Commit Graph

399 Commits

Author SHA1 Message Date
A Man
c5a6f0d03d Add bloodStains only to scheduler if enabled 2020-05-13 01:25:45 +02:00
A Man
132e9506c1 Delete Chainsaw gas on relog if the player had a chainsaw in his backpack 2020-05-11 20:02:29 +02:00
A Man
843a238cd7 Update progress_monitor.sqf 2020-04-27 18:26:13 +02:00
A Man
dd8ca1c109 Update fire_monitor.sqf 2020-04-27 18:25:57 +02:00
A Man
b965de32fb Remove unused variable 2020-04-27 18:13:26 +02:00
A Man
6ddf42b618 Update handleGear 2020-04-27 18:12:19 +02:00
worldwidesorrow
e180ffe9e4 Add files via upload 2020-04-21 14:39:47 -05:00
A Man
f68bbda0a3 Update Humanity System
This updates the humanity system. It removes the OpenTarget from Dayz Mod which is not needed for Epoch and more confusing as it helps to understand why a player gets a humanity drop or not.

The new system gives players always humanity.

Survivor killed Survivor = Negative Humanity
Survivor killed Bandit = Positive Humanity
Survivor killed Hero = Negative Humanity

Hero killed Bandit = Positive Humanity
Hero killed Hero = Negative Humanity
Hero killed Survivor = Negative Humanity

Bandit killed Bandit = Negative Humanity
Bandit killed Hero = Negative Humanity
Bandit killed Survivor = Negative Humanity

The values are strict and have no longer a complicated calculation based on a kill counter.

This change needs more testing in the beta state of this update.
2020-04-03 12:23:53 +02:00
A Man
51addea1dc Update player_spawn_2.sqf 2020-04-02 18:10:03 +02:00
A Man
21e5cfae83 Add loading screen fix by Goose
Thx @IsGoose
2020-03-31 15:40:41 +02:00
worldwidesorrow
d89a05695b Update sched_gui.sqf 2020-02-12 04:55:52 -06:00
worldwidesorrow
f6000bd421 Update cmr_ovaron.sqf
Fix a mistake.
2020-02-12 02:46:57 -06:00
worldwidesorrow
e1e80e520f Merge pull request #2058 from worldwidesorrow/master
Revert pull request #2055
2020-01-21 15:22:02 -06:00
worldwidesorrow
7853d0d7b2 Rename Server Files/Archive/dayz_code/system/zombie_wildagent.fsm to SQF/dayz_code/system/zombie_wildagent.fsm 2020-01-21 15:16:30 -06:00
worldwidesorrow
41de95ea19 Rename Server Files/Archive/dayz_code/system/fn_swarmagent.fsm to SQF/dayz_code/system/fn_swarmagent.fsm 2020-01-21 15:14:55 -06:00
worldwidesorrow
5e83cbb0de Merge pull request #2057 from worldwidesorrow/master
Add Ovaron trader files
2020-01-21 12:38:07 -06:00
worldwidesorrow
0af46bbd2a Update cmr_ovaron.sqf
Add trader categories for Ovaron.
2020-01-21 12:26:29 -06:00
worldwidesorrow
ce3939b390 Update cmr_ovaron.sqf
Add Ovaron trader objects and map fixes. There are 2 bridges that cannot be crossed because of misaligned pieces.
2020-01-21 12:19:57 -06:00
worldwidesorrow
a056fc44bd Update zombie_agent.fsm
Variable _hasMoved needs to be set to true for internal zombies after initial aggro. Internal zombies become loiterers once they have moved from their original positions. Variable "doLoiter" can be destroyed after initial aggro. It is not used anymore.
2020-01-21 12:15:58 -06:00
worldwidesorrow
8c312510f6 Rename SQF/dayz_code/system/zombie_wildagent.fsm to Server Files/Archive/dayz_code/system/zombie_wildagent.fsm 2020-01-21 11:27:18 -06:00
worldwidesorrow
ac0df90ccd Rename SQF/dayz_code/system/fn_swarmagent.fsm to Server Files/Archive/dayz_code/system/fn_swarmagent.fsm 2020-01-21 11:26:25 -06:00
worldwidesorrow
9227ef2ea6 Remove sched_buildingBubble from list. 2020-01-09 19:58:44 -06:00
worldwidesorrow
14838ed526 Removed sched_buildingBubble from compiles. 2020-01-09 16:38:41 -06:00
worldwidesorrow
b21d02cc30 Delete sched_buildingBubble.sqf
This file is no longer needed.
2020-01-09 16:38:06 -06:00
worldwidesorrow
fe861deec2 player_spawnCheck no longer needs to be spawned.
Since removing the unnecessary sleeps from zombie_generate, player_spawnCheck can now be called instead of spawned.
2020-01-09 16:37:09 -06:00
worldwidesorrow
7ec0ddd412 Spawn check no longer needs an init file. sched_buildingBubble has been removed.
sched_buildingBubble was not coded correctly and is not necessary.
2020-01-09 16:35:05 -06:00
worldwidesorrow
41207ce861 Update init.sqf
Update to use KK's Array Shuffle Plus function. Shuffle the array 5 times.
2020-01-09 15:57:29 -06:00
A Man
36cd8a0abc Fix missing semicolon in sched_oneachframe.sqf 2019-12-28 18:03:08 +01:00
A Man
4058f59688 Add warm clothes and shivering
Warm Clothes can be adjusted in the configvariables with DZE_WarmClothes. Shivering can be enabled or disabled with the  last value in the DZE_TempVars array. A temperature effect for snow was added too.
2019-12-16 15:41:59 +01:00
A Man
fff1196ee3 Adding snowfall
This can be adjusted in the configvariables. Snow will only be loaded if DZE_SnowFall is true. This is the case for all snow maps by default.
2019-12-16 15:19:29 +01:00
worldwidesorrow
8479d2f908 Remove medForceUpdate 2019-12-12 00:19:47 -06:00
A Man
e811e5825d Fix wrong map item 2019-12-08 10:24:42 +01:00
A Man
92700e8a2e Update trader files
This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now.

