From 4ba6fa326a45a3ca068e9136fb73c37035663869 Mon Sep 17 00:00:00 2001 From: A Man Date: Sat, 26 Jun 2021 11:25:17 +0200 Subject: [PATCH] Set missing side and faction for vehicles This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all. --- .../Configs/CfgVehicles/Bikes/ATVs.hpp | 20 ++++++++ .../Configs/CfgVehicles/Bikes/Bikes.hpp | 8 ++-- .../Configs/CfgVehicles/Bikes/Motorbikes.hpp | 15 ++++-- .../Configs/CfgVehicles/Boat/Fishing_Boat.hpp | 3 +- .../CfgVehicles/Boat/JetSkiYanahui.hpp | 8 ++++ .../Configs/CfgVehicles/Boat/PBX.hpp | 6 ++- .../Configs/CfgVehicles/Boat/RHIB.hpp | 6 ++- .../Configs/CfgVehicles/Boat/Seafox.hpp | 3 +- .../Configs/CfgVehicles/Boat/Submarine.hpp | 5 +- .../Configs/CfgVehicles/Boat/smallboat.hpp | 6 +-- .../Configs/CfgVehicles/Car/ArmoredSUV.hpp | 4 +- .../Configs/CfgVehicles/Car/BMP2.hpp | 17 +++++-- .../Configs/CfgVehicles/Car/BRDM2_DZ.hpp | 5 +- .../Configs/CfgVehicles/Car/BTR40.hpp | 4 ++ .../Configs/CfgVehicles/Car/BTR60.hpp | 7 +-- .../Configs/CfgVehicles/Car/BTR90.hpp | 6 ++- .../Configs/CfgVehicles/Car/CAR_HATCHBACK.hpp | 3 +- .../Configs/CfgVehicles/Car/CAR_SEDAN.hpp | 5 +- .../Configs/CfgVehicles/Car/Dingo.hpp | 2 + .../Configs/CfgVehicles/Car/Gaz_Vodnik.hpp | 8 +++- .../Configs/CfgVehicles/Car/HMMWV.hpp | 5 -- .../Configs/CfgVehicles/Car/Ikarus.hpp | 6 +++ .../Configs/CfgVehicles/Car/Jackal.hpp | 5 +- .../Configs/CfgVehicles/Car/Kamaz.hpp | 15 ++++-- .../Configs/CfgVehicles/Car/LAV25.hpp | 6 ++- .../Configs/CfgVehicles/Car/Lada.hpp | 17 +++++-- .../Configs/CfgVehicles/Car/LandRover.hpp | 12 +++-- .../Configs/CfgVehicles/Car/M113.hpp | 6 ++- .../Configs/CfgVehicles/Car/Mtvr.hpp | 21 +++++--- .../Configs/CfgVehicles/Car/Octavia.hpp | 2 + .../CfgVehicles/Car/Offroad_DSHKM_INS.hpp | 3 +- .../Configs/CfgVehicles/Car/Offroad_SPG9.hpp | 6 ++- .../Configs/CfgVehicles/Car/Pickup_PK_INS.hpp | 9 ++-- .../Configs/CfgVehicles/Car/S1203.hpp | 4 ++ .../Configs/CfgVehicles/Car/SUV_DZ.hpp | 4 ++ .../Configs/CfgVehicles/Car/Skoda.hpp | 12 +++-- SQF/dayz_code/Configs/CfgVehicles/Car/T72.hpp | 4 ++ .../Configs/CfgVehicles/Car/Tatra_T810.hpp | 2 + .../Configs/CfgVehicles/Car/Tractor.hpp | 4 ++ SQF/dayz_code/Configs/CfgVehicles/Car/UAZ.hpp | 24 ++++++---- .../Configs/CfgVehicles/Car/UAZ_AGS.hpp | 18 ++++--- .../Configs/CfgVehicles/Car/UAZ_MG.hpp | 15 ++++-- .../Configs/CfgVehicles/Car/UAZ_SPG.hpp | 15 ++++-- .../Configs/CfgVehicles/Car/UralCivil_DZ.hpp | 48 ++++++++++++------- .../Configs/CfgVehicles/Car/V3S_Civ.hpp | 16 +++++-- .../Configs/CfgVehicles/Car/VWGolf.hpp | 3 +- .../Configs/CfgVehicles/Car/Volha.hpp | 9 ++-- .../Configs/CfgVehicles/Car/datsun.hpp | 6 +++ .../Configs/CfgVehicles/Car/hilux.hpp | 6 +++ .../Configs/CfgVehicles/CfgVehicles.hpp | 2 + .../Configs/CfgVehicles/Helicopter/AH1Z.hpp | 3 +- .../Configs/CfgVehicles/Helicopter/AH6.hpp | 6 ++- .../Configs/CfgVehicles/Helicopter/AW159.hpp | 2 + .../CfgVehicles/Helicopter/BAF_Merlin.hpp | 3 +- .../Configs/CfgVehicles/Helicopter/CH47.hpp | 3 +- .../Configs/CfgVehicles/Helicopter/CH53.hpp | 3 +- .../CfgVehicles/Helicopter/CSJ_GyroAC.hpp | 2 + .../Configs/CfgVehicles/Helicopter/KA60.hpp | 3 +- .../CfgVehicles/Helicopter/MH6J_DZ.hpp | 3 +- .../Configs/CfgVehicles/Helicopter/MI17.hpp | 22 +++++++-- .../CfgVehicles/Helicopter/MTVRBird.hpp | 5 +- .../Configs/CfgVehicles/Helicopter/Pook.hpp | 2 + .../Configs/CfgVehicles/Helicopter/UH1H.hpp | 2 + .../Configs/CfgVehicles/Helicopter/UH1Y.hpp | 2 + .../Configs/CfgVehicles/Helicopter/UH60.hpp | 9 ++-- .../Configs/CfgVehicles/Plane/AN2_DZ.hpp | 6 ++- .../Configs/CfgVehicles/Plane/C130.hpp | 2 + .../Configs/CfgVehicles/Plane/Cessna_DZ.hpp | 18 ++++--- .../Configs/CfgVehicles/Plane/MV22.hpp | 3 +- 69 files changed, 391 insertions(+), 154 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/Bikes/ATVs.hpp b/SQF/dayz_code/Configs/CfgVehicles/Bikes/ATVs.hpp index f2b2437fe..1d9588f27 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Bikes/ATVs.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Bikes/ATVs.hpp @@ -1,5 +1,7 @@ class ATV_CZ_EP1; class ATV_CZ_EP1_DZE: ATV_CZ_EP1 { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_BEIGE; vehicleClass = "DayZ Epoch Vehicles"; @@ -12,6 +14,8 @@ class ATV_CZ_EP1_DZE: ATV_CZ_EP1 { class BAF_ATV_W; class BAF_ATV_W_DZE: BAF_ATV_W { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_GREEN; vehicleClass = "DayZ Epoch Vehicles"; @@ -24,6 +28,8 @@ class BAF_ATV_W_DZE: BAF_ATV_W { class ATV_CIV_CP; class ATV_CIV_CP_DZE: ATV_CIV_CP { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_WHITE; vehicleClass = "DayZ Epoch Vehicles"; @@ -36,6 +42,8 @@ class ATV_CIV_CP_DZE: ATV_CIV_CP { class ATV_CIV_Grey_CP; class ATV_CIV_Grey_CP_DZE: ATV_CIV_Grey_CP { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_GREY; vehicleClass = "DayZ Epoch Vehicles"; @@ -48,6 +56,8 @@ class ATV_CIV_Grey_CP_DZE: ATV_CIV_Grey_CP { class ATV_CIV_Red_CP; class ATV_CIV_Red_CP_DZE: ATV_CIV_Red_CP { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_RED; vehicleClass = "DayZ Epoch Vehicles"; @@ -60,6 +70,8 @@ class ATV_CIV_Red_CP_DZE: ATV_CIV_Red_CP { class ATV_CIV_Green_CP; class ATV_CIV_Green_CP_DZE: ATV_CIV_Green_CP { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_LIGHTGREEN; scope = 2; @@ -71,6 +83,8 @@ class ATV_CIV_Green_CP_DZE: ATV_CIV_Green_CP { class ATV_CIV_Blue_CP; class ATV_CIV_Blue_CP_DZE: ATV_CIV_Blue_CP { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_BLUE; vehicleClass = "DayZ Epoch Vehicles"; @@ -83,6 +97,8 @@ class ATV_CIV_Blue_CP_DZE: ATV_CIV_Blue_CP { class ATV_CIV_Yellow_CP; class ATV_CIV_Yellow_CP_DZE: ATV_CIV_Yellow_CP { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_YELLOW; scope = 2; @@ -94,6 +110,8 @@ class ATV_CIV_Yellow_CP_DZE: ATV_CIV_Yellow_CP { class ATV_CIV_Purple_CP; class ATV_CIV_Purple_CP_DZE: ATV_CIV_Purple_CP { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_PURPLE; vehicleClass = "DayZ Epoch Vehicles"; @@ -106,6 +124,8 @@ class ATV_CIV_Purple_CP_DZE: ATV_CIV_Purple_CP { class ATV_CIV_Black_CP; class ATV_CIV_Black_CP_DZE: ATV_CIV_Black_CP { + side = 1; + faction = "USMC"; crew = ""; displayname = $STR_VEH_NAME_ATV_BLACK; vehicleClass = "DayZ Epoch Vehicles"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Bikes/Bikes.hpp b/SQF/dayz_code/Configs/CfgVehicles/Bikes/Bikes.hpp index 93c15b314..94f7e5156 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Bikes/Bikes.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Bikes/Bikes.hpp @@ -19,7 +19,8 @@ class Old_bike_base_EP1 : Bicycle class Old_bike_TK_CIV_EP1; class Old_bike_TK_CIV_EP1_DZE: Old_bike_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_BIKE_OLD; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -31,7 +32,8 @@ class Old_bike_TK_CIV_EP1_DZE: Old_bike_TK_CIV_EP1 { class MMT_Civ; class MMT_Civ_DZE: MMT_Civ { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_BIKE_MOUNTAINBIKE; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -39,4 +41,4 @@ class MMT_Civ_DZE: MMT_Civ { class TransportMagazines {}; class TransportWeapons {}; supplyRadius = -1; -}; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/Bikes/Motorbikes.hpp b/SQF/dayz_code/Configs/CfgVehicles/Bikes/Motorbikes.hpp index b1d60d9f4..b411e8b43 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Bikes/Motorbikes.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Bikes/Motorbikes.hpp @@ -1,6 +1,7 @@ class Old_moto_TK_Civ_EP1; class Old_moto_TK_Civ_EP1_DZE : Old_moto_TK_Civ_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_MOTORBIKE_WHITE; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -12,7 +13,8 @@ class Old_moto_TK_Civ_EP1_DZE : Old_moto_TK_Civ_EP1 { class TT650_Civ; class TT650_Civ_DZE: TT650_Civ { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_MOTORBIKE_TT650_REDWHITE; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -24,7 +26,8 @@ class TT650_Civ_DZE: TT650_Civ { class TT650_TK_CIV_EP1; class TT650_TK_CIV_EP1_DZE: TT650_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_MOTORBIKE_TT650_RUSTY; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -36,7 +39,8 @@ class TT650_TK_CIV_EP1_DZE: TT650_TK_CIV_EP1 { class TT650_Ins; class TT650_Ins_DZE: TT650_Ins { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_MOTORBIKE_TT650_FIRERED; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -48,7 +52,8 @@ class TT650_Ins_DZE: TT650_Ins { class M1030_US_DES_EP1; class M1030_US_DES_EP1_DZE: M1030_US_DES_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_MOTORBIKE_M1030_GREEN; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Boat/Fishing_Boat.hpp b/SQF/dayz_code/Configs/CfgVehicles/Boat/Fishing_Boat.hpp index 519a7ecb1..dbb3ca759 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Boat/Fishing_Boat.