Set missing side and faction for vehicles

This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
This commit is contained in:
A Man
2021-06-26 11:25:17 +02:00
parent 908825f4f7
commit 4ba6fa326a
69 changed files with 391 additions and 154 deletions

View File

@@ -1,5 +1,7 @@
class ATV_CZ_EP1;
class ATV_CZ_EP1_DZE: ATV_CZ_EP1 {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_BEIGE;
vehicleClass = "DayZ Epoch Vehicles";
@@ -12,6 +14,8 @@ class ATV_CZ_EP1_DZE: ATV_CZ_EP1 {
class BAF_ATV_W;
class BAF_ATV_W_DZE: BAF_ATV_W {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_GREEN;
vehicleClass = "DayZ Epoch Vehicles";
@@ -24,6 +28,8 @@ class BAF_ATV_W_DZE: BAF_ATV_W {
class ATV_CIV_CP;
class ATV_CIV_CP_DZE: ATV_CIV_CP {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_WHITE;
vehicleClass = "DayZ Epoch Vehicles";
@@ -36,6 +42,8 @@ class ATV_CIV_CP_DZE: ATV_CIV_CP {
class ATV_CIV_Grey_CP;
class ATV_CIV_Grey_CP_DZE: ATV_CIV_Grey_CP {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_GREY;
vehicleClass = "DayZ Epoch Vehicles";
@@ -48,6 +56,8 @@ class ATV_CIV_Grey_CP_DZE: ATV_CIV_Grey_CP {
class ATV_CIV_Red_CP;
class ATV_CIV_Red_CP_DZE: ATV_CIV_Red_CP {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_RED;
vehicleClass = "DayZ Epoch Vehicles";
@@ -60,6 +70,8 @@ class ATV_CIV_Red_CP_DZE: ATV_CIV_Red_CP {
class ATV_CIV_Green_CP;
class ATV_CIV_Green_CP_DZE: ATV_CIV_Green_CP {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_LIGHTGREEN;
scope = 2;
@@ -71,6 +83,8 @@ class ATV_CIV_Green_CP_DZE: ATV_CIV_Green_CP {
class ATV_CIV_Blue_CP;
class ATV_CIV_Blue_CP_DZE: ATV_CIV_Blue_CP {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_BLUE;
vehicleClass = "DayZ Epoch Vehicles";
@@ -83,6 +97,8 @@ class ATV_CIV_Blue_CP_DZE: ATV_CIV_Blue_CP {
class ATV_CIV_Yellow_CP;
class ATV_CIV_Yellow_CP_DZE: ATV_CIV_Yellow_CP {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_YELLOW;
scope = 2;
@@ -94,6 +110,8 @@ class ATV_CIV_Yellow_CP_DZE: ATV_CIV_Yellow_CP {
class ATV_CIV_Purple_CP;
class ATV_CIV_Purple_CP_DZE: ATV_CIV_Purple_CP {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_PURPLE;
vehicleClass = "DayZ Epoch Vehicles";
@@ -106,6 +124,8 @@ class ATV_CIV_Purple_CP_DZE: ATV_CIV_Purple_CP {
class ATV_CIV_Black_CP;
class ATV_CIV_Black_CP_DZE: ATV_CIV_Black_CP {
side = 1;
faction = "USMC";
crew = "";
displayname = $STR_VEH_NAME_ATV_BLACK;
vehicleClass = "DayZ Epoch Vehicles";

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@@ -19,7 +19,8 @@ class Old_bike_base_EP1 : Bicycle
class Old_bike_TK_CIV_EP1;
class Old_bike_TK_CIV_EP1_DZE: Old_bike_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_BIKE_OLD;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -31,7 +32,8 @@ class Old_bike_TK_CIV_EP1_DZE: Old_bike_TK_CIV_EP1 {
class MMT_Civ;
class MMT_Civ_DZE: MMT_Civ {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_BIKE_MOUNTAINBIKE;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -39,4 +41,4 @@ class MMT_Civ_DZE: MMT_Civ {
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = -1;
};
};

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@@ -1,6 +1,7 @@
class Old_moto_TK_Civ_EP1;
class Old_moto_TK_Civ_EP1_DZE : Old_moto_TK_Civ_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_MOTORBIKE_WHITE;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -12,7 +13,8 @@ class Old_moto_TK_Civ_EP1_DZE : Old_moto_TK_Civ_EP1 {
class TT650_Civ;
class TT650_Civ_DZE: TT650_Civ {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_MOTORBIKE_TT650_REDWHITE;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -24,7 +26,8 @@ class TT650_Civ_DZE: TT650_Civ {
class TT650_TK_CIV_EP1;
class TT650_TK_CIV_EP1_DZE: TT650_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_MOTORBIKE_TT650_RUSTY;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -36,7 +39,8 @@ class TT650_TK_CIV_EP1_DZE: TT650_TK_CIV_EP1 {
class TT650_Ins;
class TT650_Ins_DZE: TT650_Ins {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_MOTORBIKE_TT650_FIRERED;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -48,7 +52,8 @@ class TT650_Ins_DZE: TT650_Ins {
class M1030_US_DES_EP1;
class M1030_US_DES_EP1_DZE: M1030_US_DES_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_MOTORBIKE_M1030_GREEN;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

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@@ -1,6 +1,7 @@
class Fishing_Boat;
class Fishing_Boat_DZE: Fishing_Boat {
scope = 2;
side = 1;
faction = "USMC";
displayname = $STR_VEH_NAME_FISHING_BOAT;
vehicleClass = "DayZ Epoch Vehicles";
armor = 10;

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@@ -1,5 +1,7 @@
class JetSkiYanahui_Case;
class JetSkiYanahui_Case_Yellow : JetSkiYanahui_Case {
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_JETSKI_YELLOW;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -10,6 +12,8 @@ class JetSkiYanahui_Case_Yellow : JetSkiYanahui_Case {
};
class JetSkiYanahui_Case_Green : JetSkiYanahui_Case {
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_JETSKI_GREEN;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -20,6 +24,8 @@ class JetSkiYanahui_Case_Green : JetSkiYanahui_Case {
};
class JetSkiYanahui_Case_Blue : JetSkiYanahui_Case {
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_JETSKI_BLUE;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -30,6 +36,8 @@ class JetSkiYanahui_Case_Blue : JetSkiYanahui_Case {
};
class JetSkiYanahui_Case_Red : JetSkiYanahui_Case {
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_JETSKI_RED;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

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@@ -1,6 +1,7 @@
class PBX;
class PBX_DZE: PBX {
scope = 2;
side = 1;
faction = "USMC";
displayname = $STR_VEH_NAME_PBX;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -16,7 +17,8 @@ class PBX_DZE: PBX {
class Zodiac;
class Zodiac_DZE: Zodiac {
scope = 2;
side = 1;
faction = "USMC";
displayname = $STR_VEH_NAME_CRRC;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

