Commit Graph

1761 Commits

Author SHA1 Message Date
A Man
abbedc7ddf Update snappoints and vector helpers
Mady by @Victor-the-Cleaner
2021-12-23 16:40:04 +01:00
A Man
608af07439 Fix 'no unload' config error and visual glitch on loading screen
Thx @iben
2021-12-23 13:17:42 +01:00
A Man
9dde58abb9 Add Garbage Man and Paramedic as zombies
Thx @DeVloek for the textures
2021-10-27 21:24:49 +02:00
A Man
58c4a4d1f7 Update remove/deconstruct, add helpers
Removing and Deconstructing Objects

- Now adds colored helpers to modular objects.
- Green: Refund one kit.
- Blue:  Refund entire recipe of parts (multiple items).
- Red:	 No refund will be given. Either because the object is too damaged, or the refund feature is disabled.
- If the object has a door open while selected, no helper will display/float in the open door space.
- The gear panel will only open if a refund is available.
- If a lit fire barrel is removed, the flame will now be extinguished.
- If a plot pole is removed, plot boundary helpers will now be deleted.
- Refunds for non-modular objects are handled by their respective config settings.
- Removed non-lockable storage objects will now refund their contents.
- The corresponding storage kit will be refunded.
- If there is room outdoors, backpacks will be arranged in a neat circle close to the refund point.
- If the spawn point is too close to a building, backpacks will spawn at the player's location.
- Helpers will now appear on wrecked/ruined modular objects.
- Helper color arrays were changed to helper transparency values only, to make it easier (and safer) for server owners.

Upgrading, Downgrading, Maintaining and Packing Objects

- Now includes colored helper spheres for improved player experience.
- Reapply damage to upgraded/downgraded object if necessary.

Changes made by @Victor-the-Cleaner
2021-09-19 18:50:14 +02:00
A Man
17f9ebd1ac Update building offsets for new modular_build
Thx @Victor-the-Cleaner
2021-09-19 18:34:13 +02:00
A Man
5feb96318f Add Wood Stairs with rails as item
Thx @Victor-the-Cleaner
2021-09-16 09:59:40 +02:00
A Man
1ec971e830 Fixed wrong descriptions 2021-09-09 08:00:05 +02:00
A Man
ff05cb9cb8 Replace M240 Nest ghost preview with the actual game object
The actual M240 Nest as ghost preview fits better as the old green one which was not centered. Thx to ZzBombardierzZ from discord
2021-09-08 09:27:04 +02:00
A Man
0f51c62dc6 Fix wrong ACOG zeroing of the Scar AK 2021-09-05 13:50:39 +02:00
A Man
4f7f052a58 Slightly increased SD ammo speed
SD weapons with Stanag and AK ammo and an PSO or ACOG scope are inaccurate at a smaller distance. This happends due to the low speed of the sd ammo itself. Only a slightly higher bullet speed solves this. If we set the zeroing of the scopes lower we break the distance indicators of those scopes.
2021-09-05 13:47:36 +02:00
seelenapparat
e151f22c47 Added: Backpack upgrade items for admins to use
- Added 3 new Backpack upgrade items for admins to use.
These can be used in a script to upgrade the normal backpacks to their upgraded variants with more slots.
 - Added strings for the 3 new backpack upgrade items.
 - Fixed an small spelling error with the gunpowder descriptions.
2021-09-03 17:43:29 +02:00
seelenapparat
a50bd5ffe0 Update baseclass of SG_GRU clothingitems
Changed the baseclass of these clothingitems to SkinBase to make them work
with the craft canvas option.
2021-09-02 08:39:52 +02:00
A Man
ca2a2dd904 Add mutant bloodbag 2021-08-31 09:28:59 +02:00
A Man
3448563884 Allow custom mutant.fsm 2021-08-27 17:41:26 +02:00
A Man
2cb77d8a7a Change mutant texture path
This allows customizing when namalsk is loaded. Also add some more bloodsucker classes so server admins can set them an individual texture.
2021-08-26 15:54:28 +02:00
A Man
03dc01dfa4 Add more mutant parts 2021-08-26 13:12:01 +02:00
A Man
d5656fb48b Add loot, damageEV and killedEV for mutants 2021-08-26 11:49:59 +02:00
A Man
451b02cda6 Add unique strings for different scientist suits 2021-08-25 15:41:44 +02:00
A Man
a2db3e7c90 Update path due to mod conflict with namalsk 2021-08-25 14:33:04 +02:00
A Man
a6f21f6d7a Fix another typo 2021-08-24 16:40:34 +02:00
A Man
1d4d24a055 Add mutant heart as magazine version too, fix typo 2021-08-24 16:31:08 +02:00
seelenapparat
d1abb66e9f Revert "Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch""
This reverts commit 109ec5c9a3.
2021-08-24 15:47:06 +02:00
seelenapparat
109ec5c9a3 Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch"
This reverts commit 4bbb3ac609, reversing
changes made to 96f1d40a71.
2021-08-24 15:32:43 +02:00
A Man
6dbc6646f3 Add weapon parts and gun powder for server admins to add 2021-08-24 10:36:22 +02:00
A Man
5885bb31e3 Fix greenhouse offset so players getting not pushed back
Thx to Kitty from discord.
2021-08-21 09:53:51 +02:00
A Man
94ea07d88f Fix wrong AK107 PSO classnames
Thx to Kitty from discord.
2021-08-20 18:49:05 +02:00
A Man
8bc484cb58 Add Arma 2 Static Weapon as Epoch Classes
This adds for every type of arma 2 static weapon an epoch version for it. This also adds to every epoch static weapon a magazine class so it can be build easily. The new weapons can found under: DayZ Epoch Static Weapons in the editor. Server admins have to add Battleye Filters for most of the static weapons. Since adding it to all server would weaken also servers which do not use those new static weapons.
2021-08-20 18:25:01 +02:00
A Man
a3a4cf9003 Add G3A3 with attachment support
Thx to SyNcRoNiCzZ for this wonderful addon
2021-08-20 13:12:27 +02:00
A Man
30f15326c2 Add toggleable Virtual Garage by salival
This also adds heli pads to the wholesaler if the virutal garage is activated.
2021-08-18 23:43:21 +02:00
A Man
e6eb94197d Add toggleable vehicle key changer by salival 2021-08-18 21:30:48 +02:00
A Man
615a9a0be8 Fix overwritten RedRyder 2021-08-18 17:07:32 +02:00
worldwidesorrow
3a100962f7 accidental overwrite 2021-08-18 09:51:29 -05:00
worldwidesorrow
05118343fc Integrate NS Bloodsuckers
Add and update files for bloodsucker spawning option.
2021-08-18 09:47:25 -05:00
A Man
c10a436c71 Fix 200Rnd 40mm FV510 HE and Sabot could not be used 2021-08-18 11:20:30 +02:00
A Man
858f418a3d Add missing combine action for the Desert Eagle, 20Rnd stanag mag 2021-08-17 21:55:55 +02:00
A Man
a9500b4e6e Add Salivals Remote Vehicle to Epoch Core
Functions getting only loaded if DZE_Remote_Vehicle is true.
2021-08-17 21:53:54 +02:00
A Man
ad3c38e403 Remove not working Iron Sight optics of SUV and SVD Gold 2021-08-17 17:48:40 +02:00
worldwidesorrow
f68e92d552 Update snappoints.hpp
Adjust z position to center of metal and glass floors. Adjust the top of the cinder walls so they line up with the top of the cinder gate when stacked 2 high. Add additional snap points to the 4x metal floors.

