A Man
dc43e6ae84
Add missing SD indicator on magazine icons
...
Also switch to a new icon for the fn fal magazines which has a model now.
2020-01-29 20:57:00 +01:00
A Man
4bf3b8964a
Add Famas
...
Thx @SyNcRoNiCzZ
2020-01-29 02:04:01 +01:00
A Man
bb16950c53
Add P99
...
Thx @SyNcRoNiCzZ
2020-01-29 00:58:41 +01:00
A Man
4fc6128443
Add MP7 to the game
...
Thx @SyNcRoNiCzZ
2020-01-28 23:30:04 +01:00
A Man
43f0614640
Add CZ 805 DZ versions
...
Ive also reordered the stringtable a bit
2020-01-27 20:24:16 +01:00
A Man
ad71fe678e
Add scorpion evo 3 dz versions
2020-01-27 18:57:18 +01:00
A Man
3249dfb5a2
Add PDW SD attachment support
2020-01-27 16:14:49 +01:00
A Man
e1c922f132
Add ACR CZ 75 pistols
2020-01-27 15:59:16 +01:00
A Man
9c11f0adac
Add ACR CZ750_DZ version
2020-01-27 13:40:09 +01:00
A Man
43337b6a7a
Add 6 new UH-1H and 4 new Mi-17 skins
...
Thx @lennard91 and @sam563
2020-01-27 12:23:07 +01:00
A Man
c47821ee46
Add 3 new CH-47 Chinook skins
...
Thx @SyNcRoNiCzZ
This also corrects the maxmagazines from the CH53 and the CH47. Ive overwrote my own changes.
2020-01-26 18:54:41 +01:00
A Man
3f5fa9a8c5
Add ammo crates with more backpack slots
2020-01-26 10:25:49 +01:00
A Man
503e4c4864
Update ATVs
2020-01-25 21:38:04 +01:00
A Man
5843125a12
Update Vehicles.hpp
2020-01-25 21:37:04 +01:00
A Man
de38a4e0b5
Bike/ATV overhaul
2020-01-25 12:30:34 +01:00
A Man
9cc8b5d83d
Add _allowedDistance check for tanks too
2020-01-25 12:19:14 +01:00
A Man
8de9858b64
Add stabilization for KA60 and AW159
2020-01-25 12:18:33 +01:00
A Man
09cd312080
Update V3S_Civ.hpp
2020-01-25 12:17:45 +01:00
A Man
e9c0afe3ee
Add smoke grenades for Vodnik BPU DZE
...
Thx @Ivan The Penetrator
2020-01-24 18:23:19 +01:00
A Man
428ceb28e0
Update boats
2020-01-24 13:56:02 +01:00
A Man
02a6dba7e8
Update planes
2020-01-24 13:31:33 +01:00
A Man
06b788a10b
Helicopter overhaul
...
This commit updates all helicopter.
- Flares for all helis excluding the mozzie
- Complete gear rework
- Helis added to “DayZ Epoch Vehicles” for the editor
- Remove radar and and radar checks
- Correct fuel capacity for some models
- Add Ka60 and AW159 Wildcat as epoch versions with PKT and M240 only
- Update trader prices and add new helis
2020-01-24 11:00:00 +01:00
worldwidesorrow
37100076de
Merge pull request #2059 from worldwidesorrow/master
...
Update player.sqf
2020-01-23 09:02:04 -06:00
worldwidesorrow
35cba7d82c
Update player.sqf
2020-01-23 09:00:26 -06:00
A Man
3d14dd188a
Update README.md
2020-01-23 02:11:23 +01:00
A Man
96ec5584d1
Add missing models for certain weapon magazines
...
Big thx @helion4 for making those new models.
2020-01-23 02:08:13 +01:00
A Man
2119819f3d
Change M4SPR and VSS_vintorez to DZE versions
2020-01-23 02:04:59 +01:00
A Man
7ce5dffaf7
Add T810 refuel to DZE_fueltruckarray
2020-01-23 00:47:10 +01:00
A Man
6a75835928
Add vehicles to traders and vehicle spawn
2020-01-23 00:46:45 +01:00
A Man
86f59b7de4
Land Vehicle overhaul
...
This commit overhauls all land vehicles. I have found many problems and one exploit which was important for upgrading vehicles. The main problem was that epoch overwrites many arma 2 vehicle bases classes. Those base classes and vehicle classes with the same name in arma 2 and epoch got update by arma 2 corepatch. Epoch overwrites and reverts many of those corepatch changes. This should not happen at all. Also, updating an already in arma 2 existing vehicle leaded to a problem in upgrading vehicles. The only chance to resolve both problems is that we reference existing vehicles from arma 2 and creating a new one for epoch.
