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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update baseclass of SG_GRU clothingitems
Changed the baseclass of these clothingitems to SkinBase to make them work with the craft canvas option.
This commit is contained in:
@@ -1094,52 +1094,88 @@ class Skin_SG_GRU_TL_DZ : SkinBase {
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sex = "male";
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playerModel = "SG_GRU_TL_DZ";
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};
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class Skin_SG_GRU_Scout_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_Scout_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_DT_SCOUT_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_Scout_DZ";
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};
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class Skin_SG_GRU_Sniper_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_Sniper_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_DT_SNIPER_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_Sniper_DZ";
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};
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class Skin_SG_GRU_Spotter_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_Spotter_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_DT_SPOTTER_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_Spotter_DZ";
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};
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class Skin_SG_GRU_TL_W_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_TL_W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_TL_W_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_TL_W_DZ";
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};
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class Skin_SG_GRU_Scout_W_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_Scout_W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_FLT_SCOUT_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_Scout_W_DZ";
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};
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class Skin_SG_GRU_Assaultman_W_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_Assaultman_W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_FLT_RIFLEMAN_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_Assaultman_W_DZ";
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};
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class Skin_SG_GRU_Medic_W_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_Medic_W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MEDIC_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_Medic_W_DZ";
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};
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class Skin_SG_GRU_TL_D_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_TL_D_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_WDL_TL_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_TL_D_DZ";
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};
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class Skin_SG_GRU_Scout_D_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_Scout_D_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_WDL_SCOUT_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_Scout_D_DZ";
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};
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class Skin_SG_GRU_Marksman_D_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_Marksman_D_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MARKSMAN_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_Marksman_D_DZ";
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};
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class Skin_SG_GRU_Operator_D_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_Operator_D_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_WDL_OPERATOR_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_Operator_D_DZ";
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};
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class Skin_SG_GRU_MG_D_DZ : Skin_SG_GRU_TL_DZ {
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class Skin_SG_GRU_MG_D_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MGSOLDIER_NAME;
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descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
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sex = "male";
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playerModel = "SG_GRU_MG_D_DZ";
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};
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//ACR Skins
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