Commit Graph

425 Commits

Author SHA1 Message Date
A Man
0ad3698b35 Fix wrong name for 2 static weapons 2023-08-16 10:37:29 +02:00
A Man
e88677f6ae Update snapping to fix certain reported bugs
Made by @Victor-the-Cleaner and thanks to @DeandlDernai for reporting
2022-06-12 18:43:17 +02:00
A Man
7b3667c61e Update variables.sqf 2022-05-27 09:49:18 +02:00
A Man
ac4a56d0b5 Update snap keybinds for different keyboard layouts and languages
Made by @Victor-the-Cleaner
2022-05-21 10:39:39 +02:00
A Man
2ebe0d6552 Add Bike/Motorcycles brake fix
Made by @Victor-the-Cleaner
2022-05-18 18:20:29 +02:00
A Man
685b59a2f0 Remove leftovers from DZE_permanentPlot removal
Thx iben
2022-05-16 09:23:33 +02:00
A Man
8221387b90 Add anti logout if a EVR Storm is running, also include dayz_soundMuted check 2022-05-05 17:59:57 +02:00
A Man
c8358505bd Add wearable Garbage Man and Paramedic skin 2022-04-19 21:18:12 +02:00
A Man
911b455ae6 Add thaw script
Made by @Victor-the-Cleaner
2022-04-19 19:34:19 +02:00
A Man
03636463c6 Add snap switch left-handed option with F6
Made by @Victor-the-Cleaner
2022-04-12 19:59:07 +02:00
A Man
bfa836bb2a Add some logging from variables 2022-04-02 15:45:44 +02:00
A Man
e116caa815 Update fnc_isInsideBuilding
Made by @Victor-the-Cleaner

- If the player is inside a building but near a large open doorway or full height windows, or out on a balcony, they may be considered outside.
- The UI visual stealth icon will update accordingly, so the player will know if they need to step back from open doors or windows to regain stealth.
- dayz_inside global variable will now only affect player temperature, stealth vs zombies, and blizzard effects.
- The new dayz_insideBuilding global variable stores the building name the player is currently inside of, or null if player is outside. This may be used for modding purposes.
2022-04-02 12:22:56 +02:00
A Man
59e04523be Add comfrey patch, plant and seeds 2022-03-27 12:42:57 +02:00
A Man
7e191422e7 Add 4 stables and a bee hive 2022-03-27 12:07:13 +02:00
A Man
6f249377db Update DZE_rocks array to detect more rocks on napf and lingor 2022-03-27 10:32:59 +02:00
A Man
1d77254a1e Move certain objects from misc to storage which have gear 2022-03-26 20:55:25 +01:00
A Man
bae61cc31e Update variables.sqf 2022-03-25 14:29:18 +01:00
A Man
3ffa072c8e Remove ObjectID and ObjectUID from PVDZE_maintainArea
This also fixes non maintained safes if they were open when the player maintains the base.
2022-03-24 18:05:37 +01:00
A Man
43006760f8 Re-build DayZ_SafeObjects to handle all objects
This is a complete re-build of DayZ_SafeObjects. It was necessary to remove all the duplicated entries. DayZ_SafeObjects gets defined by multiple arrays now. This makes it much easier to update. Also every building with gear gets maintained now. Every single buildable epoch building is included within the maintain array and DayZ_SafeObjects.
2022-03-20 17:53:35 +01:00
A Man
ceda09297b Make water sources customizable 2022-03-20 15:58:51 +01:00
A Man
84064ec893 Add harvestable plants and compost barrels
- Add 8 harvestable plants with proper output - Server Admins can add them to the game
- Add 2 Compost barrels - an empty and a full version
- Re-work of player_harvestPlant to fix a few bugs when different types of harvestable plants are near
- Add harvestable plant output config
2022-03-18 15:24:37 +01:00
A Man
58aff7724c Remove no longer used objects 2022-02-24 10:23:22 +01:00
A Man
c57d2f8d7a Update mining stones for better stone detection
Made by @Victor-the-Cleaner
2022-01-12 19:13:46 +01:00
seelenapparat
7b448e9f71 Updated DZE_Workshops array
Added alternative workbench: WorkBench_DZE
2022-01-02 12:22:03 +01:00
A Man
16361e5466 Update snap and vector build
Mady by @Victor-the-Cleaner
2021-12-23 16:49:02 +01:00
A Man
31fef08e7e Fix winter lockbox upgrade 2021-11-26 13:45:19 +01:00
A Man
58c4a4d1f7 Update remove/deconstruct, add helpers
Removing and Deconstructing Objects

