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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add Mk17
Replace Arma 2 Mk17 with RH Mk17 with attachment support
This commit is contained in:
@@ -180,9 +180,10 @@ weaponsEU[] =
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{Loot_WEAPON, 5, MK16_CCO_SD_DZ},
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{Loot_WEAPON, 5, MK16_Holo_SD_DZ},
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{Loot_WEAPON, 5, MK16_ACOG_SD_DZ},
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{Loot_WEAPON, 3, SCAR_H_CQC_CCO},
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{Loot_WEAPON, 3, SCAR_H_CQC_CCO_SD},
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{Loot_WEAPON, 3, SCAR_H_STD_EGLM_Spect},
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{Loot_WEAPON, 3, MK17_DZ},
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{Loot_WEAPON, 3, MK17_CCO_SD_DZ},
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{Loot_WEAPON, 3, MK17_Holo_SD_DZ},
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{Loot_WEAPON, 3, MK17_ACOG_SD_DZ},
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// Machine Guns
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{Loot_WEAPON, 6, M8_SAW},
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@@ -466,10 +466,19 @@ class Category_16 {
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class M1A_SC2_BL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {14,"ItemGoldBar"};};
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class M1A_SC2_BL_PU_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {18,"ItemGoldBar"};};
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class M1A_SC2_BL_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
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class SCAR_H_CQC_CCO {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class SCAR_H_CQC_CCO_SD {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class SCAR_H_STD_EGLM_Spect {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class CZ805_B_GL_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class MK17_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class MK17_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {12,"ItemGoldBar"};};
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class MK17_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {12,"ItemGoldBar"};};
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class MK17_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {16,"ItemGoldBar"};};
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class MK17_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {16,"ItemGoldBar"};};
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class MK17_GL_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {12,"ItemGoldBar"};};
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class MK17_GL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {14,"ItemGoldBar"};};
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class MK17_GL_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {18,"ItemGoldBar"};};
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class MK17_GL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {14,"ItemGoldBar"};};
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class MK17_GL_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {18,"ItemGoldBar"};};
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class MK17_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {14,"ItemGoldBar"};};
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class MK17_GL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {16,"ItemGoldBar"};};
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class MK17_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {18,"ItemGoldBar"};}; class CZ805_B_GL_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class HK417_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class HK417_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {12,"ItemGoldBar"};};
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class HK417_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {12,"ItemGoldBar"};};
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@@ -107,6 +107,7 @@ class CfgWeapons
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#include "Rifles\M21.hpp"
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#include "Rifles\HK417.hpp"
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#include "Rifles\MK14.hpp"
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#include "Rifles\MK17.hpp"
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//CZ 805
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#include "Rifles\CZ805.hpp"
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@@ -150,6 +150,7 @@ class MK16_Holo_DZ : MK16_DZ
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model = "\RH_mgswp\RH_Scarl_eotech.p3d";
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picture = "\RH_mgswp\inv\scarl_eotech.paa";
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displayName = $STR_DZ_WPN_MK16_HOLO_NAME;
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handAnim[] = {};
