Commit Graph

811 Commits

Author SHA1 Message Date
worldwidesorrow 32d5a6a2f5 Update server_changeCode.sqf 2020-07-29 15:52:23 -05:00
AirwavesMan 10ca82533f localize cursorTarget check 2020-07-26 18:57:54 +02:00
AirwavesMan 5e296fc092 Adding salivals Change Code to Epoch Core 2020-07-23 22:20:58 +02:00
worldwidesorrow 64ccddf53c Delete server_cargoDrop.sqf
Removing cargo drop because of duping issue.
2020-07-22 21:33:53 -05:00
worldwidesorrow c4d02a7ecd Update server_functions.sqf 2020-07-22 21:33:15 -05:00
worldwidesorrow 723af08090 Update server_functions.sqf
Compile cargo drop script if enabled.
2020-07-14 16:51:59 -05:00
worldwidesorrow 8e97c06bff Update server_playerSetup.sqf
Send weather settings to JIP player.
2020-07-14 16:50:01 -05:00
worldwidesorrow 163a8f696b Update server_playerLogin.sqf
Add Chernarus Winter to the glitched map objects removal so the silly bench in the NWAF barracks gets destroyed.
2020-07-14 16:48:43 -05:00
worldwidesorrow 4119391578 Add files via upload
Server side cargo drop script.
2020-07-14 16:45:08 -05:00
worldwidesorrow cf548e0b6a Update CrashSites.sqf
Import configs from init.sqf. Remove switch block.
2020-07-14 16:42:06 -05:00
worldwidesorrow 873271d9cc Update Care_Packages.sqf
Imported configs from init.sqf. Remove switch block.
2020-07-14 16:41:17 -05:00
worldwidesorrow 39f9800eb4 Update server_monitor.sqf
Start weather FSM from server monitor.
2020-07-14 16:38:38 -05:00
worldwidesorrow 0e382eae19 Add files via upload
Add server side weather FSM.
2020-07-14 16:35:57 -05:00
oiad 38f5f618e0 Fix lockables not inheriting damage on unlock/lock
This causes problems with maintaining since the unlocked lockables won't
inherit any damage so they won't be maintained unless it's force
maintained
2020-07-01 08:27:21 +12:00
AirwavesMan 99dc7cd71f Add new server_monitor
Written by @seelenapparat
This splits the streamed array of objects into vehicles and buildings. all buildings get loaded at first. this prevents the old bug that vehicles could explode from falling because a building has loaded too late.
2020-06-18 20:30:32 +02:00
AirwavesMan 9bf7cd3219 Remove no longer used code from dayz fences 2020-06-18 20:26:33 +02:00
AirwavesMan 61e4da527e Update server_swapObject.sqf 2020-06-10 14:02:01 +02:00
A Man 5724d452cb Add tools as requirement for upgrade buildings
player_upgrade.sqf can upgrade storage buildings too now.
2020-05-13 01:34:25 +02:00
A Man 49355260fa Update server_functions.sqf
Remove unused server_addtoFenceUpdateArray. The damagehandler for dayz mod fences got disabled.
2020-04-07 11:13:18 +02:00
oiad 24bd87cc5f Allow fnc_lockCode to be used server/client side
This allows fnc_lockCode to be used by client and server side scripts.

This also does localization client side but server side the colors are
hard coded english.
2020-04-07 10:29:17 +12:00
A Man 62bf3e5323 Update server_publishVehicle3 2020-04-05 20:50:30 +02:00
A Man d5f8b5feae Add some new vehicles
Thx to Marseille77
2020-04-03 22:39:09 +02:00
A Man 71b256e40c Update server_handleSafeGear.sqf 2020-04-03 14:57:40 +02:00
A Man f6e7a1a91e Add better logging for server_deleteObj 2020-04-03 14:54:58 +02:00
A Man ad41a9a7f4 Update safehandlegear 2020-04-03 14:47:02 +02:00
A Man f68bbda0a3 Update Humanity System
This updates the humanity system. It removes the OpenTarget from Dayz Mod which is not needed for Epoch and more confusing as it helps to understand why a player gets a humanity drop or not.

The new system gives players always humanity.

Survivor killed Survivor = Negative Humanity
Survivor killed Bandit = Positive Humanity
Survivor killed Hero = Negative Humanity

Hero killed Bandit = Positive Humanity
Hero killed Hero = Negative Humanity
Hero killed Survivor = Negative Humanity

Bandit killed Bandit = Negative Humanity
Bandit killed Hero = Negative Humanity
Bandit killed Survivor = Negative Humanity

The values are strict and have no longer a complicated calculation based on a kill counter.