The 3d models of the wood floors need adjustment so the x and y axis are at the center of the models.
2021-07-28 13:01:42 -05:00
A Man
e0a00512fb Add G36A and G36K as epoch version 2021-07-26 13:56:09 +02:00
A Man
53d92ba335 Fix missing terrainCoef
Thx @DeVloek
2021-07-24 08:00:06 +02:00
A Man
60fa3e97eb Fix loot bug 2021-07-08 15:39:36 +02:00
A Man
4186014000 Update weapon accuarcy
Some weapons are inaccurate at a certain distance. Mostly because of wrong config entries from some weapon addons ive overtook. All weapons should be accurate now. This was not only a problem of the sd snipers.
This also updates the scope optics of the Mk17 Sniper SD and the VSS.
Thx to Jimmy, Goose and Th3-Hunter333 for letting me know.
2021-07-03 11:28:21 +02:00
A Man
597e6086e2 Add epoch version of the Red Ryder BB gun 2021-06-26 13:34:30 +02:00
A Man
db1ed4c017 Add AKS-74 _DZ versions with attachment support 2021-06-26 12:23:20 +02:00
A Man
4ba6fa326a Set missing side and faction for vehicles
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
2021-06-26 11:25:17 +02:00
A Man
908825f4f7 Fix string bugs
Thx iben
2021-06-14 09:54:00 +02:00
F507DMT
99db4cc60a Update HK416.hpp
We dodnt have weapon "HK416_GL_ACOG_SD_DZ" in mod.
2021-06-01 12:01:11 +06:00
A Man
f24a819384 Fix wrong snappoint name 2021-05-31 21:03:11 +02:00
A Man
2e415136f5 Fix wrong string for 4x wood floor wreck
Thx @looter809
2021-05-22 09:01:21 +02:00
A Man
8456618f7a Replace old Sa61_EP1 with new Sa61_DZ 2021-05-22 09:00:14 +02:00