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MK16_Laser;
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class Attachments
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@@ -172,6 +173,7 @@ class MK16_ACOG_DZ : MK16_DZ
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model = "\RH_mgswp\RH_Scarl_acog.p3d";
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picture = "\RH_mgswp\inv\scarl_acog.paa";
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displayName = $STR_DZ_WPN_MK16_ACOG_NAME;
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handAnim[] = {};
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MK16_Laser;
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MK16_ACOG;
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@@ -278,10 +280,7 @@ class MK16_GL_ACOG_DZ : MK16_GL_DZ
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MK16_M203;
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MK16_ACOG;
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class Attachments
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{
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Attachment_Sup556 = "MK16_GL_ACOG_SD_DZ";
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};
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class Attachments {};
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class ItemActions
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{
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@@ -306,15 +305,16 @@ class MK16_CCO_SD_DZ : MK16_DZ
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displayName = $STR_DZ_WPN_MK16_CCO_SD_NAME;
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descriptionShort = $STR_DZ_WPN_MK16SD_DESC;
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modes[] = {"Single","FullAuto"};
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handAnim[] = {};
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MK16_Laser;
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class Single: Mode_SemiAuto
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class Single: Single
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{
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begin1[] = {"\RH_mgswp\sound\scarl_sd",1.0,1,110};
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soundBegin[] = {"begin1",1};
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};
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class FullAuto: Mode_FullAuto
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class FullAuto: FullAuto
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{
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begin1[] = {"\RH_mgswp\sound\scarl_sd",1.0,1,110};
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soundBegin[] = {"begin1",1};
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@@ -338,6 +338,7 @@ class MK16_Holo_SD_DZ : MK16_CCO_SD_DZ
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model = "\RH_mgswp\RH_Scarl_sd_eotech.p3d";
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picture = "\RH_mgswp\inv\scarl_sd_eotech.paa";
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displayName = $STR_DZ_WPN_MK16_HOLO_SD_NAME;
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handAnim[] = {};
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MK16_Laser;
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398
SQF/dayz_code/Configs/CfgWeapons/Rifles/MK17.hpp
Normal file
398
SQF/dayz_code/Configs/CfgWeapons/Rifles/MK17.hpp
Normal file
@@ -0,0 +1,398 @@
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#define MK17_ACOG modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";\
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class OpticsModes\
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{\
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class ACOG\
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{\
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opticsID = 1;\
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useModelOptics = true;\
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opticsFlare = true;\
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opticsDisablePeripherialVision = true;\
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opticsZoomMin = 0.0623;\
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opticsZoomMax = 0.0623;\
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opticsZoomInit = 0.0623;\
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distanceZoomMin = 300;\
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distanceZoomMax = 300;\
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memoryPointCamera = "opticView";\
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visionMode[] = {"Normal"};\
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opticsPPEffects[] = {"OpticsCHAbera3","OpticsBlur3"};\
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cameraDir = "";\
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};\
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\
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class Iron\
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{\
