ebaydayz
085b6d32f9
Enable R3F weight by default
...
Since we are keeping "everything takes up one gear slot" weight should
be enabled by default. Moved to init.sqf so admins can easily change it.
Also added RedRyder and Anzio_20 weight.
2016-05-04 11:23:50 -04:00
ebaydayz
ee70dd49d3
Prevent rags duping
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/31167114e79b7fbde063d543e3f225dc493261f7
2016-05-03 17:28:33 -04:00
ebaydayz
1eeaa3e792
Add epoch_generateKey function
2016-05-03 13:35:50 -04:00
ebaydayz
2f98fc0451
Prevent MeleeMagazines being counted by BIS_fnc_inv
2016-05-03 13:35:50 -04:00
ebaydayz
d361abaec3
Fix Adv Trade localized string spacing
2016-05-02 19:51:48 -04:00
ebaydayz
8d82693c1b
More Advanced Trading localization
...
Russian translations provided by Epoch forums user koms:
http://epochmod.com/forum/profile/33066-koms/
2016-05-02 17:32:27 -04:00
ebaydayz
c4ed93959e
Better combat log detection method on server
...
"noatlf4" variable is set on server through PV from damage handler. No
need to worry about diag_tickTime difference between clients and server.
2016-05-02 15:12:43 -04:00
ebaydayz
c951680ffd
Added new Login Processing check for Ghost mode.
...
Players who alt f4 while in ghost mode should no longer lose position
updates.
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/24194861aa34e57a4ae6096c85db8aae02587314
2016-05-02 14:48:15 -04:00
ebaydayz
99cd64c73b
Removed Logging from Temperature system.
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/166ae0219cc415be56ee145020468cd047d40fe2
2016-05-02 14:28:58 -04:00
ebaydayz
dfe68c7824
Removed Achievements from sync.
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/09313b23769b056c5a7f3d34f37583b2e2c599b5
2016-05-02 14:26:35 -04:00
ebaydayz
4df9a1e00b
Fix wrong translations from #1689 @Adaptivity
...
@Adaptivity
2016-05-02 14:15:06 -04:00
ebaydayz
adff6440ed
Fix errors from #1689 localization
...
@Adaptivity
- STR_EPOCH_WALLWITHDOORLOCKED_DESC string was missing
- I see no reason STR_EPOCH_PLOTDEED_ACTION was renamed to a less
descriptive name, and it was missing the German translation from the old
one, so I changed it back
- These build actions in fn_selfActions are for vanilla building. They
shouldn't be in the Epoch package. I renamed them and submitted them to
vanilla too.
2016-05-02 14:03:41 -04:00
ebaydayz
765b035764
Add note about PVDZ_plr_Save
2016-05-02 11:23:50 -04:00
ebaydayz
51308c5b32
Fix typo from #1688
...
Also remove a duplicate string
2016-05-01 21:14:38 -04:00
ebaydayz
f848305b50
Update Advanced Trading with category reuse support
...
Tested and working ok.
Updating with change from:
https://github.com/EpochModTeam/DayZ-Epoch/commit/03b8c38c6a9a8473d75addcfec113193f7b2ec6c
2016-05-01 19:02:29 -04:00
ebaydayz
db62ed2019
Only check isPlayer if isMan in fn_selfActions
...
Better method than:
https://github.com/EpochModTeam/DayZ-Epoch/commit/66408ded24c81df771d9f3eb55bb7dda4294dbc5
2016-05-01 17:24:21 -04:00
ebaydayz
66408ded24
Prevent trader menu action showing on players
...
Fixes bug where player wearing a skin in serverTraders would show trader
menu action on him.
