Commit Graph

1797 Commits

Author SHA1 Message Date
A Man
0fd08dec2b Add 18 new open map buildings with interior and loot positions
This adds 18 new buildings and replaces the given buildings on any map. Every building has a complete new interior, loot and zombie positions.

Thanks to @Helion4 for the new buildings and @DeVloek for the loot and zombie positions.
2022-04-08 17:38:06 +02:00
A Man
6e1b48f787 Update AKM ammo description 2022-04-06 08:57:00 +02:00
A Man
f42ef2b88b Add T810A PKT winter version
Textures made by @DeVloek
2022-04-04 11:00:43 +02:00
A Man
1b74c6ccc1 Add HMMWV Crows(M19, M2), Avenger and AAV as epoch versions 2022-03-28 20:58:26 +02:00
A Man
29e4a3339e Add plant patch kits 2022-03-27 13:07:56 +02:00
A Man
59e04523be Add comfrey patch, plant and seeds 2022-03-27 12:42:57 +02:00
A Man
7e191422e7 Add 4 stables and a bee hive 2022-03-27 12:07:13 +02:00
A Man
2abefb7d4f Add 10 invisible helpers for server admins 2022-03-27 11:59:22 +02:00
A Man
1d77254a1e Move certain objects from misc to storage which have gear 2022-03-26 20:55:25 +01:00
A Man
60335df72b Add many missing items, weapons and vehicles to traders 2022-03-22 09:30:46 +01:00
A Man
43006760f8 Re-build DayZ_SafeObjects to handle all objects
This is a complete re-build of DayZ_SafeObjects. It was necessary to remove all the duplicated entries. DayZ_SafeObjects gets defined by multiple arrays now. This makes it much easier to update. Also every building with gear gets maintained now. Every single buildable epoch building is included within the maintain array and DayZ_SafeObjects.
2022-03-20 17:53:35 +01:00
A Man
2e3f16c241 Add 9 new buildings for server admins to add
Add 9 new buildings:
- Rabbit Hutch
- Chicken Coop
- Dog House
- Postbox
- Boggle
- Satellite Dish#
- Fuel Tank
- Water Tank
- Water Tower
2022-03-20 15:58:02 +01:00
A Man
0efc0478cd Add missing offsets for plants 2022-03-20 15:54:45 +01:00
A Man
84064ec893 Add harvestable plants and compost barrels
- Add 8 harvestable plants with proper output - Server Admins can add them to the game
- Add 2 Compost barrels - an empty and a full version
- Re-work of player_harvestPlant to fix a few bugs when different types of harvestable plants are near
- Add harvestable plant output config
2022-03-18 15:24:37 +01:00
A Man
9384e0112c Add BI Camels 2022-03-17 16:14:45 +01:00
A Man
f169e756f1 Fix config errors 2022-02-07 11:18:06 +01:00
seelenapparat
5461729599 Added support for the elevator script via 3 new kits and objects
This was made, so that you don't have to use the normal epoch buildables for the elevator anymore.
You can now instead use these distinct items for the script.

Classnames:

Kits:
elevatorstart_kit
elevatorstop_glass_kit
elevatorstop_transparent_kit

Objects:
ElevatorStart_DZ
ElevatorStop_Glass_DZ
ElevatorStop_Transparent_DZ
2022-01-20 15:49:52 +01:00
seelenapparat
50a195a3ba Fixed missing upgrade array for the new storage barrels 2022-01-20 14:46:38 +01:00
seelenapparat
ee0effcc70 Added 8 buildable storage barrels with their weaponholders and CfgWeights entries
Classnames:

Kits:
ItemStorageBarrel1_kit
ItemStorageBarrel2_kit
ItemStorageBarrel3_kit
ItemStorageBarrel4_kit
ItemStorageBarrel5_kit
ItemStorageBarrel6_kit
ItemStorageBarrel7_kit
ItemStorageBarrel8_kit

Objects:
StorageBarrelRed1_DZ
StorageBarrelRed2_DZ
StorageBarrelEpoch1_DZ
StorageBarrelEpoch2_DZ
StorageBarrelYellow1_DZ
StorageBarrelYellow1_DZ
StorageBarrelBlack1_DZ
StorageBarrelBlack2_DZ
StorageBarrelGreenDark1_DZ
StorageBarrelGreenDark2_DZ
StorageBarrelMilk1_DZ
StorageBarrelMilk2_DZ
StorageBarrelGreen1_DZ
StorageBarrelGreen2_DZ
StorageBarrelGreenRusty1_DZ
StorageBarrelGreenRusty2_DZ

