This adds for every type of arma 2 static weapon an epoch version for it. This also adds to every epoch static weapon a magazine class so it can be build easily. The new weapons can found under: DayZ Epoch Static Weapons in the editor. Server admins have to add Battleye Filters for most of the static weapons. Since adding it to all server would weaken also servers which do not use those new static weapons.
This reverts all the last changes to server_playerSync and creates a new global variable for dayz_onBack. This should be the best way to save the gear correct and still get dayz_onBack if the player leaves the server. This change removes the constant sending of the whole player inventory over the network from force or regluar_save. It should no longer be needed since the server does the counting now.
This also re-arranges the configVariables.sqf and loads the variables for both (server and client) first. This allows to check for certain variables like Z_SingleCurrency and stops the loading of all other Z_SingleCurrency variables even when Z_SingleCurrency was not on.
Adjust z position to center of metal and glass floors. Adjust the top of the cinder walls so they line up with the top of the cinder gate when stacked 2 high. Add additional snap points to the 4x metal floors.
The 3d models of the wood floors need adjustment so the x and y axis are at the center of the models.
Some weapons are inaccurate at a certain distance. Mostly because of wrong config entries from some weapon addons ive overtook. All weapons should be accurate now. This was not only a problem of the sd snipers.
This also updates the scope optics of the Mk17 Sniper SD and the VSS.
Thx to Jimmy, Goose and Th3-Hunter333 for letting me know.
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.