Commit Graph

1534 Commits

Author SHA1 Message Date
AirwavesMan
f90c7be664 Fix jeep driver position 2020-11-28 18:04:23 +01:00
AirwavesMan
1de312a285 Add better icons for the new vehicles 2020-11-28 17:36:32 +01:00
AirwavesMan
09f73bb110 Add different icons for l115 versions 2020-11-28 12:09:42 +01:00
AirwavesMan
662caa797e Add new Wooden and cinder gates
All models made by @Helion4

This adds a gate frame, a gate with door and a locked gate as wood and cinder version. Fully compatible with door management and change code.

Also, this commit cleans up the modular and door configs.
2020-11-22 14:43:56 +01:00
AirwavesMan
c5d83056a0 Add seperate file for building previews 2020-11-22 14:39:07 +01:00
AirwavesMan
16146bef80 Update Metal.hpp 2020-11-22 14:36:17 +01:00
AirwavesMan
35135c75b3 Add loot positions for Land_Shed_M01 2020-11-15 18:29:45 +01:00
AirwavesMan
73e74c54e8 Update Zeds.hpp 2020-11-15 17:49:42 +01:00
AirwavesMan
4667f20b5f Rebalance Refuel Truck cargo count 2020-11-15 13:04:29 +01:00
AirwavesMan
8feed62bde Add V3S camper and updated version of V3S Armored
V3S camper model made by @Helion4
2020-11-15 12:57:42 +01:00
AirwavesMan
f8d8a68632 Add Open MTVR
Models made by @Helion4
2020-11-15 12:20:32 +01:00
AirwavesMan
e12226b246 Update Ikarus.hpp 2020-11-15 12:18:00 +01:00
AirwavesMan
34c2c7163e Add Armored Bus
Model made by @Helion4
2020-11-15 11:28:20 +01:00
AirwavesMan
65d82d9401 Add Armord Tractor and Scrap APC to traders 2020-11-15 09:59:06 +01:00
AirwavesMan
d0f647c0b5 Add armored tractor
Model made by @Helion4
2020-11-15 09:58:34 +01:00
AirwavesMan
0dc00d9740 Add Scrap APC 2020-11-14 20:42:01 +01:00
AirwavesMan
3f52d185e4 Update Mini Cooper and Jeep 2020-11-01 18:08:28 +01:00
AirwavesMan
1ce3f92b68 Add 11 Nissan 350z versions
Models made by CRASHNZ. Thanks for the permission to edit and use them.
Models edited and fixed by @Helion4
2020-11-01 18:07:54 +01:00
AirwavesMan
db36bb4845 Add Mini Coopr
Models made by @Helion4
2020-11-01 10:05:22 +01:00
AirwavesMan
b83b899037 Update Jeep.hpp 2020-11-01 10:02:14 +01:00
AirwavesMan
4c2b9a8fa3 Update MTVRBird.hpp 2020-11-01 10:01:49 +01:00
AirwavesMan
a1e5fca7b9 Add Old Jeep
Model made by @Helion4
2020-10-31 12:47:30 +01:00
AirwavesMan
8fa9318850 Add MTVR Bird
The wonderfull model was made by @Helion4
2020-10-31 10:40:06 +01:00
AirwavesMan
e6680aaa2f Streamline Vehicle Eventhandlers
Almost all eventhandlers getting set already when creating the base class of the vehicles like AllVehicles. So it is not needed to set it after that again. Until a few exceptions I removed or added the needed vehicle eventhandlers.

All helicopters have a fired eventhandler now as it should be. So finally if a helicopters shoots all crew members are in combat. This is the same if flares getting fired.

The fired evenhandler will be only executed for players now no longer for the server.

