Update vehicle configs

This commit is contained in:
AirwavesMan
2021-01-17 12:34:17 +01:00
parent 4af57d2357
commit aefaa94550
7 changed files with 1143 additions and 17 deletions

View File

@@ -243,8 +243,9 @@ class Ikarus_White_DZE: Ikarus_DZE {
};
};
class Ikarus_Armored_DZE: Ikarus_White_DZE
class Ikarus_Armored_DZE: epoch_car
{
scope = 2;
model = "z\addons\dayz_epoch_v\vehicles\citybus\dze_citybus";
picture = "\dayz_epoch_c\icons\vehicles\ArmoredBus.paa";
displayName = $STR_VEH_NAME_IKARUS_ARMORED;
@@ -254,6 +255,7 @@ class Ikarus_Armored_DZE: Ikarus_White_DZE
transportMaxWeapons = 25;
transportMaxMagazines = 120;
transportmaxbackpacks = 10;
transportSoldier = 12;
hiddenselections[] = {"camo1"};
hiddenselectionstextures[]=
{
@@ -272,4 +274,187 @@ class Ikarus_Armored_DZE: Ikarus_White_DZE
"z\addons\dayz_epoch_v\vehicles\citybus\data\bus_city_int_destruct.rvmat"
};
};
insideSoundCoef = 0.9;
soundGear[]={,db-85,1};
soundGetIn[]={"ca\sounds\vehicles\Wheeled\BUS\ext\ext-bus-getout-1",db-0,1};
soundGetOut[]={"ca\sounds\vehicles\Wheeled\BUS\ext\ext-bus-getout-1",db-0,1, 40};
soundEngineOnInt[] = {"ca\sounds\vehicles\Wheeled\BUS\int\int-bus-start-1", db-5, 1.0};
soundEngineOnExt[] = {"ca\sounds\vehicles\Wheeled\BUS\ext\ext-bus-start-1", db-5, 1.0, 280};
soundEngineOffInt[] ={"ca\sounds\vehicles\Wheeled\BUS\int\int-bus-stop-1", db-5, 1.0};
soundEngineOffExt[] ={"ca\sounds\vehicles\Wheeled\BUS\ext\ext-bus-stop-1", db-5, 1.0, 280};
buildCrash0[]={"Ca\sounds\Vehicles\Crash\crash_building_01", db-3, 1, 200};
buildCrash1[]={"Ca\sounds\Vehicles\Crash\crash_building_02", db-3, 1, 200};
buildCrash2[]={"Ca\sounds\Vehicles\Crash\crash_building_03", db-3, 1, 200};
buildCrash3[]={"Ca\sounds\Vehicles\Crash\crash_building_04", db-3, 1, 200};
soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
WoodCrash0[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", db-3, 1, 200};
WoodCrash1[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", db-3, 1, 200};
WoodCrash2[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", db-3, 1, 200};
WoodCrash3[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", db-3, 1, 200};
WoodCrash4[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", db-3, 1, 200};
WoodCrash5[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", db-3, 1, 200};
soundWoodCrash[]={woodCrash0, 0.166, woodCrash1, 0.166, woodCrash2, 0.166, woodCrash3, 0.166,woodCrash4, 0.166,woodCrash5, 0.166};
ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_01", db-3, 1, 200};
ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_02", db-3, 1, 200};
ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_03", db-3, 1, 200};
ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_04", db-3, 1, 200};
soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\int-bus-acce-1", db-5, 1.0};
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\ext\ext-bus-acce-1", db-5, 1.0, 280};
limit = "0.15";
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds
{
/* --------------------------------- */
// EXTERNAL SOUNDS BUS */
/* --------------------------------- */
class Engine
{
sound[] = {"\ca\sounds\Vehicles\Wheeled\BUS\ext\ext-bus-low-2", db0, 1.0, 350};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "engineOn*camPos*(thrust factor[0.7, 0.2])";
};
class EngineHighOut
{
sound[] = {"\ca\sounds\Vehicles\Wheeled\BUS\ext\ext-bus-high-4", db0, 1.0, 450};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "engineOn*camPos*(thrust factor[0.5, 0.9])";
};
class IdleOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\ext\ext-bus-idle-1", db-10, 1.0, 150};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-15, 1.0, 30};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-15, 1.0, 30};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-15, 1.0, 30};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-15, 1.0, 30};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-15, 1.0, 30};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-25, 1.0, 30};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\ext-noise3", db-15, 1.0, 30};
frequency = "1";
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
};
/* --------------------------------- */
// INTERNAL SOUNDS BUS */
/* --------------------------------- */
class EngineLowIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\int-bus-low-2", db-0, 1.0};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
};
class EngineHighIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\int-bus-high-4", db-0, 0.95};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "((engineOn*thrust) factor[0.55, 1.0])*(1-camPos)";
};
class IdleIn
{
sound[] = {"\ca\sounds\Vehicles\Wheeled\BUS\int\int-bus-idle-1", db-5, 1.0};
frequency = "1";
volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", db-20, 1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\int-noise3", db-10, 1.0};
frequency = "1";
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; //definice INSIDE zvuku
};
// original environment sound, suppressed now
class Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
};

