Commit Graph

18 Commits

Author SHA1 Message Date
icomrade
c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
icomrade
0176e5efbb fix #1318
Issue caused by f0e7622856
2014-06-13 16:50:39 -04:00
icomrade
e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
91d246e64e More even distribution of return 2014-05-27 15:36:56 -04:00
icomrade
774441ef45 Deprecated/Slow Commands
Stop using them!
2014-05-27 15:03:53 -04:00
[VB]AWOL
d9698c48a0 fixed constant blur effect after halo jump 2014-01-19 19:10:38 -06:00
Zac Surplice
e61d925e61 fn_param fix 2013-11-26 11:32:38 +11:00
Torndeco
fecdeb5204 Fix Typo
Don't want to admit how long it took to figure this out...
Was debugging SARGE AI Code till found it
2013-11-21 20:19:49 +00:00
Zac Surplice
700fa10748 better halo jump on spawn 2013-11-18 12:10:00 +11:00
Zac Surplice
578143bc29 remove effects (halo jump) 2013-11-18 10:57:43 +11:00
[VB]AWOL
621ecb3d26 fixed #475 2013-11-14 11:36:45 -06:00
Zac Surplice
42c8e341c8 stop some errors 2013-11-12 11:54:24 +11:00
zabn
665c2b6852 Update fn_halo.sqf
sorry for making people splat dead
2013-11-08 23:12:28 +11:00
Zac Surplice
68e9028caf Halo Jump + Some german localization 2013-11-07 09:37:28 +11:00
[VB]AWOL
207f4e3b88 private arrays part 2 2013-10-22 10:16:20 -05:00
Zac Surplice
ec826fc7e3 fn_vectorAdd final 2013-10-09 16:14:45 +11:00
Zac Surplice
fc6a0144fd vectorAdd fix take 2 2013-09-30 16:49:42 +10:00
Zac Surplice
ace75e27d3 Vectoradd function zero divisor fix 2013-09-23 01:07:00 +10:00