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Boat/Fishing_Boat.hpp @@ -1,6 +1,7 @@ class Fishing_Boat; class Fishing_Boat_DZE: Fishing_Boat { - scope = 2; + side = 1; + faction = "USMC"; displayname = $STR_VEH_NAME_FISHING_BOAT; vehicleClass = "DayZ Epoch Vehicles"; armor = 10; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Boat/JetSkiYanahui.hpp b/SQF/dayz_code/Configs/CfgVehicles/Boat/JetSkiYanahui.hpp index f21e361d6..dd1366a14 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Boat/JetSkiYanahui.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Boat/JetSkiYanahui.hpp @@ -1,5 +1,7 @@ class JetSkiYanahui_Case; class JetSkiYanahui_Case_Yellow : JetSkiYanahui_Case { + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_JETSKI_YELLOW; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -10,6 +12,8 @@ class JetSkiYanahui_Case_Yellow : JetSkiYanahui_Case { }; class JetSkiYanahui_Case_Green : JetSkiYanahui_Case { + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_JETSKI_GREEN; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -20,6 +24,8 @@ class JetSkiYanahui_Case_Green : JetSkiYanahui_Case { }; class JetSkiYanahui_Case_Blue : JetSkiYanahui_Case { + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_JETSKI_BLUE; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -30,6 +36,8 @@ class JetSkiYanahui_Case_Blue : JetSkiYanahui_Case { }; class JetSkiYanahui_Case_Red : JetSkiYanahui_Case { + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_JETSKI_RED; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Boat/PBX.hpp b/SQF/dayz_code/Configs/CfgVehicles/Boat/PBX.hpp index 9d150c8b9..b724fe10c 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Boat/PBX.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Boat/PBX.hpp @@ -1,6 +1,7 @@ class PBX; class PBX_DZE: PBX { - scope = 2; + side = 1; + faction = "USMC"; displayname = $STR_VEH_NAME_PBX; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -16,7 +17,8 @@ class PBX_DZE: PBX { class Zodiac; class Zodiac_DZE: Zodiac { - scope = 2; + side = 1; + faction = "USMC"; displayname = $STR_VEH_NAME_CRRC; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Boat/RHIB.hpp b/SQF/dayz_code/Configs/CfgVehicles/Boat/RHIB.hpp index 3438eb093..d88ae03e6 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Boat/RHIB.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Boat/RHIB.hpp @@ -1,7 +1,8 @@ class RHIB; class RHIB_DZ : RHIB { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_RHIB_M2; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -103,7 +104,8 @@ class RHIB_DZE : RHIB_DZ class RHIB2Turret; class RHIB2Turret_DZ : RHIB2Turret { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_RHIB_MK19; enablemanualfire = 0; enableGPS = 0; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Boat/Seafox.hpp b/SQF/dayz_code/Configs/CfgVehicles/Boat/Seafox.hpp index 1f2db8a22..a3dfebc4b 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Boat/Seafox.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Boat/Seafox.hpp @@ -1,6 +1,7 @@ class SeaFox; class SeaFox_DZE: SeaFox { - scope = 2; + side = 1; + faction = "USMC"; displayname = $STR_DN_SEAFOX; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Boat/Submarine.hpp b/SQF/dayz_code/Configs/CfgVehicles/Boat/Submarine.hpp index 97621449f..60a4bf96c 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Boat/Submarine.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Boat/Submarine.hpp @@ -6,8 +6,9 @@ class Submarine: ship class ViewPilot; }; -class Submarine_DZE_base: Submarine -{ +class Submarine_DZE_base: Submarine { + side = 1; + faction = "USMC"; displayName = "Submarine"; model = "\z\addons\dayz_epoch_v\vehicles\sub\epoch_sub_01.p3d"; picture = "\ca\water\data\ico\pbx_CA.paa"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Boat/smallboat.hpp b/SQF/dayz_code/Configs/CfgVehicles/Boat/smallboat.hpp index a0ff1720a..ff12f2b09 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Boat/smallboat.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Boat/smallboat.hpp @@ -1,7 +1,7 @@ class Smallboat_1; -class Smallboat_1_DZE: Smallboat_1 -{ - scope = 2; +class Smallboat_1_DZE: Smallboat_1{ + side = 1; + faction = "USMC"; displayName = "$STR_DN_SMALLBOATA"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/ArmoredSUV.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/ArmoredSUV.hpp index 1191d51cb..c5b0ea14b 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/ArmoredSUV.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/ArmoredSUV.hpp @@ -1,6 +1,8 @@ class ArmoredSUV_DZE_Base_PMC: Car { scope = 0; + side = 1; + faction = "USMC"; brakeDistance = 19; vehicleClass = "DayZ Epoch Vehicles"; htMin = 60; @@ -285,8 +287,6 @@ class ArmoredSUV_DZE_Base_PMC: Car class ArmoredSUV_PMC_DZ: ArmoredSUV_DZE_Base_PMC { scope = 2; - side = 2; - faction = "PMC_BAF"; displayName = "$STR_VEH_NAME_SUV_ARMORED"; crew = ""; armor = 80; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/BMP2.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/BMP2.hpp index 196a4fe8c..7a73fb0c7 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/BMP2.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/BMP2.hpp @@ -1,6 +1,7 @@ class BMP2_HQ_CDF; class BMP2_HQ_CDF_DZ: BMP2_HQ_CDF { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_BMP2_CDF"; vehicleClass = "DayZ Epoch Vehicles"; @@ -77,7 +78,8 @@ class BMP2_HQ_CDF_DZE4: BMP2_HQ_CDF_DZE3 { class BMP2_HQ_INS; class BMP2_HQ_INS_DZ: BMP2_HQ_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_BMP2_INS"; vehicleClass = "DayZ Epoch Vehicles"; @@ -154,7 +156,8 @@ class BMP2_HQ_INS_DZE4: BMP2_HQ_INS_DZE3 { class BMP2_HQ_TK_EP1; class BMP2_HQ_TK_EP1_DZ: BMP2_HQ_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_BMP2_TK"; vehicleClass = "DayZ Epoch Vehicles"; @@ -231,7 +234,8 @@ class BMP2_HQ_TK_EP1_DZE4: BMP2_HQ_TK_EP1_DZE3 { class BMP2_Ambul_INS; class BMP2_Ambul_INS_DZE: BMP2_Ambul_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS"; displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS"; vehicleClass = "DayZ Epoch Vehicles"; @@ -300,7 +304,8 @@ class BMP2_Ambul_INS_DZE4: BMP2_Ambul_INS_DZE3 { class BMP2_Ambul_CDF; class BMP2_Ambul_CDF_DZE: BMP2_Ambul_CDF { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF"; displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF"; vehicleClass = "DayZ Epoch Vehicles"; @@ -420,6 +425,8 @@ class BMP2_Ambul_Winter_DZE4: BMP2_Ambul_Winter_DZE3 { class BMP2_INS; class BMP2_RUST: BMP2_INS { + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_BMP2_RUST"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\bmp\bmp2_01_wrecked_co.paa","\dayz_epoch_c\skins\bmp\bmp2_02_wrecked_co.paa"}; }; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/BRDM2_DZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/BRDM2_DZ.hpp index f99ac9b53..6f6d2ed3d 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/BRDM2_DZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/BRDM2_DZ.hpp @@ -5,7 +5,8 @@ class BRDM2_HQ_TK_GUE_EP1: BRDM2_HQ_Base { }; class BRDM2_HQ_TK_GUE_EP1_DZ: BRDM2_HQ_TK_GUE_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_BRDM2_HQ"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -298,6 +299,8 @@ class BRDM2_TK_EP1: BRDM2_Base { }; class BRDM2_TK_EP1_DZ: BRDM2_TK_EP1 { + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_BRDM2_TK"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/BTR40.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/BTR40.hpp index 0a672e5bb..373d472ed 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/BTR40.