Commit Graph

79 Commits

Author SHA1 Message Date
vbawol
11fe13ee89 fixed #261 2013-03-26 00:18:57 -05:00
vbawol
fc36a7ac22 0.999a
+ Fixed Machete Spawns thanks to:
fe83fca83a
+ Add check for loot underground
da4cbfbaca
+ Tweaked supply crate model so that is is not sunk into the ground.
Fixes #249
+ Added 3 more female clothing variants thanks to
http://www.twitch.tv/miss_alejandria
+ Added player distance cursorTarget increase if target is isKindOf AIR
OR SHIP. Fixes #235
+ Changed currency conversion from 1 x 10oz copper for 1 oz silver to 3x
10oz copper for 1 oz silver.
2013-03-25 17:45:58 -05:00
vbawol
11cb1c820c 0.998 released
Final testing started on 0.998. Patch notes so far:
+ Crafting now only requires a fire within 2m.
+ Safe should now drop items on ground when packed.
+ Changed humanity gains/losses based on player death so that humanity
is accounted for.
+ Fixed broken humanity hit and freetarget with player damage since
1.7.6.1.
+ Potential fix for swimming in ground.
+ !isNull and Distance checks for player zombie "feed" option.
+ Added open crate option for supply crates. Requires crowbar in
toolbelt.
+ fixed Auto Refueling Station (Dingor) #234
+ Added new pink clothes option to loot tables.
+ Added medic animation to complete trades to selling/buying weapons,
toolbelt items, backpacks, and vehicles.
+ Added medic animation to complete siphon, refueling, and fill jerry.
+ Changed number of possible siphon and refuel is based on quantity of
empty or full jerry cans.
+ Changed Player zombies V or getover animation to walkforward instead
of sitdown. This will cause the player to be stuck walking until an
attack is issued.
+ Fixed serveral lingor/dingor buildings that had incorrect classnames
in loot tables causing no loot to spawn with more recent builds.
+ Added a few building loot spawns for tavi 1.0
+ updated server SQL with latest copy from server.
2013-03-23 14:46:22 -05:00
vbawol
832d44ed13 0.998b
+ removed auto refuel from Land_fuelstation.
+ Added pink clothes variant for female to loot tables
2013-03-22 17:33:22 -05:00
vbawol
f7c56d8619 some taviana 1.0 building loot positions 2013-03-17 15:31:05 -05:00
vbawol
2bb2fb67f4 Fixes to lingor/dingor building spawns 2013-03-17 15:10:37 -05:00
vbawol
01bf081c50 0.997 version bump 2013-03-17 10:16:06 -05:00
vbawol
b7885325b2 0.997 released
+ Added new female pink clothes option.
+ Fixed counter issues with trade_items_wo_db
+ trade_items fixed return bars if trader is out of stock.
2013-03-16 17:29:22 -05:00
vbawol
c4ea450657 0.996 released
+ Corrected some code related to moving crafting recipes to config.
+ Crafting system now checks for correct number of items.
2013-03-12 17:13:04 -05:00
vbawol
6cc4b0ce80 0.996a
+ [REVERT] Removed a bunch of force gear saves that should no longer be
needed.
+ [FIXED] Removed auto refuel from lingor gas stations.
+ [FIXED] Removed auto refuel and repair lingor hangars.
+ [REMOVED] Bear Traps and Land Mines.
+ [FIXED] Removed radar from chinhook with _DZ variant.
+ [FIXED] Possible fix for extra intel in heliocopters.
2013-03-12 10:20:45 -05:00
vbawol
15f0f615da 0.995
+ Increased raise horde range to 100m.
+ Fixed player zombie ability to attack and cause bleeding and infect.
+ Server side change to prevent some common duping issues.
+ Fixed parachute dropping vehicles without helipad as marker.
2013-03-09 19:37:45 -06:00
vbawol
a4ec727777 0.994
+ added client side caching of trader menus = faster less server load.
+ removed stock count on buy menus and replaced with yellow color coding
if out of stock.
+ reworked purchased vehicle spawning and added parachute drop.
2013-03-08 12:11:15 -06:00
vbawol
18cddc8f84 0.993a
+ added more already in progress code locks.
+ Building and vault pitching now checks if player has item just before
placement.
+ Fixed vault packing status was left in an incorrect state when caneled
durning packing. Fixes #182
+ Fixed insuffucent funds message when buying vehicles. Fixes #181
+ Fix for just purchased vehicles disappering. Still have issue with
player killed if they get into vehicle to early.
+ Fixed typo in takistan and chernarus dynamic vehicle spawn config and
removed remainng boats.