This change needs more testing in the beta state of this update.
2020-04-03 12:23:53 +02:00
worldwidesorrow 9c9926d30e Remove bad classname 2020-02-12 09:06:21 -06:00
worldwidesorrow 4f59e18bd2 Update spawn_vehicles.sqf
Update dynamic vehicle spawner so that planes only spawn at runway and hangar positions.
2020-02-12 02:58:57 -06:00
worldwidesorrow a39da1217f Update dynamic_vehicle.sqf
Add runway and hangar positions for all supported maps. Planes will only spawn at runway and hangar positions instead of places where it can be impossible to take off. Add new DZE vehicles to the spawn list. Remove C130 from Namalsk and Caribou because there are no good spawn positions.
2020-02-12 02:56:57 -06:00
worldwidesorrow c533529f70 Add files via upload 2020-02-12 01:12:22 -06:00
worldwidesorrow c024141140 Add bear trap monitor to scheduler. 2020-02-12 01:10:22 -06:00
worldwidesorrow 96a52a6e19 Moving bear trap monitor to the server scheduler. 2020-02-12 01:07:58 -06:00
A Man de38a4e0b5 Bike/ATV overhaul 2020-01-25 12:30:34 +01:00
A Man 428ceb28e0 Update boats 2020-01-24 13:56:02 +01:00
A Man 6a75835928 Add vehicles to traders and vehicle spawn 2020-01-23 00:46:45 +01:00
worldwidesorrow e1e80e520f Merge pull request #2058 from worldwidesorrow/master
Revert pull request #2055
2020-01-21 15:22:02 -06:00
worldwidesorrow e73ff42623 Rename Server Files/Archive/dayz_server/compile/zombie_Wildgenerate.sqf to SQF/dayz_server/compile/zombie_Wildgenerate.sqf 2020-01-21 15:18:35 -06:00
worldwidesorrow 43a5ae0f95 Update server_functions.sqf 2020-01-21 15:06:53 -06:00
worldwidesorrow ee1e5be731 Rename SQF/dayz_server/system/zombie_wildagent.fsm to Server Files/Archive/dayz_server/system/zombie_wildagent.fsm 2020-01-21 12:49:47 -06:00
worldwidesorrow 6591f83d8e Update cmr_ovaron.sqf 2020-01-21 12:28:04 -06:00
worldwidesorrow 90dfc6b1c5 Rename SQF/dayz_server/compile/zombie_Wildgenerate.sqf to Server Files/Archive/dayz_server/compile/zombie_Wildgenerate.sqf 2020-01-21 11:33:49 -06:00
worldwidesorrow b6cb7ff77b Update server_functions.sqf
Function is unused. The file has been archived.
2020-01-21 11:32:50 -06:00
A Man bf70f120a2 Update HMMWV configs
- Add HMMWV epoch versions
- Fix wrong used config entries
- Clear unused and duplicated vehicles
2020-01-14 23:43:35 +01:00
A Man 88db2530bf Update Land Rover Config
- update config
- add ACR Land Rovers
- add upgradeable versions
- update gear count slightly

Ive discovered an exploit for arma 2 vehicles which config classes got updated in epoch. It looks like that not all configs entries get properly updated for the epoch updated vehicles if the same config vehicle exist in arma already. I will create for all vehicles an epoch class which do not have already such a class to make sure all config entries got correctly updated.
2020-01-14 19:21:41 +01:00
worldwidesorrow 5f20ada2db Update server_monitor.sqf
Server monitor is setting the date and broadcasting to all clients for no reason. This is already being done by sched_sync.
2020-01-09 18:47:15 -06:00
worldwidesorrow 7d69ae89a9 Add optional day/night schedule, remove redundant 307 hive call, resolve undefined variable.
Instructions for enabling and configuring the day/night cycle option are at the top of the file. It is very easy for server owners to configure. Instead of performing a 307 hive call, this file uses the date stored in ServerCurrentTime that is updated every 60 seconds in sched_event. dayz_storeTimeDate is used in server_sendToClient to respond to client date requests sent by player_monitor. It was undefined on the server. The saving grace is the redundancy in publicVariable sends by the server. The client was bound to get the correct date eventually.
2020-01-09 18:46:03 -06:00
worldwidesorrow abef5f7a62 Update sched_event.sqf
ServerCurrentTime needs to store the whole date to be used in sched_sync. Add better solution for removing events that run at startup from EpochEvents array.
2020-01-09 18:39:15 -06:00
worldwidesorrow d95d88d96c Update sched_init.sqf
sched_event moved to the top to establish the ServerCurrentTime variable early.
2020-01-09 18:36:01 -06:00
worldwidesorrow 9d2549c40a ServerCurrentTime changed to hold the whole date. 2020-01-09 18:33:48 -06:00
worldwidesorrow abb4046281 Compiles have been added to the top of the init file. 2020-01-09 16:43:45 -06:00