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/BTR40.hpp @@ -1,6 +1,8 @@ class BTR40_MG_base_EP1; class BTR40_MG_TK_GUE_EP1_DZ : BTR40_MG_base_EP1 { scope = 2; + side = 1; + faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; displayname = "$STR_VEH_NAME_BTR40_DSHKM_GREEN"; crew = ""; @@ -199,6 +201,8 @@ class BTR40_base_EP1; class BTR40_TK_GUE_EP1_DZE: BTR40_base_EP1 { scope = 2; + side = 1; + faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; displayname = "$STR_VEH_NAME_BTR40_GREEN"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/BTR60.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/BTR60.hpp index 5d9455274..c53e24bb3 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/BTR60.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/BTR60.hpp @@ -4,7 +4,8 @@ class BTR60_TK_EP1: BRDM2_Base { }; class BTR60_TK_EP1_DZ: BTR60_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_BTR60_WOOD"; vehicleClass = "DayZ Epoch Vehicles"; @@ -130,8 +131,6 @@ class BTR60_TK_EP1_DZ: BTR60_TK_EP1 { }; class BTR60_TK_EP1_DZE: BTR60_TK_EP1_DZ { - scope = 2; - class Turrets: Turrets { class MainTurret: MainTurret @@ -280,13 +279,11 @@ class BTR60_TK_EP1_DZE4: BTR60_TK_EP1_DZE3 { }; class BTR60_Gue_DZ: BTR60_TK_EP1_DZ { - scope = 2; displayName = $STR_VEH_NAME_BTR60_GREEN; hiddenSelectionsTextures[] = {"\CorePatch\CorePatch_Vehicles\textures\btr60_body_gue_co.paa","\CorePatch\CorePatch_Vehicles\textures\btr60_details_gue_co.paa"}; }; class BTR60_Gue_DZE: BTR60_TK_EP1_DZE { - scope = 2; displayName = "$STR_VEH_NAME_BTR60_GREEN"; hiddenSelectionsTextures[] = {"\CorePatch\CorePatch_Vehicles\textures\btr60_body_gue_co.paa","\CorePatch\CorePatch_Vehicles\textures\btr60_details_gue_co.paa"}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/BTR90.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/BTR90.hpp index a5afd36db..504c77ab1 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/BTR90.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/BTR90.hpp @@ -1,6 +1,7 @@ class BTR90; class BTR90_DZ: BTR90 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_BTR90"; vehicleClass = "DayZ Epoch Vehicles"; @@ -76,7 +77,8 @@ class BTR90_DZE4: BTR90_DZE3 { class BTR90_HQ; class BTR90_HQ_DZ: BTR90_HQ { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_BTR90_HQ"; vehicleClass = "DayZ Epoch Vehicles"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/CAR_HATCHBACK.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/CAR_HATCHBACK.hpp index 14624bcd3..700e74057 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/CAR_HATCHBACK.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/CAR_HATCHBACK.hpp @@ -1,6 +1,7 @@ class car_hatchback; class car_hatchback_DZE: car_hatchback { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_HATCHBACK_YELLOW"; vehicleClass = "DayZ Epoch Vehicles"; maxspeed = 125; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/CAR_SEDAN.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/CAR_SEDAN.hpp index 163c716ac..ab935a9fb 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/CAR_SEDAN.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/CAR_SEDAN.hpp @@ -1,6 +1,7 @@ class car_sedan; class car_sedan_DZE : car_sedan { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_SEDAN_WHITE"; vehicleClass = "DayZ Epoch Vehicles"; maxspeed = 125; @@ -106,6 +107,8 @@ class car_sedan_DZE4: car_sedan_DZE3 { class GLT_M300_ST; class GLT_M300_ST_DZE : GLT_M300_ST { + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_SEDAN_TAXI"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Dingo.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Dingo.hpp index 4c5a93f51..e83d8be50 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Dingo.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Dingo.hpp @@ -1,6 +1,8 @@ class Dingo_DZE_Base_ACR: Car { scope = 0; + side = 1; + faction = "USMC"; displayName = "$STR_ACR_DN_DINGO_MG"; transportMaxWeapons = 20; transportMaxMagazines = 100; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Gaz_Vodnik.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Gaz_Vodnik.hpp index 909590eb6..c8956a014 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Gaz_Vodnik.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Gaz_Vodnik.hpp @@ -1,6 +1,7 @@ class GAZ_Vodnik_HMG; class GAZ_Vodnik_HMG_DZ : GAZ_Vodnik_HMG { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_VODNIK_BPPU"; vehicleClass = "DayZ Epoch Vehicles"; typicalCargo[] = {}; @@ -136,7 +137,8 @@ class GAZ_Vodnik_HMG_DZE4: GAZ_Vodnik_HMG_DZE3 class GAZ_Vodnik; class GAZ_Vodnik_DZ : GAZ_Vodnik { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_VODNIK_PKT"; vehicleClass = "DayZ Epoch Vehicles"; typicalCargo[] = {}; @@ -286,6 +288,8 @@ class GAZ_Vodnik_DZE4: GAZ_Vodnik_DZE3 class GAZ_Vodnik_MedEvac; class GAZ_Vodnik_MedEvac_DZE : GAZ_Vodnik_MedEvac { + side = 1; + faction = "USMC"; crewVulnerable = 1; displayname = "$STR_VEH_NAME_VODNIK_MEDEVAC"; vehicleClass = "DayZ Epoch Vehicles"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/HMMWV.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/HMMWV.hpp index 3aa4e2e53..92772db04 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/HMMWV.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/HMMWV.hpp @@ -310,7 +310,6 @@ class HMMWV_DZE_Base: Car class HMMWV_M998A2_SOV_DES_EP1_DZ: HMMWV_DZE_Base { expansion = 1; - side = 1; scope = 2; transportSoldier = 4; transportMaxWeapons = 15; @@ -556,7 +555,6 @@ class HMMWV_M998A2_SOV_DES_EP1_DZ: HMMWV_DZE_Base weapon = "M240_veh"; }; }; - faction = "BIS_US"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; @@ -716,7 +714,6 @@ class HMMWV_M998A2_SOV_DES_EP1_DZE4: HMMWV_M998A2_SOV_DES_EP1_DZE3 class HMMWV_M1151_M2_CZ_DES_EP1_DZ: HMMWV_DZE_Base { expansion = 1; - side = 1; scope = 2; model = "\ca\wheeled_e\HMMWV\m1151_m2_gpk"; displayname = "$STR_VEH_NAME_HMMWV_GPK"; @@ -735,7 +732,6 @@ class HMMWV_M1151_M2_CZ_DES_EP1_DZ: HMMWV_DZE_Base }; driverAction = "HMMWV_Driver_EP1"; cargoAction[] = {"HMMWV_Cargo_EP1","HMMWV_Cargo01_EP1","HMMWV_Cargo02_EP1"}; - faction = "BIS_US"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; @@ -2172,7 +2168,6 @@ class HMMWV_DZ: HMMWV_DZE_Base { model = "ca\wheeled_E\HMMWV\HMMWV"; picture = "\Ca\wheeled\data\ico\HMMWV_CA.paa"; scope = 2; - side = 2; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Ikarus.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Ikarus.hpp index d91837633..4585881a7 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Ikarus.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Ikarus.hpp @@ -1,5 +1,7 @@ class Ikarus; class Ikarus_DZE: Ikarus { + side = 1; + faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; displayname = $STR_VEH_NAME_IKARUS_BLUE; crew = ""; @@ -11,6 +13,8 @@ class Ikarus_DZE: Ikarus { class Ikarus_TK_CIV_EP1; class Ikarus_TK_CIV_EP1_DZE: Ikarus_TK_CIV_EP1 { + side = 1; + faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; displayname = $STR_VEH_NAME_IKARUS_RED; crew = ""; @@ -21,6 +25,8 @@ class Ikarus_TK_CIV_EP1_DZE: Ikarus_TK_CIV_EP1 { }; class Ikarus_White_DZE: Ikarus_DZE { + side = 1; + faction = "USMC"; displayname = $STR_VEH_NAME_IKARUS_WHITE; model = "\sra_civilian\wheeled\bus\bus_city.p3d"; driverAction = "CityBus_Driver"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Jackal.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Jackal.hpp index 296623a1b..bec3e7ff9 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Jackal.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Jackal.hpp @@ -1,7 +1,8 @@ class BAF_Jackal2_L2A1_D; class BAF_Jackal2_L2A1_D_DZ : BAF_Jackal2_L2A1_D { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_JACKAL_L2A1_DESERT"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -306,6 +307,8 @@ class BAF_Jackal2_L2A1_W_DZE4: BAF_Jackal2_L2A1_W_DZE3 class BAF_Jackal2_GMG_D; class BAF_Jackal2_GMG_D_DZ : BAF_Jackal2_GMG_D { + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_JACKAL_MK19_DESERT"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Kamaz.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Kamaz.hpp index e546537c9..b31c6b312 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Kamaz.