Commit Graph

1287 Commits

Author SHA1 Message Date
A Man e815d2c7c8 Add Remington ACRs
- Add 96 different ACRs in 4 different colors
- Complete attachment support
- All weapons have a flashlight
- TWS versions and TWS scope are sell only and have the same scope as the L85A2 TWS
- NV versions can switch between NV and Holo, also have military flashlight

Big thanks @Alwarren
2020-02-07 22:31:19 +01:00
A Man cf4889f903 Update tractor reflectors 2020-01-30 14:45:30 +01:00
A Man d9af5de5e1 Fix mozzie fuel capacity 2020-01-30 00:49:47 +01:00
A Man ee9008ae4f Add 10mm Silencer for P99 2020-01-29 21:30:28 +01:00
A Man fc0668c212 Fix wrong path 2020-01-29 21:29:41 +01:00
A Man dc43e6ae84 Add missing SD indicator on magazine icons
Also switch to a new icon for the fn fal magazines which has a model now.
2020-01-29 20:57:00 +01:00
A Man 4bf3b8964a Add Famas
Thx @SyNcRoNiCzZ
2020-01-29 02:04:01 +01:00
A Man bb16950c53 Add P99
Thx @SyNcRoNiCzZ
2020-01-29 00:58:41 +01:00
A Man 4fc6128443 Add MP7 to the game
Thx @SyNcRoNiCzZ
2020-01-28 23:30:04 +01:00
A Man 43f0614640 Add CZ 805 DZ versions
Ive also reordered the stringtable a bit
2020-01-27 20:24:16 +01:00
A Man ad71fe678e Add scorpion evo 3 dz versions 2020-01-27 18:57:18 +01:00
A Man 3249dfb5a2 Add PDW SD attachment support 2020-01-27 16:14:49 +01:00
A Man e1c922f132 Add ACR CZ 75 pistols 2020-01-27 15:59:16 +01:00
A Man 9c11f0adac Add ACR CZ750_DZ version 2020-01-27 13:40:09 +01:00
A Man 43337b6a7a Add 6 new UH-1H and 4 new Mi-17 skins
Thx @lennard91 and @sam563
2020-01-27 12:23:07 +01:00
A Man c47821ee46 Add 3 new CH-47 Chinook skins
Thx @SyNcRoNiCzZ

This also corrects the maxmagazines from the CH53 and the CH47. Ive overwrote my own changes.
2020-01-26 18:54:41 +01:00
A Man 3f5fa9a8c5 Add ammo crates with more backpack slots 2020-01-26 10:25:49 +01:00
A Man 503e4c4864 Update ATVs 2020-01-25 21:38:04 +01:00
A Man 5843125a12 Update Vehicles.hpp 2020-01-25 21:37:04 +01:00
A Man de38a4e0b5 Bike/ATV overhaul 2020-01-25 12:30:34 +01:00
A Man 8de9858b64 Add stabilization for KA60 and AW159 2020-01-25 12:18:33 +01:00
A Man 09cd312080 Update V3S_Civ.hpp 2020-01-25 12:17:45 +01:00
A Man e9c0afe3ee Add smoke grenades for Vodnik BPU DZE
Thx @Ivan The Penetrator
2020-01-24 18:23:19 +01:00
A Man 428ceb28e0 Update boats 2020-01-24 13:56:02 +01:00
A Man 02a6dba7e8 Update planes 2020-01-24 13:31:33 +01:00
A Man 06b788a10b Helicopter overhaul
This commit updates all helicopter.
-	Flares for all helis excluding the mozzie
-	Complete gear rework
-	Helis added to “DayZ Epoch Vehicles” for the editor
-	Remove radar and and radar checks
-	Correct fuel capacity for some models
-	Add Ka60 and AW159 Wildcat as epoch versions with PKT and M240 only
-	Update trader prices and add new helis
2020-01-24 11:00:00 +01:00
A Man 96ec5584d1 Add missing models for certain weapon magazines
Big thx @helion4 for making those new models.
2020-01-23 02:08:13 +01:00
A Man 2119819f3d Change M4SPR and VSS_vintorez to DZE versions 2020-01-23 02:04:59 +01:00
A Man 6a75835928 Add vehicles to traders and vehicle spawn 2020-01-23 00:46:45 +01:00
A Man 86f59b7de4 Land Vehicle overhaul
This commit overhauls all land vehicles. I have found many problems and one exploit which was important for upgrading vehicles. The main problem was that epoch overwrites many arma 2 vehicle bases classes. Those base classes and vehicle classes with the same name in arma 2 and epoch got update by arma 2 corepatch. Epoch overwrites and reverts many of those corepatch changes. This should not happen at all. Also, updating an already in arma 2 existing vehicle leaded to a problem in upgrading vehicles. The only chance to resolve both problems is that we reference existing vehicles from arma 2 and creating a new one for epoch.