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@@ -1,7 +1,8 @@
class RHIB;
class RHIB_DZ : RHIB
{
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_RHIB_M2;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -103,7 +104,8 @@ class RHIB_DZE : RHIB_DZ
class RHIB2Turret;
class RHIB2Turret_DZ : RHIB2Turret
{
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_RHIB_MK19;
enablemanualfire = 0;
enableGPS = 0;

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@@ -1,6 +1,7 @@
class SeaFox;
class SeaFox_DZE: SeaFox {
scope = 2;
side = 1;
faction = "USMC";
displayname = $STR_DN_SEAFOX;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

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@@ -6,8 +6,9 @@ class Submarine: ship
class ViewPilot;
};
class Submarine_DZE_base: Submarine
{
class Submarine_DZE_base: Submarine {
side = 1;
faction = "USMC";
displayName = "Submarine";
model = "\z\addons\dayz_epoch_v\vehicles\sub\epoch_sub_01.p3d";
picture = "\ca\water\data\ico\pbx_CA.paa";

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@@ -1,7 +1,7 @@
class Smallboat_1;
class Smallboat_1_DZE: Smallboat_1
{
scope = 2;
class Smallboat_1_DZE: Smallboat_1{
side = 1;
faction = "USMC";
displayName = "$STR_DN_SMALLBOATA";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

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@@ -1,6 +1,8 @@
class ArmoredSUV_DZE_Base_PMC: Car
{
scope = 0;
side = 1;
faction = "USMC";
brakeDistance = 19;
vehicleClass = "DayZ Epoch Vehicles";
htMin = 60;
@@ -285,8 +287,6 @@ class ArmoredSUV_DZE_Base_PMC: Car
class ArmoredSUV_PMC_DZ: ArmoredSUV_DZE_Base_PMC
{
scope = 2;
side = 2;
faction = "PMC_BAF";
displayName = "$STR_VEH_NAME_SUV_ARMORED";
crew = "";
armor = 80;

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@@ -1,6 +1,7 @@
class BMP2_HQ_CDF;
class BMP2_HQ_CDF_DZ: BMP2_HQ_CDF {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BMP2_CDF";
vehicleClass = "DayZ Epoch Vehicles";
@@ -77,7 +78,8 @@ class BMP2_HQ_CDF_DZE4: BMP2_HQ_CDF_DZE3 {
class BMP2_HQ_INS;
class BMP2_HQ_INS_DZ: BMP2_HQ_INS {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BMP2_INS";
vehicleClass = "DayZ Epoch Vehicles";
@@ -154,7 +156,8 @@ class BMP2_HQ_INS_DZE4: BMP2_HQ_INS_DZE3 {
class BMP2_HQ_TK_EP1;
class BMP2_HQ_TK_EP1_DZ: BMP2_HQ_TK_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BMP2_TK";
vehicleClass = "DayZ Epoch Vehicles";
@@ -231,7 +234,8 @@ class BMP2_HQ_TK_EP1_DZE4: BMP2_HQ_TK_EP1_DZE3 {
class BMP2_Ambul_INS;
class BMP2_Ambul_INS_DZE: BMP2_Ambul_INS {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS";
vehicleClass = "DayZ Epoch Vehicles";
@@ -300,7 +304,8 @@ class BMP2_Ambul_INS_DZE4: BMP2_Ambul_INS_DZE3 {
class BMP2_Ambul_CDF;
class BMP2_Ambul_CDF_DZE: BMP2_Ambul_CDF {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF";
vehicleClass = "DayZ Epoch Vehicles";
@@ -420,6 +425,8 @@ class BMP2_Ambul_Winter_DZE4: BMP2_Ambul_Winter_DZE3 {
class BMP2_INS;
class BMP2_RUST: BMP2_INS {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BMP2_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\bmp\bmp2_01_wrecked_co.paa","\dayz_epoch_c\skins\bmp\bmp2_02_wrecked_co.paa"};
};

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@@ -5,7 +5,8 @@ class BRDM2_HQ_TK_GUE_EP1: BRDM2_HQ_Base {
};
class BRDM2_HQ_TK_GUE_EP1_DZ: BRDM2_HQ_TK_GUE_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_BRDM2_HQ";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -298,6 +299,8 @@ class BRDM2_TK_EP1: BRDM2_Base {
};
class BRDM2_TK_EP1_DZ: BRDM2_TK_EP1 {
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_BRDM2_TK";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

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@@ -1,6 +1,8 @@
class BTR40_MG_base_EP1;
class BTR40_MG_TK_GUE_EP1_DZ : BTR40_MG_base_EP1 {
scope = 2;
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
displayname = "$STR_VEH_NAME_BTR40_DSHKM_GREEN";
crew = "";
@@ -199,6 +201,8 @@ class BTR40_base_EP1;
class BTR40_TK_GUE_EP1_DZE: BTR40_base_EP1
{
scope = 2;
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
displayname = "$STR_VEH_NAME_BTR40_GREEN";
crew = "";

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@@ -4,7 +4,8 @@ class BTR60_TK_EP1: BRDM2_Base {
};
class BTR60_TK_EP1_DZ: BTR60_TK_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BTR60_WOOD";
vehicleClass = "DayZ Epoch Vehicles";
@@ -130,8 +131,6 @@ class BTR60_TK_EP1_DZ: BTR60_TK_EP1 {
};
class BTR60_TK_EP1_DZE: BTR60_TK_EP1_DZ {
scope = 2;
class Turrets: Turrets
{
class MainTurret: MainTurret
@@ -280,13 +279,11 @@ class BTR60_TK_EP1_DZE4: BTR60_TK_EP1_DZE3 {
};
class BTR60_Gue_DZ: BTR60_TK_EP1_DZ {
scope = 2;
displayName = $STR_VEH_NAME_BTR60_GREEN;
hiddenSelectionsTextures[] = {"\CorePatch\CorePatch_Vehicles\textures\btr60_body_gue_co.paa","\CorePatch\CorePatch_Vehicles\textures\btr60_details_gue_co.paa"};
};
class BTR60_Gue_DZE: BTR60_TK_EP1_DZE {
scope = 2;
displayName = "$STR_VEH_NAME_BTR60_GREEN";
hiddenSelectionsTextures[] = {"\CorePatch\CorePatch_Vehicles\textures\btr60_body_gue_co.paa","\CorePatch\CorePatch_Vehicles\textures\btr60_details_gue_co.paa"};

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@@ -1,6 +1,7 @@
class BTR90;
class BTR90_DZ: BTR90 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BTR90";
vehicleClass = "DayZ Epoch Vehicles";
@@ -76,7 +77,8 @@ class BTR90_DZE4: BTR90_DZE3 {
class BTR90_HQ;
class BTR90_HQ_DZ: BTR90_HQ {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BTR90_HQ";
vehicleClass = "DayZ Epoch Vehicles";