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opticsID = 2;\
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useModelOptics = false;\
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opticsFlare = false;\
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opticsDisablePeripherialVision = false;\
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opticsZoomMin = 0.25;\
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opticsZoomMax = 1.1;\
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opticsZoomInit = 0.5;\
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distanceZoomMin = 100;\
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distanceZoomMax = 100;\
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memoryPointCamera = "eye";\
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visionMode[] = {};\
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opticsPPEffects[] = {};\
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cameraDir = "";\
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};\
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}
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#define MK17_Laser irLaserPos = "laser pos";\
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irLaserEnd = "laser dir";\
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irDistance = 5
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#define MK17_M203 muzzles[] = {this, M203Muzzle};\
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\Anim\RH_scargl.rtm"}
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class MK17_DZ : M4A1
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{
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model = "\RH_mgswp\RH_Scarh.p3d";
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picture = "\RH_mgswp\inv\scarh.paa";
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handAnim[] = {};
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reloadMagazineSound[] = {"\RH_mgswp\sound\scar_Reload",0.0316228,1,20};
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displayName = $STR_DZ_WPN_MK17_NAME;
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descriptionShort = $STR_DZ_WPN_MK17_DESC;
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weaponInfoType = "RscWeaponZeroing";
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discreteDistance[] = {100,200,300,400,500,600};
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discreteDistanceInitIndex = 2;
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bullet1[] = {"ca\sounds\weapons\shells\small_shell_metal_04",0.17782794,1,15};
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bullet2[] = {"ca\sounds\weapons\shells\small_shell_metal_03",0.17782794,1,15};
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bullet3[] = {"ca\sounds\weapons\shells\small_shell_metal_02",0.17782794,1,15};
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bullet4[] = {"ca\sounds\weapons\shells\small_shell_metal_01",0.17782794,1,15};
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bullet5[] = {"ca\sounds\weapons\shells\small_shell_dirt_07",0.31622776,1,15};
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bullet6[] = {"ca\sounds\weapons\shells\small_shell_dirt_09",0.31622776,1,15};
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bullet7[] = {"ca\sounds\weapons\shells\small_shell_dirt_10",0.31622776,1,15};
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bullet8[] = {"ca\sounds\weapons\shells\small_shell_dirt_12",0.31622776,1,15};
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bullet9[] = {"ca\sounds\weapons\shells\small_shell_soft_05",0.17782794,1,15};
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bullet10[] = {"ca\sounds\weapons\shells\small_shell_soft_09",0.17782794,1,15};
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bullet11[] = {"ca\sounds\weapons\shells\small_shell_soft_10",0.17782794,1,15};
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bullet12[] = {"ca\sounds\weapons\shells\small_shell_soft_13",0.17782794,1,15};
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soundBullet[] = {"bullet1",0.083,"bullet2",0.083,"bullet3",0.083,"bullet4",0.083,"bullet5",0.083,"bullet6",0.083,"bullet7",0.083,"bullet8",0.083,"bullet9",0.083,"bullet10",0.083,"bullet11",0.083,"bullet12",0.083};
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modes[] = {"Single","FullAuto"};
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class Single: Mode_SemiAuto
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{
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begin1[] = {"\RH_mgswp\sound\scarh",1.77828,1,1700};
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soundBegin[] = {"begin1",1};
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dispersion = 0.0025;
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reloadtime = 0.096;
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recoil = "recoil_single_primary_4outof10";
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recoilProne = "recoil_single_primary_prone_3outof10";
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aiRateOfFire = 1;
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aiRateOfFireDistance = 300;
