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26 lines
874 B
C++
26 lines
874 B
C++
/*
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If using DZE_MissionLootTable = true; without changing anything in BuildingPos then
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use an include instead of copying the files to your mission:
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#include "\z\addons\dayz_code\Configs\CfgLoot\CfgBuildingPos.hpp"
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*/
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#include "Buildings\Residential.hpp"
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#include "Buildings\Boat.hpp"
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#include "Buildings\Castle.hpp"
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#include "Buildings\Church.hpp"
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#include "Buildings\Construction.hpp"
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#include "Buildings\CrashSite.hpp"
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#include "Buildings\Farm.hpp"
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#include "Buildings\Hospital.hpp"
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#include "Buildings\Hunting.hpp"
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#include "Buildings\Industrial.hpp"
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#include "Buildings\InfectedCamp.hpp"
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#include "Buildings\Military.hpp"
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#include "Buildings\Office.hpp"
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#include "Buildings\Powerlines.hpp"
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#include "Buildings\ResidentialRuins.hpp"
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#include "Buildings\Supermarket.hpp"
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#include "Buildings\Toilet.hpp"
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#include "Buildings\Roaming.hpp"
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#include "Buildings\Misc.hpp" |