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@@ -1,6 +1,7 @@
class car_hatchback;
class car_hatchback_DZE: car_hatchback {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_HATCHBACK_YELLOW";
vehicleClass = "DayZ Epoch Vehicles";
maxspeed = 125;

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@@ -1,6 +1,7 @@
class car_sedan;
class car_sedan_DZE : car_sedan {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_SEDAN_WHITE";
vehicleClass = "DayZ Epoch Vehicles";
maxspeed = 125;
@@ -106,6 +107,8 @@ class car_sedan_DZE4: car_sedan_DZE3 {
class GLT_M300_ST;
class GLT_M300_ST_DZE : GLT_M300_ST {
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_SEDAN_TAXI";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

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@@ -1,6 +1,8 @@
class Dingo_DZE_Base_ACR: Car
{
scope = 0;
side = 1;
faction = "USMC";
displayName = "$STR_ACR_DN_DINGO_MG";
transportMaxWeapons = 20;
transportMaxMagazines = 100;

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@@ -1,6 +1,7 @@
class GAZ_Vodnik_HMG;
class GAZ_Vodnik_HMG_DZ : GAZ_Vodnik_HMG {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_VODNIK_BPPU";
vehicleClass = "DayZ Epoch Vehicles";
typicalCargo[] = {};
@@ -136,7 +137,8 @@ class GAZ_Vodnik_HMG_DZE4: GAZ_Vodnik_HMG_DZE3
class GAZ_Vodnik;
class GAZ_Vodnik_DZ : GAZ_Vodnik {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_VODNIK_PKT";
vehicleClass = "DayZ Epoch Vehicles";
typicalCargo[] = {};
@@ -286,6 +288,8 @@ class GAZ_Vodnik_DZE4: GAZ_Vodnik_DZE3
class GAZ_Vodnik_MedEvac;
class GAZ_Vodnik_MedEvac_DZE : GAZ_Vodnik_MedEvac {
side = 1;
faction = "USMC";
crewVulnerable = 1;
displayname = "$STR_VEH_NAME_VODNIK_MEDEVAC";
vehicleClass = "DayZ Epoch Vehicles";

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@@ -310,7 +310,6 @@ class HMMWV_DZE_Base: Car
class HMMWV_M998A2_SOV_DES_EP1_DZ: HMMWV_DZE_Base
{
expansion = 1;
side = 1;
scope = 2;
transportSoldier = 4;
transportMaxWeapons = 15;
@@ -556,7 +555,6 @@ class HMMWV_M998A2_SOV_DES_EP1_DZ: HMMWV_DZE_Base
weapon = "M240_veh";
};
};
faction = "BIS_US";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
@@ -716,7 +714,6 @@ class HMMWV_M998A2_SOV_DES_EP1_DZE4: HMMWV_M998A2_SOV_DES_EP1_DZE3
class HMMWV_M1151_M2_CZ_DES_EP1_DZ: HMMWV_DZE_Base
{
expansion = 1;
side = 1;
scope = 2;
model = "\ca\wheeled_e\HMMWV\m1151_m2_gpk";
displayname = "$STR_VEH_NAME_HMMWV_GPK";
@@ -735,7 +732,6 @@ class HMMWV_M1151_M2_CZ_DES_EP1_DZ: HMMWV_DZE_Base
};
driverAction = "HMMWV_Driver_EP1";
cargoAction[] = {"HMMWV_Cargo_EP1","HMMWV_Cargo01_EP1","HMMWV_Cargo02_EP1"};
faction = "BIS_US";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
@@ -2172,7 +2168,6 @@ class HMMWV_DZ: HMMWV_DZE_Base {
model = "ca\wheeled_E\HMMWV\HMMWV";
picture = "\Ca\wheeled\data\ico\HMMWV_CA.paa";
scope = 2;
side = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};

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@@ -1,5 +1,7 @@
class Ikarus;
class Ikarus_DZE: Ikarus {
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
displayname = $STR_VEH_NAME_IKARUS_BLUE;
crew = "";
@@ -11,6 +13,8 @@ class Ikarus_DZE: Ikarus {
class Ikarus_TK_CIV_EP1;
class Ikarus_TK_CIV_EP1_DZE: Ikarus_TK_CIV_EP1 {
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
displayname = $STR_VEH_NAME_IKARUS_RED;
crew = "";
@@ -21,6 +25,8 @@ class Ikarus_TK_CIV_EP1_DZE: Ikarus_TK_CIV_EP1 {
};
class Ikarus_White_DZE: Ikarus_DZE {
side = 1;
faction = "USMC";
displayname = $STR_VEH_NAME_IKARUS_WHITE;
model = "\sra_civilian\wheeled\bus\bus_city.p3d";
driverAction = "CityBus_Driver";

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@@ -1,7 +1,8 @@
class BAF_Jackal2_L2A1_D;
class BAF_Jackal2_L2A1_D_DZ : BAF_Jackal2_L2A1_D
{
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_JACKAL_L2A1_DESERT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -306,6 +307,8 @@ class BAF_Jackal2_L2A1_W_DZE4: BAF_Jackal2_L2A1_W_DZE3
class BAF_Jackal2_GMG_D;
class BAF_Jackal2_GMG_D_DZ : BAF_Jackal2_GMG_D
{
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_JACKAL_MK19_DESERT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

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@@ -1,6 +1,7 @@
class KamazOpen;
class KamazOpen_DZE : KamazOpen {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_KAMAZ";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -54,7 +55,8 @@ class KamazOpen_DZE4: KamazOpen_DZE3 {
class Kamaz;
class Kamaz_DZE: Kamaz {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_KAMAZ_COVERT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -107,7 +109,8 @@ class Kamaz_DZE4: Kamaz_DZE3 {
class KamazRefuel;
class KamazRefuel_DZ: KamazRefuel {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_KAMAZ_REFUEL";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -162,7 +165,8 @@ class KamazRefuel_DZE4: KamazRefuel_DZE3 {
class KamazRepair;
class KamazRepair_DZE : KamazRepair {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_KAMAZ_AMMO";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -220,7 +224,8 @@ class KamazRepair_DZE4: KamazRepair_DZE3 {
class KamazReammo;
class KamazReammo_DZE : KamazReammo {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_KAMAZ_WEAPONS";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

View File

@@ -1,6 +1,7 @@
class LAV25;
class LAV25_DZ: LAV25 {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_LAV25;
commanderCanSee = 2+16+32;
@@ -74,7 +75,8 @@ class LAV25_DZE4: LAV25_DZE3 {
class LAV25_HQ;
class LAV25_HQ_DZ: LAV25_HQ {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_LAV25_HQ";
commanderCanSee = 2+16+32;

