Update server_publishVehicle3

This commit is contained in:
A Man
2020-04-05 20:50:30 +02:00
parent 37ba79772e
commit 62bf3e5323
2 changed files with 7 additions and 6 deletions

View File

@@ -92,7 +92,7 @@ if (isServer) then {
"PVDZE_maintainArea" addPublicVariableEventHandler {(_this select 1) spawn server_maintainArea};
"PVDZE_obj_Swap" addPublicVariableEventHandler {(_this select 1) spawn server_swapObject}; //Used to downgrade and upgrade Epoch buildables
"PVDZE_veh_Publish2" addPublicVariableEventHandler {(_this select 1) call server_publishVeh2}; //Used to purchase vehicles at traders
"PVDZE_veh_Upgrade" addPublicVariableEventHandler {(_this select 1) call server_publishVeh3}; //Used for car upgrades
"PVDZE_veh_Upgrade" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh3}; //Used for car upgrades
"PVDZE_obj_Trade" addPublicVariableEventHandler {(_this select 1) spawn server_tradeObj};
"PVDZE_plr_DeathB" addPublicVariableEventHandler {(_this select 1) spawn server_deaths};
"PVDZE_handleSafeGear" addPublicVariableEventHandler {(_this select 1) call server_handleSafeGear};

View File

@@ -73,14 +73,11 @@ if (_outcome != "PASS") then {
_magazines = getMagazineCargo _object;
_backpacks = getBackpackCargo _object;
clearWeaponCargoGlobal _object;
clearMagazineCargoGlobal _object;
clearBackpackCargoGlobal _object;
deleteVehicle _object;
[_objectID,_objectUID,_object] call server_deleteObjDirect;
//_newobject = createVehicle [_class, [0,0,0], [], 0, "CAN_COLLIDE"];
uiSleep 3;
_newobject = _class createVehicle [0,0,0];
// switch var to new vehicle at this point.
@@ -91,6 +88,10 @@ if (_outcome != "PASS") then {
_object setVariable ["CharacterID", _characterID, true];
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object];
clearWeaponCargoGlobal _object;
clearMagazineCargoGlobal _object;
clearBackpackCargoGlobal _object;
_object setDir _dir;
_object setPosATL _location;
_object setVectorUp surfaceNormal _location;