ebayShopper
6fec7bc4a2
Fix short knockouts for tranquilizer bolt
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Vanilla commit:
9b5d1409bd
2017-06-23 18:16:57 -04:00
icomrade
70948ad0a2
Fix unconcious input lock #1860
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due to disableUserInput being a POS
2017-01-07 11:25:57 -05:00
ebaydayz
4d3f707417
Stop autoRun and remove drink from hands at ponds #1827
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Fixes #1827
2016-12-22 21:52:22 -05:00
ebaydayz
79c6d605a5
Add back playMoveNow in fn_unconscious.sqf
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Partially reverting 341d45f
See comment on 341d45f
2016-09-27 16:50:59 -04:00
ebaydayz
b2dfa058b0
Simplify double negative in fn_unconscious
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Simpler than:
b609dcf519
2016-09-15 12:44:47 -04:00
icomrade
b609dcf519
Update fn_unconscious.sqf
2016-09-14 18:01:18 -04:00
icomrade
56d7ac8d4f
Fix disableuserinput in unconcious
2016-08-13 16:50:26 -04:00
icomrade
341d45f440
Remove excessive anim on recover unconcious
2016-08-13 16:12:50 -04:00
icomrade
18643fec95
Move disableUSerInput in unconcious code
2016-08-13 11:52:05 -04:00
icomrade
8dde92b377
Fix unconcious warping
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Also comment out the part where vehicles have their engine turned off or
the player is ejected, since this behavior makes no sense.
2016-08-13 10:32:28 -04:00
ebaydayz
2f844060ec
Add handling of other fadeSound events in player_toggleMuteSound
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Fixes icon staying up after fadeSound to 1 by unconscious and low blood
events.
2016-07-20 17:36:40 -04:00
ebaydayz
58d54a8ce0
Add A and D keys to interrupt
2016-04-19 13:05:59 -04:00
ebaydayz
27d57283a0
Fix server position sync after knockout
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All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now
been applied.
2016-04-12 14:51:22 -04:00
ebaydayz
f0757b1544
Send dayz_playerName as array
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This avoids triggering PV value restrictions when the player has
keywords or special characters in their name.
2016-03-20 22:12:11 -04:00
icomrade
68da397c52
Finish Medical and Sleep to UiSleep
2016-03-05 22:34:25 -05:00
icomrade
9863c0765a
Pointless merge conflict
2016-03-04 15:23:22 -05:00
icomrade
61c64cb14a
Fix Merge Conflict 1
2016-03-03 22:09:38 -05:00
ebaydayz
959507bfc7
Add autorun hotkey
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Tested while autorunning:
- getting knocked out
- breaking legs
- running into water
- getting into and out of vehicles
- climbing a ladder
- dying
- antiTP enabled
- running up steep hills
- as player zombie
Everything works as expected. This does allow you to run up and down
pretty steep hills, but if you try to scale something too steep you will
break your legs as expected.
2016-03-01 22:34:36 -05:00
icomrade
b96cd2d971
Update compiles - 2 more files to do
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fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
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see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
441e9fb231
Update keyboard eventhandler and add rules.sqf
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See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
icomrade
f284fc1b92
Don't play anim for unconscious if in vehicle
2014-07-26 14:15:38 -04:00
icomrade
ee3df72d56
Minimum 5 minute knockout if cardiac
2014-06-15 11:55:09 -04:00
icomrade
f6b267e167
fix 1327
2014-06-15 11:52:20 -04:00
icomrade
b43a8f8390
Unconscious cleanup
2014-06-13 13:08:09 -04:00
icomrade
e54b9983dd
Replace forEach with Count
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Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
3c28809247
Add switch seats + fix 0 divisor
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Also fix CFG error
2014-03-16 16:32:30 -04:00
Skaronator
40e4239d42
More PVS/PVC Stuff
2014-01-16 14:39:53 +01:00
[VB]AWOL
dc94c264f0
use _nul instead of nul
2013-11-30 08:47:15 -06:00
[VB]AWOL
38cca1cb77
commented some diag_logs to reduce log spam
2013-08-26 03:11:45 -05:00
vbawol
483279c126
Organize files a bit and removed non source pbo's
2013-06-24 06:26:15 -05:00