View File

@@ -1,6 +1,7 @@
class Lada1;
class Lada1_DZE: Lada1 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_LADA_WHITE";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -99,7 +100,8 @@ class Lada1_DZE4: Lada1_DZE3 {
class Lada2;
class Lada2_DZE: Lada2 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_LADA_RED";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -198,7 +200,8 @@ class Lada2_DZE4: Lada2_DZE3 {
class LadaLM;
class LadaLM_DZE: LadaLM {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_LADA_POLICE";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -297,7 +300,8 @@ class LadaLM_DZE4: LadaLM_DZE3 {
class Lada1_TK_CIV_EP1;
class Lada1_TK_CIV_EP1_DZE: Lada1_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_LADA_GREEN";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -396,7 +400,8 @@ class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 {
class Lada2_TK_CIV_EP1;
class Lada2_TK_CIV_EP1_DZE: Lada2_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_LADA_HIPPY";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -495,6 +500,8 @@ class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 {
class GLT_M300_LT;
class GLT_M300_LT_DZE : GLT_M300_LT {
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_LADA_YELLOW";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

View File

@@ -1,6 +1,7 @@
class LandRover_CZ_EP1;
class LandRover_CZ_EP1_DZE: LandRover_CZ_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_MILITARY_OFFROAD_DESERT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -566,7 +567,8 @@ class BAF_Offroad_W_DZE4: BAF_Offroad_W_DZE3 {
class LandRover_Special_CZ_EP1;
class LandRover_Special_CZ_EP1_DZ: LandRover_Special_CZ_EP1
{
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_MILITARY_OFFROAD_SPECIAL";
vehicleClass = "DayZ Epoch Vehicles";
class Turrets;
@@ -723,7 +725,8 @@ class LandRover_Special_CZ_EP1_DZE4: LandRover_Special_CZ_EP1_DZE3 {
class LandRover_MG_TK_EP1;
class LandRover_MG_TK_EP1_DZ: LandRover_MG_TK_EP1
{
scope = 2;
side = 1;
faction = "USMC";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
@@ -822,7 +825,8 @@ class LandRover_MG_TK_EP1_DZE4: LandRover_MG_TK_EP1_DZE3 {
class LandRover_SPG9_TK_EP1;
class LandRover_SPG9_TK_EP1_DZ: LandRover_SPG9_TK_EP1
{
scope = 2;
side = 1;
faction = "USMC";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};

View File

@@ -1,6 +1,7 @@
class M113Ambul_UN_EP1;
class M113Ambul_UN_EP1_DZ : M113Ambul_UN_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_M113_AMBULANCE_UN;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -108,7 +109,8 @@ class M113Ambul_TK_EP1_DZE4: M113Ambul_TK_EP1_DZE3 {
class M113_UN_EP1;
class M113_UN_EP1_DZ : M113_UN_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_M113_UN;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

View File

@@ -1,6 +1,7 @@
class MTVR;
class MTVR_DZE: MTVR {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_MTVR_WOODLAND";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -54,7 +55,8 @@ class MTVR_DZE4: MTVR_DZE3 {
class MTVR_DES_EP1;
class MTVR_DES_EP1_DZE : MTVR_DES_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_MTVR_DESERT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -108,7 +110,8 @@ class MTVR_DES_EP1_DZE4: MTVR_DES_EP1_DZE3 {
class MtvrRefuel_DES_EP1;
class MtvrRefuel_DES_EP1_DZ: MtvrRefuel_DES_EP1 {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_MTVR_DESERT_REFUEL";
vehicleClass = "DayZ Epoch Vehicles";
@@ -163,7 +166,8 @@ class MtvrRefuel_DES_EP1_DZE4: MtvrRefuel_DES_EP1_DZE3 {
class MtvrRefuel;
class MtvrRefuel_DZ: MtvrRefuel {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_MTVR_WOODLAND_REFUEL";
vehicleClass = "DayZ Epoch Vehicles";
@@ -218,7 +222,8 @@ class MtvrRefuel_DZE4: MtvrRefuel_DZE3 {
class MtvrRepair;
class MtvrRepair_DZE: MtvrRepair {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_MTVR_AMMO";
vehicleClass = "DayZ Epoch Vehicles";
@@ -276,7 +281,8 @@ class MtvrRepair_DZE4: MtvrRepair_DZE3 {
class MtvrReammo;
class MtvrReammo_DZE: MtvrReammo {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_MTVR_WEAPONS";
vehicleClass = "DayZ Epoch Vehicles";
@@ -333,7 +339,8 @@ class MtvrReammo_DZE4: MtvrReammo_DZE3 {
};
class MTVR_Open_DZE: MTVR {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_MTVR_WOODLAND_OPEN";
model = "\z\addons\dayz_epoch_v\vehicles\mtvr\dze_mtvr";
picture = "\Ca\wheeled2\data\UI\Picture_MTVR_repair_CA.paa";

View File

@@ -1,5 +1,7 @@
class Octavia_ACR_DZE: Car {
scope = 2;
side = 1;
faction = "USMC";
model = "\Corepatch\CorePatch_Vehicles\models\Octavia_ACR";
displayName = "$STR_VEH_NAME_OCTAVIA_WHITE";
icon = "\Ca\Wheeled_ACR\Data\UI\Icon_Octavia_CA.paa";

View File

@@ -1,6 +1,7 @@
class Offroad_DSHKM_Gue;
class Offroad_DSHKM_Gue_DZ: Offroad_DSHKM_Gue {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};

View File

@@ -1,6 +1,7 @@
class Offroad_SPG9_Gue;
class Offroad_SPG9_Gue_DZ: Offroad_SPG9_Gue {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
@@ -115,7 +116,8 @@ class Offroad_SPG9_Gue_DZE4: Offroad_SPG9_Gue_DZE3
class Offroad_SPG9_TK_GUE_EP1;
class Offroad_SPG9_TK_GUE_EP1_DZ: Offroad_SPG9_TK_GUE_EP1 {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};

View File

@@ -1,6 +1,7 @@
class Pickup_PK_GUE;
class Pickup_PK_GUE_DZ: Pickup_PK_GUE {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT";
vehicleClass = "DayZ Epoch Vehicles";
@@ -110,7 +111,8 @@ class Pickup_PK_GUE_DZE4: Pickup_PK_GUE_DZE3 {
class Pickup_PK_TK_GUE_EP1;
class Pickup_PK_TK_GUE_EP1_DZ: Pickup_PK_TK_GUE_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_PICKUP_TK_PKT";
vehicleClass = "DayZ Epoch Vehicles";
@@ -220,7 +222,8 @@ class Pickup_PK_TK_GUE_EP1_DZE4: Pickup_PK_TK_GUE_EP1_DZE3 {
class Pickup_PK_INS;
class Pickup_PK_INS_DZ: Pickup_PK_INS {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_PICKUP_INS_PKT";
vehicleClass = "DayZ Epoch Vehicles";