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Kamaz.hpp @@ -1,6 +1,7 @@ class KamazOpen; class KamazOpen_DZE : KamazOpen { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_KAMAZ"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -54,7 +55,8 @@ class KamazOpen_DZE4: KamazOpen_DZE3 { class Kamaz; class Kamaz_DZE: Kamaz { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_KAMAZ_COVERT"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -107,7 +109,8 @@ class Kamaz_DZE4: Kamaz_DZE3 { class KamazRefuel; class KamazRefuel_DZ: KamazRefuel { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_KAMAZ_REFUEL"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -162,7 +165,8 @@ class KamazRefuel_DZE4: KamazRefuel_DZE3 { class KamazRepair; class KamazRepair_DZE : KamazRepair { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_KAMAZ_AMMO"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -220,7 +224,8 @@ class KamazRepair_DZE4: KamazRepair_DZE3 { class KamazReammo; class KamazReammo_DZE : KamazReammo { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_KAMAZ_WEAPONS"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/LAV25.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/LAV25.hpp index 733fb1c43..abe3b7d54 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/LAV25.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/LAV25.hpp @@ -1,6 +1,7 @@ class LAV25; class LAV25_DZ: LAV25 { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_LAV25; commanderCanSee = 2+16+32; @@ -74,7 +75,8 @@ class LAV25_DZE4: LAV25_DZE3 { class LAV25_HQ; class LAV25_HQ_DZ: LAV25_HQ { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_LAV25_HQ"; commanderCanSee = 2+16+32; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Lada.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Lada.hpp index 6ad7102ba..8be21b3b1 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Lada.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Lada.hpp @@ -1,6 +1,7 @@ class Lada1; class Lada1_DZE: Lada1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_WHITE"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -99,7 +100,8 @@ class Lada1_DZE4: Lada1_DZE3 { class Lada2; class Lada2_DZE: Lada2 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_RED"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -198,7 +200,8 @@ class Lada2_DZE4: Lada2_DZE3 { class LadaLM; class LadaLM_DZE: LadaLM { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_POLICE"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -297,7 +300,8 @@ class LadaLM_DZE4: LadaLM_DZE3 { class Lada1_TK_CIV_EP1; class Lada1_TK_CIV_EP1_DZE: Lada1_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_GREEN"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -396,7 +400,8 @@ class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 { class Lada2_TK_CIV_EP1; class Lada2_TK_CIV_EP1_DZE: Lada2_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_HIPPY"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -495,6 +500,8 @@ class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 { class GLT_M300_LT; class GLT_M300_LT_DZE : GLT_M300_LT { + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_YELLOW"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/LandRover.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/LandRover.hpp index 8ba7ef8b5..d80991c31 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/LandRover.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/LandRover.hpp @@ -1,6 +1,7 @@ class LandRover_CZ_EP1; class LandRover_CZ_EP1_DZE: LandRover_CZ_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_MILITARY_OFFROAD_DESERT"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -566,7 +567,8 @@ class BAF_Offroad_W_DZE4: BAF_Offroad_W_DZE3 { class LandRover_Special_CZ_EP1; class LandRover_Special_CZ_EP1_DZ: LandRover_Special_CZ_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_MILITARY_OFFROAD_SPECIAL"; vehicleClass = "DayZ Epoch Vehicles"; class Turrets; @@ -723,7 +725,8 @@ class LandRover_Special_CZ_EP1_DZE4: LandRover_Special_CZ_EP1_DZE3 { class LandRover_MG_TK_EP1; class LandRover_MG_TK_EP1_DZ: LandRover_MG_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; @@ -822,7 +825,8 @@ class LandRover_MG_TK_EP1_DZE4: LandRover_MG_TK_EP1_DZE3 { class LandRover_SPG9_TK_EP1; class LandRover_SPG9_TK_EP1_DZ: LandRover_SPG9_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/M113.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/M113.hpp index 2edbfb92e..bf4baeb6d 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/M113.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/M113.hpp @@ -1,6 +1,7 @@ class M113Ambul_UN_EP1; class M113Ambul_UN_EP1_DZ : M113Ambul_UN_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_M113_AMBULANCE_UN; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -108,7 +109,8 @@ class M113Ambul_TK_EP1_DZE4: M113Ambul_TK_EP1_DZE3 { class M113_UN_EP1; class M113_UN_EP1_DZ : M113_UN_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_M113_UN; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Mtvr.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Mtvr.hpp index ddf8e1344..9f6694805 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Mtvr.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Mtvr.hpp @@ -1,6 +1,7 @@ class MTVR; class MTVR_DZE: MTVR { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_MTVR_WOODLAND"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -54,7 +55,8 @@ class MTVR_DZE4: MTVR_DZE3 { class MTVR_DES_EP1; class MTVR_DES_EP1_DZE : MTVR_DES_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_MTVR_DESERT"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -108,7 +110,8 @@ class MTVR_DES_EP1_DZE4: MTVR_DES_EP1_DZE3 { class MtvrRefuel_DES_EP1; class MtvrRefuel_DES_EP1_DZ: MtvrRefuel_DES_EP1 { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_MTVR_DESERT_REFUEL"; vehicleClass = "DayZ Epoch Vehicles"; @@ -163,7 +166,8 @@ class MtvrRefuel_DES_EP1_DZE4: MtvrRefuel_DES_EP1_DZE3 { class MtvrRefuel; class MtvrRefuel_DZ: MtvrRefuel { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_MTVR_WOODLAND_REFUEL"; vehicleClass = "DayZ Epoch Vehicles"; @@ -218,7 +222,8 @@ class MtvrRefuel_DZE4: MtvrRefuel_DZE3 { class MtvrRepair; class MtvrRepair_DZE: MtvrRepair { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_MTVR_AMMO"; vehicleClass = "DayZ Epoch Vehicles"; @@ -276,7 +281,8 @@ class MtvrRepair_DZE4: MtvrRepair_DZE3 { class MtvrReammo; class MtvrReammo_DZE: MtvrReammo { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_MTVR_WEAPONS"; vehicleClass = "DayZ Epoch Vehicles"; @@ -333,7 +339,8 @@ class MtvrReammo_DZE4: MtvrReammo_DZE3 { }; class MTVR_Open_DZE: MTVR { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_MTVR_WOODLAND_OPEN"; model = "\z\addons\dayz_epoch_v\vehicles\mtvr\dze_mtvr"; picture = "\Ca\wheeled2\data\UI\Picture_MTVR_repair_CA.paa"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Octavia.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Octavia.hpp index b42b90d6a..02bac8e82 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Octavia.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Octavia.hpp @@ -1,5 +1,7 @@ class Octavia_ACR_DZE: Car { scope = 2; + side = 1; + faction = "USMC"; model = "\Corepatch\CorePatch_Vehicles\models\Octavia_ACR"; displayName = "$STR_VEH_NAME_OCTAVIA_WHITE"; icon = "\Ca\Wheeled_ACR\Data\UI\Icon_Octavia_CA.paa"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Offroad_DSHKM_INS.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Offroad_DSHKM_INS.hpp index 8f4a025ca..c47469beb 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Offroad_DSHKM_INS.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Offroad_DSHKM_INS.hpp @@ -1,6 +1,7 @@ class Offroad_DSHKM_Gue; class Offroad_DSHKM_Gue_DZ: Offroad_DSHKM_Gue { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Offroad_SPG9.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Offroad_SPG9.hpp index fd8253556..0359dde94 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Offroad_SPG9.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Offroad_SPG9.hpp @@ -1,6 +1,7 @@ class Offroad_SPG9_Gue; class Offroad_SPG9_Gue_DZ: Offroad_SPG9_Gue { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; @@ -115,7 +116,8 @@ class Offroad_SPG9_Gue_DZE4: Offroad_SPG9_Gue_DZE3 class Offroad_SPG9_TK_GUE_EP1; class Offroad_SPG9_TK_GUE_EP1_DZ: Offroad_SPG9_TK_GUE_EP1 { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Pickup_PK_INS.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Pickup_PK_INS.hpp index ea3b8af09..38c12271d 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Pickup_PK_INS.