2016-05-01 17:08:55 -04:00
ebaydayz
2806d6a00d
Localize some Advanced Trading strings
2016-05-01 15:45:07 -04:00
ebaydayz
b4cd47f5b5
Update PVDZ_plr_save in advanced trading
2016-05-01 13:21:17 -04:00
ebaydayz
6187006ece
Remove duplicate fnc_inString
2016-05-01 11:01:26 -04:00
ebaydayz
ab7254a121
Add lower volume / earplugs hotkey and status UI icon
2016-04-30 21:19:24 -04:00
ebaydayz
f44901db1b
Prevent spamming change clothes
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/98733d37abf14e3dca92fe62846761b662fabf18
2016-04-30 16:48:05 -04:00
ebaydayz
4b9d6df0bb
Finish localization support
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/33c6cafbcbffca2624ed5753d9b4882419626c70
2016-04-28 22:13:48 -04:00
ebaydayz
7f1b8db85a
Fix MeleeMagazines showing in crafting UI
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/f2e1623ba1430d79b65b241023caffbefe4df4e1
2016-04-28 21:34:00 -04:00
ebaydayz
2b61ce850a
Allow sleeping at all tents
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/e647be13c1b5990ad96715c403e1f5a16f042f23
2016-04-28 20:30:18 -04:00
ebaydayz
d2ba027863
Perform build checks before removing magazines
...
Also allow tents and stashes to be built without a plot pole (same as
1051).
2016-04-28 15:32:32 -04:00
ebaydayz
034d898880
Update tent base class name
...
DZ_storage_base is now the base class for all tent and stash types.
2016-04-28 13:53:21 -04:00
ebaydayz
f42496bb03
Move build checks to separate files
...
For better organization
2016-04-28 11:52:23 -04:00
ebaydayz
244b84e74b
Update weapon switch hotkey for DZE_TwoPrimaries=2
...
Also forgot new dropped class for SledgeHammer
2016-04-27 16:11:40 -04:00
ebaydayz
7753ae2859
Add drop weapon action to MeleeSledge
2016-04-27 15:01:34 -04:00
ebaydayz
bb66b4446c
Add Anzio 20mm sniper by @arma2WillRobinson to addons list
2016-04-27 12:30:57 -04:00
ebaydayz
2696869dc2
Fix wrong dayz_minpos and maxpos for Chernarus
...
Fixes radiation effect when out of map
2016-04-26 21:02:59 -04:00
ebaydayz
bf9140f1b5
Fix dayz_nutrition RPT error on login
...
Looks like the error was:
r_player_Nutrition = [_NutritionLoss];
It should have used the set command, since the array was already defined
in variables.sqf. But there is no need to use an array for a single
value anyway.
Fixes RPT error on login:
Error in expression <hyd"] spawn player_death;
};
};
if (dayz_nutrition > 0) then {
_Nutrition = >
Error position: <dayz_nutrition > 0) then {
_Nutrition = >
Error Undefined variable in expression: dayz_nutrition
File z\addons\dayz_code\system\player_spawn_2.sqf, line 182
2016-04-26 18:46:36 -04:00
ebaydayz
d63f48af85
Fix pond detection in player_goFishing
...
Fixes #1678
Fixed for vanilla too:
https://github.com/DayZMod/DayZ/commit/8a18fe957c1de25c39628bfb4589e0d41e39fd34
Ponds and lakes were not being detected at all, neither on foot nor in a
boat.
Tested land (failure), pond, lake and shore both on foot and in a boat.
Working as intended now.
2016-04-25 21:53:31 -04:00
ebaydayz
97ad2688bc
Enable RedRyder in loot tables again
...
Config errors are fixed for the next test build.
2016-04-25 19:57:23 -04:00
ebaydayz
69b940704e
Removed powerlines from loot tables,
...
Vanilla development commit, see:
Removed Zeds spawning at powerLines.
https://github.com/DayZMod/DayZ/commit/b577424e50f1d7916f29e2250b362af42ceaf98f
2016-04-25 18:02:55 -04:00
ebaydayz
a353f8e0e5
Fix hatchet remove from toolbelt text
2016-04-25 16:36:50 -04:00
ebaydayz
56ea7d1382
Use PVEH instead of MPF for death messages
...