View File

@@ -1,10 +1,9 @@
class Jeep_base : HMMWV_DZE_Base
class Jeep_base: epoch_car
{
scope = 0;
displayname = "Old Jeep";
model = "\z\addons\dayz_epoch_v\vehicles\jeep\h4_jeep";
picture = "\dayz_epoch_c\icons\vehicles\jeep.paa";
vehicleClass = "DayZ Epoch Vehicles";
armor = 25;
transportsoldier = 2;
transportmaxweapons = 15;
@@ -16,12 +15,7 @@ class Jeep_base : HMMWV_DZE_Base
weapons[] = {minicarhorn};
driveraction = "HMMWV_Driver";
cargoaction[] = {"Skodovka_Cargo01","suv_cargo02_ep1","Skodovka_Cargo01","suv_cargo02_ep1","Skodovka_Cargo012"};
typicalcargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
crew = "";
class Turrets {};
class HitPoints;
//class HitPoints;
hiddenselectionstextures[]=
{
"\z\addons\dayz_epoch_v\vehicles\jeep\data\jeep_main_co.paa",
@@ -54,7 +48,152 @@ class Jeep_base : HMMWV_DZE_Base
};
};
class NVGMarkers {};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\int-acceleration1",0.1,1};
limit = "0.8";
expression = "(engineOn*(1-camPos))*gmeterZ";
};
class AccelerationOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\turspecial1",0.1,1,200};
limit = "0.8";
expression = "(engineOn*camPos)*gmeterZ";
};
};
class Sounds
{
class Engine
{
sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_Low_1b",1,1,300};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*((rpm factor[0.15, 0.4]) min (rpm factor[0.7, 0.5]))";
};
class EngineHighOut
{
sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_High_1b",1,1,400};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.8])";
};
class IdleOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\idle_2",0.562341,1,100};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.3, 0])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.177828,1,30};
frequency = "1";
volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])";
};
class EngineLowIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_Low_1b",1,1};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.8, 0.6]))";
};
class EngineHighIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_High_1b",1,1};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.5, 1.0])";
};
class IdleIn
{
sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\idle_2",0.316228,1};
frequency = "1";
volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",1,1};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",1,1};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",1,1};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",1,1};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",1,1};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",1,1};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.446684,1};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
};
class Jeep_DZE: Jeep_base