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Pickup_PK_INS.hpp @@ -1,6 +1,7 @@ class Pickup_PK_GUE; class Pickup_PK_GUE_DZ: Pickup_PK_GUE { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT"; vehicleClass = "DayZ Epoch Vehicles"; @@ -110,7 +111,8 @@ class Pickup_PK_GUE_DZE4: Pickup_PK_GUE_DZE3 { class Pickup_PK_TK_GUE_EP1; class Pickup_PK_TK_GUE_EP1_DZ: Pickup_PK_TK_GUE_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_PICKUP_TK_PKT"; vehicleClass = "DayZ Epoch Vehicles"; @@ -220,7 +222,8 @@ class Pickup_PK_TK_GUE_EP1_DZE4: Pickup_PK_TK_GUE_EP1_DZE3 { class Pickup_PK_INS; class Pickup_PK_INS_DZ: Pickup_PK_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_PICKUP_INS_PKT"; vehicleClass = "DayZ Epoch Vehicles"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/S1203.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/S1203.hpp index d98fdee52..f255f8020 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/S1203.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/S1203.hpp @@ -1,5 +1,7 @@ class S1203_TK_CIV_EP1; class S1203_TK_CIV_EP1_DZE: S1203_TK_CIV_EP1 { + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_SKODA_BUS"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -96,6 +98,8 @@ class S1203_TK_CIV_EP1_DZE4: S1203_TK_CIV_EP1_DZE3 { class S1203_ambulance_EP1; class S1203_ambulance_EP1_DZE: S1203_ambulance_EP1 { + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_SKODA_AMBULANCE"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp index 5b81a391c..02fdb873d 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp @@ -1,6 +1,8 @@ class SUV_DZ: SUV_Base_EP1 { crew = ""; scope = 2; + side = 1; + faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; typicalCargo[] = {}; class TransportMagazines {}; @@ -83,6 +85,8 @@ class SUV_TK_CIV_EP1_DZE: SUV_Base_EP1 { displayName = "$STR_VEH_NAME_SUV_BLACK"; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Skoda.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Skoda.hpp index d5a766926..a1db1f29c 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Skoda.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Skoda.hpp @@ -1,6 +1,7 @@ class Skoda; class Skoda_DZE: Skoda { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_SKODA_WHITE"; displayNameShort = "$STR_VEH_NAME_SKODA_WHITE"; vehicleClass = "DayZ Epoch Vehicles"; @@ -105,7 +106,8 @@ class Skoda_DZE4: Skoda_DZE3 { class SkodaBlue; class SkodaBlue_DZE: SkodaBlue { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_SKODA_BLUE"; displayNameShort = "$STR_VEH_NAME_SKODA_BLUE"; vehicleClass = "DayZ Epoch Vehicles"; @@ -210,7 +212,8 @@ class SkodaBlue_DZE4: SkodaBlue_DZE3 { class SkodaRed; class SkodaRed_DZE: SkodaRed { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_SKODA_RED"; displayNameShort = "$STR_VEH_NAME_SKODA_RED"; vehicleClass = "DayZ Epoch Vehicles"; @@ -314,7 +317,8 @@ class SkodaRed_DZE4: SkodaRed_DZE3 { class SkodaGreen; class SkodaGreen_DZE: SkodaGreen { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_SKODA_GREEN"; displayNameShort = "$STR_VEH_NAME_SKODA_GREEN"; vehicleClass = "DayZ Epoch Vehicles"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/T72.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/T72.hpp index 8914d61ca..fda525d5f 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/T72.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/T72.hpp @@ -1,10 +1,14 @@ class T72_INS; class T72_RUST: T72_INS { + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_T72_RUST"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\t72\T72_1_wrecked_co.paa","\dayz_epoch_c\skins\t72\T72_2_wrecked_co.paa","\dayz_epoch_c\skins\t72\T72_3_wrecked_co.paa"}; }; class T72_WINTER: T72_INS { + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_T72_WINTER"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\t72\T72_1_winter_co.paa","\dayz_epoch_c\skins\t72\T72_2_winter_co.paa","\dayz_epoch_c\skins\t72\T72_3_winter_co.paa"}; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Tatra_T810.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Tatra_T810.hpp index ec714680b..f9449f5f9 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Tatra_T810.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Tatra_T810.hpp @@ -1,6 +1,8 @@ class T810_DZE_Base_ACR: Truck { scope = 0; + side = 1; + faction = "USMC"; mapSize = 8; picture = "\Ca\Wheeled_ACR\Data\UI\Picture_T810_CA.paa"; Icon = "\Ca\Wheeled_ACR\Data\UI\Icon_T810_CA.paa"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Tractor.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Tractor.hpp index 03bdb3e61..65cd906fa 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Tractor.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Tractor.hpp @@ -1,5 +1,7 @@ class Tractor; class Tractor_DZE: Tractor { + side = 1; + faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; displayname = $STR_VEH_NAME_TRACTOR; crew = ""; @@ -36,6 +38,8 @@ class Tractor_DZE: Tractor { class tractorOld; class TractorOld_DZE: tractorOld { + side = 1; + faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; displayname = $STR_VEH_NAME_TRACTOR_OLD; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ.hpp index a636142ae..3c54d78c4 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ.hpp @@ -1,6 +1,7 @@ class UAZ_CDF; class UAZ_CDF_DZE: UAZ_CDF { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_CDF"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -96,7 +97,8 @@ class UAZ_CDF_DZE4: UAZ_CDF_DZE3 { class UAZ_INS; class UAZ_INS_DZE: UAZ_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_INS"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -192,7 +194,8 @@ class UAZ_INS_DZE4: UAZ_INS_DZE3 { class UAZ_RU; class UAZ_RU_DZE: UAZ_RU { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_RU"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -288,7 +291,8 @@ class UAZ_RU_DZE4: UAZ_RU_DZE3 { class UAZ_Unarmed_TK_EP1; class UAZ_Unarmed_TK_EP1_DZE: UAZ_Unarmed_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_TK"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -384,7 +388,8 @@ class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 { class UAZ_Unarmed_UN_EP1; class UAZ_Unarmed_UN_EP1_DZE: UAZ_Unarmed_UN_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_UN"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -480,7 +485,8 @@ class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 { class UAZ_Unarmed_TK_CIV_EP1; class UAZ_Unarmed_TK_CIV_EP1_DZE: UAZ_Unarmed_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_CIVIL"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -575,7 +581,8 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 { }; class UAZ_Rust_DZE: UAZ_Unarmed_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_RUSTY"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa"}; vehicleClass = "DayZ Epoch Vehicles"; @@ -671,7 +678,8 @@ class UAZ_Rust_DZE4: UAZ_Rust_DZE3 { }; class UAZ_WINTER_DZE: UAZ_Unarmed_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_WINTER"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa"}; vehicleClass = "DayZ Epoch Vehicles"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_AGS.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_AGS.hpp index 1c9ed8dd9..a1e7e5d66 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_AGS.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_AGS.hpp @@ -1,7 +1,8 @@ class UAZ_AGS30_RU; class UAZ_AGS30_RU_DZ: UAZ_AGS30_RU { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_AGS_RU"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -111,7 +112,8 @@ class UAZ_AGS30_RU_DZE4: UAZ_AGS30_RU_DZE3 { class UAZ_AGS30_CDF; class UAZ_AGS30_CDF_DZ: UAZ_AGS30_CDF { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_AGS_CDF"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -221,7 +223,8 @@ class UAZ_AGS30_CDF_DZE4: UAZ_AGS30_CDF_DZE3 { class UAZ_AGS30_INS; class UAZ_AGS30_INS_DZ: UAZ_AGS30_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_AGS_INS"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -331,7 +334,8 @@ class UAZ_AGS30_INS_DZE4: UAZ_AGS30_INS_DZE3 { class UAZ_AGS30_TK_EP1; class UAZ_AGS30_TK_EP1_DZ: UAZ_AGS30_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_AGS_TK"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -440,7 +444,8 @@ class UAZ_AGS30_TK_EP1_DZE4: UAZ_AGS30_TK_EP1_DZE3 { class UAZ_AGS30_RUST_DZ: UAZ_AGS30_RU { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_AGS_RUST"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"}; vehicleClass = "DayZ Epoch Vehicles"; @@ -550,7 +555,8 @@ class UAZ_AGS30_RUST_DZE4: UAZ_AGS30_RUST_DZE3 { class UAZ_AGS30_WINTER_DZ: UAZ_AGS30_RU { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"}; vehicleClass = "DayZ Epoch Vehicles"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_MG.