-	Add for every vehicle an epoch version, all arma 2 vehicles remains unchanged
-	Add BMP-2, BTR-60 versions
-	Set a vehicleClass for every vehicle so it can be accessed in the editor under "DayZ Epoch Vehicles"
-	Set supplyRadius for all vehicles
-	Deactivate radar, auto medic, auto ammo and auto repair option for all vehicles that used this
-	All armed vehicles have a DZE class now
-	Fix positioning and animation errors for certain vehicles
2020-01-23 00:10:41 +01:00
worldwidesorrow c6aa543196 Rename Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp to SQF/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp' 2020-01-21 15:10:18 -06:00
worldwidesorrow dc2b4addc0 Rename Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp to SQF/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp 2020-01-21 15:09:02 -06:00
worldwidesorrow 16b426bd2d Update CfgVehicles.hpp 2020-01-21 15:04:22 -06:00
worldwidesorrow 781d440e09 Update CfgVehicles.hpp
These files are unused and have been archived.
2020-01-21 11:31:21 -06:00
worldwidesorrow 3a36d511d0 Rename SQF/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp to Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp 2020-01-21 11:25:21 -06:00
worldwidesorrow aa7c998ab0 Rename SQF/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp to Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp 2020-01-21 11:24:14 -06:00
A Man 6f9afafaeb Add more BRDM2 versions 2020-01-20 00:55:47 +01:00
A Man 858a6cb966 Update CH47.hpp 2020-01-20 00:50:08 +01:00
A Man 68b6594a6b Update ArmoredSUV.hpp 2020-01-20 00:50:03 +01:00
A Man 7a6b8b13a1 Add ACR skins, localize dead bodies 2020-01-19 15:09:31 +01:00
A Man 7ac70f2790 Add ACR Tatra T810 trucks 2020-01-19 01:33:37 +01:00
A Man 52ad1b18db Add ACR Skoda Octavia DZE - DZE4 version 2020-01-18 22:43:08 +01:00
A Man 1a411660b0 Add missing Terminal Pack icon
made by @DeVloek
2020-01-18 22:06:29 +01:00
A Man 7b9fe6bcb6 Add ACR Dingo DZ and DZE versions 2020-01-18 18:38:51 +01:00
A Man 892ca2dd77 Change CfgAISkill values back to default
If anyone knows the reason why it got changed please message me on discord.
2020-01-18 18:11:00 +01:00
A Man 7547efaa34 Correct wrong gear slots for M113 2020-01-18 18:09:18 +01:00
A Man a9f79d0d32 Add ACR HMMWVs
Also epoch has now its own hmmwv base class
2020-01-18 15:17:06 +01:00
A Man 192400a730 Add spetsnaz skins
thx @stagler
made by @seelenapparat
2020-01-18 00:50:11 +01:00
A Man 82a53a7f74 Add ice apo skins
made by @seelenapparat
2020-01-17 18:21:12 +01:00
A Man 637358b78c Add and update backapacks
-	5 new backpacks
-	19 new textures for the Czech backpack
-	2 new textures for the coyote backpack
-	reconfigured weapon count of all old backpacks
-	30 new backpack types included an upgraded version

This adds 5 new backpacks. 4 from the ice apo mod 1 from Arma 2 ACR.
This also adds many different skins for the Czech backpack thx @lennard91 and 2 new skins for the coyote backpack from the KSK Mod.
I’ve reconfigured the weapon count of the old backpacks. A weapon can be a pistol with 5 slots too. So, a Large Gunbag can hold 6 weapons or 12 pistols now. This is more intuitive as it was before. 6x10 = 60, 12x5=60 The backpack has still the same gear count as before. I removed the display info in the trader menu how many weapons a backpack can hold. This information is obsolete with this commit because a backpack with a gear count of 20 can hold 4 weapons now and it could be confusing for players if they consider only large weapons but no pistols.

We added 15 reconfigured backpack types with DZE1 as indicator. Those new backpack types have an upgraded version with DZE2 as indicator. The gear count, the names and descriptions of all new backpacks got changed.

This commit was made by @seelenapparat, @DeVloek, @airwavesman
2020-01-17 17:15:16 +01:00