Weaponholder:
WeaponHolder_ItemStorageBarrel1_kit
WeaponHolder_ItemStorageBarrel2_kit
WeaponHolder_ItemStorageBarrel3_kit
WeaponHolder_ItemStorageBarrel4_kit
WeaponHolder_ItemStorageBarrel5_kit
WeaponHolder_ItemStorageBarrel6_kit
WeaponHolder_ItemStorageBarrel7_kit
WeaponHolder_ItemStorageBarrel8_kit
2022-01-20 12:12:54 +01:00
A Man
84d52924dd Fix a few configs errors 2022-01-12 19:12:00 +01:00
seelenapparat
ea236b466d Added Waterbottles with coffee, black tea and frozen waterbottles
Classnames:

ItemWaterBottleCoffee
ItemWaterBottleBlackTea
ItemWaterBottleFrozen

ItemPlasticWaterBottleCoffee
ItemPlasticWaterBottleBlackTea
ItemPlasticWaterBottleFrozen
2022-01-11 12:22:10 +01:00
seelenapparat
ece0846704 Fix itemtype of frozen food can and frozen soda can
Changed item type to CA_Magazine to prevent the consume option from showing up.
2022-01-11 11:43:01 +01:00
seelenapparat
b126eeb33d Changed displaynames of P99 and P226 pistols
Adjusted the displaynames of the various pistols to reflect the color of each of them
2022-01-05 14:24:40 +01:00
seelenapparat
3c611438f8 Added 1 new SUV (Blue White)
Added the SUV from 'Take on helicopters' to Epoch.

Classnames:
SUV_Blue_White
SUV_Blue_White_DZE1
SUV_Blue_White_DZE2
SUV_Blue_White_DZE3
SUV_Blue_White_DZE4

New SUV has been added to the traders and spawn vehicle script as well.
2022-01-02 17:25:13 +01:00
seelenapparat
ec9f9582aa Added various new suitcases with gems
Classnames:
ItemGemSuitcase_Emtpy
ItemGemSuitcase_Topaz (10 Topaz)
ItemGemSuitcase_Obisidian (10 Obisidian)
ItemGemSuitcase_Sapphire (10 Sapphire)
ItemGemSuitcase_Amethyst (10 Amethyst)
ItemGemSuitcase_Emerald (10Emerald)
ItemGemSuitcase_Citrine (10 Citrine)
ItemGemSuitcase_Ruby (10 Ruby)
ItemGemSuitcase_All (1x all 7 Gems)
2022-01-02 16:46:29 +01:00
seelenapparat
c731264ed3 Added new types of water and milk container
Added:

5L:
ItemFuelcanWater
ItemFuelcanMilk

20L:
ItemJerrycanWater
ItemJerrycanMilk

210L:
ItemFuelBarrelWater
ItemFuelBarrelMilk
2022-01-02 12:45:18 +01:00
seelenapparat
c123496829 Added 3 new types of buckets with content
1x Water bucket (ItemBucketWater)
1x Fuel bucket (ItemBucketFuel)
1x Milk bucket (ItemBucketMilk)

Also added a description to the empty bucket (ItemBucket)
2022-01-02 12:17:02 +01:00
seelenapparat
d5b40bba3a Added 40 new generic documents for admins to use
The ingame name and description can be changed using a custom stringtable.
2022-01-02 11:57:16 +01:00
seelenapparat
51d8a3dacd Added new edible items for more survival oriented servers
Added:
 - Dogfood cans x2
- Frozen can x2
- Frozen soda can x2
2022-01-02 11:34:40 +01:00
seelenapparat
60b1ca78e3 Increased magazine slots for cooking pot and adv. workbench
Cooking pot got 15 slots now.
Adv. workbench got 30 now.
2022-01-02 11:29:25 +01:00
seelenapparat
56091cbd07 Changed Vehicle Class of all rubbish objects
For easier usage in the editor.
2022-01-02 11:27:37 +01:00
seelenapparat
d40fab526b Added DayZ workbench as a buildable object for epoch
Added in for admins to use as an alternative or upgrade to the normal epoch workbench.
2022-01-02 11:26:25 +01:00
seelenapparat
8c16cbd7f0 Added several new rubbish objects with gear
For admins to use in custom events/ as roadblocks etc.
2022-01-02 11:00:22 +01:00
seelenapparat
08c46540a0 Fix for wrong description of Lee Enfield 2022-01-02 10:49:16 +01:00
A Man
f7e71c744d Move new items to misc config 2021-12-23 19:08:16 +01:00
A Man
d744d995ef Add many new buildable fortifications
Mady by @Victor-the-Cleaner