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_MG.hpp index 39aaea588..75ebe6760 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_MG.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_MG.hpp @@ -1,7 +1,8 @@ class UAZ_MG_TK_EP1; class UAZ_MG_TK_EP1_DZ: UAZ_MG_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_DSHKM_TK"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -111,7 +112,8 @@ class UAZ_MG_TK_EP1_DZE4: UAZ_MG_TK_EP1_DZE3 { class UAZ_MG_CDF; class UAZ_MG_CDF_DZ: UAZ_MG_CDF { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_DSHKM_CDF"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -221,7 +223,8 @@ class UAZ_MG_CDF_DZE4: UAZ_MG_CDF_DZE3 { class UAZ_MG_INS; class UAZ_MG_INS_DZ: UAZ_MG_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_DSHKM_INS"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -330,7 +333,8 @@ class UAZ_MG_INS_DZE4: UAZ_MG_INS_DZE3 { class UAZ_MG_RUST_EP1_DZ: UAZ_MG_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_DSHKM_RUST"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"}; vehicleClass = "DayZ Epoch Vehicles"; @@ -440,7 +444,8 @@ class UAZ_MG_RUST_EP1_DZE4: UAZ_MG_RUST_EP1_DZE3 { class UAZ_MG_WINTER_DZ: UAZ_MG_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_WINTER_DSHKM"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"}; vehicleClass = "DayZ Epoch Vehicles"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_SPG.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_SPG.hpp index d476a43ee..575c15e1d 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_SPG.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_SPG.hpp @@ -1,7 +1,8 @@ class UAZ_SPG9_INS; class UAZ_SPG9_INS_DZ: UAZ_SPG9_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_SPG_INS"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -110,7 +111,8 @@ class UAZ_SPG9_INS_DZE4: UAZ_SPG9_INS_DZE3 { class UAZ_SPG9_CDF_DZ: UAZ_SPG9_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_SPG_CDF"; hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa","\ca\wheeled\data\uaz_mount_002_co.paa"}; vehicleClass = "DayZ Epoch Vehicles"; @@ -220,7 +222,8 @@ class UAZ_SPG9_CDF_DZE4: UAZ_SPG9_CDF_DZE3 { class UAZ_SPG9_TK_DZ: UAZ_SPG9_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_SPG_TK"; hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa","\ca\wheeled\data\uaz_mount_001_co.paa"}; vehicleClass = "DayZ Epoch Vehicles"; @@ -330,7 +333,8 @@ class UAZ_SPG9_TK_DZE4: UAZ_SPG9_TK_DZE3 { class UAZ_SPG9_RUST_DZ: UAZ_SPG9_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_SPG_RUST"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"}; vehicleClass = "DayZ Epoch Vehicles"; @@ -440,7 +444,8 @@ class UAZ_SPG9_RUST_DZE4: UAZ_SPG9_RUST_DZE3 { class UAZ_SPG_WINTER_DZ: UAZ_SPG9_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"}; vehicleClass = "DayZ Epoch Vehicles"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/UralCivil_DZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/UralCivil_DZ.hpp index 51b1e6a3e..619964dfa 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/UralCivil_DZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/UralCivil_DZ.hpp @@ -1,6 +1,7 @@ class Ural_INS; class Ural_INS_DZE: Ural_INS { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_URAL_INS"; typicalCargo[] = {}; @@ -53,7 +54,8 @@ class Ural_INS_DZE4: Ural_INS_DZE3 { }; class Ural_RUST_DZE: Ural_INS { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_URAL_RUST"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ural\ural_kabina_wrecked_co.paa","dayz_epoch_c\skins\ural\ural_plachta_wrecked_co.paa"}; @@ -108,7 +110,8 @@ class Ural_RUST_DZE4: Ural_RUST_DZE3 { class Ural_CDF; class Ural_CDF_DZE: Ural_CDF { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_URAL_CDF"; typicalCargo[] = {}; @@ -162,7 +165,8 @@ class URAL_CDF_DZE4: URAL_CDF_DZE3 { class UralOpen_CDF; class UralOpen_CDF_DZE: UralOpen_CDF { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_URAL_CDF_OPEN"; typicalCargo[] = {}; @@ -216,7 +220,8 @@ class UralOpen_CDF_DZE4: UralOpen_CDF_DZE3 { class Ural_TK_CIV_EP1; class Ural_TK_CIV_EP1_DZE: Ural_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_URAL_TK"; typicalCargo[] = {}; @@ -270,7 +275,8 @@ class Ural_TK_CIV_EP1_DZE4: Ural_TK_CIV_EP1_DZE3 { class Ural_UN_EP1; class Ural_UN_EP1_DZE: Ural_UN_EP1 { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; displayName = "$STR_VEH_NAME_URAL_UN"; typicalCargo[] = {}; @@ -324,7 +330,8 @@ class Ural_UN_EP1_DZE4: Ural_UN_EP1_DZE3 { class UralCivil; class UralCivil_DZE : UralCivil { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_URAL_CIVIL"; crew = ""; typicalCargo[] = {}; @@ -380,7 +387,8 @@ class UralCivil2; class UralCivil2_DZE : UralCivil2 { displayName = "$STR_VEH_NAME_URAL_CIVIL_OPEN"; picture = "\Ca\wheeled\data\ico\Ural_Open_CA.paa"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -434,7 +442,8 @@ class UralCivil2_DZE4: UralCivil2_DZE3 { class UralSupply_TK_EP1; class UralSupply_TK_EP1_DZE : UralSupply_TK_EP1 { displayName = "$STR_VEH_NAME_URAL_CIVIL_OPEN"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -487,7 +496,8 @@ class UralSupply_TK_EP1_DZE4: UralSupply_TK_EP1_DZE3 { class UralRefuel_TK_EP1; class UralRefuel_TK_EP1_DZ: UralRefuel_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_URAL_FUEL"; crew = ""; typicalCargo[] = {}; @@ -542,7 +552,8 @@ class UralRefuel_TK_EP1_DZE4: UralRefuel_TK_EP1_DZE3 { class UralRefuel_CDF; class UralRefuel_CDF_DZE: UralRefuel_CDF { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_URAL_FUEL_CDF"; crew = ""; typicalCargo[] = {}; @@ -597,7 +608,8 @@ class UralRefuel_CDF_DZE4: UralRefuel_CDF_DZE3 { class UralReammo_CDF; class UralReammo_CDF_DZE: UralReammo_CDF { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_URAL_WEAPONS"; crew = ""; typicalCargo[] = {}; @@ -655,7 +667,8 @@ class UralReammo_CDF_DZE4: UralReammo_CDF_DZE3 { class UralRepair_CDF; class UralRepair_CDF_DZE: UralRepair_CDF { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_URAL_AMMO"; crew = ""; typicalCargo[] = {}; @@ -713,7 +726,8 @@ class UralRepair_CDF_DZE4: UralRepair_CDF_DZE3 { class UralRefuel_INS; class UralRefuel_INS_DZE: UralRefuel_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_URAL_FUEL_INS"; crew = ""; typicalCargo[] = {}; @@ -768,7 +782,8 @@ class UralRefuel_INS_DZE4: UralRefuel_INS_DZE3 { class UralReammo_INS; class UralReammo_INS_DZE: UralReammo_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_URAL_WEAPONS_INS"; crew = ""; typicalCargo[] = {}; @@ -826,7 +841,8 @@ class UralReammo_INS_DZE4: UralReammo_INS_DZE3 { class UralRepair_INS; class UralRepair_INS_DZE: UralRepair_INS { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_URAL_AMMO_INS"; crew = ""; typicalCargo[] = {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/V3S_Civ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/V3S_Civ.hpp index 41aba55c1..91f3486c6 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/V3S_Civ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/V3S_Civ.hpp @@ -19,7 +19,8 @@ class V3S_Civ_DZE : V3S_Civ { vehicleClass = "DayZ Epoch Vehicles"; picture = "\CA\wheeled_e\data\UI\Picture_V3S_open_CA.paa"; crew = ""; - scope = 2; + side = 1; + faction = "USMC"; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; @@ -70,6 +71,8 @@ class V3S_Civ_DZE4: V3S_Civ_DZE3 { class V3S_Open_TK_CIV_EP1; class V3S_Open_TK_CIV_EP1_DZE: V3S_Open_TK_CIV_EP1 { + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_V3S_CIVIL_OPEN"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -123,6 +126,8 @@ class V3S_Open_TK_CIV_EP1_DZE4: V3S_Open_TK_CIV_EP1_DZE3 { class V3S_Open_TK_EP1; class V3S_Open_TK_EP1_DZE: V3S_Open_TK_EP1 { + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -176,7 +181,8 @@ class V3S_Open_TK_EP1_DZE4: V3S_Open_TK_EP1_DZE3 { class V3S_TK_EP1; class V3S_TK_EP1_DZE: V3S_TK_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_V3S_WHITE"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -232,7 +238,8 @@ class V3S_Refuel_TK_GUE_EP1; class V3S_Refuel_TK_GUE_EP1_DZ: V3S_Refuel_TK_GUE_EP1 { displayname = "$STR_VEH_NAME_V3S_FUEL"; vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; transportMaxWeapons = 10; @@ -285,7 +292,8 @@ class V3S_Refuel_TK_GUE_EP1_DZE4: V3S_Refuel_TK_GUE_EP1_DZE3 { class V3S_Reammo_TK_GUE_EP1; class V3S_RA_TK_GUE_EP1_DZE: V3S_Reammo_TK_GUE_EP1 { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; displayname = "$STR_VEH_NAME_V3S_ARMORED"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/VWGolf.