custom CfgVehicles? i dont think so

This commit is contained in:
BangL
2014-12-12 13:19:37 +01:00
parent 2f196bb146
commit d0a1463425

View File

@@ -50,11 +50,8 @@ _agent setVariable ["newDest",_newDest];
//Add some loot
_rnd = random 1;
if (_rnd > 0.3) then {
if (DZE_MissionLootTable) then {
_lootType = getText (missionConfigFile >> "CfgVehicles" >> _type >> "zombieLoot");
} else {
_lootType = getText (configFile >> "CfgVehicles" >> _type >> "zombieLoot");
};
_lootType = getText (configFile >> "CfgVehicles" >> _type >> "zombieLoot");
if (DZE_MissionLootTable) then {
_lootTypeCfg = getArray (missionConfigFile >> "CfgLoot" >> _lootType);