ebaydayz
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f43348ebf6
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Consolidate isServer checks for poi
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/fbcabc6d602088a7843da793378703ff4e7524dc
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2016-11-11 15:19:57 -05:00 |
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ebaydayz
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00b09a86c5
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Remove self from saved group
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2016-11-11 14:58:21 -05:00 |
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ebaydayz
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6db0c3380f
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Remove unneeded isServer check
Missed one from 88870a6
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2016-11-11 14:54:23 -05:00 |
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ebaydayz
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88870a6b2a
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Sync closeDisplay exit codes for easier scripts.txt filtering
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2016-11-11 14:48:41 -05:00 |
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icomrade
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489e0bbc77
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Merge pull request #1794 from oiad/master
hotwire vehicle changes
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2016-11-10 21:51:49 -05:00 |
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oiad
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d28ac4de22
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Hotwire rework
Rework again! - Readd sleep
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2016-11-11 15:49:08 +13:00 |
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oiad
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b0926b2a82
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Hotwire rework
Hotwire rework
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2016-11-11 14:45:48 +13:00 |
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oiad
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ef5b5ae38f
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Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
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2016-11-11 14:38:27 +13:00 |
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ebaydayz
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e927a759fe
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Fix load wounded mistake from 343003d
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2016-11-10 20:33:24 -05:00 |
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oiad
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979323932c
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Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
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2016-11-11 13:15:50 +13:00 |
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ebaydayz
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dba59af7c1
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Fix undefined vars in unload_act.sqf
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2016-11-10 19:14:29 -05:00 |
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ebaydayz
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ed49630e0c
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Fix load wounded wrong variable
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2016-11-10 19:13:40 -05:00 |
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ebaydayz
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343003d9dd
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Fix load wounded action undefined error
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2016-11-10 19:12:43 -05:00 |
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ebaydayz
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be214d3cc5
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Fix give bloodbag option showing when it shouldn't
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2016-11-10 18:46:39 -05:00 |
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ebaydayz
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5d64449210
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Add missing private var in antibiotics.sqf
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2016-11-10 18:37:14 -05:00 |
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oiad
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dd0363b4e8
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Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
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2016-11-11 11:52:38 +13:00 |
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ebaydayz
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2f86984f93
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Fix antibiotics not reducing when given to remote player
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2016-11-10 17:51:54 -05:00 |
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oiad
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310fef893d
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Hotwire vehicle changes
Adds a localization for hotwire kit working
Updates localization for hotwire kit failing
Adds medic animation/sound and zombie notify
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2016-11-11 10:45:07 +13:00 |
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oiad
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42beaa43b6
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Merge branch 'master' of https://github.com/oiad/DayZ-Epoch
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2016-11-11 10:38:15 +13:00 |
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ebaydayz
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2cb3dac0be
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Fix vehicle damage handler bug
Fixes vehicle appearing to repair itself on first hit. SetDamage 0 was
running if no parts were damaged because "totalDmg" is not a hitpoint.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/92ab8fe2d4dbb592a5f2624c762d0ee6d94a0315
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2016-11-10 15:51:36 -05:00 |
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oiad
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21fdbe3378
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Merge remote-tracking branch 'refs/remotes/upstream/master'
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2016-11-11 01:18:55 +13:00 |
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ebaydayz
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6fb4290ffe
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Remove unused compile
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/4a18d5023dab59983ae0326b112801e26d4bc547
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2016-11-09 12:33:11 -05:00 |
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ebaydayz
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eedf7dd12c
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Fix door and plot management display text for mustBeClose
Also removed unneeded uiNamespace vars.
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2016-11-08 19:27:05 -05:00 |
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ebaydayz
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e3bb7e11b9
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Remove unneeded global var dayz_myGroup
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2016-11-08 17:11:39 -05:00 |
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ebaydayz
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32b9c84784
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Add notification messages for group changes
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2016-11-08 16:39:50 -05:00 |
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ebaydayz
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ba43900036
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Revert "Allow blunt knife for item actions"
This reverts commit 59a0548f5d.
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2016-11-07 17:37:46 -05:00 |
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ebaydayz
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261dc4b373
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Allow crafting with dull knife
Output is still reduced for dull knife when gutting animals.