View File

@@ -1,5 +1,7 @@
class S1203_TK_CIV_EP1;
class S1203_TK_CIV_EP1_DZE: S1203_TK_CIV_EP1 {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_SKODA_BUS";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -96,6 +98,8 @@ class S1203_TK_CIV_EP1_DZE4: S1203_TK_CIV_EP1_DZE3 {
class S1203_ambulance_EP1;
class S1203_ambulance_EP1_DZE: S1203_ambulance_EP1 {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_SKODA_AMBULANCE";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

View File

@@ -1,6 +1,8 @@
class SUV_DZ: SUV_Base_EP1 {
crew = "";
scope = 2;
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
typicalCargo[] = {};
class TransportMagazines {};
@@ -83,6 +85,8 @@ class SUV_TK_CIV_EP1_DZE: SUV_Base_EP1 {
displayName = "$STR_VEH_NAME_SUV_BLACK";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};

View File

@@ -1,6 +1,7 @@
class Skoda;
class Skoda_DZE: Skoda {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_SKODA_WHITE";
displayNameShort = "$STR_VEH_NAME_SKODA_WHITE";
vehicleClass = "DayZ Epoch Vehicles";
@@ -105,7 +106,8 @@ class Skoda_DZE4: Skoda_DZE3 {
class SkodaBlue;
class SkodaBlue_DZE: SkodaBlue {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_SKODA_BLUE";
displayNameShort = "$STR_VEH_NAME_SKODA_BLUE";
vehicleClass = "DayZ Epoch Vehicles";
@@ -210,7 +212,8 @@ class SkodaBlue_DZE4: SkodaBlue_DZE3 {
class SkodaRed;
class SkodaRed_DZE: SkodaRed {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_SKODA_RED";
displayNameShort = "$STR_VEH_NAME_SKODA_RED";
vehicleClass = "DayZ Epoch Vehicles";
@@ -314,7 +317,8 @@ class SkodaRed_DZE4: SkodaRed_DZE3 {
class SkodaGreen;
class SkodaGreen_DZE: SkodaGreen {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_SKODA_GREEN";
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN";
vehicleClass = "DayZ Epoch Vehicles";

View File

@@ -1,10 +1,14 @@
class T72_INS;
class T72_RUST: T72_INS {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_T72_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\t72\T72_1_wrecked_co.paa","\dayz_epoch_c\skins\t72\T72_2_wrecked_co.paa","\dayz_epoch_c\skins\t72\T72_3_wrecked_co.paa"};
};
class T72_WINTER: T72_INS {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_T72_WINTER";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\t72\T72_1_winter_co.paa","\dayz_epoch_c\skins\t72\T72_2_winter_co.paa","\dayz_epoch_c\skins\t72\T72_3_winter_co.paa"};
};

View File

@@ -1,6 +1,8 @@
class T810_DZE_Base_ACR: Truck
{
scope = 0;
side = 1;
faction = "USMC";
mapSize = 8;
picture = "\Ca\Wheeled_ACR\Data\UI\Picture_T810_CA.paa";
Icon = "\Ca\Wheeled_ACR\Data\UI\Icon_T810_CA.paa";

View File

@@ -1,5 +1,7 @@
class Tractor;
class Tractor_DZE: Tractor {
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
displayname = $STR_VEH_NAME_TRACTOR;
crew = "";
@@ -36,6 +38,8 @@ class Tractor_DZE: Tractor {
class tractorOld;
class TractorOld_DZE: tractorOld {
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
displayname = $STR_VEH_NAME_TRACTOR_OLD;
crew = "";

View File

@@ -1,6 +1,7 @@
class UAZ_CDF;
class UAZ_CDF_DZE: UAZ_CDF {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_CDF";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -96,7 +97,8 @@ class UAZ_CDF_DZE4: UAZ_CDF_DZE3 {
class UAZ_INS;
class UAZ_INS_DZE: UAZ_INS {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_INS";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -192,7 +194,8 @@ class UAZ_INS_DZE4: UAZ_INS_DZE3 {
class UAZ_RU;
class UAZ_RU_DZE: UAZ_RU {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_RU";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -288,7 +291,8 @@ class UAZ_RU_DZE4: UAZ_RU_DZE3 {
class UAZ_Unarmed_TK_EP1;
class UAZ_Unarmed_TK_EP1_DZE: UAZ_Unarmed_TK_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_TK";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -384,7 +388,8 @@ class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 {
class UAZ_Unarmed_UN_EP1;
class UAZ_Unarmed_UN_EP1_DZE: UAZ_Unarmed_UN_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_UN";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -480,7 +485,8 @@ class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 {
class UAZ_Unarmed_TK_CIV_EP1;
class UAZ_Unarmed_TK_CIV_EP1_DZE: UAZ_Unarmed_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_CIVIL";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -575,7 +581,8 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 {
};
class UAZ_Rust_DZE: UAZ_Unarmed_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_RUSTY";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
@@ -671,7 +678,8 @@ class UAZ_Rust_DZE4: UAZ_Rust_DZE3 {
};
class UAZ_WINTER_DZE: UAZ_Unarmed_TK_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_WINTER";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa"};
vehicleClass = "DayZ Epoch Vehicles";

View File

@@ -1,7 +1,8 @@
class UAZ_AGS30_RU;
class UAZ_AGS30_RU_DZ: UAZ_AGS30_RU
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_AGS_RU";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -111,7 +112,8 @@ class UAZ_AGS30_RU_DZE4: UAZ_AGS30_RU_DZE3 {
class UAZ_AGS30_CDF;
class UAZ_AGS30_CDF_DZ: UAZ_AGS30_CDF
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_AGS_CDF";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -221,7 +223,8 @@ class UAZ_AGS30_CDF_DZE4: UAZ_AGS30_CDF_DZE3 {
class UAZ_AGS30_INS;
class UAZ_AGS30_INS_DZ: UAZ_AGS30_INS
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_AGS_INS";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -331,7 +334,8 @@ class UAZ_AGS30_INS_DZE4: UAZ_AGS30_INS_DZE3 {
class UAZ_AGS30_TK_EP1;
class UAZ_AGS30_TK_EP1_DZ: UAZ_AGS30_TK_EP1
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_AGS_TK";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -440,7 +444,8 @@ class UAZ_AGS30_TK_EP1_DZE4: UAZ_AGS30_TK_EP1_DZE3 {
class UAZ_AGS30_RUST_DZ: UAZ_AGS30_RU
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_AGS_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
@@ -550,7 +555,8 @@ class UAZ_AGS30_RUST_DZE4: UAZ_AGS30_RUST_DZE3 {
class UAZ_AGS30_WINTER_DZ: UAZ_AGS30_RU
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";

