Added the SUV from 'Take on helicopters' to Epoch.
Classnames:
SUV_Blue_White
SUV_Blue_White_DZE1
SUV_Blue_White_DZE2
SUV_Blue_White_DZE3
SUV_Blue_White_DZE4
New SUV has been added to the traders and spawn vehicle script as well.
1x Water bucket (ItemBucketWater)
1x Fuel bucket (ItemBucketFuel)
1x Milk bucket (ItemBucketMilk)
Also added a description to the empty bucket (ItemBucket)
Removing and Deconstructing Objects
- Now adds colored helpers to modular objects.
- Green: Refund one kit.
- Blue: Refund entire recipe of parts (multiple items).
- Red: No refund will be given. Either because the object is too damaged, or the refund feature is disabled.
- If the object has a door open while selected, no helper will display/float in the open door space.
- The gear panel will only open if a refund is available.
- If a lit fire barrel is removed, the flame will now be extinguished.
- If a plot pole is removed, plot boundary helpers will now be deleted.
- Refunds for non-modular objects are handled by their respective config settings.
- Removed non-lockable storage objects will now refund their contents.
- The corresponding storage kit will be refunded.
- If there is room outdoors, backpacks will be arranged in a neat circle close to the refund point.
- If the spawn point is too close to a building, backpacks will spawn at the player's location.
- Helpers will now appear on wrecked/ruined modular objects.
- Helper color arrays were changed to helper transparency values only, to make it easier (and safer) for server owners.
Upgrading, Downgrading, Maintaining and Packing Objects
- Now includes colored helper spheres for improved player experience.
- Reapply damage to upgraded/downgraded object if necessary.
Changes made by @Victor-the-Cleaner
SD weapons with Stanag and AK ammo and an PSO or ACOG scope are inaccurate at a smaller distance. This happends due to the low speed of the sd ammo itself. Only a slightly higher bullet speed solves this. If we set the zeroing of the scopes lower we break the distance indicators of those scopes.
- Added 3 new Backpack upgrade items for admins to use.
These can be used in a script to upgrade the normal backpacks to their upgraded variants with more slots.
- Added strings for the 3 new backpack upgrade items.
- Fixed an small spelling error with the gunpowder descriptions.
This adds for every type of arma 2 static weapon an epoch version for it. This also adds to every epoch static weapon a magazine class so it can be build easily. The new weapons can found under: DayZ Epoch Static Weapons in the editor. Server admins have to add Battleye Filters for most of the static weapons. Since adding it to all server would weaken also servers which do not use those new static weapons.