This way no exception needs to be added in REsec for rSpawn and
dayz_rollingMessages can be used instead of rTitleText.
2016-04-25 16:10:52 -04:00
ebaydayz
6522cca7ce
Fix typo from pull #1679
...
See #1679
2016-04-24 18:58:22 -04:00
ebaydayz
0511dcdb42
Change R3F overburden to force slow move
...
Better solution than knock out or break legs. See issue #1145
2016-04-24 18:19:01 -04:00
ebaydayz
6bee7a17f0
Change R3F weight overburden to break legs
...
Also BAF_L110A1_Aim_DZE wasn't in 1051, so no need to swap it in DB.
2016-04-23 19:51:56 -04:00
ebaydayz
1859216a94
Update test build and instructions
2016-04-23 14:24:52 -04:00
ebaydayz
619f65eef0
Remove canteen for now
...
Canteens were removed from cfgMagazines temporarily
2016-04-22 18:59:01 -04:00
ebaydayz
1879fb8707
Fix siphon fuel
...
ItemJerrycanEmpty no longer inherits from ItemJerrycan
2016-04-22 17:39:52 -04:00
ebaydayz
3c52278e4d
Fix sedan and skoda getOut sound
...
Fixes RPT error when exiting skoda and sedan:
Cannot load sound
'ca\sounds\vehicles\wheeled\sedan\ext\ext-sedan-getout-1.wss'
Cannot load sound 'ca\sounds\vehicles\wheeled\bus\int\noise3.wss'
2016-04-22 14:29:17 -04:00
ebaydayz
6ea1df14cf
Add missing string for infection death
2016-04-21 19:23:49 -04:00
ebaydayz
23b6ad2455
Add systemChat death message option
2016-04-21 13:27:05 -04:00
ebaydayz
81262fbe19
Fix change clothes triggering radiation
2016-04-21 13:07:36 -04:00
ebaydayz
796c607173
Fix vanilla chop wood error
...
Players can now chop wood either with hatchet in their hands (faster) or
via right click on toolbelt (slower).
2016-04-21 12:28:00 -04:00
ebaydayz
7da7b9e5dd
Correct PVDZ_plr_Save for player zombies
2016-04-20 17:00:38 -04:00
ebaydayz
14dacf269c
Add back player zombie faces
...
Also moved player zombie attack from 'v' key to an addaction with
localized string.
2016-04-20 14:50:12 -04:00
ebaydayz
9d4bd9221a
Add exception in REsec for death messages
2016-04-20 11:53:30 -04:00
ebaydayz
5308445f4c
Update vanilla player_mineStone
2016-04-19 17:01:07 -04:00
ebaydayz
f0c46a0764
Use Epoch player_harvest instead of player_chopWood
2016-04-19 16:51:20 -04:00
ebaydayz
ba480fb218
Improve some RPT logging
2016-04-19 14:01:38 -04:00
ebaydayz
58d54a8ce0
Add A and D keys to interrupt
2016-04-19 13:05:59 -04:00
ebaydayz
4d5dc060d2
Fix tame_dog errors
...
Tame_dog_old and player_tameDog are not used.
2016-04-18 21:49:27 -04:00
ebaydayz
464c26861c
Add back Epoch animals in sched_animals
...
player_animalCheck is not used
2016-04-18 14:19:41 -04:00
ebaydayz
11741fa710
Update player_tameDog raw meat names
2016-04-18 13:36:09 -04:00
ebaydayz
d46eb13267
Fix redirect to vanilla player_craftItem
2016-04-17 22:51:10 -04:00
ebaydayz
2f45d46d05
Remove legacy stream_location functions
...
These are no longer used for anything.
2016-04-17 21:23:25 -04:00
ebaydayz
4a32f34268
Fix mission briefing descriptions
...