View File

@@ -1,10 +1,9 @@
class Mini_Cooper_base: VWGolf
class Mini_Cooper_base: epoch_car
{
scope = 0;
displayname = "Mini Cooper";
model = "\z\addons\dayz_epoch_v\vehicles\mini\dze_cooper_s";
picture = "\dayz_epoch_c\icons\vehicles\minicooper.paa";
vehicleClass = "DayZ Epoch Vehicles";
transportsoldier = 2;
fuelCapacity = 100;
class HitPoints;
@@ -43,6 +42,186 @@ class Mini_Cooper_base: VWGolf
"Ca\wheeled_E\Data\auta_skla_damage.rvmat"
};
};
class NVGMarkers {};
soundGear[]={,db-75,1};
insideSoundCoef = 0.9;
SoundGetIn[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1};
SoundGetOut[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1, 40};
soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-start-1", db-5, 1.0};
soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-start-1", db-5, 1.0, 250};
soundEngineOffInt[] ={"ca\sounds\vehicles\Wheeled\GOLF\int\int-golf-stop-1", db-5, 1.0};
soundEngineOffExt[] ={"ca\sounds\vehicles\Wheeled\GOLF\ext\ext-golf-stop-1", db-5, 1.0, 250};
buildCrash0[]={"Ca\sounds\Vehicles\Crash\crash_building_01", db-3, 1, 200};
buildCrash1[]={"Ca\sounds\Vehicles\Crash\crash_building_02", db-3, 1, 200};
buildCrash2[]={"Ca\sounds\Vehicles\Crash\crash_building_03", db-3, 1, 200};
buildCrash3[]={"Ca\sounds\Vehicles\Crash\crash_building_04", db-3, 1, 200};
soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
WoodCrash0[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", db-3, 1, 200};
WoodCrash1[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", db-3, 1, 200};
WoodCrash2[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", db-3, 1, 200};
WoodCrash3[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", db-3, 1, 200};
WoodCrash4[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", db-3, 1, 200};
WoodCrash5[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", db-3, 1, 200};
soundWoodCrash[]={woodCrash0, 0.166, woodCrash1, 0.166, woodCrash2, 0.166, woodCrash3, 0.166,woodCrash4, 0.166,woodCrash5, 0.166};
ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_01", db-3, 1, 200};
ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_02", db-3, 1, 200};
ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_03", db-3, 1, 200};
ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_04", db-3, 1, 200};
soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", db-1, 1.0};
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", db-5, 1.0, 250};
limit = "0.15";
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds
{
class Engine
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", db-8, 1.0, 300};
frequency = "(randomizer*0.05+1.25)*rpm";
volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))";
};
class EngineHighOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", db-8, 0.8, 450};
frequency = "(randomizer*0.05+1.1)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.9])";
};
class IdleOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", db-10, 1.0, 100};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*rock*(speed factor[4, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*sand*(speed factor[4, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*grass*(speed factor[4, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*mud*(speed factor[4, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*gravel*(speed factor[4, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*asphalt*(speed factor[4, 20])";
};
class NoiseOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])";
};
/* --------------------------------- */
// INTERNAL SOUNDS GOLF //
/* --------------------------------- */
class EngineLowIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", db-3, 1.0};
frequency = "(randomizer*0.05+1.3)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))";
};
class EngineHighIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", db-3, 0.95};
frequency = "(randomizer*0.05+1.2)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])";
};
class IdleIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", db-5, 1.0};
frequency = "1";
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", db-25, 1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", db-20, 1.0};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; //definice INSIDE zvuku
};
// original environment sound, suppressed now
class Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
};
class Mini_Cooper_DZE: Mini_Cooper_base

