ebaydayz
de4f50dad0
Fix trader menu expected array error
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TraderItemList and TraderCatList should be initialized as arrays, not numbers. Fixes this error:
```
Error in expression < 0;
if (_index < 0) exitWith {};
while {count TraderItemList < 1} do { sleep 1; >
Error position: <count TraderItemList < 1} do { sleep 1; >
Error count: Type Number, expected Array,Config entry
File z\addons\dayz_code\compile\player_traderMenuHive.sqf, line 174
```
See: https://github.com/vbawol/DayZ-Epoch/issues/1616
Tested buying and selling to all Stary and Bash traders as well as the boat dealer with these changes. No more error or problems.
2015-02-04 14:09:16 -05:00
vbawol
ed0234139e
Merge pull request #1457 from Namindu/patch-8
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Added RedRyder BB Gun Ammo to Loot Table
2015-01-18 00:44:18 -06:00
vbawol
9c70f0f2d4
Merge pull request #1456 from Namindu/patch-7
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Added RedRyder BB Gun to Loot Table
2015-01-18 00:44:11 -06:00
vbawol
196a8b2e94
Merge pull request #1600 from BangL/master
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custom CfgVehicles? i dont think so
2015-01-18 00:37:17 -06:00
vbawol
32bcb8515b
Merge pull request #1592 from raginruffalo/patch-1
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Fixed a sound error and organized file more
2015-01-18 00:36:31 -06:00
vbawol
665de9d917
Merge pull request #1580 from deadeye2/patch-3
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DZE_MissionLootTable fix
2015-01-18 00:35:02 -06:00
vbawol
54f4cc5024
Merge pull request #1561 from ebaydayz/patch-1
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Delete old group after changing clothes
2015-01-18 00:33:57 -06:00
vbawol
21098f9b73
Merge pull request #1556 from raginruffalo/patch-3
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Should fix #1555
2015-01-18 00:33:10 -06:00
vbawol
211a74a645
Merge pull request #1540 from deadeye2/patch-2
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Update player_drink.sqf
2015-01-18 00:32:38 -06:00
vbawol
a5e8aae13b
Merge pull request #1539 from deadeye2/patch-1
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undefined variable _itemtodrop fixes #1535
2015-01-18 00:31:54 -06:00
BangL
d0a1463425
custom CfgVehicles? i dont think so
2014-12-12 13:19:37 +01:00
Wargog
d8105936e5
Added RedRyder to loot
2014-11-25 09:08:13 -05:00
Skaronator.com
2f196bb146
Include FN_FAL_ANPVS4 #1587
2014-11-22 22:40:54 +01:00
Skaronator.com
aedaf4a558
Fix Typo
2014-11-22 22:40:18 +01:00
Skaronator.com
62b711ecd8
Fix typo
2014-11-09 18:00:33 +01:00
deadeye2
7345f46fed
DZE_MissionLootTable fix
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Fixes a zombie loot error when using loot tables in mission file.
2014-10-22 10:20:42 -04:00
vbawol
b0ae579875
Update spawn_loot_small.sqf
2014-09-22 13:23:56 -05:00
ebaydayz
77d9951f23
Delete old group after changing clothes
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The deleteGroup command requires the group to be local to the machine executing it:
https://community.bistudio.com/wiki/deleteGroup
When a player changes clothes a new group is created. The player is switched into a new unit in the new group, and then his old group is left empty. Because the old group is local to the player, it will not be deleted by server_cleanupGroups until he disconnects and it is transferred to the server.
We should delete the old group immediately rather than wait for the player to disconnect. This will prevent the excessive accumulation of empty groups when players change clothes a lot. It will help with the seagull spawn issue which happens when there are more than 144 groups on side WEST:
https://community.bistudio.com/wiki/createGroup
2014-09-05 14:12:04 -04:00
Wargog
0c3173826e
Done, pull please.
2014-09-03 09:40:36 -04:00
Wargog
1c2511bc55
Maybe?