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minRange = 0;
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minRangeProbab = 0.7;
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midRange = 150;
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midRangeProbab = 0.5;
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maxRange = 300;
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maxRangeProbab = 0.03;
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};
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class FullAuto: Mode_FullAuto
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{
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begin1[] = {"\RH_mgswp\sound\scarh",1.77828,1,1700};
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soundBegin[] = {"begin1",1};
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dispersion = 0.0025;
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reloadtime = 0.096;
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recoil = "recoil_single_primary_4outof10";
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recoilProne = "recoil_single_primary_prone_3outof10";
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aiRateOfFire = 0.2;
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aiRateOfFireDistance = 50;
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minRange = 0;
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minRangeProbab = 0.8;
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midRange = 20;
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midRangeProbab = 0.7;
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maxRange = 50;
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maxRangeProbab = 0.02;
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};
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magazines[] = {20Rnd_762x51_B_SCAR};
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class Attachments
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{
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Attachment_CCO = "MK17_CCO_DZ";
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Attachment_Holo = "MK17_Holo_DZ";
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Attachment_ACOG = "MK17_ACOG_DZ";
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Attachment_M203 = "MK17_GL_DZ";
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};
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};
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class MK17_CCO_DZ : MK17_DZ
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{
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model = "\RH_mgswp\RH_Scarh_aim.p3d";
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picture = "\RH_mgswp\inv\scarh_aim.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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displayName = $STR_DZ_WPN_MK17_CCO_NAME;
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MK17_Laser;
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class Attachments
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{
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Attachment_M203 = "MK17_GL_CCO_DZ";
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};
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class ItemActions
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{
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class RemoveCCO
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{
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text = $STR_DZ_ATT_CCO_RMVE;
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script = "; ['Attachment_CCO',_id,'MK17_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_Holo_DZ : MK17_DZ
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{
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model = "\RH_mgswp\RH_Scarh_eotech.p3d";
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picture = "\RH_mgswp\inv\scarh_eotech.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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displayName = $STR_DZ_WPN_MK17_HOLO_NAME;
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MK17_Laser;
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class Attachments
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{
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Attachment_M203 = "MK17_GL_Holo_DZ";
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};
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class ItemActions
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{
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class RemoveHolo
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{
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text = $STR_DZ_ATT_HOLO_RMVE;
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script = "; ['Attachment_Holo',_id,'MK17_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_ACOG_DZ : MK17_DZ
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{
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model = "\RH_mgswp\RH_Scarh_acog.p3d";
