Commit Graph

319 Commits

Author SHA1 Message Date
ebayShopper
12f59f046c Update Core Patch BIS_Effects again
Updated to same formatting and comments as latest Corepatch files:

https://github.com/Goliath86/CorePatch/tree/master/CorePatch_FIS/data/scripts

airdestruction.sqf:
- fixed _velocity variable was undefined
- updated, Sa-Matra removed clearVehicleInit
- !isNull checks are not needed because (local objNull) returns false
and (speed objNull) returns zero

BIS_Effects_startEvent:
- 6th parameter is not used in BIS_Effects_Burn, neither in the old nor
new version.

Although the formatting is ugly, it is better to stay consistent with
Bohemia's so they are easy to compare with future updates and
scripts.txt exceptions are the same whether the official or custom files
are used.

Added Sa-Matra's final commit from yesterday:

5e696bebdc

This partially reverts c15caf5.
2017-02-20 18:47:35 -05:00
ebayShopper
b786432526 Reduce pain shake intensity and frequency
Vanilla commit:

4fb7bcbd5b
2017-02-19 19:31:01 -05:00
ebayShopper
d975def6a1 Remove unnecessary rules and watermark waitUntils 2017-02-18 13:34:49 -05:00
icomrade
28fa8ef31e Update to Core Patch BIS_Effects 2017-02-13 18:15:15 -05:00
ebaydayz
5884ef6445 Block Topolka Dam walk under water glitch
https://github.com/DayZMod/DayZ/issues/826
2017-02-05 14:35:58 -05:00
ebaydayz
2bf589e151 Update vanilla antiwall
Vanilla commit:

4f102f501b
2017-02-02 15:07:46 -05:00
ebaydayz
097a02b19a Make zombie_agent.fsm customizable for admins #1877
Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263.
2017-02-01 20:36:00 -05:00
ebaydayz
752ed00566 Use playersNumber for player count in sched_animals #1889
This won't count AI units unless they are spawned on side west.
2017-01-30 13:41:19 -05:00
ebaydayz
2ecb614534 Update comments for POI spawning
Vanilla commits:

1f89bcfb98

0defa2af1e
2017-01-29 20:14:43 -05:00
ebaydayz
8c1caa9c1c Remove some redundant checks
Vanilla commits:

da7061429a

da55eaa53e
2017-01-29 19:36:48 -05:00
ebaydayz
611fd73bbd Shorten some isKindOf checks 2017-01-28 21:04:26 -05:00
ebaydayz
c21a7311a5 Move POI back to local spawned #1816 2017-01-27 14:51:18 -05:00
ebaydayz
c7b71f93f0 Remove fn_upgradeActions
Vanilla commit:

02bc22f325
2017-01-26 21:19:17 -05:00
ebaydayz
04986190d9 Update change log
Removed unused variable from c641bc2
2017-01-25 16:10:42 -05:00
ebaydayz
c641bc20a8 Properly disable antiTP and sched security when dayz_antihack=0;
This prevents them being called unnecessarily on loop.
2017-01-25 15:02:05 -05:00
ebaydayz
5d330e1c71 Disable vanilla antiwall objects and infected camps by default
The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.

The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz
b148293920 Move group icons to separate slower loop 2017-01-22 19:09:02 -05:00
ebaydayz
94f342e7b6 Fix typo from 26c1bd9 2017-01-21 22:36:37 -05:00
ebaydayz
26c1bd9a86 Properly disable town generator and plant spawner loops
Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.

Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles

Vanilla commit:

b5a9125086
2017-01-21 21:44:43 -05:00
ebaydayz
cc3b8801b7 Update zombie event handlers again 2017-01-20 14:27:55 -05:00
icomrade
c15caf5f8f Improve BIS_Effects fix #1883
Now stops particle effects loops when wreck is deleted.

Exucuted in an EH, so it should resolve any issue where the corepatch
fix version, or broken A2 version takes priority.

Minor script formating and performance improvements
2017-01-20 11:51:55 -05:00
ebaydayz
194bad12ea Remove some more unused variables
Vanilla commit:

68ffe8b158
2017-01-19 12:27:36 -05:00
icomrade
490fb90303 Disallow salvage in DZE_SafeZonePosArray locations
by request of JohnnyBravo666 on the epoch forums
2017-01-18 16:43:23 -05:00
ebaydayz
0b0f2d3455 Update calls to zombie_agent.fsm #1877
Forgot to update in 6853263

Fixes #1877
2017-01-16 18:34:47 -05:00
ebaydayz
e4d48cbf38 Revert pain effect to pre-1.8 version #1839
Same as 1051

Vanilla commit:

9b6d3dcd9c
2017-01-07 16:51:48 -05:00
ebaydayz
fa89487f22 Revert pain effect to original #1839 2017-01-07 14:09:52 -05:00
ebaydayz
d5a3cdb2e3 Remove antiwall glitch blocks for vanilla hospitals 2017-01-02 13:36:59 -05:00
ebaydayz
30f1827509 Prevent 'name' error when player is killed while logging in
Prevents WARNING: Function 'name' - x is dead when player is killed
while logging in.
2016-12-31 18:20:49 -05:00
ebaydayz
d509c15c82 Split player_death into scheduled and unscheduled #1833
Death message was sometimes showing incorrectly due to spawn delay.