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2016-11-07 17:37:22 -05:00 |
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icomrade
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fb734e30c7
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allow removal of generator
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2016-11-07 17:24:54 -05:00 |
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icomrade
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59a0548f5d
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Allow blunt knife for item actions
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2016-11-07 17:14:30 -05:00 |
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ebaydayz
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01307f9a42
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Remove some common and duplicate translations
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2016-11-07 16:14:20 -05:00 |
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ebaydayz
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33ed3737a5
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Fix gear pistol background image direction
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/f1c883636a2becbd496972746aee404c97a0414f
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2016-11-07 15:25:50 -05:00 |
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ebaydayz
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e0c06692e2
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Update scrollbar color in lobby and player list
To match 6732e5c
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2016-11-07 15:21:56 -05:00 |
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icomrade
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8bf41e1ed3
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Tweak weather values
it doesn't have to be so gloomy all the time
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2016-11-07 13:11:58 -05:00 |
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ebaydayz
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ecc1ca0aeb
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Add missing private var
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2016-11-06 20:29:17 -05:00 |
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ebaydayz
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b312fc2685
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Update test build
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2016-11-06 20:24:28 -05:00 |
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ebaydayz
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fd44e0b7d3
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Fix group save after kick
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2016-11-06 20:01:27 -05:00 |
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ebaydayz
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4c6e2454c3
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Prevent non-leader from disbanding group
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2016-11-06 15:28:59 -05:00 |
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ebaydayz
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4317a6459a
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Don't show scoreboard on death
We already removed the scoreboard:
https://github.com/DayZMod/DayZ/blob/Development/SQF/dayz_code/Configs/CfgArma.hpp#L198-L209
So this just prevents the white line and redundant count down showing on
screen when you die:
https://community.bistudio.com/wiki/Description.ext#respawnDialog
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2016-11-06 15:24:37 -05:00 |
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ebaydayz
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f0d89d5993
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Round server fps diag_log
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2016-11-06 14:06:40 -05:00 |
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ebaydayz
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4263b0732f
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Allow damage from tripwire grenade
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/30c746892fe4312de71771ed8bd8657c80ba0e66
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2016-11-06 13:39:30 -05:00 |
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ebaydayz
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e1bf11c4bb
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Remove empty folder
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2016-11-06 13:15:18 -05:00 |
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ebaydayz
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de46a173dc
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Fix errors when removing traps
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/b558351a0696724da9e17c31bd4c73b85e525a43
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2016-11-06 13:05:46 -05:00 |
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ebaydayz
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88691fe9d1
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Fix mistake in remove.sqf
DZE_DoorsLocked is a list of strings, not objects. I'm surprised no one
noticed this before.
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2016-11-06 12:28:26 -05:00 |
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ebaydayz
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bfa7aefb3a
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Update BE selectplayer.txt filter
Vanilla commit:
https://github.com/DayZMod/Battleye-Filters/commit/f0dc54bff1ccea07f7b0857e132985a501f4b8f8
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2016-11-05 20:59:13 -04:00 |
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ebaydayz
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677abe62aa
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Remove vanilla camo net
Duplicate of Epoch one.
Also had sliding issues when building because it did not have the proper
Epoch offset.
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2016-11-05 20:53:22 -04:00 |
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oiad
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0159b1418d
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Remove unreferrenced file (#1793)
This is an old file from A plot for life, we also use player_build for
tents now.
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2016-11-05 20:40:35 -04:00 |
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ebaydayz
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754fc3744e
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Add delay at group startup
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2016-11-05 19:18:51 -04:00 |
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ebaydayz
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eaebdb7d93
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Revert "Disable RadioProtocol spam"
This reverts commit ac99e45854.
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2016-11-05 18:47:54 -04:00 |
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ebaydayz
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8c72946ffd
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Hide disband button after player loses leader
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2016-11-05 18:08:46 -04:00 |
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ebaydayz
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615f21165a
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Fix rejoin group after change clothes
Also removed redundant delete and remove for _oldUnit since it is
already done in call _switchUnit
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2016-11-05 17:48:07 -04:00 |
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