Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgLoot/CfgBuildingPos.hpp
2016-03-12 23:19:02 -05:00

26 lines
874 B
C++

/*
If using DZE_MissionLootTable = true; without changing anything in BuildingPos then
use an include instead of copying the files to your mission:
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgBuildingPos.hpp"
*/
#include "Buildings\Residential.hpp"
#include "Buildings\Boat.hpp"
#include "Buildings\Castle.hpp"
#include "Buildings\Church.hpp"
#include "Buildings\Construction.hpp"
#include "Buildings\CrashSite.hpp"
#include "Buildings\Farm.hpp"
#include "Buildings\Hospital.hpp"
#include "Buildings\Hunting.hpp"
#include "Buildings\Industrial.hpp"
#include "Buildings\InfectedCamp.hpp"
#include "Buildings\Military.hpp"
#include "Buildings\Office.hpp"
#include "Buildings\Powerlines.hpp"
#include "Buildings\ResidentialRuins.hpp"
#include "Buildings\Supermarket.hpp"
#include "Buildings\Toilet.hpp"
#include "Buildings\Roaming.hpp"
#include "Buildings\Misc.hpp"