There is no central hive, so every server is private. It's silly to have
that in the description.
2016-04-17 20:34:30 -04:00
ebaydayz
e13b5dbdff
Fix RoadFlare RPT error
...
Fixes:
Error in expression <ehicles","WeaponHolder"], 50];
{ [_x,0] spawn
object_roadFlare } count (allMissi>
Error position: <spawn
object_roadFlare } count (allMissi>
Error Type Script, expected Bool
2016-04-17 20:10:54 -04:00
ebaydayz
a994e7107c
Fix readd of halo keydown eventhandler
2016-04-17 18:44:58 -04:00
ebaydayz
f38c6ff72e
Fix server FPS logging
...
No need to have a config variable for this, admin can easily change it
in server pbo.
2016-04-17 17:11:49 -04:00
ebaydayz
ee58868d6f
Fix wrong trader name on Sauerland
2016-04-17 16:18:19 -04:00
ebaydayz
59a4459809
Fix spawn marker count for non-cherno maps
2016-04-17 15:32:47 -04:00
ebaydayz
a3cfdd4058
Small changes to temperatur for QF11 (Testing)
...
https://github.com/DayZMod/DayZ/commit/df0164b53c3e8f3859fa2e9a25d979645f0fb3cc
https://github.com/DayZMod/DayZ/commit/1cd6f5f06a995b3b9a344efddac29a22dbaa1487
2016-04-17 11:24:39 -04:00
ebaydayz
3c4e1fa5a2
Add handling of multiline messages for now
...
Eventually dayz_rollingMessages will be updated to use cutRsc instead of
titleText.
2016-04-16 19:33:29 -04:00
ebaydayz
5157228e67
Update all cutText to dayz_rollingMessages
2016-04-16 15:47:49 -04:00
ebaydayz
993ce14da6
Remove unnecessary key event handler reset
...
No need to reset the key event handler again in player_monitor.fsm, it
is already done onPreloadFinished.
2016-04-15 20:16:13 -04:00
ebaydayz
110befba7f
Swap bloodbags in traders and loot for classic system
2016-04-15 16:11:17 -04:00
ebaydayz
0b290d8fec
Fix halo spawn
2016-04-14 14:55:46 -04:00
ebaydayz
577892c40e
Roll back to old dayz_objectUID2
...
1.8.7 dayz_objectUID2 seems to generate keys that are too long for the
Epoch hive. So, we will keep the old method for now.
2016-04-13 18:41:36 -04:00
ebaydayz
3d4b15517c
Fix combat mode display on classic UI
2016-04-13 14:42:10 -04:00
ebaydayz
652ca51c2c
Update combattimeout from time to diag_tickTime
...
Also organized change log
2016-04-12 21:04:17 -04:00
ebaydayz
27d57283a0
Fix server position sync after knockout
...
All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now
been applied.
2016-04-12 14:51:22 -04:00
ebaydayz
4a07b7cc7a
Add extra Epoch trucks to salvage vehicle
2016-04-11 21:06:46 -04:00
ebaydayz
a8b9114dd8
Add default loadout variables comment in init.sqf
2016-04-10 10:15:03 -04:00
ebaydayz
6d3bf3b855
Fix object_monitorGear with R3F disabled
2016-04-09 20:36:36 -04:00
ebaydayz
268d2fe018
Make default BuildingLimit 150 again
2016-04-09 18:40:52 -04:00
ebaydayz
09f01083fc
Formatting cleanup
2016-04-09 16:52:00 -04:00
ebaydayz
d229d10b6a
Cleanup config variables
2016-04-09 16:47:51 -04:00
ebaydayz
1ba8f46543
Update CfgArma AI Skill
...
The old values were from 1.8
2016-04-09 13:49:36 -04:00
ebaydayz
99d9f12add
Add back R3F weight text in object_monitorGear
...