2014-08-30 12:24:02 -04:00
Wargog
5a54f26c4d
I didn't do that
2014-08-30 12:20:54 -04:00
raymix
d59c5b8278
rare bug
2014-08-30 12:55:58 +01:00
Wargog
6bddf7513e
Fixed AWOL's pointer
2014-08-28 14:17:43 -04:00
Wargog
064d50778a
Should fix #1555
2014-08-28 13:59:22 -04:00
vbawol
d52eb620e6
Merge pull request #1541 from raymix/master
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code optimization, bugs, improvements
2014-08-28 00:28:20 -05:00
vbawol
9762dad8ee
Merge pull request #1543 from Beefheart/master
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Update player_onPause.sqf
2014-08-28 00:28:09 -05:00
Beefheart
f3c0b582b4
Update player_onPause.sqf
2014-08-26 10:22:47 +02:00
raymix
efca644b46
fix for db ATL limitation
2014-08-23 19:02:49 +01:00
Beefheart
9cdae44069
Update player_onPause.sqf
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fixes players logging out in selfmade no-building-zones
2014-08-22 08:31:33 +02:00
raymix
903f5d8572
code optimization, bugs, improvements
2014-08-21 06:23:42 +01:00
deadeye2
5b4d53d3b9
Update player_drink.sqf
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eliminate redundant declaring of _itemtodrop and change to match player_eat.sqf
2014-08-20 19:58:43 -04:00
deadeye2
e4982dc313
fixes #1535
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After eating in a vehicle that should drop an empty can, client RPT would show:
Error Undefined variable in expression: _itemtodrop
2014-08-20 19:41:06 -04:00
raymix
1c4be9a043
Merge remote-tracking branch 'upstream/master'
2014-08-18 04:08:14 +01:00
raymix
34a2d03163
compatibility for issue 1526 45m plotpole
2014-08-18 04:03:11 +01:00
vbawol
2542d94c21
Merge pull request #1531 from McKeighan/patch-10
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Update UAZ.hpp
2014-08-17 14:04:00 -05:00
vbawol
a8a0e0ca5c
Merge pull request #1532 from McKeighan/patch-11
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Update Volha.hpp
2014-08-17 14:03:31 -05:00
vbawol
fe5af9425a
Merge pull request #1526 from Mikeeeyy/patch-4
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Update cannot build plot pole within 45m.
2014-08-17 14:02:09 -05:00
McKeighan
1bdd96cd88
Update Volha.hpp
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added armor damage resistance on upgrade.
2014-08-15 13:39:06 -04:00
McKeighan
5bb15f0c66
Update UAZ.hpp
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Armor of only 50 on the upgrade seemed light since it's baseline is 40. The normal ratio of armor increase is X 2.5, so this has been applied to the 40. (results in 100 armor). Added damage resistance to the armor to increase it's effectiveness.
2014-08-15 13:36:47 -04:00
raymix
c66b229a96
modular build code optimization + some extras
2014-08-15 05:40:26 +01:00
Mikeeeyy
49fe5f4846
Update cannot build plot pole within 45m.
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Updates the cannot build plot pole within 45m message to use the DZE_PlotPole variable.
2014-08-15 00:10:24 +01:00
vbawol
59124e6eef
Merge pull request #1523 from Legodev/master
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added Items for a simple Plantingsystem
2014-08-14 12:20:58 -05:00
vbawol
8192dd7b50
Merge pull request #1519 from McKeighan/patch-7
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Update Offroad_DSHKM.hpp
2014-08-14 12:09:57 -05:00
vbawol
8bd438f4c6
Merge pull request #1515 from McKeighan/patch-3
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Update AH6.hpp
2014-08-14 12:08:06 -05:00
vbawol
ba6a5c7dc1
Merge pull request #1513 from McKeighan/patch-1
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Update cfgVehicles.hpp
2014-08-14 12:06:59 -05:00
vbawol
c7b400f36a
Merge pull request #1524 from Mikeeeyy/patch-2
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Fix Maintain Area/Preview not disappearing
2014-08-14 12:06:31 -05:00
vbawol
d8841474c6
Merge pull request #1521 from SJossy/patch-3
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Update fn_damageActions.sqf
2014-08-14 12:05:27 -05:00
vbawol
ef0a157eb2
Merge pull request #1512 from raymix/master
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minor range adjustments
2014-08-14 12:01:52 -05:00
Mikeeeyy
3e42af0bb4
Fix Maintain Area/Preview not disappearing
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When players would look at a plot pole, they would get the maintain/preview option and if they looked away they would still have it.
2014-08-13 14:10:43 +01:00
Legodev
688c1f15b6
added Items for a simple Plantingsystem
2014-08-13 00:18:35 +02:00