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picture = "\RH_mgswp\inv\scarh_acog.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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displayName = $STR_DZ_WPN_MK17_ACOG_NAME;
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MK17_Laser;
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MK17_ACOG;
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class Attachments
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{
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Attachment_M203 = "MK17_GL_ACOG_DZ";
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};
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class ItemActions
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{
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class RemoveACOG
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{
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text = $STR_DZ_ATT_ACOG_RMVE;
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script = "; ['Attachment_ACOG',_id,'MK17_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_GL_DZ : MK17_DZ
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{
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model = "\RH_mgswp\RH_Scarh_gl.p3d";
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picture = "\RH_mgswp\inv\Scarh_gl.paa";
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displayName = $STR_DZ_WPN_MK17_GL_NAME;
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MK17_M203;
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class Attachments
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{
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Attachment_CCO = "MK17_GL_CCO_DZ";
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Attachment_Holo = "MK17_GL_Holo_DZ";
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Attachment_ACOG = "MK17_GL_ACOG_DZ";
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};
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class ItemActions
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{
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class RemoveGL
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{
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text = $STR_DZ_ATT_M203_RMVE;
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script = "; ['Attachment_M203',_id,'MK17_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_GL_CCO_DZ : MK17_GL_DZ
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{
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model = "\RH_mgswp\RH_Scarh_gl_aim.p3d";
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picture = "\RH_mgswp\inv\Scarh_gl_aim.paa";
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displayName = $STR_DZ_WPN_MK17_GL_CCO_NAME;
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MK17_Laser;
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MK17_M203;
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class Attachments {};
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class ItemActions
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{
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class RemoveCCO
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{
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text = $STR_DZ_ATT_CCO_RMVE;
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script = "; ['Attachment_CCO',_id,'MK17_GL_DZ'] call player_removeAttachment";
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};
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class RemoveGL
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{
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text = $STR_DZ_ATT_M203_RMVE;
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script = "; ['Attachment_M203',_id,'MK17_CCO_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_GL_Holo_DZ : MK17_GL_DZ
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{
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model = "\RH_mgswp\RH_Scarh_gl_eotech.p3d";
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picture = "\RH_mgswp\inv\Scarh_gl_eotech.paa";
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displayName = $STR_DZ_WPN_MK17_GL_HOLO_NAME;
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MK17_Laser;
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MK17_M203;
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class Attachments {};
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class ItemActions
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{
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class RemoveHolo
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{
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text = $STR_DZ_ATT_HOLO_RMVE;
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script = "; ['Attachment_Holo',_id,'MK17_GL_DZ'] call player_removeAttachment";
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};
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class RemoveGL
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{
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text = $STR_DZ_ATT_M203_RMVE;