View File

@@ -1,10 +1,9 @@
class Nissan_base: VWGolf
class Nissan_base: epoch_car
{
scope = 0;
displayname = "Nissun 350z";
model = "\z\addons\dayz_epoch_v\vehicles\nissan\nissan350z";
picture = "\dayz_epoch_c\icons\vehicles\nissan.paa";
vehicleClass = "DayZ Epoch Vehicles";
armor = 60;
damageResistance = 0.01821;
transportsoldier = 1;
@@ -54,6 +53,175 @@ class Nissan_base: VWGolf
};
};
class nvgmarkers {};
insideSoundCoef = 0.9;
SoundGetIn[] = {"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout", 0.562341, 1};
SoundGetOut[] = {"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout", 0.562341, 1, 40};
soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-start-1", 0.562341, 1.0};
soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-start-1", 0.562341, 1.0, 250};
soundEngineOffInt[] = {"ca\sounds\vehicles\Wheeled\GOLF\int\int-golf-stop-1", 0.562341, 1.0};
soundEngineOffExt[] = {"ca\sounds\vehicles\Wheeled\GOLF\ext\ext-golf-stop-1", 0.562341, 1.0, 250};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200};
soundBuildingCrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200};
soundWoodCrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200};
soundArmorCrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", 0.891251, 1.0};
limit = 0.15;
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", 0.562341, 1.0, 250};
limit = 0.15;
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds
{
class Engine {
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", 0.398107, 1.0, 300};
frequency = "(randomizer*0.05+1.25)*rpm";
volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))";
};
class EngineHighOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", 0.398107, 0.8, 450};
frequency = "(randomizer*0.05+1.1)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.9])";
};
class IdleOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", 0.316228, 1.0, 100};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
};
class TiresRockOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.0562341, 1.0, 40};
frequency = "1";
volume = "camPos*rock*(speed factor[4, 20])";
};
class TiresSandOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.0562341, 1.0, 40};
frequency = "1";
volume = "camPos*sand*(speed factor[4, 20])";
};
class TiresGrassOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.0562341, 1.0, 40};
frequency = "1";
volume = "camPos*grass*(speed factor[4, 20])";
};
class TiresMudOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.0562341, 1.0, 40};
frequency = "1";
volume = "camPos*mud*(speed factor[4, 20])";
};
class TiresGravelOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.0562341, 1.0, 40};
frequency = "1";
volume = "camPos*gravel*(speed factor[4, 20])";
};
class TiresAsphaltOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.0562341, 1.0, 40};
frequency = "1";
volume = "camPos*asphalt*(speed factor[4, 20])";
};
class NoiseOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", 0.0562341, 1.0, 40};
frequency = "1";
volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])";
};
class EngineLowIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", 0.707946, 1.0};
frequency = "(randomizer*0.05+1.3)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))";
};
class EngineHighIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", 0.707946, 0.95};
frequency = "(randomizer*0.05+1.2)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])";
};
class IdleIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", 0.562341, 1.0};
frequency = "1";
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.0707946, 1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.0707946, 1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.0707946, 1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.0707946, 1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.0707946, 1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.0562341, 1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", 0.1, 1.0};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement {
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
};
class Nissan_Orange_DZE: Nissan_base

View File

@@ -1,10 +1,9 @@
class ScrapAPC_base : BTR60_TK_EP1_DZE