- Fixing many wrong set markers.
- Fixing wrong trader agent positions.
- The trader configs got re-build.
- All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch.
- Fixing dupable objects in the spawned trader cities.
- Adding missing sensors for all traders.
- Removing many duplicated trader categories inside the trader files.
- Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders.
- Removing Mello trader on Panthera due to many trader cites.
- Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities.
- Sauerland has a Boat Trader now.
- Removing wrong markers from Ovaron.
- Ruegen and Ovaron have no traders so far. We will probaly add them later.
2019-12-04 17:52:31 +01:00
worldwidesorrow
a05a70efb4 Move zombie and loot spawn checks to player_spawnCheck 2019-11-11 15:12:35 -06:00
A Man
6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00
worldwidesorrow
c6698db416 Removing unused variable dayz_currentGlobalAnimals 2019-11-05 14:30:41 -06:00
worldwidesorrow
fa67ecc39f Removing unused variable dayz_currentGlobalAnimals 2019-11-05 14:28:34 -06:00
A Man
0c20805524 Move low blood check to scheduler
The old low blood check runs every frame until server restart. Having it in the scheduler does almost the same with much less performance impact.
2019-10-30 20:12:31 +01:00
A Man
f1d50386df Adding support for backpack descriptions 2019-10-29 16:43:11 +01:00
ebayShopper
be777dd42a Fix distanceFoot database stat
Vanilla commit: 741df60085
2018-07-29 13:54:57 -04:00
ebayShopper
e04f0fcac5 Add status icons disabled notification
Vanilla commit:
fe063a8896
2018-01-17 17:17:33 -05:00
ebayShopper
048caa56f4 Fix another zero_building too high to enter
Vanilla commit:
d6bf213fd1
2018-01-10 15:46:24 -05:00
ebayShopper
eaaedf21c0 Fix a few more glitched map objects
Vanilla commit:

7d669a390b
2017-12-29 15:42:55 -05:00
ebayShopper
0690e85a22 Hide more map objects that clip in Land_houseV_2T2
Vanilla commit:

504da5afbb
2017-12-21 17:06:05 -05:00
ebayShopper
2c83f2dfe4 Fix autorun freeze when spamming key 2017-12-21 13:23:23 -05:00
ebayShopper
cfc6ad08af Remove unused parameter in PVDZ_hlt_Bleed
Vanilla commit:

83bf13c786
2017-12-17 12:44:03 -05:00
ebayShopper
7668152118 Remove some more glitched map objects
Vanilla commits:

db5aa2063c

88458846e9

1ec13bdfd0
2017-12-17 12:19:28 -05:00
ebayShopper
5e9a7271e9 Add option to toggle status icons
Vanilla commit:

44bb49e326
2017-12-04 18:14:48 -05:00
ebayShopper
5ca381e95a Remove some glitched map objects
Vanilla commits:

f1b7ffe327

08a883c288

368dd0e8d5

b0f60765d9

4ae5006f8b
2017-12-04 12:47:15 -05:00
ebayShopper
973247950e Fix fresh spawns running on login
Vanilla commit:

cbb1b7ab90
2017-12-02 17:27:41 -05:00