2013-03-05 10:19:52 -06:00
vbawol
598cb62a26 0.992a
+ Commented out anti-teleport script from 1.7.6.1 it would bug and pop
people into the air when walking on docks.
+ Changes to repair and salvage code to fix #167
+ Changed crafting recipe of H-barrier
["ItemSandbag",3],["ItemWire",1],["ItemTankTrap",1] fixes #153
+ Added more randomization to vehicle spawn location when purchasing, to
prevent duplicate UID's.
+ increased selling vehicle radis to 20m. fixes #168
+ change message when selling a vehicle and it is not within range "No
%1 found within 20 meters.".
+ Added HeliHempty to possible spawn locations for purchased vehicles.
2013-03-01 12:19:20 -06:00
vbawol
1be1707895 0.982
+ removed ACR requirement from missions and removed Octavia_ACR from
vehicle spawn config.
2013-02-27 10:32:35 -06:00
vbawol
3c9df28ead 0.981 + 1.7.6.1 CE
+ Increased raise horde distance to 65m.
+ decreased raise horde action timer to 7 seconds.
+ sync with 1.7.6.1 CE
2013-02-26 20:05:35 -06:00
vbawol
50132af841 version bump 2013-02-23 08:50:31 -06:00
vbawol
73594cc02c 0.98
+ Added Armored SUV to spawn tables
+ Lowered gear counts on armed suv to 400,20,10
+ Removed boats from takistan DVS table
+ Moved metals trader options to a "trade metals" menu on each trader.
+ Changed old metals trader to new Hero only trader, will have certain
clothes at first. and lower priced items.
+ Add crafting in progress lock to prevent duping.
+ changed wording of vault to safe
+ added Hero traders that only deal with 5000+ humanity
+ Updated to larger 10oz copper, silver, gold equipment icons.
+ Server Side changed allowed buildables to array
2013-02-23 08:45:41 -06:00
vbawol
16cfc75b26 version bump 2013-02-22 10:55:15 -06:00
vbawol
68481f75b4 0.975
+ added animation to crafting
+ added staged deconstruction of buildables.
+ allow new buildables to be saved to db
+ add R3F files to other mission files.
+ add dynamic_vehicle.sqf to mission files
2013-02-21 11:29:12 -06:00
vbawol
70be2b1dae 0.974
+ allow cargo check on open vaults
+ added Land_HBarrier1_DZ for large sandbag crafting
+ fixed animation sources error with wood gate. fixes #109
+ fixed missing Soldier1_DZ one skin. fixes #93
2013-02-20 18:35:03 -06:00
vbawol
16878f0e5a 0.973
+ fixed cargo check
+ remove lock/unlock options from vehicles after performing action
2013-02-20 12:59:03 -06:00
vbawol
fcada965e2 0.971
+ added color coding of backpack when selling fixes #112
+ fixed silver to gold conversion rates on bulk selling weapons and
backpacks. Fixes #114
+ add more missing weights for R3F realism. Fixes #110
+ added random direction to purchased vehicles makes it harder to get
duplicate uid not fixed 100%
2013-02-20 10:37:42 -06:00
vbawol
fa5a0902f9 0.97
+ Fixed detection of vehicles in vehicle sell menu
+ Added trade in progress checks to all traders.
+ set pos after direction on deployables when placed.
+ Server side set pos after direction when spawning anything.
2013-02-19 08:02:18 -06:00
vbawol
0dd7227d5c 0.963
+ added more missing weights
+ added large sandbag with crafting 3 sandbags + 1 wire
+ potential fix for vehicle detection at seller
+ fixed mi17 civillian skin and added test for removing gear access
+ force all spawned objects to exact position
2013-02-18 10:47:43 -06:00
vbawol
56c310400f 0.962 2013-02-17 18:00:57 -06:00
vbawol
9ca20ad439 0.961
+ Corrected conversion rate for silver to gold when selling bulk supply
crates.
+ Added sleep within spawn {} for fetching vehicle ID, should reduce db
spam.
+ Switched normal wire to fortrazor_wire and added as builtitems
+ Potential fix for wild spawning helicopters in forests.
+ Player zombies should now be able to break the legs of other players.
+ Purchased vehicles now spawn on the closestHeliHCivil within 200m.
2013-02-17 09:14:52 -06:00
vbawol
35f587048d 0.96
+ fixed crafting of tin and aluminum bars from trash
+ fixed color coding on weapons and vehicle sellers
+ removed radar from mi-17 civilian
+ added 10oz versions of silver and copper.
+ added basic 3d preview support to build-ables.
