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Duplicate of Epoch one. Also had sliding issues when building because it did not have the proper Epoch offset.
To customize the loot tables copy this CfgLoot folder to your mission. Then in description.ext replace this line: #include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" with this: #include "CfgLoot\CfgLoot.hpp" If you do not change anything in the \Buildings\ folder you can delete it and CfgBuildingPos.hpp. Then in CfgLoot.hpp replace: #include "CfgBuildingPos.hpp" with: #include "\z\addons\dayz_code\Configs\CfgLoot\CfgBuildingPos.hpp" If you do not change anything in the \Groups\Buildings\ folder you can delete it and CfgBuildingLoot.hpp. Then in CfgLoot.hpp replace: #include "CfgBuildingLoot.hpp" with: #include "\z\addons\dayz_code\Configs\CfgLoot\CfgBuildingLoot.hpp"