Commit Graph

3508 Commits

Author SHA1 Message Date
A Man e815d2c7c8 Add Remington ACRs
- Add 96 different ACRs in 4 different colors
- Complete attachment support
- All weapons have a flashlight
- TWS versions and TWS scope are sell only and have the same scope as the L85A2 TWS
- NV versions can switch between NV and Holo, also have military flashlight

Big thanks @Alwarren
2020-02-07 22:31:19 +01:00
A Man cf4889f903 Update tractor reflectors 2020-01-30 14:45:30 +01:00
A Man d9af5de5e1 Fix mozzie fuel capacity 2020-01-30 00:49:47 +01:00
A Man ee9008ae4f Add 10mm Silencer for P99 2020-01-29 21:30:28 +01:00
A Man fc0668c212 Fix wrong path 2020-01-29 21:29:41 +01:00
A Man dc43e6ae84 Add missing SD indicator on magazine icons
Also switch to a new icon for the fn fal magazines which has a model now.
2020-01-29 20:57:00 +01:00
A Man 4bf3b8964a Add Famas
Thx @SyNcRoNiCzZ
2020-01-29 02:04:01 +01:00
A Man bb16950c53 Add P99
Thx @SyNcRoNiCzZ
2020-01-29 00:58:41 +01:00
A Man 4fc6128443 Add MP7 to the game
Thx @SyNcRoNiCzZ
2020-01-28 23:30:04 +01:00
A Man 43f0614640 Add CZ 805 DZ versions
Ive also reordered the stringtable a bit
2020-01-27 20:24:16 +01:00
A Man ad71fe678e Add scorpion evo 3 dz versions 2020-01-27 18:57:18 +01:00
A Man 3249dfb5a2 Add PDW SD attachment support 2020-01-27 16:14:49 +01:00
A Man e1c922f132 Add ACR CZ 75 pistols 2020-01-27 15:59:16 +01:00
A Man 9c11f0adac Add ACR CZ750_DZ version 2020-01-27 13:40:09 +01:00
A Man 43337b6a7a Add 6 new UH-1H and 4 new Mi-17 skins
Thx @lennard91 and @sam563
2020-01-27 12:23:07 +01:00
A Man c47821ee46 Add 3 new CH-47 Chinook skins
Thx @SyNcRoNiCzZ

This also corrects the maxmagazines from the CH53 and the CH47. Ive overwrote my own changes.
2020-01-26 18:54:41 +01:00
A Man 3f5fa9a8c5 Add ammo crates with more backpack slots 2020-01-26 10:25:49 +01:00
A Man 503e4c4864 Update ATVs 2020-01-25 21:38:04 +01:00
A Man 5843125a12 Update Vehicles.hpp 2020-01-25 21:37:04 +01:00
A Man de38a4e0b5 Bike/ATV overhaul 2020-01-25 12:30:34 +01:00
A Man 9cc8b5d83d Add _allowedDistance check for tanks too 2020-01-25 12:19:14 +01:00
A Man 8de9858b64 Add stabilization for KA60 and AW159 2020-01-25 12:18:33 +01:00
A Man 09cd312080 Update V3S_Civ.hpp 2020-01-25 12:17:45 +01:00
A Man e9c0afe3ee Add smoke grenades for Vodnik BPU DZE
Thx @Ivan The Penetrator
2020-01-24 18:23:19 +01:00
A Man 428ceb28e0 Update boats 2020-01-24 13:56:02 +01:00
A Man 02a6dba7e8 Update planes 2020-01-24 13:31:33 +01:00
A Man 06b788a10b Helicopter overhaul
This commit updates all helicopter.
-	Flares for all helis excluding the mozzie
-	Complete gear rework
-	Helis added to “DayZ Epoch Vehicles” for the editor
-	Remove radar and and radar checks
-	Correct fuel capacity for some models
-	Add Ka60 and AW159 Wildcat as epoch versions with PKT and M240 only
-	Update trader prices and add new helis
2020-01-24 11:00:00 +01:00
worldwidesorrow 37100076de Merge pull request #2059 from worldwidesorrow/master
Update player.sqf
2020-01-23 09:02:04 -06:00
worldwidesorrow 35cba7d82c Update player.sqf 2020-01-23 09:00:26 -06:00
A Man 96ec5584d1 Add missing models for certain weapon magazines
Big thx @helion4 for making those new models.
2020-01-23 02:08:13 +01:00
A Man 2119819f3d Change M4SPR and VSS_vintorez to DZE versions 2020-01-23 02:04:59 +01:00
A Man 7ce5dffaf7 Add T810 refuel to DZE_fueltruckarray 2020-01-23 00:47:10 +01:00
A Man 6a75835928 Add vehicles to traders and vehicle spawn 2020-01-23 00:46:45 +01:00
A Man 86f59b7de4 Land Vehicle overhaul
This commit overhauls all land vehicles. I have found many problems and one exploit which was important for upgrading vehicles. The main problem was that epoch overwrites many arma 2 vehicle bases classes. Those base classes and vehicle classes with the same name in arma 2 and epoch got update by arma 2 corepatch. Epoch overwrites and reverts many of those corepatch changes. This should not happen at all. Also, updating an already in arma 2 existing vehicle leaded to a problem in upgrading vehicles. The only chance to resolve both problems is that we reference existing vehicles from arma 2 and creating a new one for epoch.

