Commit Graph

9 Commits

Author SHA1 Message Date
ebayShopper 2c4f06c984 Disable auto refuel, repair and rearm at WarfareBVehicleServicePoint
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/53bfc597d699404c3e2531eabffce1d1199c4a29
2018-07-29 12:21:00 -04:00
ebayShopper 7fd8c750d2 Add Land_houseV_2T2 interior
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/4607ceaff05d0a45b47d9e8dc0e1ddf595e4556a

https://github.com/DayZMod/DayZ/commit/b1eba5c54beefb9a132300cc8b9c2b43cc83c24f

https://github.com/DayZMod/DayZ/commit/7711839323de89395a1349845a30831addd839ff

https://github.com/DayZMod/DayZ/commit/8f74d2bb246c791663ae03aba40db9169e0a9707

Also applied corrections mentioned in #1996
2017-11-26 18:29:13 -05:00
ebaydayz 198ef269d4 Combine player_fillWater and player_drinkWater to one function 2017-01-16 16:35:15 -05:00
ebaydayz e4aeee37fd Use waterHoleProxy in drink water and fill water #1835
The slow searches are needed on other maps until waterHoleProxy objects
are added for them. They need to be added at every pond and
non-"Land_pumpa" well. Right now Chernarus is the only map that has them
placed.

Fixes #1835
Fixes #1841
2017-01-01 16:55:00 -05:00
ebaydayz 4d3f707417 Stop autoRun and remove drink from hands at ponds #1827
Fixes #1827
2016-12-22 21:52:22 -05:00
ebaydayz 452ce57618 Temperature badges + heatpack changes + some translation fixes
Vanilla development commit:

https://github.com/DayZMod/DayZ/commit/e89176d565b5f71479baf5f4ae8daad4108e00c3
2016-07-03 12:01:32 -04:00
icomrade 9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
icomrade f885e06c2a CfgVehicles and Scope issues done 2016-02-21 13:14:03 -05:00
icomrade dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00