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script = "; ['Attachment_M203',_id,'MK17_Holo_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_GL_ACOG_DZ : MK17_GL_DZ
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{
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model = "\RH_mgswp\RH_Scarh_gl_acog.p3d";
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picture = "\RH_mgswp\inv\Scarh_gl_acog.paa";
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displayName = $STR_DZ_WPN_MK17_GL_ACOG_NAME;
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MK17_Laser;
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MK17_M203;
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MK17_ACOG;
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||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'MK17_GL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'MK17_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//SD - No SD weapon model without a scope available
|
||||
class MK17_CCO_SD_DZ : MK17_DZ
|
||||
{
|
||||
model = "\RH_mgswp\RH_scarh_sd_aim.p3d";
|
||||
picture = "\RH_mgswp\inv\scarh_sd_aim.paa";
|
||||
displayName = $STR_DZ_WPN_MK17_CCO_SD_NAME;
|
||||
descriptionShort = $STR_DZ_WPN_MK17SD_DESC;
|
||||
modes[] = {"Single","FullAuto"};
|
||||
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
|
||||
|
||||
MK17_Laser;
|
||||
|
||||
class Single: Single
|
||||
{
|
||||
begin1[] = {"\RH_mgswp\sound\scarh_sd",1.0,1,200};
|
||||
soundBegin[] = {"begin1",1};
|
||||
};
|
||||
class FullAuto: FullAuto
|
||||
{
|
||||
begin1[] = {"\RH_mgswp\sound\scarh_sd",1.0,1,200};
|
||||
soundBegin[] = {"begin1",1};
|
||||
};
|
||||
|
||||
magazines[] = {20Rnd_762x51_SB_SCAR};
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "MK17_GL_CCO_SD_DZ";
|
||||
};
|
||||
class ItemActions {};
|
||||
};
|
||||
|
||||
class MK17_Holo_SD_DZ : MK17_CCO_SD_DZ
|
||||
{
|
||||
model = "\RH_mgswp\RH_scarh_sd_eotech.p3d";
|
||||
picture = "\RH_mgswp\inv\scarh_sd_eotech.paa";
|
||||
displayName = $STR_DZ_WPN_MK17_HOLO_SD_NAME;
|
||||
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
|
||||
|
||||
MK17_Laser;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "MK17_GL_Holo_SD_DZ";
|
||||
};
|
||||
class ItemActions {};
|
||||
};
|
||||
|
||||
class MK17_ACOG_SD_DZ : MK17_CCO_SD_DZ
|
||||
{
|
||||
model = "\RH_mgswp\RH_scarh_sd_acog.p3d";
|
||||
picture = "\RH_mgswp\inv\scarh_sd_acog.paa";
|
||||
displayName = $STR_DZ_WPN_MK17_ACOG_SD_NAME;
|
||||
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
|
||||
|
||||
MK17_Laser;
|
||||
MK17_ACOG;
|
||||
|
||||
class Attachments {};
|
||||
class ItemActions {};
|
||||
};
|
||||
|
||||
class MK17_GL_CCO_SD_DZ : MK17_CCO_SD_DZ
|
||||
{
|
||||
model = "\RH_mgswp\RH_scarh_sd_gl_aim.p3d";
|
||||
picture = "\RH_mgswp\inv\scarh_sd_gl_aim.paa";
|
||||
displayName = $STR_DZ_WPN_MK17_GL_CCO_SD_NAME;
|
||||
|
||||
MK17_Laser;
|
||||
MK17_M203;
|
||||
|
||||
class Attachments {};
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'MK17_CCO_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class MK17_GL_Holo_SD_DZ : MK17_CCO_SD_DZ
|
||||
{
|
||||
model = "\RH_mgswp\RH_scarh_sd_gl_eotech.p3d";
|
||||
picture = "\RH_mgswp\inv\scarh_sd_gl_eotech.paa";
|
||||
displayName = $STR_DZ_WPN_MK17_GL_HOLO_SD_NAME;
|
||||
|
||||
MK17_Laser;
|
||||
MK17_M203;
|
||||
|
||||
class Attachments {};
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'MK17_Holo_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
#undef MK17_ACOG
|
||||
#undef MK17_Laser
|
||||
#undef MK17_M203
|
||||
@@ -12859,52 +12859,52 @@
|
||||
<German>Schallgedämpftes Sturmgewehr <br/>Kaliber: 7.62x51mm</German>
|
||||
</Key>
|
||||
|
||||
<!-- MK 16 -->
|
||||
<!-- MK16 -->
|
||||
<Key ID="STR_DZ_WPN_MK16_NAME">
|
||||
<English>MK 16</English>
|
||||
<English>MK16</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_GL_NAME">
|
||||
<English>MK 16 M203</English>
|
||||
<English>MK16 M203</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_CCO_NAME">
|
||||
<English>MK 16 CCO</English>
|
||||
<English>MK16 CCO</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_CCO_SD_NAME">
|
||||
<English>MK 16 CCO SD</English>
|
||||
<Russian>MK 16 CCO ПБС</Russian>
|
||||
<English>MK16 CCO SD</English>
|
||||
<Russian>MK16 CCO ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_GL_CCO_NAME">
|
||||
<English>MK 16 M203 CCO</English>
|
||||
<English>MK16 M203 CCO</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_GL_CCO_SD_NAME">
|
||||
<English>MK 16 M203 CCO SD</English>
|
||||
<Russian>MK 16 M203 CCO ПБС</Russian>
|
||||
<English>MK16 M203 CCO SD</English>
|
||||
<Russian>MK16 M203 CCO ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_HOLO_NAME">
|
||||
<English>MK 16 Holo</English>
|
||||
<English>MK16 Holo</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_HOLO_SD_NAME">
|
||||
<English>MK 16 Holo SD</English>
|
||||
<Russian>MK 16 Holo ПБС</Russian>
|
||||
<English>MK16 Holo SD</English>
|
||||
<Russian>MK16 Holo ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_GL_HOLO_NAME">
|
||||
<English>MK 16 M203 Holo</English>
|
||||
<English>MK16 M203 Holo</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_GL_HOLO_SD_NAME">
|
||||