class ScrapAPC_base: epoch_car
{
scope = 0;
displayname = "Scrap APC";
model = "\z\addons\dayz_epoch_v\vehicles\scrap_apc\scrap_apc";
picture = "\dayz_epoch_c\icons\vehicles\ScrapAPC.paa";
vehicleClass = "DayZ Epoch Vehicles";
armor = 80;
damageResistance = 0.032;
transportsoldier = 4;
@@ -17,8 +16,6 @@ class ScrapAPC_base : BTR60_TK_EP1_DZE
turnCoef = 1;
driveraction = suv_driver_ep1;
cargoAction[] = {BTR40_Cargo_EP1,UAZ_Cargo01};
typicalcargo[] = {};
class Turrets {};
hiddenselections[] = {"camo1","camo2"};
hiddenselectionstextures[]=
{
@@ -39,6 +36,185 @@ class ScrapAPC_base : BTR60_TK_EP1_DZE
"z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_details_destruct.rvmat"
};
};
class nvgmarkers {};
insideSoundCoef = 0.99;
soundGear[]={"",db-85,1};
soundGetIn[]={"\ca\Sounds_E\Wheeled_E\BTR60\btr_door",db0,1};
soundGetOut[]={"\ca\Sounds_E\Wheeled_E\BTR60\btr_door",db0,1, 30};
soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_on", db0, 1.0};
soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_on", db0, 1.0, 100};
soundEngineOffInt[] ={"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_off", db0, 1.0};
soundEngineOffExt[] ={"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_off", db0, 1.0, 100};
buildCrash0[]={"Ca\sounds\Vehicles\Crash\tank_building_01", db-3, 1,150};
buildCrash1[]={"Ca\sounds\Vehicles\Crash\tank_building_02", db-3, 1,150};
buildCrash2[]={"Ca\sounds\Vehicles\Crash\tank_building_03", db-3, 1,150};
buildCrash3[]={"Ca\sounds\Vehicles\Crash\tank_building_04", db-3, 1,150};
soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
WoodCrash0[]={"Ca\sounds\Vehicles\Crash\tank_wood_01", db-3, 1,150};
WoodCrash1[]={"Ca\sounds\Vehicles\Crash\tank_wood_02", db-3, 1,150};
WoodCrash2[]={"Ca\sounds\Vehicles\Crash\tank_wood_03", db-3, 1,150};
WoodCrash3[]={"Ca\sounds\Vehicles\Crash\tank_wood_04", db-3, 1,150};
soundWoodCrash[]={woodCrash0, 0.25, woodCrash1, 0.25, woodCrash2, 0.25, woodCrash3, 0.25};
ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_01", db-3, 1,150};
ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_02", db-3, 1,150};
ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_03", db-3, 1,150};
ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_04", db-3, 1,150};
soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_acceleration", db-5, 1.0};
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_acceleration", db0, 1.0, 300};
limit = "0.15";
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds
{
/*EXTERNAL SOUNDS BTR*/
class Engine
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_mid", db3, 0.7, 250};
frequency = "(randomizer*0.05+0.95)*rpm";
//volume = "engineOn*camPos*(thrust factor[0.7, 0.2])";
volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
};
class EngineHighOut
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_high", db3, 0.8, 350};
frequency = "(randomizer*0.05+0.95)*rpm";
//volume = "engineOn*camPos*(thrust factor[0.5, 0.9])";
volume = "camPos*engineOn*(rpm factor[0.5, 0.8])";
};
class IdleOut
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_idle", db0, 1.0, 200};
frequency = "1";
//volume = "engineOn*camPos*(rpm factor[0.4, 0])";
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-10, 1.0, 50};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3", db-5, 1.0, 50};
frequency = "1";
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
};
/*INTERNAL SOUNDS BTR*/
class EngineLowIn
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_mid", db3, 0.7};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; //volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
};
class EngineHighIn
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_high", db3, 0.8};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; //volume = "((engineOn*thrust) factor[0.55, 1.0])*(1-camPos)";
};
class IdleIn
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_idle", db0, 1.0};
frequency = "1";
volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";// volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise4", db-5, 1.0};
frequency = "1";
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
};
class Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
};
class ScrapAPC_DZE: ScrapAPC_base {