-	Add for every vehicle an epoch version, all arma 2 vehicles remains unchanged
-	Add BMP-2, BTR-60 versions
-	Set a vehicleClass for every vehicle so it can be accessed in the editor under "DayZ Epoch Vehicles"
-	Set supplyRadius for all vehicles
-	Deactivate radar, auto medic, auto ammo and auto repair option for all vehicles that used this
-	All armed vehicles have a DZE class now
-	Fix positioning and animation errors for certain vehicles
2020-01-23 00:10:41 +01:00
worldwidesorrow e1e80e520f Merge pull request #2058 from worldwidesorrow/master
Revert pull request #2055
2020-01-21 15:22:02 -06:00
worldwidesorrow 7853d0d7b2 Rename Server Files/Archive/dayz_code/system/zombie_wildagent.fsm to SQF/dayz_code/system/zombie_wildagent.fsm 2020-01-21 15:16:30 -06:00
worldwidesorrow 41de95ea19 Rename Server Files/Archive/dayz_code/system/fn_swarmagent.fsm to SQF/dayz_code/system/fn_swarmagent.fsm 2020-01-21 15:14:55 -06:00
worldwidesorrow d6a8ae8447 Rename Server Files/Archive/dayz_code/compile/swarm_generate.sqf to SQF/dayz_code/compile/swarm_generate.sqf 2020-01-21 15:13:11 -06:00
worldwidesorrow a7d4f23616 Rename Server Files/Archive/dayz_code/compile/player_zombieSwarmAttack.sqf to SQF/dayz_code/compile/player_zombieSwarmAttack.sqf 2020-01-21 15:12:12 -06:00
worldwidesorrow c6aa543196 Rename Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp to SQF/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp' 2020-01-21 15:10:18 -06:00
worldwidesorrow dc2b4addc0 Rename Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp to SQF/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp 2020-01-21 15:09:02 -06:00
worldwidesorrow d58e443d6f Update compiles.sqf 2020-01-21 15:06:05 -06:00
worldwidesorrow 16b426bd2d Update CfgVehicles.hpp 2020-01-21 15:04:22 -06:00
worldwidesorrow 5e83cbb0de Merge pull request #2057 from worldwidesorrow/master
Add Ovaron trader files
2020-01-21 12:38:07 -06:00
worldwidesorrow 0af46bbd2a Update cmr_ovaron.sqf
Add trader categories for Ovaron.
2020-01-21 12:26:29 -06:00
worldwidesorrow ce3939b390 Update cmr_ovaron.sqf
Add Ovaron trader objects and map fixes. There are 2 bridges that cannot be crossed because of misaligned pieces.
2020-01-21 12:19:57 -06:00
worldwidesorrow a056fc44bd Update zombie_agent.fsm
Variable _hasMoved needs to be set to true for internal zombies after initial aggro. Internal zombies become loiterers once they have moved from their original positions. Variable "doLoiter" can be destroyed after initial aggro. It is not used anymore.
2020-01-21 12:15:58 -06:00
worldwidesorrow 4ed936c1d1 Update player_switchWeapon.sqf
Fix this file so that hotkey 3 works to switch to "onBack" primary weapon when DZE_TwoPrimaries == 2. Add optimizations and rework function dz_fn_switchWeapon_swapSecure. Remove mutex. It was not doing anything.
2020-01-21 12:06:06 -06:00
worldwidesorrow 0006d77bc3 Update compile.sqf 2020-01-21 12:00:56 -06:00
worldwidesorrow d5f38f0f3f Update player.sqf 2020-01-21 11:59:38 -06:00