Commit Graph

2692 Commits

Author SHA1 Message Date
ebayShopper 2cb55d85cd Don't show low FPS hint when map is open
FPS is automatically capped on map display.
2016-11-29 11:10:00 -05:00
ebaydayz 185d84f14f Remove unneeded global var Z_AT_FolderLocation
This variable is not useful. If you change it you need to copy all the
AT files to your mission.

It is fewer files in the mission to just overwrite the path in compiles
and fn_selfActions.

Also fixed mistake with not replacing macros in scripts.txt with their
actual values.
2016-11-27 20:30:34 -05:00
ebaydayz ca73853179 Update readme 2016-11-27 19:02:10 -05:00
ebaydayz a8ab2f5d54 Allow drinking from hands at ponds on Cherno
Town generator configs may be added for other maps in the future.
2016-11-27 14:04:18 -05:00
ebaydayz 6abd92034a Make bloodbag interrupt message more accurate
The blood bag isn't actually removed in any of the three cases this
message is used.
2016-11-27 12:21:44 -05:00
ebaydayz 19e3947669 Fix empty snack bags giving drink option
Thanks @Helios27

https://github.com/EpochModTeam/DayZ-Epoch/issues/1766#issuecomment-263117080
2016-11-27 12:02:29 -05:00
oiad 0b10b85e3a player_upgrade combination fix (#1803)
Adds systemChat to receive the combination for whatever you upgrade as
well as dayz_rollingMessages.

The same as what modular_build does.
2016-11-27 11:36:47 -05:00
A Man 560e8bce82 german string update (#1802) 2016-11-26 21:26:59 -05:00
ebaydayz 6cdc0a51c9 Add extra animations to ArmoredSUV, MV22, UH1Y 2016-11-26 21:14:12 -05:00
icomrade 52c9c7ceda Somewhat better VON Block
Not perfect, occasionally the player can double tap a button to lock VON
on - which now they cannot turn off unless they open the escape menu and
double tap to turn off.

Chat channel changes are now blocked when VON is active.

ActionKeys are now recalculated on key binding change, but it is
important to note that double tap bindings DO NOT work with the
ActionKeys command. This is why inputAction check is neccesary

Summary: Double tapping a key to lock von on (VoiceOverNet) is not
reliably blocked, nor is it blocked at all in secondary
displays/dialogs. otherwise, this works pretty well.
2016-11-26 18:48:11 -05:00
ebaydayz 7c566a1345 Remove unused variable dayz_deseedloot 2016-11-26 14:08:34 -05:00
oiad 511dfd4025 dze_buildchecks plot pole distance fix (#1801)
Fixes the proper distance checks for dze_buildChecks.
2016-11-26 14:03:09 -05:00
ebaydayz effabd711d Remove some more excessive client log spam
Only needed when debugging zombie targetting
2016-11-26 13:45:03 -05:00
ebaydayz 6f7a69fd68 Update REsec.hpp allowed execVM
Update for new corepatch:

https://github.com/Goliath86/CorePatch/blob/master/CorePatch_Modules/Functions/main.sqf#L9

Also fixed false positive due to case sensitivity:
"WARNING RE rexecVMcode with illegal
args:[any,any,"ca\modules\Functions\init.sqf"]"
2016-11-26 13:34:00 -05:00
ebaydayz d14416931a Fix VON block mistake from b9a5c59
I forgot filterCheats is already called in keyboard.sqf
2016-11-25 19:31:14 -05:00
ebaydayz 27f492f401 Fix typo in VON block
My mistake from b9a5c59
2016-11-25 18:42:38 -05:00
ebaydayz 808c8cf736 Hide group icons on death screen 2016-11-25 18:30:48 -05:00
ebaydayz b9a5c59660 Include all controls in VON block
Moved to display 46 keydown since keydown on 63 only fires after the VON
transmission has already started (slight delay).

Added mouseButtonDown so it can not be bypassed via assigning a mouse
button.
2016-11-25 18:22:41 -05:00
ebaydayz b6d88b1329 Update vanilla building
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/9b2092c9f7f1bb57607452691cae7e6975ccb959

https://github.com/DayZMod/DayZ/commit/674624d1221e7f661189206631e066b48870e0c7
2016-11-25 16:25:26 -05:00
icomrade 1097eaba0c Add block for voice channels
use DZE_DisabledChannels as decribed in configvariables.sqf
2016-11-25 13:05:27 -05:00
ebaydayz cf64805d10 Disable RadioProtocol group chat spam
Works well with AI, still needs multiplayer testing.
2016-11-24 17:46:57 -05:00
ebaydayz f49c8a4ed6 Remove excessive REsec log spam on clients 2016-11-23 15:48:55 -05:00
ebaydayz ea389b59ea Remove unneeded isKindOf "Man" checks
"Man" includes animals and zombies:

https://community.bistudio.com/wiki/ArmA_2:_CfgVehicles#Man_Class_Vehicles
2016-11-23 14:43:59 -05:00
ebaydayz c202c697eb Update loot spawn.sqf
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/4752621ffcb00945c8a2ac0e1db47ed4ea1b9b56
2016-11-23 13:50:24 -05:00
ebaydayz ec6b5eb679 Move Repair and Salvage back to fn_selfActions
Partial revert of: 3aad4b6