Also the sched_corpses two minute loop was occasionally deleting bodies
right away because bodyName setVariable was delayed by the time it took
PVDZ_plr_death to send (up to a few seconds). See #1825
2016-12-28 16:16:46 -05:00
ebaydayz
6f0c70989b Remove unnecessary check in player_spawn_2
This doesn't run on the server.
2016-12-23 14:59:55 -05:00
ebaydayz
5b7b1d69bd Add HALO spawn height config var
Height can be changed without overwriting player_monitor.fsm now.

Also
fixed my mistake from 3257d0f, need to HALO directly from debug pos for
antiTP compatibility.
2016-12-13 19:50:22 -05:00
ebaydayz
b62569932d Fix missing return variable in sched_antiTeleport
My mistake from 5058308
2016-12-12 16:22:43 -05:00
ebaydayz
bff2a3091d Remove two unused files
Vanilla commit:

64ea1eaa76
2016-12-11 15:25:57 -05:00
ebaydayz
3257d0fd88 Move HALO spawn below enableSimulation in player_monitor.fsm #1809
Fixes stuck floating in air on Napf when dayz_paraspawn = true; Should
also fix #1809.

Fixes #1809
2016-12-11 13:44:01 -05:00
ebaydayz
6ecdabc92d Fix swimming in ground glitch at certain spots on Napf 2016-12-10 16:36:51 -05:00
ebaydayz
5094e61723 Update zombie pathing
Vanilla commit:

f47d6fe5b9
2016-12-07 13:25:19 -05:00
ebaydayz
dab70963d6 Update POI spawning again
Vanilla commits:

d98cc5d700

e2afec6a21

5b85b311ed

55518ed792

4a5cb525ef
2016-12-07 12:57:06 -05:00
ebaydayz
2160437e79 Convert POI to compact array format
Vanilla commit:

c71d8cb23c
2016-12-06 19:26:00 -05:00
ebaydayz
5058308f00 Prevent issues caused by respawn_west marker being moved
Vanilla commit:

39bcedb4b6
2016-12-05 14:37:28 -05:00
ebaydayz
45159d81c2 Update pain sound effect
Vanilla commit:

7cdb2e67fd
2016-12-03 13:25:31 -05:00
ebayShopper
2cb55d85cd Don't show low FPS hint when map is open
FPS is automatically capped on map display.
2016-11-29 11:10:00 -05:00
ebaydayz
a8ab2f5d54 Allow drinking from hands at ponds on Cherno
Town generator configs may be added for other maps in the future.
2016-11-27 14:04:18 -05:00
ebaydayz
6f7a69fd68 Update REsec.hpp allowed execVM
Update for new corepatch:

https://github.com/Goliath86/CorePatch/blob/master/CorePatch_Modules/Functions/main.sqf#L9

Also fixed false positive due to case sensitivity:
"WARNING RE rexecVMcode with illegal
args:[any,any,"ca\modules\Functions\init.sqf"]"
2016-11-26 13:34:00 -05:00
ebaydayz
f49c8a4ed6 Remove excessive REsec log spam on clients 2016-11-23 15:48:55 -05:00
ebaydayz
43b900835e Fix infectiousWaterholes init again 2016-11-21 20:28:07 -05:00
ebaydayz
d7ecf29744 Update infectious waterholes
Vanilla commit:

0dadb0897c
2016-11-21 18:39:50 -05:00
ebaydayz
6853263f3d Update zombie generate
Vanilla commits:

09aa9f8879

68be696c4d
2016-11-21 18:33:41 -05:00
ebaydayz
3aad4b61e9 Move some addActions to config UserActions
Should improve client FPS while still allowing conditions and scripts to
be customized.

Some special vehicles like MV22, UH1Y, etc. have UserActions overwritten
in their configs, so please let me know if you find any others that do
not get the option to repair or salvage because UserActions is
overwritten in their config. I think I got them all.

Vanilla commits:

a8c4238c0c

350d73abe1
2016-11-20 19:47:21 -05:00
ebaydayz
f307386cb2 Fix cherno field hospital tent position
Vanilla commit:

7e18cef9cb
2016-11-18 18:43:28 -05:00
ebaydayz
5072ea4e8b Update infectious waterholes init
Vanilla commits:

a61088d9e8

0d18630c11
2016-11-18 14:16:45 -05:00