worldwidesorrow
bbc052eaa0
Update player_spawnCheck.sqf
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Add more optimizations to this file.
2020-01-09 18:27:05 -06:00
worldwidesorrow
ec665ad8b5
Add files via upload
2020-01-09 18:22:53 -06:00
worldwidesorrow
1b0da632ce
Add files via upload
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Easier to upload the files. There are lots of changes.
2020-01-09 18:21:12 -06:00
worldwidesorrow
1bc08263cf
Delete Powerlines.hpp
2020-01-09 18:19:19 -06:00
worldwidesorrow
9de9ed452e
Delete Hangar.hpp
2020-01-09 18:18:24 -06:00
worldwidesorrow
95eea36e92
Update CfgBuildingLoot.hpp
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Hangar, Powerlines, and DZE_Other removed. MilitaryIndustrial added.
2020-01-09 18:17:29 -06:00
worldwidesorrow
3a7f1bd90c
Update Supermarket.hpp
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File reorganized.
2020-01-09 18:14:02 -06:00
worldwidesorrow
755f60527c
Update ResidentialRuins.hpp
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File reorganized.
2020-01-09 18:13:35 -06:00
worldwidesorrow
21196d9309
Update Residential.hpp
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File reorganized.
2020-01-09 18:13:04 -06:00
worldwidesorrow
c94347b542
Update Office.hpp
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File reorganized.
2020-01-09 18:12:25 -06:00
worldwidesorrow
2f39dc01b9
Give military industrial groups their own file.
2020-01-09 18:11:15 -06:00
worldwidesorrow
83b81d968f
Organize military loot into RU,US,EU, and CZ groups.
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When the Military group is selected in building_spawnLoot, it selects one of the random arrays and spawns matching loot for that building.
2020-01-09 18:10:08 -06:00
worldwidesorrow
aee4bd7838
Update Industrial.hpp
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File reorganized.
2020-01-09 18:07:46 -06:00
worldwidesorrow
73dada661a
Delete DZE_Other.hpp
2020-01-09 18:05:57 -06:00
worldwidesorrow
7fb4a19fae
Update Hunting.hpp
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File reorganized.
2020-01-09 18:05:40 -06:00
worldwidesorrow
3b045fed06
Update Hospital.hpp
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File reorganized.
2020-01-09 18:05:05 -06:00
worldwidesorrow
3fe93166fb
Update Farm.hpp
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File reorganized.
2020-01-09 18:04:35 -06:00
worldwidesorrow
f01504e9fa
Update Construction.hpp
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File reorganized.
2020-01-09 18:03:56 -06:00
worldwidesorrow
4384709d5f
Update Church.hpp
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File reorganized.
2020-01-09 18:03:19 -06:00
worldwidesorrow
49224dcf81
Update Castle.hpp
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File reorganized.
2020-01-09 18:02:31 -06:00
worldwidesorrow
953875923e
Remove unused arrays.
2020-01-09 17:56:51 -06:00
worldwidesorrow
8a4dc62d11
Update Roaming.hpp
2020-01-09 17:56:06 -06:00
worldwidesorrow
116a7e77f5
Remove unused array.
2020-01-09 17:54:59 -06:00
worldwidesorrow
328def8d24
Update Residential.hpp
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Remove unused arrays. Added small loot positions to Streatman's Land_houseV_2T2 model.
2020-01-09 17:53:25 -06:00
worldwidesorrow
267efaee00
This group is unused.
2020-01-09 17:51:21 -06:00
worldwidesorrow
6ffd35ff7b
Update Office.hpp
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Remove unused arrays. Completely redid the loot spawn points in Land_HouseB_Tenement (International Hotel lobby). The spawn points were awful. Several of them were buried in the floor so players could not see the loot.
2020-01-09 17:50:00 -06:00
worldwidesorrow
6579bf8b6e
Update Military.hpp
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Remove unused arrays. Military and MilitarySpecial groups contained essentially the same loot so they have been merged. The Hangar group has been replaced by MilitaryIndustrial. Fixed several bad loot spawn points in Land_a_stationhouse. Removed the small loot spawn on top of the vending machine in Land_Mil_ControlTower. Players are unable to acquire a cursor target on this position to get the gear option. Lowered the loot spawn points over the bunks in Land_Mil_Barracks. The spawn points were too high causing the loot to float above the bunks.
