Commit Graph

1413 Commits

Author SHA1 Message Date
worldwidesorrow
c94347b542 Update Office.hpp
File reorganized.
2020-01-09 18:12:25 -06:00
worldwidesorrow
2f39dc01b9 Give military industrial groups their own file. 2020-01-09 18:11:15 -06:00
worldwidesorrow
83b81d968f Organize military loot into RU,US,EU, and CZ groups.
When the Military group is selected in building_spawnLoot, it selects one of the random arrays and spawns matching loot for that building.
2020-01-09 18:10:08 -06:00
worldwidesorrow
aee4bd7838 Update Industrial.hpp
File reorganized.
2020-01-09 18:07:46 -06:00
worldwidesorrow
73dada661a Delete DZE_Other.hpp 2020-01-09 18:05:57 -06:00
worldwidesorrow
7fb4a19fae Update Hunting.hpp
File reorganized.
2020-01-09 18:05:40 -06:00
worldwidesorrow
3b045fed06 Update Hospital.hpp
File reorganized.
2020-01-09 18:05:05 -06:00
worldwidesorrow
3fe93166fb Update Farm.hpp
File reorganized.
2020-01-09 18:04:35 -06:00
worldwidesorrow
f01504e9fa Update Construction.hpp
File reorganized.
2020-01-09 18:03:56 -06:00
worldwidesorrow
4384709d5f Update Church.hpp
File reorganized.
2020-01-09 18:03:19 -06:00
worldwidesorrow
49224dcf81 Update Castle.hpp
File reorganized.
2020-01-09 18:02:31 -06:00
worldwidesorrow
953875923e Remove unused arrays. 2020-01-09 17:56:51 -06:00
worldwidesorrow
8a4dc62d11 Update Roaming.hpp 2020-01-09 17:56:06 -06:00
worldwidesorrow
116a7e77f5 Remove unused array. 2020-01-09 17:54:59 -06:00
worldwidesorrow
328def8d24 Update Residential.hpp
Remove unused arrays. Added small loot positions to Streatman's Land_houseV_2T2 model.
2020-01-09 17:53:25 -06:00
worldwidesorrow
267efaee00 This group is unused. 2020-01-09 17:51:21 -06:00
worldwidesorrow
6ffd35ff7b Update Office.hpp
Remove unused arrays. Completely redid the loot spawn points in Land_HouseB_Tenement (International Hotel lobby). The spawn points were awful. Several of them were buried in the floor so players could not see the loot.
2020-01-09 17:50:00 -06:00
worldwidesorrow
6579bf8b6e Update Military.hpp
Remove unused arrays. Military and MilitarySpecial groups contained essentially the same loot so they have been merged. The Hangar group has been replaced by MilitaryIndustrial. Fixed several bad loot spawn points in Land_a_stationhouse. Removed the small loot spawn on top of the vending machine in Land_Mil_ControlTower. Players are unable to acquire a cursor target on this position to get the gear option. Lowered the loot spawn points over the bunks in Land_Mil_Barracks. The spawn points were too high causing the loot to float above the bunks.
2020-01-09 17:44:38 -06:00
worldwidesorrow
e809362e44 Remove unused arrays. 2020-01-09 17:38:55 -06:00
worldwidesorrow
575cb539a1 Remove unused array 2020-01-09 17:37:29 -06:00
worldwidesorrow
a60a6b3656 Remove unused arrays. Added a few new loot spawn points to the hospital. 2020-01-09 17:36:10 -06:00
worldwidesorrow
bfd8ade095 Removed unused arrays. 2020-01-09 17:35:01 -06:00
worldwidesorrow
15543d9562 Remove unused arrays. 2020-01-09 17:33:14 -06:00
worldwidesorrow
95cd2263fe Remove unused arrays. 2020-01-09 17:32:24 -06:00
worldwidesorrow
705529330e Remove unused arrays 2020-01-09 17:31:30 -06:00
worldwidesorrow
48701daf31 Update CfgLoot.hpp
The overwrites have been corrected in the config files. Groups Vanilla.hpp and Tools.hpp added.
2020-01-09 17:29:31 -06:00
worldwidesorrow
6a1f4f49f0 Remove bad loot spawn point
Players cannot acquire a cursor target on the small loot spawn point that is on the top floor of the control tower above the lockers.
2019-12-20 15:07:44 -06:00
worldwidesorrow
caa551778a Add loot and zed spawn points to Land_HouseBlock_C4.
This is one of the dayZero building overwrites with interior that never had spawn points made for it.
2019-12-20 14:59:23 -06:00
A Man
68ca5097c1 Delete CamoNet.hpp
Duplicate
2019-12-17 13:54:35 +01:00
A Man
2b8997ec51 Add fire places directly from wooden logs 2019-12-17 12:13:40 +01:00
A Man