<English>MK 16 M203 Holo SD</English>
|
||||
<Russian>MK 16 M203 Holo ПБС</Russian>
|
||||
<English>MK16 M203 Holo SD</English>
|
||||
<Russian>MK16 M203 Holo ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_ACOG_NAME">
|
||||
<English>MK 16 ACOG</English>
|
||||
<English>MK16 ACOG</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_GL_ACOG_NAME">
|
||||
<English>MK 16 M203 ACOG</English>
|
||||
<English>MK16 M203 ACOG</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_ACOG_SD_NAME">
|
||||
<English>MK 16 ACOG SD</English>
|
||||
<English>MK16 ACOG SD</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_GL_ACOG_SD_NAME">
|
||||
<English>MK 16 M203 ACOG SD</English>
|
||||
<English>MK16 M203 ACOG SD</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK16_DESC">
|
||||
<English>Assault Rifle <br/>Caliber: 5.56x45mm</English>
|
||||
@@ -12914,6 +12914,59 @@
|
||||
<English>Silenced Assault Rifle <br/>Caliber: 5.56x45mm SD</English>
|
||||
<German>Schallgedämpftes Sturmgewehr <br/>Kaliber: 5.56x45mm SD</German>
|
||||
</Key>
|
||||
|
||||
<!-- MK17 -->
|
||||
<Key ID="STR_DZ_WPN_MK17_NAME">
|
||||
<English>MK17</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_GL_NAME">
|
||||
<English>MK17 M203</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_CCO_NAME">
|
||||
<English>MK17 CCO</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_CCO_SD_NAME">
|
||||
<English>MK17 CCO SD</English>
|
||||
<Russian>MK17 CCO ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_GL_CCO_NAME">
|
||||
<English>MK17 M203 CCO</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_GL_CCO_SD_NAME">
|
||||
<English>MK17 M203 CCO SD</English>
|
||||
<Russian>MK17 M203 CCO ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_HOLO_NAME">
|
||||
<English>MK17 Holo</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_HOLO_SD_NAME">
|
||||
<English>MK17 Holo SD</English>
|
||||
<Russian>MK17 Holo ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_GL_HOLO_NAME">
|
||||
<English>MK17 M203 Holo</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_GL_HOLO_SD_NAME">
|
||||
<English>MK17 M203 Holo SD</English>
|
||||
<Russian>MK17 M203 Holo ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_ACOG_NAME">
|
||||
<English>MK17 ACOG</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_GL_ACOG_NAME">
|
||||
<English>MK17 M203 ACOG</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_ACOG_SD_NAME">
|
||||
<English>MK17 ACOG SD</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17_DESC">
|
||||
<English>Assault Rifle <br/>Caliber: 7.62x51mm</English>
|
||||
<German>Sturmgewehr <br/>Kaliber: 7.62x51mm</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK17SD_DESC">
|
||||
<English>Silenced Assault Rifle <br/>Caliber: 7.62x51mm SD</English>
|
||||
<German>Schallgedämpftes Sturmgewehr <br/>Kaliber: 7.62x51mm SD</German>
|
||||
</Key>
|
||||
|
||||
<!-- **** MAGAZINES **** -->
|
||||
|
||||
@@ -13274,15 +13327,15 @@
|
||||
<Hungarian>Kaliber: 5.56x45mm <br/> Töltények: 100 <br/> Hozzá tartozó fegyver: G36, MG36, M16, M4, M249, MK-12, M8 and L110</Hungarian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_MAG_20RND_MK17_DESC">
|
||||
<English>Caliber: 7.62x51mm NATO<br/>Rounds: 20<br/>Used in: Mk 17, M110, CZ 805B</English>
|
||||
<French>Calibre: 7,62 x 51 mm OTAN<br/>Munitions : 20<br/>Utilisé avec: Mk 17, M110, CZ 805B</French>
|
||||
<Spanish>Calibre: 7.62x51 mm OTAN<br/>Cartuchos: 20<br/>Usado en: Mk 17, M110, CZ 805B</Spanish>
|
||||
<Italian>Calibro: 7,62x51 mm NATO<br/>Munizioni: 20<br/>Usato in: Mk 17, M110, CZ 805B</Italian>
|
||||
<Polish>Kaliber: 7,62x51 mm NATO<br/>Naboje: 20<br/>Uzywany w: Mk 17, M110, CZ 805B</Polish>
|
||||
<Russian>Патрон: 7.62x51 мм НАТО<br/>Количество: 20<br/>Исп. в: Mk 17, M110, CZ 805B</Russian>
|
||||
<German>Kaliber: 7,62x51mm NATO<br/>Patronen: 20<br/>Eingesetzt in: Mk 17, M110, CZ 805B</German>
|
||||
<Czech>Kalibr: 7.62x51mm NATO<br/>Nábojů: 20<br/>Pro: Mk 17, M110, CZ 805B</Czech>
|
||||
<Hungarian>Kaliber: 7.62x51mm NATO <br/> Töltények: 20 <br/> Hozzá tartozó fegyver: Mk 17, M110, CZ 805B</Hungarian>
|
||||
<English>Caliber: 7.62x51mm NATO<br/>Rounds: 20<br/>Used in: MK17, M110, CZ 805B</English>
|
||||
<French>Calibre: 7,62 x 51 mm OTAN<br/>Munitions : 20<br/>Utilisé avec: MK17, M110, CZ 805B</French>
|
||||
<Spanish>Calibre: 7.62x51 mm OTAN<br/>Cartuchos: 20<br/>Usado en: MK17, M110, CZ 805B</Spanish>
|
||||
<Italian>Calibro: 7,62x51 mm NATO<br/>Munizioni: 20<br/>Usato in: MK17, M110, CZ 805B</Italian>
|
||||
<Polish>Kaliber: 7,62x51 mm NATO<br/>Naboje: 20<br/>Uzywany w: MK17, M110, CZ 805B</Polish>
|
||||
<Russian>Патрон: 7.62x51 мм НАТО<br/>Количество: 20<br/>Исп. в: MK17, M110, CZ 805B</Russian>
|
||||
<German>Kaliber: 7,62x51mm NATO<br/>Patronen: 20<br/>Eingesetzt in: MK17, M110, CZ 805B</German>
|
||||
<Czech>Kalibr: 7.62x51mm NATO<br/>Nábojů: 20<br/>Pro: MK17, M110, CZ 805B</Czech>
|
||||
<Hungarian>Kaliber: 7.62x51mm NATO <br/> Töltények: 20 <br/> Hozzá tartozó fegyver: MK17, M110, CZ 805B</Hungarian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_MAG_40RND_MP7_NAME">
|
||||
<English>40Rnd. MP7 mag.</English>
|
||||
|
||||
Reference in New Issue
Block a user