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/VWGolf.hpp index 87e806f1b..b13f444c9 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/VWGolf.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/VWGolf.hpp @@ -1,6 +1,7 @@ class VWGolf; class VWGolf_DZE: VWGolf { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_VWGOLF_RED"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Volha.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Volha.hpp index e3446f729..1d2f8cef8 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Volha.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Volha.hpp @@ -1,6 +1,7 @@ class VolhaLimo_TK_CIV_EP1; class VolhaLimo_TK_CIV_EP1_DZE: VolhaLimo_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_GAZ_BLACK"; vehicleClass = "DayZ Epoch Vehicles"; fuelCapacity = 100; @@ -93,7 +94,8 @@ class VolhaLimo_TK_CIV_EP1_DZE4: VolhaLimo_TK_CIV_EP1_DZE3 { class Volha_1_TK_CIV_EP1; class Volha_1_TK_CIV_EP1_DZE: Volha_1_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_GAZ_BLUE"; vehicleClass = "DayZ Epoch Vehicles"; fuelCapacity = 100; @@ -186,7 +188,8 @@ class Volha_1_TK_CIV_EP1_DZE4: Volha_1_TK_CIV_EP1_DZE3 { class Volha_2_TK_CIV_EP1; class Volha_2_TK_CIV_EP1_DZE: Volha_2_TK_CIV_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_GAZ_GREY"; vehicleClass = "DayZ Epoch Vehicles"; fuelCapacity = 100; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/datsun.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/datsun.hpp index 70eebd9b5..7296fe534 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/datsun.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/datsun.hpp @@ -1,5 +1,7 @@ class datsun1_civil_1_open; class datsun1_civil_1_open_DZE: datsun1_civil_1_open { + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_PICKUP_BLUE"; vehicleClass = "DayZ Epoch Vehicles"; terrainCoef = 2.5; @@ -212,6 +214,8 @@ class datsun1_green_open_DZE4: datsun1_green_open_DZE3 { class datsun1_civil_2_covered; class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered { + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_PICKUP_COVERED_TAN"; vehicleClass = "DayZ Epoch Vehicles"; terrainCoef = 2.5; @@ -419,6 +423,8 @@ class datsun1_red_covered_DZE4: datsun1_red_covered_DZE3 { class datsun1_civil_3_open; class datsun1_civil_3_open_DZE: datsun1_civil_3_open { + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_PICKUP_GREY"; vehicleClass = "DayZ Epoch Vehicles"; terrainCoef = 2.5; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/hilux.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/hilux.hpp index c5486b0b6..9d6142be5 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/hilux.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/hilux.hpp @@ -1,5 +1,7 @@ class hilux1_civil_1_open; class hilux1_civil_1_open_DZE: hilux1_civil_1_open { + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_PICKUP_TAN"; vehicleClass = "DayZ Epoch Vehicles"; terrainCoef = 2.5; @@ -106,6 +108,8 @@ class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 { class hilux1_civil_2_covered; class hilux1_civil_2_covered_DZE: hilux1_civil_2_covered { + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_PICKUP_COVERED_RED"; vehicleClass = "DayZ Epoch Vehicles"; terrainCoef = 2.5; @@ -212,6 +216,8 @@ class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 { class hilux1_civil_3_open; class hilux1_civil_3_open_DZE: hilux1_civil_3_open { + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_PICKUP_WHITE"; vehicleClass = "DayZ Epoch Vehicles"; terrainCoef = 2.5; diff --git a/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp b/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp index 57ce03a87..e827177c0 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp @@ -230,6 +230,8 @@ class CfgVehicles class epoch_car: Car { vehicleClass = "DayZ Epoch Vehicles"; + side = 1; + faction = "USMC"; selectionBackLights = "brzdove svetlo"; selectionBrakeLights = "zadni svetlo"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AH1Z.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AH1Z.hpp index 669ddb0b3..c67a93d08 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AH1Z.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AH1Z.hpp @@ -1,6 +1,7 @@ class AH1Z; class AH1Z_DZ: AH1Z { - scope = 2; + side = 1; + faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AH6.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AH6.hpp index cac464cf4..fd60bb321 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AH6.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AH6.hpp @@ -1,7 +1,8 @@ class AH6J_EP1; class AH6J_EP1_DZ: AH6J_EP1 { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_AH6J"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; @@ -71,7 +72,8 @@ class AH6X_DZ: AH6X_EP1 { displayname = "$STR_VEH_NAME_AH6X"; vehicleClass = "DayZ Epoch Vehicles"; model = "dayz_vehicles\helicopters\greybird\greybird.p3d"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AW159.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AW159.hpp index f8e9299bd..24e365000 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AW159.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AW159.hpp @@ -22,6 +22,8 @@ class AW159_Lynx_BAF_DZ: AW159_Lynx_BAF { fuelCapacity = 2200; supplyRadius = 2.6; armor = 30; + side = 1; + faction = "USMC"; class Turrets: Turrets { diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/BAF_Merlin.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/BAF_Merlin.hpp index 239bdf451..fd5083349 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/BAF_Merlin.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/BAF_Merlin.hpp @@ -1,6 +1,7 @@ class BAF_Merlin_HC3_D; class BAF_Merlin_DZE : BAF_Merlin_HC3_D { - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_AW101"; vehicleClass = "DayZ Epoch Vehicles"; magazines[] = {"120Rnd_CMFlareMagazine"}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CH47.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CH47.hpp index bb2aeed0f..58a5f25db 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CH47.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CH47.hpp @@ -1,7 +1,8 @@ class CH_47F_EP1; class CH_47F_EP1_DZ : CH_47F_EP1 { vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; displayName = "$STR_VEH_NAME_CH47_GREEN"; crew = ""; typicalCargo[] = {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CH53.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CH53.hpp index e91803c02..b86b45e27 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CH53.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CH53.hpp @@ -1,6 +1,7 @@ class USEC_ch53_E; class CH53_DZE : USEC_ch53_E { - scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_CH53"; vehicleClass = "DayZ Epoch Vehicles"; destrType = "DestructWreck"; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CSJ_GyroAC.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CSJ_GyroAC.hpp index dd8bd6d29..1be417d8e 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CSJ_GyroAC.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/CSJ_GyroAC.hpp @@ -258,6 +258,8 @@ class CSJ_GyroC_DZ: CSJ_GyroC transportMaxMagazines = 3; transportMaxWeapons = 1; fuelCapacity = 200; + side = 1; + faction = "USMC"; }; class CSJ_GyroC_DZE: CSJ_GyroC_DZ diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/KA60.