55f99b0096 Move make fire place to modular_build 2019-12-17 12:03:16 +01:00
A Man
73289a69a6 Update tents
equip_tent_poles are now in the loot tables and can be used for tent crafting.
The recipe for crafting tents and nettings has changed a bit. Instead of poles, tent poles are needed now.
The string for equip_tent_poles is confusing if the requirements are 6 Tent Poles but meant is 1x (6 Tent Poles).
2019-12-17 11:10:51 +01:00
A Man
deeb135e0d Revert enablemanualfire for transport pook 2019-12-10 22:39:17 +01:00
A Man
02c910078a Add 2 new cargo truck version
This adds 2 new versions of cargo trucks. A truck for items and a truck for weapons. Also setting the supplyRadius for every refuel, reammo and repair truck to 0. Just to be sure.
2019-12-10 22:29:27 +01:00
A Man
d542304afe Add Jackal to the game 2019-12-10 20:58:51 +01:00
A Man
043fde2816 Clean up CH47 Configs 2019-12-09 17:47:29 +01:00
A Man
a86538c6f3 Clean up UAZ MG configs 2019-12-08 12:30:02 +01:00
A Man
8030ad69f9 Clean up offroad DSHKM configs 2019-12-08 12:29:50 +01:00
A Man
86dce486b9 Clean up Armored SUV configs 2019-12-08 11:52:40 +01:00
A Man
1186aa29bc Adding Mozzie DZ/DZE version
Ive moved the mozzie configs to helicopters. The new Mozzie versions have a small gear count of (1,3,1) so it is possible to open the gear in the heli now.
2019-12-08 11:49:17 +01:00
A Man
38a3129093 Fix RHIB_DZ version, adding RHIB_DZE boats
Server admins should switch to the RHIB_DZ or RHIB_DZE version. The normal RHIB boats are from arma and should not be overwritten from the epoch configs as it was the case before. This commit restores the acutal configs and alters them to the new versions.
2019-12-08 10:24:16 +01:00
A Man
6b5ebe3c5d Adding BTR-40 DSHKM versions 2019-12-08 09:53:40 +01:00
A Man
bd18d3be14 Clean up CH53 configs
In consultation with Seelenapparat we changed the configs from the ch53. This removes strop down and up, the collect and detach cargo options. both actions are not really used in epoch and needed an init script which runs permanently while in the helicopter. It is the same for the sfx sounds from this helicopter. In this special case we decided that performance is more valuable as the removed actions. If someone uses the removed actions in scripts or something like that please message me on discord.
2019-12-07 18:32:56 +01:00
A Man
bdbe130d60 Clean up vodnik config 2019-12-07 18:22:18 +01:00
A Man
c614eda18b Adding AH1Z_DZE version 2019-12-07 15:12:43 +01:00
A Man
7e451c5902 Adding DZ/DZE pook classes
The pook has  a DZ/DZE version now. Server admins can still use the old pook classes if it is needed. The new classes were added to the traders. We should probably evaluate if it is a good idea to add the gunner bell by default to the traders.
2019-12-07 14:45:32 +01:00
A Man
fc9cb679ce Update UH60 Configs
Clean up the UH60 Configs and correct the fuel capacity of the UH60M. Also adding the missing gunner localizations.
2019-12-07 14:10:49 +01:00
A Man
f0e08f226e Update fuel capacity for mi17 civil
It should have the same fuel capacity as the other not armed MIs.
2019-12-07 14:08:50 +01:00
A Man
92700e8a2e Update trader files
This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now.

- Fixing many wrong set markers.
- Fixing wrong trader agent positions.
- The trader configs got re-build.
- All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch.
- Fixing dupable objects in the spawned trader cities.
- Adding missing sensors for all traders.
- Removing many duplicated trader categories inside the trader files.
- Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders.
- Removing Mello trader on Panthera due to many trader cites.
- Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities.
- Sauerland has a Boat Trader now.
- Removing wrong markers from Ovaron.
- Ruegen and Ovaron have no traders so far. We will probaly add them later.
2019-12-04 17:52:31 +01:00
A Man
d0738a1298 Add missing pick-up localization 2019-11-18 21:14:48 +01:00