources error with wood gate. fixes #109
+ fixed missing Soldier1_DZ one skin. fixes #93
2013-02-20 18:35:03 -06:00
vbawol
16878f0e5a 0.973
+ fixed cargo check
+ remove lock/unlock options from vehicles after performing action
2013-02-20 12:59:03 -06:00
vbawol
c0d38c824c 0.972
+ recoded vehicle lock/unlock code fixes #69
+ added "vehicle locked" addaction. fixes #116
+ added cargo check to all vehicles fixes #115
2013-02-20 11:27:42 -06:00
vbawol
fcada965e2 0.971
+ added color coding of backpack when selling fixes #112
+ fixed silver to gold conversion rates on bulk selling weapons and
backpacks. Fixes #114
+ add more missing weights for R3F realism. Fixes #110
+ added random direction to purchased vehicles makes it harder to get
duplicate uid not fixed 100%
2013-02-20 10:37:42 -06:00
vbawol
fa5a0902f9 0.97
+ Fixed detection of vehicles in vehicle sell menu
+ Added trade in progress checks to all traders.
+ set pos after direction on deployables when placed.
+ Server side set pos after direction when spawning anything.
2013-02-19 08:02:18 -06:00
vbawol
0dd7227d5c 0.963
+ added more missing weights
+ added large sandbag with crafting 3 sandbags + 1 wire
+ potential fix for vehicle detection at seller
+ fixed mi17 civillian skin and added test for removing gear access
+ force all spawned objects to exact position
2013-02-18 10:47:43 -06:00
vbawol
56c310400f 0.962 2013-02-17 18:00:57 -06:00
vbawol
e209908387 0.961 Takistan
Trader City's built by: AXLE http://www.twitch.tv/axles
2013-02-17 09:17:59 -06:00
vbawol
e32d70c97b missed 2013-02-17 09:15:49 -06:00
vbawol
9ca20ad439 0.961
+ Corrected conversion rate for silver to gold when selling bulk supply
crates.
+ Added sleep within spawn {} for fetching vehicle ID, should reduce db
spam.
+ Switched normal wire to fortrazor_wire and added as builtitems
+ Potential fix for wild spawning helicopters in forests.
+ Player zombies should now be able to break the legs of other players.
+ Purchased vehicles now spawn on the closestHeliHCivil within 200m.
2013-02-17 09:14:52 -06:00
vbawol
c6b90e46b0 0.96 Chernarus 2013-02-16 13:11:29 -06:00
vbawol
35f587048d 0.96
+ fixed crafting of tin and aluminum bars from trash
+ fixed color coding on weapons and vehicle sellers
+ removed radar from mi-17 civilian
+ added 10oz versions of silver and copper.
+ added basic 3d preview support to build-ables.
2013-02-16 11:56:39 -06:00
vbawol
4bb6b117d8 0.95a
+ added bulk trades to metals traders fixes #75
2013-02-14 18:01:19 -06:00
vbawol
58742df73a 0.95
+ work around added to player zombie "get over" stuck animation issue.
+ added setpos to vaults, allows precise positioning
+ possible fix for damage spam at server start.
+ added player zombie attack move, Works with animals and zombies only
currently.
+ 10oz bars for all types of metal
+ fix for detecting near vehicles when selling fixes #81
2013-02-14 17:20:35 -06:00
vbawol
9f56cdcbfe pz fixes 2013-02-13 21:35:30 -06:00
vbawol
608ec1fae0 Player zombie fixes? 2013-02-13 21:34:49 -06:00
vbawol
709802a70b 0.945
+Pack position login now the same as lock and unlock Fixes #73
2013-02-13 00:51:45 -06:00
vbawol
58c9ddfa9b version bump 2013-02-12 22:02:29 -06:00
vbawol
c34c0037b0 0.944
+ finished removing crack vault code
+ fixed crafting system to give multiples back correctly
2013-02-12 22:01:14 -06:00
vbawol
e24e65cd53 version bump 2013-02-12 16:47:47 -06:00
vbawol
df76ab09cd 0.943
fixed placing vault inside building
2013-02-12 15:15:43 -06:00
vbawol
e626ece4cf 0.942
+ fixes to count weapons on selling menu
+ now close menu when purchasing/selling items
+ Vaults can now be placed in buildings, maybe buggy still.
+ updated 10oz gold bar texture with correct new one.
+ Disable simulation for all zombies on server
https://github.com/R4Z0R49/DayZMod/pull/359
+ Possible (semi-)infinite loop in zombie_agent.fsm
https://github.com/R4Z0R49/DayZMod/pull/380
2013-02-12 13:12:58 -06:00
vbawol
e0df9dca50 0.941
+ added 3d preview to placing vaults and well as a test to see if vaults
can be placed in buildings.
2013-02-12 06:36:26 -06:00
vbawol
bf6d87514b 0.94
+ Added 10oz gold bars
+ Added recipes for crafting 1 and 10oz gold bars
+ typo fixed in new sell menu color coding.
+ test to see if m113 can have cargo
+ kill messages added to server side array
+ info board added: Recent Player Deaths from server array.
+ fixed size of bronze bars
2013-02-11 13:24:56 -06:00
vbawol
966308d686 0.936
+ removed cracking vaults.
+ added color coding to sell menu
2013-02-10 10:41:48 -06:00
vbawol
3785c81a35 R3F Realism 2013-02-10 08:36:26 -06:00
vbawol
1d22cc55b7 0.935
+ added test to crafting to require fire.
+ added bronze bars.
+ Added R3F Realism to chernarus mission file.
2013-02-10 08:35:15 -06:00
vbawol
88ddb2fafd missed from 0.934 2013-02-09 18:38:04 -06:00
vbawol
874ab23968 0.934
+ Basic Crafting system. TODO: require fire.
+ Craft 6 tincans or 6 soda cans to  Aluminum /  Tin.
+ Binaryized all custom models.
+ added a ItemAluminumBar and ItemTinBar.
+ shrunk down bars with retexture to 1oz.
+ potential fix for kill messages from Reality Dayz.
2013-02-09 18:37:39 -06:00
vbawol
e3c5686a27 Import changes to kill messages from Reality DayZ 2013-02-09 16:55:20 -06:00
vbawol
4b6c97be4a version bump 2013-02-08 19:23:42 -06:00
vbawol
3166e2e5f5 0.933
+ Fix for duplicate unlock/crack vault bug.
2013-02-08 19:15:47 -06:00
vbawol
5c0f7d84f6 0.932
+ Aluminum bar config
+ test resetting pz animation
2013-02-07 23:56:35 -06:00
vbawol
ef3c573b92 0.931 chernarus mission 2013-02-07 07:45:56 -06:00
vbawol
dfbbaad8c5 forgot version bump 2013-02-07 00:58:34 -06:00
vbawol
c1c0289686 0.931
+ fixed standard female skin reverting to male on reconnect.
+ added skill (days alive) to cracking vaults (days alive 10=25%, 20=50%
, 30=75% , 36=90%  higher chance.
2013-02-07 00:52:47 -06:00
vbawol
0ed1223c5e 0.93
+ moved biomeat to a new badfood category, fixes mixed up cooking of raw
meats.
+ few changes from community dev build 020613
2013-02-06 19:38:47 -06:00
vbawol
d21edefbd6 0.922
+ Tag friendly should now work only players.
+ Tweaks to vault lock unlock code to attempt to prevent extra bugged
menu option.
+ Kill messages should now work with global chat.
2013-02-06 10:45:34 -06:00
vbawol
10c11d51ea 0.921
+ Corrected percent sign formatting for repair and salvage menus
2013-02-05 09:32:17 -06:00