- Painkillers are in different pill counts available now, same as antibiotics
- the strings of painkillers and antibiotics have the pill count displayed in the name
- Update and rebuild all skins. This removes unwanted behavior of AIs and players.
- Remove skins from CfgSurvival and add the needed information to CfgMagazines. We do not need two different configs to handle that.
- pre compile all snap and vector functions, it was only pre compiled if got started from modular_build before but not if it got called from the action menu
- localize snap and vector building
- clean up the code
- remove old Cinderwall vector fix, it looks like it is not needed anymore
- Update modular_build and player_build
Add new pistols from Robert Hammer.
- 23 new pistols
- New sounds for the M9, M1911, PDW
- New magazine icon and model for M1911
- Full attachment support for different pistols
Thx RobertHammer for allowing us to use the weapon packs.
Also switching to the correct M4SPR and VSS in traders.
Remove 20Rnd_9x19_EVO from loot since the Scorpion_Evo3_DZ versions use 30Rnd_9x19_MP5 magazines.
- Add RSASS, MSR, XM2010 normal, SD, NV and TWS versions
- SD versions have a slightly slower bullet speed as the non sd versions. Server Admins have to be careful with adding the SD versions to not hurt the server balance.
- Remove old AS50 ammo config, it is not needed any longer, also switch to the correct AS50 magazine classname.
Thx @AlwarrenSidh for the weapons.
- Add 96 different ACRs in 4 different colors
- Complete attachment support
- All weapons have a flashlight
- TWS versions and TWS scope are sell only and have the same scope as the L85A2 TWS
- NV versions can switch between NV and Holo, also have military flashlight
Big thanks @Alwarren