Unfortunately this will not support loading external vehicle addons
(with custom UserActions) which we can not include in Epoch. Child
UserActions overwrite inherited UserActions.
2016-11-23 13:34:22 -05:00
ebaydayz aea0bb1298 Update animal cleanup on log out
Partial revert of 0483fa6
2016-11-21 20:54:33 -05:00
ebaydayz 43b900835e Fix infectiousWaterholes init again 2016-11-21 20:28:07 -05:00
ebaydayz 0483fa61f6 Fix live animals being deleted in front of players
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/e14d45a55bb46efe9d040866dd13d6f15f4797df

https://github.com/DayZMod/DayZ/commit/9d6be1731eca33172c340bc584771032ede92a69
2016-11-21 18:49:03 -05:00
ebaydayz d7ecf29744 Update infectious waterholes
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/0dadb0897cb64286e57dd24d735cd66c4a0a2c97
2016-11-21 18:39:50 -05:00
ebaydayz 6853263f3d Update zombie generate
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/09aa9f8879b40013e852e2c8333ab2a219cff25e

https://github.com/DayZMod/DayZ/commit/68be696c4d91b59bc144267b189d90280abbcb46
2016-11-21 18:33:41 -05:00
ebaydayz 6aa0cb8215 Update vanilla building
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/a351c810d53bbd23121cff9da3978f6b2721c031

https://github.com/DayZMod/DayZ/commit/dfc46eff7b3188dfe65ffa616f9b7cb2985bc654
2016-11-21 14:57:02 -05:00
ebaydayz 7f239754cc Fix anitbiotics to remote player cures own infection
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/4c6b45d50751b90f035b3caf69443dda614bddb5
2016-11-21 14:33:20 -05:00
ebaydayz 2d394c32da Move sharpen action to ItemKnifeBlunt
Avoids confusing message "Missing ItemKnifeBlunt to do this"
2016-11-21 13:55:09 -05:00
ebaydayz 0c9fbc40c8 Remove Salvage from Bicycle in configs 2016-11-21 13:43:11 -05:00
ebaydayz 5e97435d7b Fix can't sell classic bloodbag 2016-11-20 21:24:27 -05:00
ebaydayz 901329c9ec Fix vanilla crafting actionInProgress 2016-11-20 20:34:05 -05:00
ebaydayz 2f1c57047a Fix infectedWaterHoles init for non-cherno maps 2016-11-20 20:03:18 -05:00
ebaydayz 3aad4b61e9 Move some addActions to config UserActions
Should improve client FPS while still allowing conditions and scripts to
be customized.

Some special vehicles like MV22, UH1Y, etc. have UserActions overwritten
in their configs, so please let me know if you find any others that do
not get the option to repair or salvage because UserActions is
overwritten in their config. I think I got them all.

Vanilla commits:

https://github.com/DayZMod/DayZ/commit/a8c4238c0c1a35fbe8415b53c4ee220d28d18b92

https://github.com/DayZMod/DayZ/commit/350d73abe1e39f15b3b41d38400ce9ec2d0d74e8
2016-11-20 19:47:21 -05:00
ebaydayz efeadcfa35 Rename selectPlayer and selectGroupMember functions
Fewer scripts.txt exceptions needed
2016-11-19 19:39:08 -05:00
ebaydayz 0525763ffb Update German translations from #1798
Submitted by @DAmNRelentless and reviewed by @AirwavesMan
2016-11-18 19:46:24 -05:00
ebaydayz f307386cb2 Fix cherno field hospital tent position
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/7e18cef9cbc6627e0c4209365b4eaf3544218f2c
2016-11-18 18:43:28 -05:00
ebaydayz da5285e0ec Update damage handler diag_log
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/21864d065c88b4c1f4579f4f20afc7bc6efc0097
2016-11-18 16:36:37 -05:00
ebaydayz 5072ea4e8b Update infectious waterholes init
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/a61088d9e85219040ef4f9a6ba1fd4c888b0e3b4

https://github.com/DayZMod/DayZ/commit/0d18630c11667894f0691a6f46ceb7b016322865
2016-11-18 14:16:45 -05:00
ebaydayz b01a4165a8 Comment some unused achievement code
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/3ec1cc3c5db3cb9c8a0a974ef6d11248b761cea0

https://github.com/DayZMod/DayZ/commit/3171f68beee73430d3236cfd4e43e13535209174
2016-11-18 13:22:36 -05:00
ebaydayz ad9a287d00 Remove unused Lada base class
Also removed some values that are already inhertied from 8429ad1
2016-11-18 12:18:13 -05:00
ebaydayz 8429ad1fbc Clear typicalCargo for some vehicles missing it
Prevents preloading units, may help with load times a little.
2016-11-17 15:40:08 -05:00
icomrade e398250489 Fix refuel trucks, add upgraded trucks to array
Issue was:
A. with locality, we were checking the wrong vehicle in one instance and

B. with variable names, since we called local_setFuel and _vehicle was
private already from the calling script we ran into an issue with
duplicate variables causing the command to fail. local_setFuel doesnt
really need any local variable so I removed them and this fixed the
issue (script filters may need to be adjusted accordingly)
2016-11-16 14:53:17 -05:00
ebaydayz f994b95c1d Add dayz_onBack to surrender 2016-11-16 13:34:48 -05:00
ebaydayz 43330c2046 Diminish humanity reward for transfusion
As suggested on:
cdb9776
and
https://github.com/DayZMod/DayZ/issues/731
2016-11-15 15:31:58 -05:00
ebaydayz cdb9776d4e Add bloodbag cooldown 2016-11-15 13:57:40 -05:00