ebaydayz
3a203b2720
Cover map bug at Polana factory pond
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Vanilla development commits:
https://github.com/DayZMod/DayZ/commit/bd9ec53854364550c81a2496b44c08b21ddaa1d2
https://github.com/DayZMod/DayZ/commit/028490e21b431fdec6b746920e3dceebd20b9687
2016-07-25 12:31:39 -04:00
ebaydayz
03c57f3b77
Fix for Confirmed Kills system on change clothes.
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/d499246e2e711ff1efda9fed38ca589bcb7908f7
2016-07-25 12:19:45 -04:00
ebaydayz
33538520d0
Removed Achievements from network send on login.
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/0079818570b115cb9def88db6014c5306560eb15
2016-07-25 12:16:22 -04:00
ebaydayz
55df36741b
Diag_log Cleanup.
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Vanilla development commits:
https://github.com/DayZMod/DayZ/commit/1dbef192bb413526503aca89bb636e277ac59985
https://github.com/DayZMod/DayZ/commit/10cb0249f0dcfa80b5e4cfd89660bc6c33d6700a
2016-07-25 12:06:53 -04:00
icomrade
ff6e11708a
Un-nerf DMR
2016-07-24 16:14:38 -04:00
icomrade
0563f621e2
Fix full cinder wall snap points
2016-07-24 15:28:18 -04:00
icomrade
51287651f2
Add logging for non-existent loot group small
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This can probably be removed for release but for now I noticed
HangarSmall doesn't exist, perhaps others as well.
2016-07-24 13:15:37 -04:00
icomrade
90932d0061
Don't use weaponHolderBase here
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it causes the items that are created to be invisible
2016-07-24 01:46:54 -04:00
oiad
2ca7bf59c7
Tidyness changes
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This changes a few functions that were being used to use the already
defined variables instead
Fixed a few string issues with Advanced trading and plot managment.
2016-07-24 16:20:39 +12:00
icomrade
b03afef460
A little neater
2016-07-23 19:55:24 -04:00
icomrade
efaad30c32
Remove unneeded waitUntil
2016-07-23 18:11:37 -04:00
icomrade
72c529f94e
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2016-07-23 17:19:46 -04:00
icomrade
a3c3ccc3bf
Fix door/plot management friends not writing to DB
2016-07-23 17:19:06 -04:00
ebaydayz
8202f7d61b
Sync debug check
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/0baaac7a91a4eaf02c13e47ae51e2015af5549c2
2016-07-23 15:23:00 -04:00
ebaydayz
cc2aae59eb
Change splint recipe
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/6ea5d8ebee35adb3eadd1061f57c165049e36ad8
2016-07-23 15:12:08 -04:00
ebaydayz
8ed5a9c7a9
Antibiotics combining
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/0602d29530dfec6d0adc61fa6724bb201897a888
2016-07-23 15:03:49 -04:00
ebaydayz
34f9f97aa3
Icons, 9mm silencer, m16a2
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/896825693dfe7bc231af17a3dbbf48eccbd765e9
2016-07-23 14:55:04 -04:00
ebaydayz
f76b8493fd
Fix category list alignment in advanced trade
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Since we changed the alignment back to default the ctrlSetPosition I
added is no longer needed. #1709 . With the alignment changed it would
actually run off the background if the category list was too long.
Thanks @oiad
2016-07-23 14:24:54 -04:00
oiad
9efc671abb
Advanced trading changes
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This changes a few things in Advanced trading, mainly cosmetically.
> Removes all the commented out lines that were the same in defines.sqf,
let me know if these are there for a reason?
> fixes the buying list to have localization support and has a total
item count that works properly.
> cosmetic change displaying backpack info on trader to bring it in line
with the other menus
> adds total item count to the selling list and added localization for
that
2016-07-23 23:30:05 +12:00
icomrade
9c4e30ea08
Fix Advanced Trading Selling + new Var
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New variable to configure whether or not the player will need to key to
sell a vehicle. DZE_SaleRequiresKey = false;
2016-07-23 01:16:37 -04:00
icomrade
28f6260c16
Building offset adjustments
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Most items are now adjusted so you cannot rotate them and slide
backwards even while laying down. Also fixes full cinderwall build
height offset
2016-07-22 23:07:53 -04:00
icomrade
19960f08e2
use player_makeFire to start a fire
2016-07-22 12:23:05 -04:00
icomrade
f808bda2a9
New Config Entry buildText
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Allows a string to replace the vehicle display name that will be created
which is typically displayed when building.
2016-07-22 11:06:45 -04:00
icomrade
082c0c13e6
Fix dog meat not being cookable
2016-07-21 19:56:37 -04:00
icomrade
eeed1febad
str_player_31_drink doesn't work for some reason...
2016-07-21 19:48:16 -04:00
icomrade
8d7b99e746
Automatically add player to door management
2016-07-21 19:34:42 -04:00
icomrade
75a9ca6848
Fix scaffolding
2016-07-21 17:53:43 -04:00
icomrade
0414c67284
No longer require key to sell a vehicle
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Still requires the vehicle to be local, meaning you were the last person
to be in the driver seat.