Note: The CSJ Gyro addon getting loaded very early so those addons need all eventhandlers set.
2020-10-31 10:29:06 +01:00
AirwavesMan
1210ce1eea Update M200CheyTac.hpp 2020-10-31 10:19:38 +01:00
AirwavesMan
7851663842 Update 408CheyTac.hpp 2020-10-31 10:06:00 +01:00
AirwavesMan
420ad26902 Add winter camo nettings
Models made by @Helion4
2020-10-29 15:54:24 +01:00
AirwavesMan
ad8ca46482 Add enterable model for the storage shed
Model made by @Helion4

All map buildings and buildables will be replaced with the new model. Land_Shed_M01 still needs some loot positions.
2020-10-29 15:02:44 +01:00
AirwavesMan
e8169e415d Lower updated storage for upgraded sheds 2020-10-29 14:59:58 +01:00
AirwavesMan
215932d7f7 Add models and icons for lockbox winter
Models made by @Helion4
2020-10-29 14:59:14 +01:00
AirwavesMan
b26a4fcfef Update Grenades.hpp 2020-10-29 14:57:35 +01:00
AirwavesMan
e50a7de3e7 Update BarrettMRAD.hpp 2020-10-29 14:57:15 +01:00
AirwavesMan
5fa771d4e2 Update G3.hpp 2020-10-29 14:57:04 +01:00
AirwavesMan
88053499e5 Add 6 new backpacks
Made by @Helion4
2020-10-28 19:03:22 +01:00
AirwavesMan
72b691bc85 Forgot about the backpacks 2020-10-28 14:04:48 +01:00
AirwavesMan
758be28924 Add new female skins
Made by @Helion4

All ghillie suits, warm clothes and stalker suits with helmet can be worn by female players too now. The female base class got re-build. All female player models have the same attributs as the male models. For example: Armor or camouflage.

Also, all missing skins got added to loot and traders.
2020-10-28 13:05:56 +01:00
AirwavesMan
ea01b72a53 Add HK417 model
Made by @Helion4
2020-10-28 12:28:12 +01:00
AirwavesMan
57276dd61f Revert object_pickupAction back to execVM
I was not aware of the acutal behavior of the init eventHandler. The init eventhandler sends all the given arguments to the player before the mpframework got even load on the player, so it is basicly the same like the publicvariables. This means that the function object_pickupAction will be always nil because it gets defined far later after the init evenhandler fired already.
2020-10-14 21:09:57 +02:00
AirwavesMan
1c1e785ef0 Update Wrecks.hpp 2020-10-11 13:34:00 +02:00
AirwavesMan
467802b5d7 Update FencesGates.hpp 2020-10-07 13:23:06 +02:00
AirwavesMan
1645784cbc Update string 2020-09-28 15:51:59 +02:00
AirwavesMan
38b354ce15 Fix missing semicolons 2020-09-28 15:51:48 +02:00
AirwavesMan
50aa06296f Add logging for unlocking doors 2020-09-28 14:20:36 +02:00
AirwavesMan
f1b7a3faae Increase fence use radius 2020-09-28 13:39:53 +02:00
AirwavesMan
3c566857c9 Fix heli upgrade 2020-09-22 11:12:40 +02:00
AirwavesMan
118dbfa6e9 Fix exorbitant damage from chainsaws and sledge hammers
Reduces the damage from chainsaws and sledge hammers to prevent the very fast destruction of cinder and metal buildings.

This is the only good way to prevent the high damage on cinder and metal. Eventhandlers for damage are not a good idea and can affect the server performace if to many are set.
2020-09-16 22:08:02 +02:00
AirwavesMan
89bca2c94b Partly fix floating loot
This commit fixes partly the floating loot issue. The whole problem is not fixable. It is a problem with different components. The main point is that the position can be half water and half not. The second is the building collision and the collision of the loot object. Normally setPosATL should do its work but the object moves on the placement. Adding a special handling for buildings that are mostly over water did the best job so far.
With fixWaterPos = 1; in the building class which has those floating loot problems, the position gets converted to ASL which is better over water but not always. Some loot objects are still floating a bit but I could reach all of them. It is a way better as before.
2020-09-15 19:55:17 +02:00
AirwavesMan
7f86b09f4c Disable manualfire for pilots only on DZE versions 2020-09-15 00:14:58 +02:00
AirwavesMan
bf516a65e5 Change ItemGenerator to WeaponHolder_ItemGenerator
With WeaponHolder_ItemGenerator we do not need the postion set up in the spawn.sqf
2020-09-13 16:53:36 +02:00
AirwavesMan
e93783d190 Fix coin ui position in relation with broken bones 2020-09-13 15:14:13 +02:00