2020-01-09 17:44:38 -06:00
worldwidesorrow
e809362e44
Remove unused arrays.
2020-01-09 17:38:55 -06:00
worldwidesorrow
575cb539a1
Remove unused array
2020-01-09 17:37:29 -06:00
Relentless
1380392ec1
Fixed typo ( #2053 )
2020-01-10 12:36:36 +13:00
worldwidesorrow
a60a6b3656
Remove unused arrays. Added a few new loot spawn points to the hospital.
2020-01-09 17:36:10 -06:00
worldwidesorrow
bfd8ade095
Removed unused arrays.
2020-01-09 17:35:01 -06:00
worldwidesorrow
15543d9562
Remove unused arrays.
2020-01-09 17:33:14 -06:00
worldwidesorrow
95cd2263fe
Remove unused arrays.
2020-01-09 17:32:24 -06:00
worldwidesorrow
705529330e
Remove unused arrays
2020-01-09 17:31:30 -06:00
worldwidesorrow
48701daf31
Update CfgLoot.hpp
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The overwrites have been corrected in the config files. Groups Vanilla.hpp and Tools.hpp added.
2020-01-09 17:29:31 -06:00
worldwidesorrow
32851d432d
Increase max allowed loot piles around a player.
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The default number for dayz_maxMaxWeaponHolders is for DayZ Mod. Since Epoch has the addition of small loot spawn points, it should have slightly higher allowed loot spawns around the player.
2020-01-09 17:19:03 -06:00
worldwidesorrow
b73b2d2fa5
Separate config variables into client, server, or both.
2020-01-09 17:12:52 -06:00
worldwidesorrow
10889a1541
Update spawn.sqf
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Replace switch do block with call using if and exitWith statements. Magazine class items are the most commonly spawned item so it is placed at the top. Switch to the more efficient form of createVehicle. Set more local variables at the top to make the file more readable. Prevent the generator from spawning halfway into the floor by raising the z coordinate. Lower the backpack spawns to prevent them from floating. Add replacement items if dayz_toolBreaking and dayz_knifeDulling are disabled.
2020-01-09 17:07:46 -06:00
worldwidesorrow
292ce61378
Update insertCargo.sqf
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Replace switch do block with call scope with if, exitWith. Add magazine selection to spawned weapons. This functions spawns weapons into a container. It should also spawn a random amount of matching magazines.
2020-01-09 16:54:52 -06:00
worldwidesorrow
a1618e0dcf
Update insert.sqf
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Replace switch do block with call scope using if exitWith statements. The most common spawned item is a magazine class so it is placed at the top.
2020-01-09 16:52:06 -06:00
worldwidesorrow
f9a92b2394
Delete compile.sqf
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This mess of defines is inappropriate. The compiles have been added to the top of the init file.
2020-01-09 16:48:31 -06:00
worldwidesorrow
f55e268606
Optimize loot init file
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Optimizing the code in this file. It compiled in half the time of the original. Compiles have been added to the top because there is not very many.
2020-01-09 16:46:30 -06:00
worldwidesorrow
abb4046281
Compiles have been added to the top of the init file.
2020-01-09 16:43:45 -06:00
worldwidesorrow
78f849eb2d
Compiles have been added to the top of the init file.
2020-01-09 16:43:01 -06:00
worldwidesorrow
635a3e431c
Add emptyBloodBag to dayz_typedBags
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Add emptyBloodBag to dayz_typedBags to prevent it from spawning when dayz_classicBloodBagSystem is enabled.
2020-01-09 16:41:43 -06:00
worldwidesorrow
14838ed526
Removed sched_buildingBubble from compiles.
2020-01-09 16:38:41 -06:00
worldwidesorrow
b21d02cc30
Delete sched_buildingBubble.sqf
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This file is no longer needed.
2020-01-09 16:38:06 -06:00
worldwidesorrow
fe861deec2
player_spawnCheck no longer needs to be spawned.
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Since removing the unnecessary sleeps from zombie_generate, player_spawnCheck can now be called instead of spawned.
2020-01-09 16:37:09 -06:00
worldwidesorrow
7ec0ddd412
Spawn check no longer needs an init file. sched_buildingBubble has been removed.
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sched_buildingBubble was not coded correctly and is not necessary.
2020-01-09 16:35:05 -06:00