2016-07-21 17:42:25 -04:00
icomrade
4544e743fd
Chopping wood now gives PartWoodPile again
2016-07-21 17:04:18 -04:00
icomrade
51a0640855
Remove right click to harvest wood
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You must now actually use the hatchet to chop wood (i think it was like
this in 1.0.5)
2016-07-21 17:03:51 -04:00
icomrade
96ddc8ff62
Add player to plot management by default
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+ Some minor private array cleanup
2016-07-21 16:20:41 -04:00
icomrade
3519297e2d
Add drinking and emptying of < 10 oz wattter
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Amount of water and infection chance are proportional to the amount of
water.
2016-07-21 15:36:55 -04:00
ebaydayz
67f6d86440
Use smaller sound muted UI icon and better alignment
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/6aba95d2517ad72b9b3f04b9316f0f0f0ac6e537
2016-07-21 14:58:03 -04:00
ebaydayz
9ea9af3272
Change player list and lobby icons to grey instead of blufor
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Vanilla development commits:
https://github.com/DayZMod/DayZ/commit/36337e3c080d1b1e12fc891a4b47f7c77ef2ca8b
https://github.com/DayZMod/DayZ/commit/3a2d3ac20dbf0640fbd19a93814500cc9f980f44
Connecting and normal icons are the same so players can not tell when
someone is in the lobby.
Also removed:
- player name and rank text shown in the top right of diary
- "Current task:" text shown above player list
- "Pool:" text shown in lobby
2016-07-21 14:50:02 -04:00
ebaydayz
f2687345cd
Testing Confirmed Kills System.
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/4881e00ecfd7c022e49dc4ee6b3ad52ba9ad0e03
New - Journal Kills will only update during the session on confirmed
Kills (study dead body).
2016-07-21 11:31:47 -04:00
ebaydayz
9ae21dd4f5
Rifle flashlight fix, translations
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/a850f25e14a4745ddef22ebb6a6bd1d9a3f1e839
- Attachment_FL_Rfl -> Attachment_FL
- Sherbet desc
- Take blood translation
- weapons/mods translation fixes for better strings fitting
2016-07-21 11:12:55 -04:00
icomrade
e3fee60a8f
Change water bottle image back to canteen image
2016-07-21 00:35:51 -04:00
icomrade
88c7d7d28b
Fix < 10 oz water bottle filling
2016-07-21 00:21:52 -04:00
ebaydayz
1fb1dc9d89
Prevent toggleSoundMute at gender selection screen
2016-07-20 19:21:54 -04:00
ebaydayz
2f844060ec
Add handling of other fadeSound events in player_toggleMuteSound
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Fixes icon staying up after fadeSound to 1 by unconscious and low blood
events.
2016-07-20 17:36:40 -04:00
ebaydayz
f314a39e43
Add better sound muted status UI icon and background
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Icon contributed by Tugodoomer and AlexAFlorov. See
https://github.com/DayZMod/DayZ/issues/625 for details
2016-07-20 15:24:31 -04:00
icomrade
92cbd8a7a9
only sleep if Hive call in loop fails
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should improve vehicle spawning time slightly
2016-07-18 21:51:37 -04:00
ebaydayz
2911bffced
Fix can't reload partial mag with flares in inventory
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Vanilla development commits:
https://github.com/DayZMod/DayZ/commit/7f7d3e02e786b0a2fee9cb9af1353f5b28a9eda6
https://github.com/DayZMod/DayZ/commit/094f1f18d2444c4e3ecca5a5b4b3538cc333d606
https://github.com/DayZMod/DayZ/commit/a078e84f11c7829e4830f5397cc50956eaee381a
https://github.com/DayZMod/DayZ/commit/805b9def10b8d26d00950e98fe87dcf74e8e06ea
Also reverted:
https://github.com/EpochModTeam/DayZ-Epoch/commit/51be8aa8a5009b471c9dcfcd3ae3c0a362b7121b
since it was not the cause.
See https://github.com/DayZMod/DayZ/issues/641 for the details.
2016-07-18 21:43:08 -04:00
ebaydayz
e62c882127
Remove duplicate ObjectUID fix variables
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No longer needed as per:
https://github.com/EpochModTeam/DayZ-Epoch/commit/51be8aa8a5009b471c9dcfcd3ae3c0a362b7121b
https://github.com/EpochModTeam/DayZ-Epoch/commit/8e87448fe740b976fa7d6061111bc3acf66c3f56
2016-07-17 17:17:38 -04:00
ebaydayz
3a5fc91329
Fix missing string typo
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My mistake from
https://github.com/EpochModTeam/DayZ-Epoch/commit/77519144286851d0c2013cdacdc9cf64e5319618
2016-07-17 16:00:12 -04:00
ebaydayz
7751914428
Rename vanilla strings from #1708
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When localizing vanilla strings please do not put "EPOCH" in their name
or include them in the dayz_epoch package of the stringtable. This
creates more work to backport common translation updates and vice versa.
2016-07-17 14:02:04 -04:00
icomrade
c702d92231
Remove SQF Based Duplicate UID Fix
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Use the new DLL
2016-07-17 10:52:40 -04:00
oiad
ff2097c3bd
Localization goof
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Forgot a localize, oops.
2016-07-17 22:35:27 +12:00
oiad
3d75c67574
Localization updates
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Some localization updates and some code optimization.
2016-07-17 22:23:25 +12:00
oiad
d47d887a66
APFL more fixes
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This moves all the PFL stuff into the one if statement for tidyness, no
point having 2 ifs.
2016-07-17 17:03:55 +12:00