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Disable vanilla antiwall objects and infected camps by default
The antiwall wrecks are removable on Epoch. Also Epoch has its own player_antiWall function. We did not spawn these objects in 1051. The infected camps add additional random spawned camp sites in the woods with lots of dead soldier bodies, fires, water barrels and tents. We did not have these in 1051 either. Disabling them by default will improve FPS a little.
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@@ -107,8 +107,8 @@
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["Land_CncBlock_D",[6531.38,2806.65,0.42868],219.394],
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["Land_CncBlock_D",[6808.46,2454.72,0.427643],45.4698],
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["Land_CncBlock_D",[6808.96,2457.13,0.427613],135.47],
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["Land_CncBlock_D",[6811.62,2457.67,0.427193],225.47],
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["Misc_TyreHeap",[2855.6,9763.91,0.392761],358.517],
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["Land_CncBlock_D",[6811.62,2457.67,0.427193],225.47]
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/*["Misc_TyreHeap",[2855.6,9763.91,0.392761],358.517],
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["SKODAWreck",[2851.39,9748.99,0.698425],143.517],
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["SKODAWreck",[2849.1,9748.52,0.744751],143.517],
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["UralWreck",[2865.33,9738.06,0.690796],282.517],
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@@ -152,5 +152,5 @@
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["SKODAWreck",[11340.8,6655.04,0.334831],225.033],
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["LADAWreck",[11325,6637.85,0.234833],160.033],
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["Misc_TyreHeap",[11308.6,6640.9,0.0248337],170.033],
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["Fort_Barricade_EP1",[11459.571,7390.7227,-0.040615425],225.14645]
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["Fort_Barricade_EP1",[11459.571,7390.7227,-0.040615425],225.14645]*/ //Wrecks are removable on Epoch and not synced across network if local spawned
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],false,true,true] call fnc_spawnObjects;
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