View File

@@ -1,7 +1,8 @@
class UAZ_MG_TK_EP1;
class UAZ_MG_TK_EP1_DZ: UAZ_MG_TK_EP1
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_DSHKM_TK";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -111,7 +112,8 @@ class UAZ_MG_TK_EP1_DZE4: UAZ_MG_TK_EP1_DZE3 {
class UAZ_MG_CDF;
class UAZ_MG_CDF_DZ: UAZ_MG_CDF
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_DSHKM_CDF";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -221,7 +223,8 @@ class UAZ_MG_CDF_DZE4: UAZ_MG_CDF_DZE3 {
class UAZ_MG_INS;
class UAZ_MG_INS_DZ: UAZ_MG_INS
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_DSHKM_INS";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -330,7 +333,8 @@ class UAZ_MG_INS_DZE4: UAZ_MG_INS_DZE3 {
class UAZ_MG_RUST_EP1_DZ: UAZ_MG_TK_EP1
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_DSHKM_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
@@ -440,7 +444,8 @@ class UAZ_MG_RUST_EP1_DZE4: UAZ_MG_RUST_EP1_DZE3 {
class UAZ_MG_WINTER_DZ: UAZ_MG_TK_EP1
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_WINTER_DSHKM";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";

View File

@@ -1,7 +1,8 @@
class UAZ_SPG9_INS;
class UAZ_SPG9_INS_DZ: UAZ_SPG9_INS
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_SPG_INS";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -110,7 +111,8 @@ class UAZ_SPG9_INS_DZE4: UAZ_SPG9_INS_DZE3 {
class UAZ_SPG9_CDF_DZ: UAZ_SPG9_INS
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_SPG_CDF";
hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
@@ -220,7 +222,8 @@ class UAZ_SPG9_CDF_DZE4: UAZ_SPG9_CDF_DZE3 {
class UAZ_SPG9_TK_DZ: UAZ_SPG9_INS
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_SPG_TK";
hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa","\ca\wheeled\data\uaz_mount_001_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
@@ -330,7 +333,8 @@ class UAZ_SPG9_TK_DZE4: UAZ_SPG9_TK_DZE3 {
class UAZ_SPG9_RUST_DZ: UAZ_SPG9_INS
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
@@ -440,7 +444,8 @@ class UAZ_SPG9_RUST_DZE4: UAZ_SPG9_RUST_DZE3 {
class UAZ_SPG_WINTER_DZ: UAZ_SPG9_INS
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";

View File

@@ -1,6 +1,7 @@
class Ural_INS;
class Ural_INS_DZE: Ural_INS {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_URAL_INS";
typicalCargo[] = {};
@@ -53,7 +54,8 @@ class Ural_INS_DZE4: Ural_INS_DZE3 {
};
class Ural_RUST_DZE: Ural_INS {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_URAL_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ural\ural_kabina_wrecked_co.paa","dayz_epoch_c\skins\ural\ural_plachta_wrecked_co.paa"};
@@ -108,7 +110,8 @@ class Ural_RUST_DZE4: Ural_RUST_DZE3 {
class Ural_CDF;
class Ural_CDF_DZE: Ural_CDF {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_URAL_CDF";
typicalCargo[] = {};
@@ -162,7 +165,8 @@ class URAL_CDF_DZE4: URAL_CDF_DZE3 {
class UralOpen_CDF;
class UralOpen_CDF_DZE: UralOpen_CDF {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_URAL_CDF_OPEN";
typicalCargo[] = {};
@@ -216,7 +220,8 @@ class UralOpen_CDF_DZE4: UralOpen_CDF_DZE3 {
class Ural_TK_CIV_EP1;
class Ural_TK_CIV_EP1_DZE: Ural_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_URAL_TK";
typicalCargo[] = {};
@@ -270,7 +275,8 @@ class Ural_TK_CIV_EP1_DZE4: Ural_TK_CIV_EP1_DZE3 {
class Ural_UN_EP1;
class Ural_UN_EP1_DZE: Ural_UN_EP1 {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
displayName = "$STR_VEH_NAME_URAL_UN";
typicalCargo[] = {};
@@ -324,7 +330,8 @@ class Ural_UN_EP1_DZE4: Ural_UN_EP1_DZE3 {
class UralCivil;
class UralCivil_DZE : UralCivil {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_URAL_CIVIL";
crew = "";
typicalCargo[] = {};
@@ -380,7 +387,8 @@ class UralCivil2;
class UralCivil2_DZE : UralCivil2 {
displayName = "$STR_VEH_NAME_URAL_CIVIL_OPEN";
picture = "\Ca\wheeled\data\ico\Ural_Open_CA.paa";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -434,7 +442,8 @@ class UralCivil2_DZE4: UralCivil2_DZE3 {
class UralSupply_TK_EP1;
class UralSupply_TK_EP1_DZE : UralSupply_TK_EP1 {
displayName = "$STR_VEH_NAME_URAL_CIVIL_OPEN";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -487,7 +496,8 @@ class UralSupply_TK_EP1_DZE4: UralSupply_TK_EP1_DZE3 {
class UralRefuel_TK_EP1;
class UralRefuel_TK_EP1_DZ: UralRefuel_TK_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_URAL_FUEL";
crew = "";
typicalCargo[] = {};
@@ -542,7 +552,8 @@ class UralRefuel_TK_EP1_DZE4: UralRefuel_TK_EP1_DZE3 {
class UralRefuel_CDF;
class UralRefuel_CDF_DZE: UralRefuel_CDF {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_URAL_FUEL_CDF";
crew = "";
typicalCargo[] = {};
@@ -597,7 +608,8 @@ class UralRefuel_CDF_DZE4: UralRefuel_CDF_DZE3 {
class UralReammo_CDF;
class UralReammo_CDF_DZE: UralReammo_CDF {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_URAL_WEAPONS";
crew = "";
typicalCargo[] = {};
@@ -655,7 +667,8 @@ class UralReammo_CDF_DZE4: UralReammo_CDF_DZE3 {
class UralRepair_CDF;
class UralRepair_CDF_DZE: UralRepair_CDF {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_URAL_AMMO";
crew = "";
typicalCargo[] = {};
@@ -713,7 +726,8 @@ class UralRepair_CDF_DZE4: UralRepair_CDF_DZE3 {
class UralRefuel_INS;
class UralRefuel_INS_DZE: UralRefuel_INS {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_URAL_FUEL_INS";
crew = "";
typicalCargo[] = {};
@@ -768,7 +782,8 @@ class UralRefuel_INS_DZE4: UralRefuel_INS_DZE3 {
class UralReammo_INS;
class UralReammo_INS_DZE: UralReammo_INS {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_URAL_WEAPONS_INS";
crew = "";
typicalCargo[] = {};
@@ -826,7 +841,8 @@ class UralReammo_INS_DZE4: UralReammo_INS_DZE3 {
class UralRepair_INS;
class UralRepair_INS_DZE: UralRepair_INS {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_URAL_AMMO_INS";
crew = "";
typicalCargo[] = {};

