Commit Graph

139 Commits

Author SHA1 Message Date
ebayShopper 026788e714 Block another A2OA script execution exploit
Thanks to Dihan for reporting on Discord.

This exploit may work with other event handlers, displays and controls.
Please leave a comment if you find any others that work. I tested GPS,
abort, MP setup and group menu displays, as well as the map diary list
box controls, but none of those had this problem.

This should be fixed with an A2OA patch, please report to Bohemia.
2017-08-13 16:07:03 -04:00
icomrade de36dee67c Update scripts.txt 2017-08-04 20:59:11 -04:00
icomrade ae0ddbe735 duplicates 2017-08-03 17:00:09 -04:00
icomrade e2f14dcb04 adjust filters 2017-08-02 18:59:15 -04:00
icomrade 9acae56aba more scripts.txt filters 2017-07-30 18:41:57 -04:00
icomrade a0a54fbb7b Update PV filter 2017-07-26 16:37:33 -04:00
ebayShopper db0ef1b744 Update publicvariableval.txt radio filter
https://github.com/EpochModTeam/DayZ-Epoch/commit/c4c9e1da0ad1a8cb4797d4b602d219166270b0b6#commitcomment-23071506
2017-07-13 19:18:59 -04:00
ebayShopper c4c9e1da0a Kick for radio commands in publicvariableval.txt 2017-07-12 20:34:51 -04:00
ebayShopper 496681cd9b Add support for harvesting added plants
Closes #1928
2017-04-04 13:32:06 -04:00
ebayShopper 663170ae32 Remove upgrade option from dayz police car
Also added setvariable.txt exceptions for missing police car hitpoints

Fixes #1929
2017-04-01 13:48:02 -04:00
ebayShopper 289a042e1d Update scripts.txt createVehicleLocal exceptions
Update for 6a711de
2017-03-23 16:52:15 -04:00
ebayShopper c19a138804 Use formatText in mission check
Avoids format character limit
closes #1905
2017-03-11 20:41:33 -05:00
ebayShopper cfe7b97c73 Update two scripts.txt exceptions
Made buttonclick exception a little stricter

Consolidated two setPosASL exceptions that were both in
plotToggleMarkers.sqf
2017-03-04 15:28:23 -05:00
ebayShopper 61630e91b3 Update scripts.txt exceptions
- Removed some unneeded exceptions
- Moved tree chop PVEH to server compile only so client does not need
setdamage exception
- Replaced "showCommandingMenu" filter with stricter
"menu" filter
- Renamed two files with no changes for easier filtering of
"menu"

Vanilla
commits:
https://github.com/DayZMod/DayZ/commit/1d639b557b1b2a57399c113184e17992d678ef7b
https://github.com/DayZMod/DayZ/commit/3a29242537439b866388aeeb63574692d6e9677e
https://github.com/DayZMod/Battleye-Filters/commit/5cdf249ea979649246730e7e823a6d5f976d4157
2017-02-28 18:26:37 -05:00
ebayShopper fa7a98708a Remove some redundant PV and SV value BE filters
- Fixed some "say", "switch" and "call" exceptions were broken

- Anything containing call is covered by 5 "call"
- Anything containing spawn is covered by 5 "spawn"
- Anything containing { or ( is covered by the first line
- Anything containing setDi is covered by 5 "setDi"
- Anything containing bis_ is covered by 5 bis_
- Anything containing bis_fnc is covered by 5 "BIS_fnc"
- Anything containing server_ is covered by 5 server_
- Anything containing fnc_ is covered by 5 fnc_
- Anything containing count is covered by 5 "count"
- Anything containing onPlayer is covered by 5 "onPlayer"
- Anything containing this is logged by 1 "this"
- Anything containing for is logged by 1 "for"
- Anything containing ' is covered by 5 "'"
- Anything containing terminate is covered by 5 "terminate"
- removed duplicate getVariable filter
- createDialog is covered by 5 "createD"
- set, exec and str with two single spaces are covered by the same with
one single space
- removed some set, exec and str that were already covered by the line
directly above or below them
- removed some old dayz function names that aren't used anymore.

- made first line in setvariableval.txt stricter (no exceptions) by
moving "+" to a separate line
2017-02-26 22:16:38 -05:00
ebayShopper 5a034163af Update scripts.txt exception 2017-02-22 19:58:28 -05:00
ebayShopper ffb88a0d7b Fix body marker only showing one body 2017-02-21 19:02:42 -05:00
ebaydayz 9afb74ff26 Remove plot take ownership feature #1811
See #1811
2017-01-31 15:22:23 -05:00
ebaydayz 752ed00566 Use playersNumber for player count in sched_animals #1889
This won't count AI units unless they are spawned on side west.
2017-01-30 13:41:19 -05:00
ebaydayz c641bc20a8 Properly disable antiTP and sched security when dayz_antihack=0;
This prevents them being called unnecessarily on loop.
2017-01-25 15:02:05 -05:00
ebaydayz 405dd7e519 Disable flies by default and add enableFlies config variable
Also, when enabled, flies now spawn ten minutes after the player's death
instead of two minutes after as recommended by @oiad .
2017-01-25 13:05:09 -05:00
ebaydayz 6c62b3f8e4 Rework player_death for respawnDelay=0; #1825
See #1825
2017-01-24 15:55:15 -05:00
ebaydayz b148293920 Move group icons to separate slower loop 2017-01-22 19:09:02 -05:00
icomrade 7a6b15d531 Update Scripts.txt 2017-01-21 22:42:32 -05:00
icomrade 95b5447f7d Update BE Filters 2017-01-14 19:57:11 -05:00
ebaydayz f25f5e96a6 Fix light fire and build fireplace over water #1866
Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz b9d8b5798c Hide group icons for units inside the player's vehicle #1865
Fixes #1865
2017-01-10 14:32:04 -05:00
ebaydayz 80def55420 Show respawn from player zombie or broken legs as suicide 2017-01-06 19:30:05 -05:00
ebaydayz 0c15002109 Fix tool loss due to duplicate matchbox and knife issue #1849 2017-01-03 15:30:50 -05:00
ebaydayz e4aeee37fd Use waterHoleProxy in drink water and fill water #1835
The slow searches are needed on other maps until waterHoleProxy objects
are added for them. They need to be added at every pond and
non-"Land_pumpa" well. Right now Chernarus is the only map that has them
placed.