- Now adds colored helpers to modular objects.
- Green: Refund one kit.
- Blue:  Refund entire recipe of parts (multiple items).
- Red:	 No refund will be given. Either because the object is too damaged, or the refund feature is disabled.
- If the object has a door open while selected, no helper will display/float in the open door space.
- The gear panel will only open if a refund is available.
- If a lit fire barrel is removed, the flame will now be extinguished.
- If a plot pole is removed, plot boundary helpers will now be deleted.
- Refunds for non-modular objects are handled by their respective config settings.
- Removed non-lockable storage objects will now refund their contents.
- The corresponding storage kit will be refunded.
- If there is room outdoors, backpacks will be arranged in a neat circle close to the refund point.
- If the spawn point is too close to a building, backpacks will spawn at the player's location.
- Helpers will now appear on wrecked/ruined modular objects.
- Helper color arrays were changed to helper transparency values only, to make it easier (and safer) for server owners.

Upgrading, Downgrading, Maintaining and Packing Objects

- Now includes colored helper spheres for improved player experience.
- Reapply damage to upgraded/downgraded object if necessary.

Changes made by @Victor-the-Cleaner
2021-09-19 18:50:14 +02:00
seelenapparat
d1abb66e9f Revert "Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch""
This reverts commit 109ec5c9a3.
2021-08-24 15:47:06 +02:00
seelenapparat
109ec5c9a3 Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch"
This reverts commit 4bbb3ac609, reversing
changes made to 96f1d40a71.
2021-08-24 15:32:43 +02:00
A Man
8bc484cb58 Add Arma 2 Static Weapon as Epoch Classes
This adds for every type of arma 2 static weapon an epoch version for it. This also adds to every epoch static weapon a magazine class so it can be build easily. The new weapons can found under: DayZ Epoch Static Weapons in the editor. Server admins have to add Battleye Filters for most of the static weapons. Since adding it to all server would weaken also servers which do not use those new static weapons.
2021-08-20 18:25:01 +02:00
A Man
30f15326c2 Add toggleable Virtual Garage by salival
This also adds heli pads to the wholesaler if the virutal garage is activated.
2021-08-18 23:43:21 +02:00
A Man
e6eb94197d Add toggleable vehicle key changer by salival 2021-08-18 21:30:48 +02:00
A Man
be7898aac1 Add toggleable Bury and Butcher Bodies by salival
This also re-arranges the configVariables.sqf and loads the variables for both (server and client) first. This allows to check for certain variables like Z_SingleCurrency and stops the loading of all other Z_SingleCurrency variables even when Z_SingleCurrency was not on.
2021-08-18 18:38:03 +02:00
A Man
b3871aa321 Add toggleable Garage Door Opener by salival 2021-08-18 13:51:05 +02:00
A Man
1113b57934 Add toggleable salivals Take Clothes to Epoch Core
This also adds the option to disable taking clothes for certain clothing.
2021-08-18 10:42:03 +02:00
A Man
37bab14685 Remove not existing MeleeBaseball from MeleeWeapons array 2021-08-17 22:04:32 +02:00
A Man
87127d5969 Remove unused dead_bodyCleanup variable 2021-08-17 17:16:01 +02:00
A Man
b1e77a3993 Remove gsc_cloth_loner_head_DZ and skin due model issues
Server admins should remove this skin as soon as possible if it got added.
2021-05-12 09:39:06 +02:00
A Man
b43279cd0a Add missing removable wrecks 2021-05-12 09:18:24 +02:00
AirwavesMan
ffccff6a38 Fix wrong lockbox sound 2021-04-26 10:13:09 +02:00
AirwavesMan
139d9d3f9d Fix stashes could not be removed
Thx to Ascheadler
2021-02-21 10:11:09 +01:00
AirwavesMan
b0bc1c88f2 Add missing buildings to maintain and safeobjects
Thx @Th3-Hunter333
2021-02-04 15:15:04 +01:00
AirwavesMan
11cd12cffd Fix empty tall safe after restart
Thx @ch0c @Th3-Hunter333
2021-02-04 11:25:55 +01:00
AirwavesMan
e639758851 Add some more female skins 2021-02-02 09:14:54 +01:00
AirwavesMan
fefd77b9ad Allow emptyBloodBag to spawn if dayz_classicBloodBagSystem is used 2021-01-24 18:05:51 +01:00
AirwavesMan
ee5435e217 Add new refuel ural to DZE_fueltruckarray 2021-01-23 17:37:23 +01:00
Schalldampfer
1220d85eca minpos/maxpos for Podagorsk 2021-01-23 13:59:26 +09:00
AirwavesMan
b0c8aae48c Allow cooking potatos 2021-01-18 20:40:54 +01:00
AirwavesMan
b11dac3fd7 Add wreck of 4x wood floor 2021-01-17 10:25:29 +01:00
AirwavesMan
dc6d78d1c0 Remove random setObjectTexture from player skins 2021-01-14 16:32:45 +01:00