View File

@@ -19,7 +19,8 @@ class V3S_Civ_DZE : V3S_Civ {
vehicleClass = "DayZ Epoch Vehicles";
picture = "\CA\wheeled_e\data\UI\Picture_V3S_open_CA.paa";
crew = "";
scope = 2;
side = 1;
faction = "USMC";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
@@ -70,6 +71,8 @@ class V3S_Civ_DZE4: V3S_Civ_DZE3 {
class V3S_Open_TK_CIV_EP1;
class V3S_Open_TK_CIV_EP1_DZE: V3S_Open_TK_CIV_EP1 {
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_V3S_CIVIL_OPEN";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -123,6 +126,8 @@ class V3S_Open_TK_CIV_EP1_DZE4: V3S_Open_TK_CIV_EP1_DZE3 {
class V3S_Open_TK_EP1;
class V3S_Open_TK_EP1_DZE: V3S_Open_TK_EP1 {
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -176,7 +181,8 @@ class V3S_Open_TK_EP1_DZE4: V3S_Open_TK_EP1_DZE3 {
class V3S_TK_EP1;
class V3S_TK_EP1_DZE: V3S_TK_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_V3S_WHITE";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -232,7 +238,8 @@ class V3S_Refuel_TK_GUE_EP1;
class V3S_Refuel_TK_GUE_EP1_DZ: V3S_Refuel_TK_GUE_EP1 {
displayname = "$STR_VEH_NAME_V3S_FUEL";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
transportMaxWeapons = 10;
@@ -285,7 +292,8 @@ class V3S_Refuel_TK_GUE_EP1_DZE4: V3S_Refuel_TK_GUE_EP1_DZE3 {
class V3S_Reammo_TK_GUE_EP1;
class V3S_RA_TK_GUE_EP1_DZE: V3S_Reammo_TK_GUE_EP1 {
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
displayname = "$STR_VEH_NAME_V3S_ARMORED";

View File

@@ -1,6 +1,7 @@
class VWGolf;
class VWGolf_DZE: VWGolf {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_VWGOLF_RED";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

View File

@@ -1,6 +1,7 @@
class VolhaLimo_TK_CIV_EP1;
class VolhaLimo_TK_CIV_EP1_DZE: VolhaLimo_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_GAZ_BLACK";
vehicleClass = "DayZ Epoch Vehicles";
fuelCapacity = 100;
@@ -93,7 +94,8 @@ class VolhaLimo_TK_CIV_EP1_DZE4: VolhaLimo_TK_CIV_EP1_DZE3 {
class Volha_1_TK_CIV_EP1;
class Volha_1_TK_CIV_EP1_DZE: Volha_1_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_GAZ_BLUE";
vehicleClass = "DayZ Epoch Vehicles";
fuelCapacity = 100;
@@ -186,7 +188,8 @@ class Volha_1_TK_CIV_EP1_DZE4: Volha_1_TK_CIV_EP1_DZE3 {
class Volha_2_TK_CIV_EP1;
class Volha_2_TK_CIV_EP1_DZE: Volha_2_TK_CIV_EP1 {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_GAZ_GREY";
vehicleClass = "DayZ Epoch Vehicles";
fuelCapacity = 100;

View File

@@ -1,5 +1,7 @@
class datsun1_civil_1_open;
class datsun1_civil_1_open_DZE: datsun1_civil_1_open {
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_PICKUP_BLUE";
vehicleClass = "DayZ Epoch Vehicles";
terrainCoef = 2.5;
@@ -212,6 +214,8 @@ class datsun1_green_open_DZE4: datsun1_green_open_DZE3 {
class datsun1_civil_2_covered;
class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered {
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_PICKUP_COVERED_TAN";
vehicleClass = "DayZ Epoch Vehicles";
terrainCoef = 2.5;
@@ -419,6 +423,8 @@ class datsun1_red_covered_DZE4: datsun1_red_covered_DZE3 {
class datsun1_civil_3_open;
class datsun1_civil_3_open_DZE: datsun1_civil_3_open {
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_PICKUP_GREY";
vehicleClass = "DayZ Epoch Vehicles";
terrainCoef = 2.5;

View File

@@ -1,5 +1,7 @@
class hilux1_civil_1_open;
class hilux1_civil_1_open_DZE: hilux1_civil_1_open {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_PICKUP_TAN";
vehicleClass = "DayZ Epoch Vehicles";
terrainCoef = 2.5;
@@ -106,6 +108,8 @@ class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 {
class hilux1_civil_2_covered;
class hilux1_civil_2_covered_DZE: hilux1_civil_2_covered {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_PICKUP_COVERED_RED";
vehicleClass = "DayZ Epoch Vehicles";
terrainCoef = 2.5;
@@ -212,6 +216,8 @@ class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 {
class hilux1_civil_3_open;
class hilux1_civil_3_open_DZE: hilux1_civil_3_open {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_PICKUP_WHITE";
vehicleClass = "DayZ Epoch Vehicles";
terrainCoef = 2.5;

View File

@@ -230,6 +230,8 @@ class CfgVehicles
class epoch_car: Car
{
vehicleClass = "DayZ Epoch Vehicles";
side = 1;
faction = "USMC";
selectionBackLights = "brzdove svetlo";
selectionBrakeLights = "zadni svetlo";
crew = "";

View File

@@ -1,6 +1,7 @@
class AH1Z;
class AH1Z_DZ: AH1Z {
scope = 2;
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};

View File

@@ -1,7 +1,8 @@
class AH6J_EP1;
class AH6J_EP1_DZ: AH6J_EP1
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_AH6J";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -71,7 +72,8 @@ class AH6X_DZ: AH6X_EP1 {
displayname = "$STR_VEH_NAME_AH6X";
vehicleClass = "DayZ Epoch Vehicles";
model = "dayz_vehicles\helicopters\greybird\greybird.p3d";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};

View File

@@ -22,6 +22,8 @@ class AW159_Lynx_BAF_DZ: AW159_Lynx_BAF {
fuelCapacity = 2200;
supplyRadius = 2.6;
armor = 30;
side = 1;
faction = "USMC";
class Turrets: Turrets
{

View File

@@ -1,6 +1,7 @@
class BAF_Merlin_HC3_D;
class BAF_Merlin_DZE : BAF_Merlin_HC3_D {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_AW101";
vehicleClass = "DayZ Epoch Vehicles";
magazines[] = {"120Rnd_CMFlareMagazine"};

