Commit Graph

8 Commits

Author SHA1 Message Date
ebaydayz 4c6b636bc0 More minor cleanup 2016-03-12 22:40:23 -05:00
ebaydayz 6f5591c6f8 Update more ammo names
See:
https://github.com/DayZMod/DayZ/commit/634214570c2a6c3efe53e2b09bf01250fcc3d2e2

@icomrade - IMO we should use the new blood type system and take out the
config variable. It is not something that can be easily switched between
because it requires manually changing the loot tables and traders which
adds some big files to the mission. Some admins will get confused when
they change the config variable and it doesn't change the loot spawns or
traders.

Admins can make bloodBagONEG abundant on their server if they
don't like it. I think most people will want to use it since it is a
nice extra realism feature and consistent with 1.8.7. We can still leave
the ItemBloodbag class defined in cfgMagazines so admins can go back to
using it if they wish. 1.8.7 even took out the class completely.
2016-03-11 15:15:04 -05:00
icomrade dde3215f9a CFGLoot should be done
Make sure there's no attachments or NEW _DZ weapons that support
attachments!!!!
2016-02-26 11:24:20 -05:00
icomrade 0309e1de40 re-add mil-industrial 2016-02-25 13:08:45 -05:00
icomrade 71d045875b BuildingPos Done and Separated/Sorted 2016-02-25 11:43:55 -05:00
icomrade 3b272776b3 Ammo still, and needs to implement weapon groups 2016-02-24 10:02:15 -05:00
icomrade 71956df248 CfgLootSmall Done, left off at tents[] in CfgLoot 2016-02-23 10:39:33 -05:00
icomrade dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00