Commit Graph

9 Commits

Author SHA1 Message Date
AirwavesMan
932707200b Correct armored bus seats 2021-03-29 17:26:49 +02:00
AirwavesMan
aefaa94550 Update vehicle configs 2021-01-17 12:34:17 +01:00
AirwavesMan
1de312a285 Add better icons for the new vehicles 2020-11-28 17:36:32 +01:00
AirwavesMan
e12226b246 Update Ikarus.hpp 2020-11-15 12:18:00 +01:00
AirwavesMan
34c2c7163e Add Armored Bus
Model made by @Helion4
2020-11-15 11:28:20 +01:00
AirwavesMan
eb337d5f08 Correct driver position of Ikarus_White_DZE 2020-09-12 15:39:51 +02:00
A Man
d5f8b5feae Add some new vehicles
Thx to Marseille77
2020-04-03 22:39:09 +02:00
A Man
86f59b7de4 Land Vehicle overhaul
This commit overhauls all land vehicles. I have found many problems and one exploit which was important for upgrading vehicles. The main problem was that epoch overwrites many arma 2 vehicle bases classes. Those base classes and vehicle classes with the same name in arma 2 and epoch got update by arma 2 corepatch. Epoch overwrites and reverts many of those corepatch changes. This should not happen at all. Also, updating an already in arma 2 existing vehicle leaded to a problem in upgrading vehicles. The only chance to resolve both problems is that we reference existing vehicles from arma 2 and creating a new one for epoch.

-	Add for every vehicle an epoch version, all arma 2 vehicles remains unchanged
-	Add BMP-2, BTR-60 versions
-	Set a vehicleClass for every vehicle so it can be accessed in the editor under "DayZ Epoch Vehicles"
-	Set supplyRadius for all vehicles
-	Deactivate radar, auto medic, auto ammo and auto repair option for all vehicles that used this
-	All armed vehicles have a DZE class now
-	Fix positioning and animation errors for certain vehicles
2020-01-23 00:10:41 +01:00
ebaydayz
8429ad1fbc Clear typicalCargo for some vehicles missing it
Prevents preloading units, may help with load times a little.
2016-11-17 15:40:08 -05:00