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/KA60.hpp index b8e0c82ff..162fcd225 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/KA60.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/KA60.hpp @@ -7,7 +7,8 @@ class Ka60_GL_PMC: Ka60_GL_BASE_PMC { class Ka60_GL_PMC_DZ: Ka60_GL_PMC { displayName = "$STR_VEH_NAME_KA60"; vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; radartype = 0; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MH6J_DZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MH6J_DZ.hpp index 998641d21..97fa2aa48 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MH6J_DZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MH6J_DZ.hpp @@ -1,7 +1,8 @@ class MH6J_EP1; class MH6J_DZ: MH6J_EP1 { - scope = 2; + side = 1; + faction = "USMC"; crew = ""; enablemanualfire = 0; typicalCargo[] = {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MI17.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MI17.hpp index 5a13ea701..c52d31f40 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MI17.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MI17.hpp @@ -15,6 +15,8 @@ class Mi17_DZ: Mi17_base { displayname = $STR_VEH_NAME_MI17; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; hiddenSelections[] = {}; @@ -93,6 +95,8 @@ class Mi17_TK_EP1_DZ: Mi17_base { displayname = "$STR_VEH_NAME_MI17_TK"; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -171,6 +175,8 @@ class Mi17_UN_CDF_EP1_DZ: Mi17_base { displayname = "$STR_VEH_NAME_MI17_UN"; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -249,6 +255,8 @@ class Mi17_CDF_DZ: Mi17_base { displayname = "$STR_VEH_NAME_MI17_CDF"; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -327,6 +335,8 @@ class Mi171Sh_CZ_EP1_DZ: Mi17_base { displayname = "$STR_VEH_NAME_MI17_SH"; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -876,7 +886,8 @@ class Mi17_Civilian; class Mi17_Civilian_DZ: Mi17_Civilian { displayname = "$STR_VEH_NAME_MI17_CIVIL"; vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -934,7 +945,8 @@ class Mi17_medevac_CDF; class Mi17_medevac_CDF_DZ: Mi17_medevac_CDF { displayname = "$STR_VEH_NAME_MI17_MEDEVAC_CDF"; vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -991,7 +1003,8 @@ class Mi17_medevac_Ins; class Mi17_medevac_Ins_DZ: Mi17_medevac_Ins { displayname = "$STR_VEH_NAME_MI17_MEDEVAC_INS"; vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -1048,7 +1061,8 @@ class Mi17_medevac_RU; class Mi17_medevac_RU_DZ: Mi17_medevac_RU { displayname = "$STR_VEH_NAME_MI17_MEDEVAC_RU"; vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MTVRBird.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MTVRBird.hpp index d6927ba0d..df4000250 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MTVRBird.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MTVRBird.hpp @@ -1,4 +1,3 @@ - class MTVR_Bird_base: Helicopter { scope = 0; @@ -9,10 +8,10 @@ class MTVR_Bird_base: Helicopter icon = "\ca\air_e\data\UI\Icon_ah6j_CA.paa"; vehicleClass = "DayZ Epoch Vehicles"; mapSize = 8; - side = 3; maxSpeed = 135; nameSound = "chopper"; - faction = "CIV"; + side = 1; + faction = "USMC"; crew = ""; accuracy = 0.3; armor = 35; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/Pook.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/Pook.hpp index 5907ff731..cb9f46937 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/Pook.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/Pook.hpp @@ -2,6 +2,8 @@ class pook_H13_base; class pook_H13_base_DZE: pook_H13_base { scope = 0; + side = 1; + faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; enablemanualfire = 0; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1H.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1H.hpp index a69305ab4..2265a28cc 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1H.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1H.hpp @@ -19,6 +19,8 @@ class UH1H_DZ: UH1H_base displayname = "$STR_VEH_NAME_UH1H_GREEN"; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; + side = 1; + faction = "USMC"; crew = ""; model = "dayz_vehicles\helicopters\huey\huey.p3d"; typicalCargo[] = {}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Y.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Y.hpp index 932b2c1d1..f45526559 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Y.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Y.hpp @@ -14,6 +14,8 @@ class UH1_Base: Helicopter { }; class UH1Y_DZ: UH1_Base { scope = 2; + side = 1; + faction = "USMC"; displayname = "$STR_VEH_NAME_UH1Y"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60.hpp index e2404c685..a580b269d 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60.hpp @@ -2,7 +2,8 @@ class MH60S; class MH60S_DZ : MH60S { displayName = "$STR_VEH_NAME_MH60"; vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -135,7 +136,8 @@ class UH60M_EP1; class UH60M_EP1_DZ: UH60M_EP1 { displayName = "$STR_VEH_NAME_UH60"; vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -266,7 +268,8 @@ class UH60M_MEV_EP1; class UH60M_MEV_EP1_DZ : UH60M_MEV_EP1 { displayname = "$STR_VEH_NAME_HH60"; vehicleClass = "DayZ Epoch Vehicles"; - scope = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; commanderCanSee = 2+16+32; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Plane/AN2_DZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Plane/AN2_DZ.hpp index 27f9ee07d..fb1277a73 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Plane/AN2_DZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Plane/AN2_DZ.hpp @@ -4,7 +4,8 @@ class AN2_DZ: An2_Base_EP1 displayname = $STR_VEH_NAME_AN2_GREEN; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; - side = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; hiddenSelections[] = {}; @@ -64,7 +65,8 @@ class An2_2_TK_CIV_EP1_DZ : An2_2_TK_CIV_EP1 displayname = $STR_VEH_NAME_AN2_WHITEGREEN; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; - side = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Plane/C130.hpp b/SQF/dayz_code/Configs/CfgVehicles/Plane/C130.hpp index dac070aa4..fc0708e1b 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Plane/C130.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Plane/C130.hpp @@ -1,5 +1,7 @@ class C130J_US_EP1; class C130J_US_EP1_DZ: C130J_US_EP1 { + side = 1; + faction = "USMC"; displayname = $STR_VEH_NAME_C130; vehicleClass = "DayZ Epoch Vehicles"; commanderCanSee = 2+16+32; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Plane/Cessna_DZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Plane/Cessna_DZ.hpp index 237448e37..f65afd0a6 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Plane/Cessna_DZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Plane/Cessna_DZ.hpp @@ -3,7 +3,8 @@ class GNT_C185C_DZ: GNT_C185C { displayname = $STR_VEH_NAME_CESSNA_WHITE; vehicleClass = "DayZ Epoch Vehicles"; - side = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -24,7 +25,8 @@ class GNT_C185R_DZ: GNT_C185R { displayname = $STR_VEH_NAME_CESSNA_YELLOW; vehicleClass = "DayZ Epoch Vehicles"; - side = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -45,7 +47,8 @@ class GNT_C185_DZ: GNT_C185 { displayname = $STR_VEH_NAME_CESSNA_ORANGE; vehicleClass = "DayZ Epoch Vehicles"; - side = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -66,7 +69,8 @@ class GNT_C185U_DZ: GNT_C185U { displayname = $STR_VEH_NAME_CESSNA_CAMO; vehicleClass = "DayZ Epoch Vehicles"; - side = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -87,7 +91,8 @@ class GNT_C185T_DZ: GNT_C185T { displayname = $STR_VEH_NAME_CESSNA_ROCKETS; vehicleClass = "DayZ Epoch Vehicles"; - side = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; @@ -127,7 +132,8 @@ class GNT_C185F_DZ: GNT_C185F { displayname = $STR_VEH_NAME_CESSNA_AMPHIBIAN; vehicleClass = "DayZ Epoch Vehicles"; - side = 2; + side = 1; + faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Plane/MV22.hpp b/SQF/dayz_code/Configs/CfgVehicles/Plane/MV22.hpp index b0778fb32..cd663dcb3 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Plane/MV22.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Plane/MV22.hpp @@ -1,7 +1,8 @@ class MV22; class MV22_DZ : MV22 { accuracy = 1000; - scope = 2; + side = 1; + faction = "USMC"; displayName = $STR_VEH_NAME_MV22; vehicleClass = "DayZ Epoch Vehicles"; crew = "";