- Add for every vehicle an epoch version, all arma 2 vehicles remains unchanged
- Add BMP-2, BTR-60 versions
- Set a vehicleClass for every vehicle so it can be accessed in the editor under "DayZ Epoch Vehicles"
- Set supplyRadius for all vehicles
- Deactivate radar, auto medic, auto ammo and auto repair option for all vehicles that used this
- All armed vehicles have a DZE class now
- Fix positioning and animation errors for certain vehicles
2020-01-23 00:10:41 +01:00
worldwidesorrow
e1e80e520f
Merge pull request #2058 from worldwidesorrow/master
...
Revert pull request #2055
2020-01-21 15:22:02 -06:00
worldwidesorrow
e73ff42623
Rename Server Files/Archive/dayz_server/compile/zombie_Wildgenerate.sqf to SQF/dayz_server/compile/zombie_Wildgenerate.sqf
2020-01-21 15:18:35 -06:00
worldwidesorrow
7853d0d7b2
Rename Server Files/Archive/dayz_code/system/zombie_wildagent.fsm to SQF/dayz_code/system/zombie_wildagent.fsm
2020-01-21 15:16:30 -06:00
worldwidesorrow
41de95ea19
Rename Server Files/Archive/dayz_code/system/fn_swarmagent.fsm to SQF/dayz_code/system/fn_swarmagent.fsm
2020-01-21 15:14:55 -06:00
worldwidesorrow
d6a8ae8447
Rename Server Files/Archive/dayz_code/compile/swarm_generate.sqf to SQF/dayz_code/compile/swarm_generate.sqf
2020-01-21 15:13:11 -06:00
worldwidesorrow
a7d4f23616
Rename Server Files/Archive/dayz_code/compile/player_zombieSwarmAttack.sqf to SQF/dayz_code/compile/player_zombieSwarmAttack.sqf
2020-01-21 15:12:12 -06:00
worldwidesorrow
c6aa543196
Rename Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp to SQF/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp'
2020-01-21 15:10:18 -06:00
worldwidesorrow
dc2b4addc0
Rename Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp to SQF/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp
2020-01-21 15:09:02 -06:00
worldwidesorrow
43a5ae0f95
Update server_functions.sqf
2020-01-21 15:06:53 -06:00
worldwidesorrow
d58e443d6f
Update compiles.sqf
2020-01-21 15:06:05 -06:00
worldwidesorrow
16b426bd2d
Update CfgVehicles.hpp
2020-01-21 15:04:22 -06:00
worldwidesorrow
be26b950b4
Add files via upload
...
Upload Ovaron batch file and server config file.
2020-01-21 12:53:23 -06:00
worldwidesorrow
ee1e5be731
Rename SQF/dayz_server/system/zombie_wildagent.fsm to Server Files/Archive/dayz_server/system/zombie_wildagent.fsm
2020-01-21 12:49:47 -06:00
worldwidesorrow
5e83cbb0de
Merge pull request #2057 from worldwidesorrow/master
...
Add Ovaron trader files
2020-01-21 12:38:07 -06:00
worldwidesorrow
44fbd14410
Update init.sqf
...
Add traders to safezone position array.
2020-01-21 12:36:24 -06:00
worldwidesorrow
54319b749f
Update mission.sqm
...
Add sensors and markers for traders. Reduce crashsite and carepackage radius to 5000 meters to prevent spawning on islands with no textures.
2020-01-21 12:34:32 -06:00
worldwidesorrow
6591f83d8e
Update cmr_ovaron.sqf
2020-01-21 12:28:04 -06:00
worldwidesorrow
0af46bbd2a
Update cmr_ovaron.sqf
...
Add trader categories for Ovaron.
2020-01-21 12:26:29 -06:00
worldwidesorrow
ce3939b390
Update cmr_ovaron.sqf
...
Add Ovaron trader objects and map fixes. There are 2 bridges that cannot be crossed because of misaligned pieces.
2020-01-21 12:19:57 -06:00
worldwidesorrow
a056fc44bd
Update zombie_agent.fsm
...
Variable _hasMoved needs to be set to true for internal zombies after initial aggro. Internal zombies become loiterers once they have moved from their original positions. Variable "doLoiter" can be destroyed after initial aggro. It is not used anymore.
2020-01-21 12:15:58 -06:00