This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).
Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.
Related vanilla commits:
b20b402bf07c8b69eb827dfd3ef9cf
Duplicate categories are now marked instead of being listed multiple
times. This makes the configs far easier to maintain. Admins can still
expand each individual category for further customization.
It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.
The dayz_logo_ca.paa file was identical to loadingscreen.paa