View File

@@ -98,4 +98,5 @@ class Tractor_Armored_DZE: TractorOld_DZE
};
};
class nvgmarkers {};
};

View File

@@ -226,7 +226,285 @@ class CfgVehicles
class Movement;
};
};
class epoch_car: Car
{
vehicleClass = "DayZ Epoch Vehicles";
selectionBackLights = "brzdove svetlo";
selectionBrakeLights = "zadni svetlo";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets {};
class AnimationSources
{
class HitLFWheel
{
source="Hit";
hitpoint="HitLFWheel"; // name of hitpoints class
raw = 1;
};
class HitRFWheel:HitLFWheel
{
hitpoint="HitRFWheel";
};
class HitLBWheel:HitLFWheel
{
hitpoint="HitLBWheel";
};
class HitRBWheel:HitLFWheel
{
hitpoint="HitRBWheel";
};
class HitLF2Wheel:HitLFWheel
{
hitpoint="HitLF2Wheel";
};
class HitRF2Wheel:HitLFWheel
{
hitpoint="HitRF2Wheel";
};
class HitLMWheel:HitLFWheel
{
hitpoint="HitLMWheel";
};
class HitRMWheel:HitLFWheel
{
hitpoint="HitRMWheel";
};
class HitGlass1
{
source="Hit";
hitpoint="HitGlass1"; // name of hitpoints class
raw = 1;
};
class HitGlass2: HitGlass1
{
hitpoint="HitGlass2";
};
class HitGlass3: HitGlass1
{
hitpoint="HitGlass3";
};
class HitGlass4: HitGlass1
{
hitpoint="HitGlass4";
};
};
class HitPoints : HitPoints
{
class HitRGlass {armor=0.3;material=-1;name="sklo predni P";passThrough=0;};
class HitLGlass {armor=0.3;material=-1;name="sklo predni L";passThrough=0;};
class HitGlass1 {armor=0.1;material=-1;name="glass1";visual="glass1";passThrough=0;};
class HitGlass2 {armor=0.1;material=-1;name="glass2";visual="glass2";passThrough=0;};
class HitGlass3 {armor=0.1;material=-1;name="glass3";visual="glass3";passThrough=0;};
class HitGlass4 {armor=0.1;material=-1;name="glass4";visual="glass4";passThrough=0;};
class HitBody {armor=1;material=-1;name="karoserie";visual="";passThrough=1;}; //disabled points from model
class HitFuel {armor=0.3;material=-1;name="palivo";visual="";passThrough=0.5;};
class HitLFWheel {armor=0.15;material=-1;name="wheel_1_1_steering";visual="";passThrough=0.3;};
class HitLBWheel {armor=0.15;material=-1;name="wheel_1_2_steering";visual="";passThrough=0.3;};
class HitLMWheel {armor=0.15;material=-1;name="wheel_1_3_steering";visual="";passThrough=0.3;};
class HitLF2Wheel {armor=0.15;material=-1;name="wheel_1_4_steering";visual="";passThrough=0.3;};
class HitRFWheel {armor=0.15;material=-1;name="wheel_2_1_steering";visual="";passThrough=0.3;};
class HitRBWheel {armor=0.15;material=-1;name="wheel_2_2_steering";visual="";passThrough=0.3;};
class HitRMWheel {armor=0.15;material=-1;name="wheel_2_3_steering";visual="";passThrough=0.3;};
class HitRF2Wheel {armor=0.15;material=-1;name="wheel_2_4_steering";visual="";passThrough=0.3;};
class HitEngine {armor=0.4;material=-1;name="motor";visual="";passThrough=0.2;};
};
class damage
{
tex[]={};
mat[]={};
};
class nvgmarkers
{
class nvgmarker01
{
name = "nvg_marker";
color[] = {0.03, 0.003, 0.003, 1};
ambient[] = {0.003, 0.0003, 0.0003, 1};
brightness = 0.001;
blinking = 1;
};
};
outsidesoundfilter=true;
insidesoundcoef = 0.8;
soundgear[]={,db-85,1};
soundgetin[]={"ca\sounds_e\wheeled_e\suv\suv_ext_door",db-5, 1};
soundgetout[]={"ca\sounds_e\wheeled_e\suv\suv_ext_door",db-5, 1, 20};
soundengineonint[] = {"ca\sounds_e\wheeled_e\suv\suv_int_start", db-15, 1.0};
soundengineonext[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_start", db-15, 1.0, 100};
soundengineoffint[] ={"ca\sounds_e\wheeled_e\suv\suv_int_stop", db-15, 1.0};
soundengineoffext[] ={"ca\sounds_e\wheeled_e\suv\suv_ext_stop", db-15, 1.0, 100};
buildcrash0[]={"ca\sounds\vehicles\crash\crash_building_01", db-3, 1,200};
buildcrash1[]={"ca\sounds\vehicles\crash\crash_building_02", db-3, 1,200};
buildcrash2[]={"ca\sounds\vehicles\crash\crash_building_03", db-3, 1,200};
buildcrash3[]={"ca\sounds\vehicles\crash\crash_building_04", db-3, 1,200};
soundbuildingcrash[]={buildcrash0, 0.25, buildcrash1, 0.25, buildcrash2, 0.25, buildcrash3, 0.25};
woodcrash0[]={"ca\sounds\vehicles\crash\crash_mix_wood_01", db-3, 1,200};
woodcrash1[]={"ca\sounds\vehicles\crash\crash_mix_wood_02", db-3, 1,200};
woodcrash2[]={"ca\sounds\vehicles\crash\crash_mix_wood_03", db-3, 1,200};
woodcrash3[]={"ca\sounds\vehicles\crash\crash_mix_wood_04", db-3, 1,200};
woodcrash4[]={"ca\sounds\vehicles\crash\crash_mix_wood_05", db-3, 1,200};
woodcrash5[]={"ca\sounds\vehicles\crash\crash_mix_wood_06", db-3, 1,200};
soundwoodcrash[]={woodcrash0, 0.166, woodcrash1, 0.166, woodcrash2, 0.166, woodcrash3, 0.166,woodcrash4, 0.166,woodcrash5, 0.166};