2013-02-16 11:56:39 -06:00
vbawol
4bb6b117d8 0.95a
+ added bulk trades to metals traders fixes #75
2013-02-14 18:01:19 -06:00
vbawol
58c9ddfa9b version bump 2013-02-12 22:02:29 -06:00
vbawol
e24e65cd53 version bump 2013-02-12 16:47:47 -06:00
vbawol
e626ece4cf 0.942
+ fixes to count weapons on selling menu
+ now close menu when purchasing/selling items
+ Vaults can now be placed in buildings, maybe buggy still.
+ updated 10oz gold bar texture with correct new one.
+ Disable simulation for all zombies on server
https://github.com/R4Z0R49/DayZMod/pull/359
+ Possible (semi-)infinite loop in zombie_agent.fsm
https://github.com/R4Z0R49/DayZMod/pull/380
2013-02-12 13:12:58 -06:00
vbawol
e0df9dca50 0.941
+ added 3d preview to placing vaults and well as a test to see if vaults
can be placed in buildings.
2013-02-12 06:36:26 -06:00
vbawol
bf6d87514b 0.94
+ Added 10oz gold bars
+ Added recipes for crafting 1 and 10oz gold bars
+ typo fixed in new sell menu color coding.
+ test to see if m113 can have cargo
+ kill messages added to server side array
+ info board added: Recent Player Deaths from server array.
+ fixed size of bronze bars
2013-02-11 13:24:56 -06:00
vbawol
966308d686 0.936
+ removed cracking vaults.
+ added color coding to sell menu
2013-02-10 10:41:48 -06:00
vbawol
1d22cc55b7 0.935
+ added test to crafting to require fire.
+ added bronze bars.
+ Added R3F Realism to chernarus mission file.
2013-02-10 08:35:15 -06:00
vbawol
874ab23968 0.934
+ Basic Crafting system. TODO: require fire.
+ Craft 6 tincans or 6 soda cans to  Aluminum /  Tin.
+ Binaryized all custom models.
+ added a ItemAluminumBar and ItemTinBar.
+ shrunk down bars with retexture to 1oz.
+ potential fix for kill messages from Reality Dayz.
2013-02-09 18:37:39 -06:00
vbawol
4b6c97be4a version bump 2013-02-08 19:23:42 -06:00
vbawol
5c0f7d84f6 0.932
+ Aluminum bar config
+ test resetting pz animation
2013-02-07 23:56:35 -06:00
vbawol
dfbbaad8c5 forgot version bump 2013-02-07 00:58:34 -06:00
vbawol
0ed1223c5e 0.93
+ moved biomeat to a new badfood category, fixes mixed up cooking of raw
meats.
+ few changes from community dev build 020613
2013-02-06 19:38:47 -06:00
vbawol
d21edefbd6 0.922
+ Tag friendly should now work only players.
+ Tweaks to vault lock unlock code to attempt to prevent extra bugged
menu option.
+ Kill messages should now work with global chat.
2013-02-06 10:45:34 -06:00
vbawol
ca32bcbf71 0.92
+ formatting for damage percentage for repair and salvage.
+ Chance to break part when salvaging damaged parts.
+ Potential fix for purchased vehicle damage handler.
+ added check when cracking vault to exit when toolbox is broken
+ Potential fix for glitched extra crack vault options and no delay.
+ 1.7.5.1
2013-02-05 07:56:39 -06:00
vbawol
d60007afc9 version bump 2013-02-03 13:15:05 -06:00
vbawol
ad3ad6e642 0.91
added randomly comsumable toolbox for cracking vaults, tweaks to allow
interaction with large boats/helicopters. Changed kill message to use
title text instead of global chat.
2013-02-03 09:44:50 -06:00
vbawol
6cdcf6c094 0.9 + pre 1.7.5 2013-02-03 08:26:46 -06:00
vbawol
8fd13cf31f 0.891
version bump
2013-02-02 18:33:17 -06:00
vbawol
d929311a3d 0.89
+ increased crack vault chance and added zombie alert to failure and
delay with animation.
+ recent changes to food infection from CE
+ changed to ligher wooden crate icon
2013-02-02 15:12:24 -06:00
vbawol
5512c2ce11 0.88
crack vault test
2013-02-01 19:20:53 -06:00
vbawol
15f091ef44 0.87
added cancel to repair and salvage menus, added message to salvage when
player does not, fixed bulk crates selling of weapons and backpacks, Can
no longer place vaults on roads or within 50m of trader citys, Added now
entering/leaving messages to trader citys, Added kill messages from f0rt
and stapo.
2013-02-01 16:05:05 -06:00