Also change some base building baseclasses to work better with the new upcoming modular_build changes and snapping.
2021-12-23 16:42:04 +01:00
A Man
abbedc7ddf Update snappoints and vector helpers
Mady by @Victor-the-Cleaner
2021-12-23 16:40:04 +01:00
A Man
608af07439 Fix 'no unload' config error and visual glitch on loading screen
Thx @iben
2021-12-23 13:17:42 +01:00
A Man
9dde58abb9 Add Garbage Man and Paramedic as zombies
Thx @DeVloek for the textures
2021-10-27 21:24:49 +02:00
A Man
58c4a4d1f7 Update remove/deconstruct, add helpers
Removing and Deconstructing Objects

- Now adds colored helpers to modular objects.
- Green: Refund one kit.
- Blue:  Refund entire recipe of parts (multiple items).
- Red:	 No refund will be given. Either because the object is too damaged, or the refund feature is disabled.
- If the object has a door open while selected, no helper will display/float in the open door space.
- The gear panel will only open if a refund is available.
- If a lit fire barrel is removed, the flame will now be extinguished.
- If a plot pole is removed, plot boundary helpers will now be deleted.
- Refunds for non-modular objects are handled by their respective config settings.
- Removed non-lockable storage objects will now refund their contents.
- The corresponding storage kit will be refunded.
- If there is room outdoors, backpacks will be arranged in a neat circle close to the refund point.
- If the spawn point is too close to a building, backpacks will spawn at the player's location.
- Helpers will now appear on wrecked/ruined modular objects.
- Helper color arrays were changed to helper transparency values only, to make it easier (and safer) for server owners.

Upgrading, Downgrading, Maintaining and Packing Objects

- Now includes colored helper spheres for improved player experience.
- Reapply damage to upgraded/downgraded object if necessary.

Changes made by @Victor-the-Cleaner
2021-09-19 18:50:14 +02:00
A Man
17f9ebd1ac Update building offsets for new modular_build
Thx @Victor-the-Cleaner
2021-09-19 18:34:13 +02:00
A Man
5feb96318f Add Wood Stairs with rails as item
Thx @Victor-the-Cleaner
2021-09-16 09:59:40 +02:00
A Man
1ec971e830 Fixed wrong descriptions 2021-09-09 08:00:05 +02:00
A Man
ff05cb9cb8 Replace M240 Nest ghost preview with the actual game object
The actual M240 Nest as ghost preview fits better as the old green one which was not centered. Thx to ZzBombardierzZ from discord
2021-09-08 09:27:04 +02:00
A Man
0f51c62dc6 Fix wrong ACOG zeroing of the Scar AK 2021-09-05 13:50:39 +02:00
A Man
4f7f052a58 Slightly increased SD ammo speed
SD weapons with Stanag and AK ammo and an PSO or ACOG scope are inaccurate at a smaller distance. This happends due to the low speed of the sd ammo itself. Only a slightly higher bullet speed solves this. If we set the zeroing of the scopes lower we break the distance indicators of those scopes.
2021-09-05 13:47:36 +02:00
seelenapparat
e151f22c47 Added: Backpack upgrade items for admins to use
- Added 3 new Backpack upgrade items for admins to use.
These can be used in a script to upgrade the normal backpacks to their upgraded variants with more slots.
 - Added strings for the 3 new backpack upgrade items.
 - Fixed an small spelling error with the gunpowder descriptions.
2021-09-03 17:43:29 +02:00
seelenapparat
a50bd5ffe0 Update baseclass of SG_GRU clothingitems
Changed the baseclass of these clothingitems to SkinBase to make them work
with the craft canvas option.
2021-09-02 08:39:52 +02:00
A Man
ca2a2dd904 Add mutant bloodbag 2021-08-31 09:28:59 +02:00
A Man
3448563884 Allow custom mutant.fsm 2021-08-27 17:41:26 +02:00