Commit Graph

93 Commits

Author SHA1 Message Date
Adaptivity
4dc46705f9 More progress on localization support 2016-04-25 15:47:09 +03:00
ebaydayz
1879fb8707 Fix siphon fuel
ItemJerrycanEmpty no longer inherits from ItemJerrycan
2016-04-22 17:39:52 -04:00
ebaydayz
14dacf269c Add back player zombie faces
Also moved player zombie attack from 'v' key to an addaction with
localized string.
2016-04-20 14:50:12 -04:00
ebaydayz
4d5dc060d2 Fix tame_dog errors
Tame_dog_old and player_tameDog are not used.
2016-04-18 21:49:27 -04:00
ebaydayz
27d57283a0 Fix server position sync after knockout
All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now
been applied.
2016-04-12 14:51:22 -04:00
ebaydayz
666ace6d54 Cleanup duplicate and unused strings
Cargo count is shown at the top of the gear menu now
2016-04-04 16:58:59 -04:00
ebaydayz
77e760fe73 Update private tags
From
e69f8d5306

Moved dog files to the \dog\ folder and pzombie files to the \pzombie\
folder. Also removed some legacy files that are no longer used.

The actions\ and compile\ folders are fully up to date now
2016-03-30 14:55:45 -04:00
ebaydayz
e1a0bfebc1 Update inits 2016-03-27 23:47:30 -04:00
ebaydayz
ee13f4caf7 Remove friendlySaving for now
Achievements are saved in the state field, so we don't have room to save
friendlies there anymore. DZE_FriendlySaving is removed for now. I will
add it back later with a save to player profile instead.

The dayz_players variable is not used for anything. There were several
other unused variables in server_playerLogin.sqf.
2016-03-24 17:04:17 -04:00
ebaydayz
3113889a98 Update fn_selfActions
See also:
https://github.com/DayZMod/DayZ/pull/645
2016-03-15 22:15:38 -04:00
ebaydayz
17134170ea Remove empty optional parameters
AFAIK there is no benefit to including the optional shortcut and
condition parameters as empty strings:
https://community.bistudio.com/wiki/addAction

All the addActions in fn_damageActions do not include them either. I've
run these changes on a live server for a while and never saw a
difference.
2016-03-13 20:15:50 -04:00
ebaydayz
479097e7a8 1.8.7 player_switchWeapon updates 2016-03-03 21:31:32 -05:00
ebaydayz
03353b9483 Add lock and unlock vehicle from inside
See: #1103
Made vehicle gear always accessible from inside.

Also added optional variable to prevent stealing from backpacks by
non-friendlies at traders.  Thanks to @maca134 for the method.
2016-02-24 20:56:13 -05:00
ebaydayz
9bbeb1e43e Use nearEntities for empty drivable vehicles
NearEntities is faster and works fine for empty drivable vehicles that
are not destroyed.
2016-02-22 16:52:39 -05:00
Mikeeeyy
3e42af0bb4 Fix Maintain Area/Preview not disappearing
When players would look at a plot pole, they would get the maintain/preview option and if they looked away they would still have it.
2014-08-13 14:10:43 +01:00
icomrade
65c08ace63 Fix #1279 2014-06-04 20:33:32 -04:00
icomrade
e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45 Deprecated/Slow Commands
Stop using them!
2014-05-27 15:03:53 -04:00
Armifer
6c0581bda9 object maintenance and remove fixes
Allow owners to delete modular doors without locks, included missing
objects for plot pole area maintenance.
2014-02-20 01:00:37 -05:00
[VB]AWOL
60a6aeac10 force trade menu above static trade options 2014-02-05 09:17:24 -06:00
[VB]AWOL
69661a22b4 removed trade metals options fixes #1074 2014-02-05 09:15:09 -06:00
Skaronator
c6cc7f8d1e Fix Var 2014-02-03 17:00:43 +01:00
[VB]AWOL
9876b42b0a add DZE_DamageBeforeMaint default now 0.09 instead of 0.1
Also exit with message if no maintainable objects are found
2014-02-03 08:38:39 -06:00
[VB]AWOL
fdecea8154 https://github.com/vbawol/DayZ-Epoch/issues/1027#issuecomment-33435759 2014-01-27 17:39:52 -06:00
[VB]AWOL
63ee278e82 lifting fixes 2014-01-22 18:07:26 -06:00
[VB]AWOL
3e8346dec4 private array 2014-01-22 15:22:11 -06:00
[VB]AWOL
d4edea2be4 revised heli lift
disallow if crew != 0 or detach if crew > 0
DZE_HeliLift = false; disables heli lift
2014-01-22 14:48:57 -06:00
[VB]AWOL
c4333e2b7d fixes to format and localize 2014-01-15 19:21:13 -06:00
[VB]AWOL
aa8975e36c wrong variable used here
@zabn let me know if this is not correct.
2014-01-13 09:35:58 -06:00
Zac Surplice
c980b95e18 Add Heli Towing 2013-12-24 15:29:08 +11:00
HARLAN
a264228b9e #852 major stringtable overhaul 2013-12-20 13:51:48 -05:00
Skaronator
ed3cd2219c Thats now a correctly Fix for the exitWith thing 2013-12-15 18:22:34 +01:00
Torndeco
7a20bc7170 Typo missing ; 2013-12-14 11:15:39 +00:00
Skaronator
f7e6f82ce6 Fix exitWith 2013-12-14 00:21:34 +01:00
HARLAN
d853908063 #879 remind players to remove lock if they want to delete modular door 2013-12-09 11:27:05 -05:00
Skaronator
9a61b4cf8a Little bit Performance ++ 2013-12-06 17:19:25 +01:00
[VB]AWOL
a3ce0481db Fixed #790 2013-12-02 14:14:20 -06:00
[VB]AWOL
925453d4c4 remove logging 2013-11-27 14:46:03 -06:00
[VB]AWOL
677f42bb6f RC1 2013-11-27 14:44:48 -06:00
HARLAN
6be6e6b546 Merge pull request #805 from dayz10k/master
#761 owner remove modular
2013-11-26 21:13:24 -08:00
HARLAN
733f82a028 #761 owner remove modular 2013-11-27 00:12:39 -05:00
Zac Surplice
6a58370670 small change 2013-11-27 15:42:38 +11:00
dayz10k
9931e6958b Area Maintenance 2013-11-26 13:55:24 -05:00
dayz10k
673ed11dc0 #735 localize more (vehicle repair/salvage, etc) 2013-11-25 17:21:47 -05:00
dayz10k
8a761134c6 #735 localize more (vehicle repair/salvage, etc) 2013-11-25 17:14:54 -05:00
[VB]AWOL
03521efc8a working return key name 2013-11-24 15:44:31 -06:00
[VB]AWOL
bdc6b1c049 gettext instead of number 2013-11-24 15:29:50 -06:00
[VB]AWOL
14da78a843 return key name used to unlock take 2 2013-11-24 15:26:11 -06:00
dayz10k
8348b232c4 #761 allow owner to remove modular(no refund, no rubble) 2013-11-22 17:38:33 -05:00
dayz10k
0e10cf3096 #749 unlock returns key name in cutText (WIP) 2013-11-22 16:59:18 -05:00