View File

@@ -1,7 +1,8 @@
class CH_47F_EP1;
class CH_47F_EP1_DZ : CH_47F_EP1 {
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_CH47_GREEN";
crew = "";
typicalCargo[] = {};

View File

@@ -1,6 +1,7 @@
class USEC_ch53_E;
class CH53_DZE : USEC_ch53_E {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_CH53";
vehicleClass = "DayZ Epoch Vehicles";
destrType = "DestructWreck";

View File

@@ -258,6 +258,8 @@ class CSJ_GyroC_DZ: CSJ_GyroC
transportMaxMagazines = 3;
transportMaxWeapons = 1;
fuelCapacity = 200;
side = 1;
faction = "USMC";
};
class CSJ_GyroC_DZE: CSJ_GyroC_DZ

View File

@@ -7,7 +7,8 @@ class Ka60_GL_PMC: Ka60_GL_BASE_PMC {
class Ka60_GL_PMC_DZ: Ka60_GL_PMC {
displayName = "$STR_VEH_NAME_KA60";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
radartype = 0;

View File

@@ -1,7 +1,8 @@
class MH6J_EP1;
class MH6J_DZ: MH6J_EP1
{
scope = 2;
side = 1;
faction = "USMC";
crew = "";
enablemanualfire = 0;
typicalCargo[] = {};

View File

@@ -15,6 +15,8 @@ class Mi17_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
@@ -93,6 +95,8 @@ class Mi17_TK_EP1_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_TK";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -171,6 +175,8 @@ class Mi17_UN_CDF_EP1_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_UN";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -249,6 +255,8 @@ class Mi17_CDF_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_CDF";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -327,6 +335,8 @@ class Mi171Sh_CZ_EP1_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_SH";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -876,7 +886,8 @@ class Mi17_Civilian;
class Mi17_Civilian_DZ: Mi17_Civilian {
displayname = "$STR_VEH_NAME_MI17_CIVIL";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -934,7 +945,8 @@ class Mi17_medevac_CDF;
class Mi17_medevac_CDF_DZ: Mi17_medevac_CDF {
displayname = "$STR_VEH_NAME_MI17_MEDEVAC_CDF";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -991,7 +1003,8 @@ class Mi17_medevac_Ins;
class Mi17_medevac_Ins_DZ: Mi17_medevac_Ins {
displayname = "$STR_VEH_NAME_MI17_MEDEVAC_INS";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -1048,7 +1061,8 @@ class Mi17_medevac_RU;
class Mi17_medevac_RU_DZ: Mi17_medevac_RU {
displayname = "$STR_VEH_NAME_MI17_MEDEVAC_RU";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};

View File

@@ -1,4 +1,3 @@
class MTVR_Bird_base: Helicopter
{
scope = 0;
@@ -9,10 +8,10 @@ class MTVR_Bird_base: Helicopter
icon = "\ca\air_e\data\UI\Icon_ah6j_CA.paa";
vehicleClass = "DayZ Epoch Vehicles";
mapSize = 8;
side = 3;
maxSpeed = 135;
nameSound = "chopper";
faction = "CIV";
side = 1;
faction = "USMC";
crew = "";
accuracy = 0.3;
armor = 35;

View File

@@ -2,6 +2,8 @@ class pook_H13_base;
class pook_H13_base_DZE: pook_H13_base
{
scope = 0;
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
enablemanualfire = 0;

View File

@@ -19,6 +19,8 @@ class UH1H_DZ: UH1H_base
displayname = "$STR_VEH_NAME_UH1H_GREEN";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
model = "dayz_vehicles\helicopters\huey\huey.p3d";
typicalCargo[] = {};

View File

@@ -14,6 +14,8 @@ class UH1_Base: Helicopter {
};
class UH1Y_DZ: UH1_Base {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_UH1Y";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

View File

@@ -2,7 +2,8 @@ class MH60S;
class MH60S_DZ : MH60S {
displayName = "$STR_VEH_NAME_MH60";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -135,7 +136,8 @@ class UH60M_EP1;
class UH60M_EP1_DZ: UH60M_EP1 {
displayName = "$STR_VEH_NAME_UH60";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -266,7 +268,8 @@ class UH60M_MEV_EP1;
class UH60M_MEV_EP1_DZ : UH60M_MEV_EP1 {
displayname = "$STR_VEH_NAME_HH60";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
commanderCanSee = 2+16+32;

View File

@@ -4,7 +4,8 @@ class AN2_DZ: An2_Base_EP1
displayname = $STR_VEH_NAME_AN2_GREEN;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
@@ -64,7 +65,8 @@ class An2_2_TK_CIV_EP1_DZ : An2_2_TK_CIV_EP1
displayname = $STR_VEH_NAME_AN2_WHITEGREEN;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};

View File

@@ -1,5 +1,7 @@
class C130J_US_EP1;
class C130J_US_EP1_DZ: C130J_US_EP1 {
side = 1;
faction = "USMC";
displayname = $STR_VEH_NAME_C130;
vehicleClass = "DayZ Epoch Vehicles";
commanderCanSee = 2+16+32;

View File

@@ -3,7 +3,8 @@ class GNT_C185C_DZ: GNT_C185C
{
displayname = $STR_VEH_NAME_CESSNA_WHITE;
vehicleClass = "DayZ Epoch Vehicles";
side = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -24,7 +25,8 @@ class GNT_C185R_DZ: GNT_C185R
{
displayname = $STR_VEH_NAME_CESSNA_YELLOW;
vehicleClass = "DayZ Epoch Vehicles";
side = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -45,7 +47,8 @@ class GNT_C185_DZ: GNT_C185
{
displayname = $STR_VEH_NAME_CESSNA_ORANGE;
vehicleClass = "DayZ Epoch Vehicles";
side = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -66,7 +69,8 @@ class GNT_C185U_DZ: GNT_C185U
{
displayname = $STR_VEH_NAME_CESSNA_CAMO;
vehicleClass = "DayZ Epoch Vehicles";
side = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -87,7 +91,8 @@ class GNT_C185T_DZ: GNT_C185T
{
displayname = $STR_VEH_NAME_CESSNA_ROCKETS;
vehicleClass = "DayZ Epoch Vehicles";
side = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -127,7 +132,8 @@ class GNT_C185F_DZ: GNT_C185F
{
displayname = $STR_VEH_NAME_CESSNA_AMPHIBIAN;
vehicleClass = "DayZ Epoch Vehicles";
side = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};

View File

@@ -1,7 +1,8 @@
class MV22;
class MV22_DZ : MV22 {
accuracy = 1000;
scope = 2;
side = 1;
faction = "USMC";
displayName = $STR_VEH_NAME_MV22;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";