The size of control 1001 was shortened in 1.8.7, so it is better to set
it on control 156. The initial text is always blank for that control
when cursorTarget isNull. Showing the weight carried when looking at an
object or vehicle is not necessary. It cuts off with long vehicle names
anyway.
2016-04-07 20:32:34 -04:00
ebaydayz
7732481a8d
Add new items to R3F weight config
...
I split CfgWeight into separate files to make it more readable.
2016-04-07 18:42:44 -04:00
ebaydayz
a16abf0ca2
Add Chainsaws loot group for colors
2016-04-07 10:34:20 -04:00
ebaydayz
0f4aa05753
Disable lit fires when townGenerator is off
...
If townGenerator is enabled lit fires will be created everywhere except
blacklisted areas.
2016-04-06 20:08:28 -04:00
ebaydayz
6a42ef40d3
Disable TownGenerator and plant spawner by default
...
Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).
The trader objects spawn code was consolidated to functions.
2016-04-06 19:44:00 -04:00
ebaydayz
181c47d2a4
Use config traders by default
...
Config traders load faster and use less network traffic. Should help
with server lag. Admins can still switch back to DB traders if they
wish.
2016-04-06 13:22:07 -04:00
ebaydayz
03b8c38c6a
Add new items to config traders
...
Duplicate categories are now marked instead of being listed multiple
times. This makes the configs far easier to maintain. Admins can still
expand each individual category for further customization.
2016-04-06 13:05:35 -04:00
ebaydayz
666ace6d54
Cleanup duplicate and unused strings
...
Cargo count is shown at the top of the gear menu now
2016-04-04 16:58:59 -04:00
ebaydayz
6b25d3594e
Add strings for desert dome tent
2016-04-04 14:04:21 -04:00
ebaydayz
eda82156be
Move CfgServerTrader to dayz_code\configs folder
...
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the
dayz_code stringtable.
This makes it easier to maintain and search for code strings. Epoch_b
only holds extra models and textures now.
2016-04-04 13:10:01 -04:00
ebaydayz
37277613c1
Fix blank remove attachment text M4, M240, L110
...
Some attachments were using incorrect string names.
2016-04-03 20:16:34 -04:00
ebaydayz
e69364991c
New config variable dayz_toolBreaking
...
Tool breaking is disabled by default.
Also made all scripts use Epoch sledge, which is a different model from
vanilla sledge.
PK_DZ was a duplicate of the new PKM_DZ.
2016-04-03 16:34:14 -04:00
ebaydayz
d07d31983b
Remove legacy ammo boxes
...
AmmoBoxSmall_556 and AmmoBoxSmall_762 no longer exist and were causing
loot spawning errors.
2016-04-02 19:15:29 -04:00
ebaydayz
4ce54fbb62
Update server_publishObject
...
The hive call in server_publishObject is the same between vanilla and
Epoch. The only difference is vanilla uses the _inventory area for
owner, lock code, etc. variables where as modular Epoch items just store
an empty array there.
The object classname does not need to be sent in the PV because it can
be obtained on the server.
PVDZE_veh_Publish was not used.
2016-04-02 15:24:20 -04:00
ebaydayz
22d7e23d3f
Fix str_itemwatch listed twice
...
Fixes the RPT errors:
Item str_usract_watch_toggle listed twice
Item str_usract_watch listed twice
Item str_itemwatch listed twice
str_itemwatch is in Arma 2\AddOns\language.pbo and the other two are in
Arma 2 Operation Arrowhead\Expansion\dta\languagecore.pbo
2016-04-02 12:24:09 -04:00
ebaydayz
ec4eb5418d
Update server spawn_vehicles
...
Updated loot spawning code for vehicle cargo.
Also it is faster and more efficient to call spawn_vehicles repeatedly
in one thread rather than spawn it hundreds of times (opening hundreds
of simultaneous script threads).
2016-04-01 16:45:08 -04:00