armorcrash0[]={"ca\sounds\vehicles\crash\crash_vehicle_01", db-3, 1,200};
armorcrash1[]={"ca\sounds\vehicles\crash\crash_vehicle_02", db-3, 1,200};
armorcrash2[]={"ca\sounds\vehicles\crash\crash_vehicle_03", db-3, 1,200};
armorcrash3[]={"ca\sounds\vehicles\crash\crash_vehicle_04", db-3, 1,200};
soundarmorcrash[]={armorcrash0, 0.25, armorcrash1, 0.25, armorcrash2, 0.25, armorcrash3, 0.25};
class soundevents
{
class accelerationin
{
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_int_accelerate_3_x", db-5, 1.0};
limit = "0.4";
expression = "(engineon*(1-campos))*gmeterz";
};
class accelerationout
{
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_accelerate_3", db-5, 1.0, 200};
limit = "0.4";
expression = "(engineon*campos)*gmeterz";
};
};
class sounds
{
class engine
{
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_low", db-15, 1.4, 100};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "campos*engineon*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
};
class enginehighout
{
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_high", db0, 0.8, 300};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "campos*engineon*(rpm factor[0.5, 0.8])";
};
class idleout
{
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_idle", db-5, 1.0, 100};
frequency = "1";
volume = "engineon*campos*(rpm factor[0.4, 0])";
};
class tiresrockout
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-rock2", db-10, 1.0, 30};
frequency = "1";
volume = "campos*rock*(speed factor[2, 20])";
};
class tiressandout
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-sand2", db-10, 1.0, 30};
frequency = "1";
volume = "campos*sand*(speed factor[2, 20])";
};
class tiresgrassout
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-grass2", db-10, 1.0, 30};
frequency = "1";
volume = "campos*grass*(speed factor[2, 20])";
};
class tiresmudout
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-mud2", db-10, 1.0, 30};
frequency = "1";
volume = "campos*mud*(speed factor[2, 20])";
};
class tiresgravelout
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-gravel2", db-10, 1.0, 30};
frequency = "1";
volume = "campos*gravel*(speed factor[2, 20])";
};
class tiresasphaltout
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-asphalt3", db-10, 1.0, 30};
frequency = "1";
volume = "campos*asphalt*(speed factor[2, 20])";
};
class noiseout
{
sound[] = {"\ca\sounds\vehicles\wheeled\noises\ext\noise2", db-20, 1.0, 30};
frequency = "1";
volume = "campos*(damper0 max 0.03)*(speed factor[0, 8])";
};
class enginelowin
{
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_int_low_x", db-10, 1.4};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-campos)*engineon*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.45]))";
};
class enginehighin
{
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_int_high_x", db0, 0.8};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-campos)*engineon*(rpm factor[0.5, 0.8])";
};
class idlein
{
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_int_idle_x", db-10, 1.0};
frequency = "1";
volume = "engineon*(rpm factor[0.4, 0])*(1-campos)";
};
class tiresrockin
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-rock2", db-10, 1.0};
frequency = "1";
volume = "(1-campos)*rock*(speed factor[2, 20])";
};
class tiressandin
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-sand2", db-10, 1.0};
frequency = "1";
volume = "(1-campos)*sand*(speed factor[2, 20])";
};
class tiresgrassin
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-grass2", db-10, 1.0};
frequency = "1";
volume = "(1-campos)*grass*(speed factor[2, 20])";
};
class tiresmudin
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-mud2", db-10, 1.0};
frequency = "1";
volume = "(1-campos)*mud*(speed factor[2, 20])";
};
class tiresgravelin
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-gravel2", db-10, 1.0};
frequency = "1";
volume = "(1-campos)*gravel*(speed factor[2, 20])";
};
class tiresasphaltin
{
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-asphalt3", db-10, 1.0};
frequency = "1";
volume = "(1-campos)*asphalt*(speed factor[2, 20])";
};
class noisein
{
sound[] = {"\ca\sounds\vehicles\wheeled\noises\int\noise2", db-15, 1.0};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-campos)"; //definice inside zvuku
};
};
};
class Tank: LandVehicle {
class HitPoints
{