Fixes #1835
Fixes #1841
2017-01-01 16:55:00 -05:00
ebaydayz e33519ffd4 Readd changes from #1836
I accidentally removed these when resolving merge conflicts with 854c41c
.
2016-12-30 14:16:18 -05:00
ebaydayz d509c15c82 Split player_death into scheduled and unscheduled #1833
Death message was sometimes showing incorrectly due to spawn delay.

Also the sched_corpses two minute loop was occasionally deleting bodies
right away because bodyName setVariable was delayed by the time it took
PVDZ_plr_death to send (up to a few seconds). See #1825
2016-12-28 16:16:46 -05:00
ebaydayz 7496ef5d5c Fix undefined color error in repair_vehicle.sqf
Same color error as f92b751 .

Also same issue in salvage_vehicle.sqf as described in #1828

Added setVariable exceptions for tank hit points.
2016-12-24 20:17:08 -05:00
ebaydayz 4d3f707417 Stop autoRun and remove drink from hands at ponds #1827
Fixes #1827
2016-12-22 21:52:22 -05:00
ebaydayz dab70963d6 Update POI spawning again
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/d98cc5d700638924a67c266a51ed55073ec6657a

https://github.com/DayZMod/DayZ/commit/e2afec6a2147b61973bcffb2bed48441fb12c716

https://github.com/DayZMod/DayZ/commit/5b85b311ed7702b46c784672ba3e518bffa4a575

https://github.com/DayZMod/DayZ/commit/55518ed792fdc29e3eb04c93e1f11756f6af17c1

https://github.com/DayZMod/DayZ/commit/4a5cb525ef9b0ca28a9b5297a29e571e08d85161
2016-12-07 12:57:06 -05:00
ebaydayz 2160437e79 Convert POI to compact array format
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/c71d8cb23c42407978328418959cb258bd59228f
2016-12-06 19:26:00 -05:00
ebaydayz 5058308f00 Prevent issues caused by respawn_west marker being moved
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/39bcedb4b6e6c1d61f8e8e837b35f28d3502e231
2016-12-05 14:37:28 -05:00
ebaydayz 4dc667ac7e Remove unnecessary quotes in scripts.txt
They are only needed if the keyword contains spaces.
2016-12-04 21:51:05 -05:00
ebaydayz baae92f9d8 Remove unused file 2016-12-01 16:28:19 -05:00
ebaydayz 546dc4fc41 Update scripts.txt 2016-11-30 11:54:26 -05:00
ebayShopper 77d5ffc3eb Add missing setVariable hitpoints for CH53 and Merlin 2016-11-29 11:44:48 -05:00
ebaydayz 185d84f14f Remove unneeded global var Z_AT_FolderLocation
This variable is not useful. If you change it you need to copy all the
AT files to your mission.

It is fewer files in the mission to just overwrite the path in compiles
and fn_selfActions.

Also fixed mistake with not replacing macros in scripts.txt with their
actual values.
2016-11-27 20:30:34 -05:00
ebaydayz b6d88b1329 Update vanilla building
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/9b2092c9f7f1bb57607452691cae7e6975ccb959

https://github.com/DayZMod/DayZ/commit/674624d1221e7f661189206631e066b48870e0c7
2016-11-25 16:25:26 -05:00
ebaydayz 43b900835e Fix infectiousWaterholes init again 2016-11-21 20:28:07 -05:00
ebaydayz d7ecf29744 Update infectious waterholes
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/0dadb0897cb64286e57dd24d735cd66c4a0a2c97
2016-11-21 18:39:50 -05:00
ebaydayz 2924daf0c4 Add missing createDialog scripts.txt exception 2016-11-21 15:11:17 -05:00
ebaydayz 3aad4b61e9 Move some addActions to config UserActions
Should improve client FPS while still allowing conditions and scripts to
be customized.

Some special vehicles like MV22, UH1Y, etc. have UserActions overwritten
in their configs, so please let me know if you find any others that do
not get the option to repair or salvage because UserActions is
overwritten in their config. I think I got them all.

Vanilla commits:

https://github.com/DayZMod/DayZ/commit/a8c4238c0c1a35fbe8415b53c4ee220d28d18b92

https://github.com/DayZMod/DayZ/commit/350d73abe1e39f15b3b41d38400ce9ec2d0d74e8
2016-11-20 19:47:21 -05:00
oiad ef1ad261e2 scripts.txt addition for plot management (#1799)
Missed exception for plot management
2016-11-20 12:44:08 -05:00
ebaydayz efeadcfa35 Rename selectPlayer and selectGroupMember functions
Fewer scripts.txt exceptions needed
2016-11-19 19:39:08 -05:00
ebaydayz 6769104580 Add some missing scripts.txt exceptions 2016-11-17 16:01:20 -05:00